Generally favorable reviews - based on 41 Critics

Critic score distribution:
  1. Positive: 36 out of 41
  2. Negative: 0 out of 41
Buy On
  1. A completely engrossing game, designed for the patience of adult players, that will stand up to an almost infinite number of sessions. It’s a technically marvellous achievement by David Cage.
  2. Indigo Prophecy is unique, artistic, immersive and beautiful. There’s no reason in the world why any self-respecting gamer shouldn’t have this game in their collection.
  3. No game is perfect, but Indigo Prophecy will be the standard bearer for a future generation of adventure games and would be a great candidate for a feature film. It deserves to be played, scrutinized and devoured by all gamers – action and adventure, casual and hardcore alike.
  4. Fahrenheit features a fascinating, ever evolving storyline that really does change in real time depending on your actions.
  5. It's not a terribly big budget epic; it's like that smaller, incredibly well-done indie movie that raises the bar with a great core concept and striking attention to detail throughout.
  6. Indigo Prophecy may not have the technical backings of a winner with its dated graphics and strange control scheme, but everything else screams classic.
  7. An excellent adventure title for those of us who haven’t had a good adventure game in sometime, and with but a few small tweaks, this game engine could produce many fine adventure games.
  8. Those who won’t look at a game unless it’s got big guns and lots of mindless goons to destroy will likely detest Fahrenheit and wonder what the fuss is all about; however those who’d like to glimpse how videogames can become an effective means to telling stories and interacting with them will find one of the surprising contenders for Game of the Year.
  9. A truly extraordinary game, and easily one of this year’s landmark titles. Evocative, unique, original, atmospheric and gripping – most contemporary releases struggle to lay claim to just one of Fahrenheit’s strengths.
  10. 90
    The game feels a lot like a movie, but the interaction is extensive enough that the player is a crucial part of the unfolding storyline.
  11. The gritty atmosphere, gripping action sequences, and incredible central narrative all mix beautifully to provide many hours of great gameplay. The ‘every action has a consequence’ mechanic means that the game offers up considerable replay value.
  12. Pelit (Finland)
    The game itself is quite simple and short, but the story folds out in a great way. One of the best games of 2005 so far. [Sept. 05]
  13. The game starts out kind of like "The Twilight Zone" meets "CSI," but then it turns into The "X-Files" with some "Matrix" undertones.
  14. Indigo Prophecy marks a tremendous rebirth for a very stagnant genre. Let's hope its mature style serves as an inspiration for other developers.
  15. Computer Games Magazine
    Indigo Prophecy so unabashedly wants to be cinematic that the menu prompt for the new game is "New Movie". [Dec p.56]
  16. Fantastic – absolutely the best graphic adventure title of the year – and is a game others should aspire to in many ways.
  17. This is a twisted and deranged game, and I loved every minute of it.
  18. Well, it’s a good game, even though some of the purists will say that it’s not a genuine adventure.
  19. As an adventure game at heart it's amazing to find it's also a cinematographic experience, an emotionally gripping drama.
  20. In the long run, although you'll find yourself bothered by the control scheme, the just-above-average graphics, and the minor sound quibbles, you'll forget it all as you get sucked in to the story of Indigo Prophecy.
  21. A breath of fresh air in the adventure gaming world, well worth playing despite some dodgy camera angles.
  22. Solid graphics with a consistent feel, one of the best story presentations I have seen in a game since the original Half-Life, mixed all together with a variety of puzzles and changing environments combine to make a knockout of a title.
  23. PC Gamer
    A classic adventure pumped up with massive doses of adrenaline. [Nov 2005, p.82]
  24. 85
    And yet there's still something here that kept us playing to the end. Can't quite put our finger on it...ah yes, now we remember what it was: This game has a story that's almost too damn good for a video game.
  25. Despite some of its drawbacks, however, Indigo Prophecy manages to captivate the player in every possible way. It's a very good game, but not an excellent one. A little more function to go with the gorgeous style and gripping narrative, and this would be a game for the ages.
  26. Indigo Prophecy is a game that actually gives the term "cinematic gameplay" some context, as well as some real heartfelt meaning.
  27. 83
    The game’s sound, story, and characters are so strong, and the variety of situations players will find themselves in is so large, that at no point is this a boring play experience.
  28. Game Informer
    If you enjoy a good story and don't mind a more laid-back approach to gameplay, this is a title you simply cannot ignore. [Oct 2005, p.124]
  29. Though the inclusion of repetitive mini-games is anything but evolutionary, this game is well worth a look for those who can handle some reflex action in their adventures.
  30. 80
    If it was a book you'd call it "a real page-turner"; it can be nigh-impossible at points to put down. When all is said and done, as the credits roll across the screen, you'll remember the poignant moments as part of the story, not the actions you took that caused them to be played out.
  31. PC Format
    Flawed genius - but so captivating while it lasts that you won't really care. [Oct 2005, p.94]
  32. Edge Magazine
    It’s almost shocking how seamless, engrossing and accessible Fahrenheit is. It’s sad, then, that it shows weakness in the one area where it needed to be stronger than any other game: the script. [Oct 2005, p.84]
  33. 80
    It does drag on in a few spots, and its sci-fi bent may betray the original premise, but it brings gamers a deep, compelling story told in a clever way -- both in terms of narrative and gameplay execution.
  34. Now THIS is how all adventure games should be made! Quantic Dream has developed an absolutely brilliant game for a genre that was on its deathbed. This sucker gave us goose bumps, sweaty palms... the works!
  35. Even though Indigo Prophecy is grim, it’s also engrossing.
  36. Re-jig the control system and there is no doubt you would be on the verge of an outstanding game. Even with the foibles of the controls, both of us agree that this game was well worth the price of admission.
User Score

Generally favorable reviews- based on 405 Ratings

User score distribution:
  1. Negative: 35 out of 405
  1. Jan 2, 2011
    In short, this game is a steaming pile of crap. Don't buy it. It relies on the (theoretically) interesting concept of making you perform everyIn short, this game is a steaming pile of crap. Don't buy it. It relies on the (theoretically) interesting concept of making you perform every mundane in-game action either by doing a combination of button-presses, or by playing a game of "simon." This unfortunately gets sour very quickly, becoming at best monotonous, and at worst downright punishing as you'll be forced to replay the same segments of the game over and over again, without any way to skip through the (occasionally lengthy) in-game cutscenes. As other reviewers have mentioned, using a gamepad is absolutely necessary to properly control this game, however even with the correct control device, it's still an awful game. Additionally, the story takes a dump during the last 1/3 of the game and finishes in such an anticlimactic and absurd way that it effectively makes the previous 2/3 of the game a complete waste. Avoid if you enjoy having fun. Full Review »
  2. Oct 26, 2013
    What is wrong with you people? The writing is horrible in this game, everything is uninspired. The plot has massive glaring faults in it, andWhat is wrong with you people? The writing is horrible in this game, everything is uninspired. The plot has massive glaring faults in it, and David Cage just throws whatever he feels like into the plot.
    David Cage is a failure of the game design.
    Full Review »
  3. Dec 14, 2012
    Insultingly stupid. The game has a difficult-enough time trying to make the lousy dialogue interesting by adding quick time events toInsultingly stupid. The game has a difficult-enough time trying to make the lousy dialogue interesting by adding quick time events to conversations, but then it has one of the worst stories I've ever heard in a video game! I wish I could be exaggerating, but just look it up on Wikipedia if you don't believe me. QTE is no way to play a game, especially a linear one. Full Review »