With Iron Front: Liberation 1944 the player get a huge battlefield and a game with great potential. Airplanes, real tanks, editor, co-operative missions, two campaigns and tons of interaction. Unfortunately the engine is full of bugs and requires very powerful hardware. Hopefully patches and modders will explode the true potential of this game in the near future.
Iron Front isn't about winning or seeing who is better, it's about trying to recreate the WWII experience and it does a pretty decent job of accomplishing this. Despite being rather clunky and buggy, I have to recommend the game.
What a great game! The best WW2 game ever right now. Intensive fights with the sovjet army and you can use all weapons, flaks, airplanes, vehicles and tanks. What do you want more?
Its so realistic and who write negative about this game have no idea how to play games! For this small developer X1Software with a very small budget is this a wonder and show the big developer how the develop pc games!
I've been playing this through fully patched, and I must say I really like it compared to release. At maturity, it is definitely better and deserves a higher score.
At its release Iron Front: Liberation 1944 is plagued by a number of bugs. Mission triggers don't work, the AI leaves a lot to desire and so does the story. The game works well in multiplayer though, where the scale of huge battlefields plays to the strengths of the complex military simulation at its heart.
Iron Front really has a realistic atmosphere, there's a lot of different modes to choose from and the German/Russian voices are done well. The game is not really playable though, because it crashes a lot. Cutscenes cannot be skipped and there are some important explanations missing.
I always try to approach a new game with an open mind regardless of genre, developer, budget and so on. Sometimes you get positively surprised by a game when you don't have preconceptions. Iron Front: Liberation 1944 offers the complete opposite.
Well now, here is a real review from a well trusted source ****/_land3/land_131a.html Clearly these so called "critics" here are not one for this type of game. Of course all games that come out have some sort of bug or bugs, its the nature of the business. Do yourself a favor, don't listen to critics, try it for yourself and trust me you will not believe how amazing it is. By the way a DLC and a few patches have since come out....where's Metacritic's follow-up review?
The game uses the same engine as arma 2 so yeah its going to be similar. So imagine arma 2 but as a ww2 genre type game. But the game runs more like a war engine. You will find yourself actually fighting the enemy. Arma 2 can feel cheap as the ai will snipe you with an AK from 400 meters away. In this game you wont get sniped by a pistol but instead of having a conflict 300-500 meters away. This game encourages you to get up in close for the kill. Ive been playing singleplayer and its challenging at some parts and then i tried the **** largest server i found was maxed out at 32 players and it was buggy getting in and then i recieved a CTD. So i expect a patch within this month to correct that and overall the game runs great. Id recommend this game if you wanted a stronger fighting style in arma 2. The game deserves a 7 because it is great but three points off due to some ai just stand there and a CTD and buggy multiplayer launch. Definatley get the game if you are an arma vet and for any newcomers check this out, multiplayer is easy to pick up and plenty of action. Hopefully we will see the server list start filling up and get 64 player servers.
The game looks like it has promise, it really does, but the first time I played it, the game froze right away. The devs released a 2 GB patch for it, so I tried it again. Froze during the basic training. Also, there are WAAAAAAAAAAAAAAAAAAY too many buttons to manage while playing. I have no idea why the devs made the prone button make you go down, but not go back up again. But they had some good mechanics, like being able to roll while proned. The graphics on it looked fairly decent, but still a little dated. If you can get passed the bugs and the insane controls, then enjoy. If not, you'll run out of patience with it fast. If this review doesn't tell you how bad the launch was, it had a price drop within the first week...
I always had a desire to play a first person shooter game, the first one I ever bought was Modern Warfare 3. I never really cared about all the hate, I just wanted to see it was fun, and it was, sort of .... But anyway, that kind of killed that desire after the firs two hours of gameplay, it was completely mediocre, and the community kept getting worse and worse around me. I killed a guy that was shooting me and someone called me a kill stealing **** Fine, that one failed to fill my wants.
After several months, I see this release, and I thought that it would be great, maybe not have a bad community, even if it was a small one. The first two hours were filled with bugs, I was on highest graphics and I had to be two feet away for textures to actually load, my brand new gaming laptop could barely keep it at 30 frames. There was a lack of animations, the voice acting was bad, unnecessary cut scenes that dragged it on... I saved before doing something so I can act stupid and shoot somebody because I was a bit bored, and I got sent to an execution cut scene that lasted about 3 minutes. When I went to reload the save, it was gone, only much later (about an hour and a half) did I find out that saves were deleted upon aborting he mission or leaving the game, so you need to find the time to sit down and play an entire mission. The tutorial alone took me about 30 minutes to complete before I reached the paratrooper part, and ten it auto saved, twenty minutes later after dealing with some bugged out people and a cut scene and walking around for a while, the game crashed for no reason at all. When I went back into the game, the auto save the game put me through was gone. I am assuming that the saves are loaded upon death, but since I never died (other than the execution that put me back to the main menu) I was never able to figure that out. I really do not feel like playing for another two hours to deal with all of that. I don't even know how long the first mission is, it could be three hours for all I know. A couple of minor issues: In the tutorial, I was given a rocket launcher, the metal shielding took up about 75% of my screen, when I tried zooming into the little sight hole on it, it only zoomed further into the shield blocking all of my vision. It seems like there was no thought put into that, the player gets the zoom function, and the weapons have little to no actual influence on the zoom function. There is no immersion to be found, not when I am standing three feet away staring at this utterly blank, and fuzzy radio, dealing with a complete lack of animations, bad voice acting, scarily emotionless AI, 2-D trees surrounding me.... Even when some of the textures load, they are really fuzzy. I would hate to see the game in low graphics settings. I usually would not hate something based off of the first 3% of it, but there is just no excuse to release something like this for $30. The multiplayer not withstanding, it may as well not have any, I keep seeing servers with 2500 ping, is that even possible? I couldn't even stand multiplayer at all, it may be fun, but the singleplayer just turned me off from it.
SummaryThe player takes on the role of a Russian or German infantryman, using teamwork, tactical skill and authentic war machines to battle for victory. The German campaign focuses on slowing the advance of the Soviet troops, while the Soviet campaign is all about breaking through the enemy's resistance. However, the player does not have to do ...