• Summary: It’s a co-op survival horror game. Up to 6 players in online co-op mode, or just you, on your own, playing the Solo mode. The aim - cleanse each area of zombies, in waves, until you get to the last one. The Big One. The Patriarch. Then exterminate him, too. Actually, they aren’t "zombies". They are the left-over "specimens" from a cheap and dirty government program to clone soldier-monsters. The basic ones will just munch on your arm and try to disembowel you. The bigger ones were the first ones they tried arming. Nothing much. Just a chainsaw or a blade for starters. They had just got on to the chain gun and rockets when the government tried to secretly shut down their secret program. But, in the typical way these things go, the program didn’t want to be shut down. The specimens got loose. No-one was left alive to turn off the specimen-cloning equipment. And now they are running amok. Well, some of them are running amok. Others are shambling amok or even jumping amok, but you get the idea. The police were sent in, but that wasn't even a challenge for the specimens. The first army units hadn't been warned what to expect. The screams of its got a bloody chainsaw!" over the radios probably didn’t do much for morale, as whole units were chewed up. Quite literally, in some cases, of course. And now, there is just you. And a few friends. The few survivors from the first police and army units thrown in. Of course, you can’t tell anyone anything, because that would be a breach of the Official Secrets Act 1911, 1920, 1989. And that would be a disciplinary offense. So just get in there and do your bit for Queen and Country. Zombies. Lots of them. Big ones, little ones. Armed and Dangerous. JUST MAKE THEM ALL GO AWAY! [Tripwire] Expand
Score distribution:
  1. Positive: 15 out of 30
  2. Negative: 1 out of 30
  1. If you've enjoyed zombie games of the past and want to see a different take on what cooperative zombie horror games should be like, then I think you will enjoy Killing Floor too.
  2. Once a mod now a game on its own, Killing Floor confronts the player with hordes of undead minions threatening his character's life. While being independent enough of zombie-shooter-king Left 4 Dead with features like sealing doors, character perks and weapon stores, the game itself offers little variety and a flawed AI.
  3. Even talented designers couldn't have saved Killing Floor. The game is so low-budget that it evokes pity instead of nostalgia. The visuals aren't bad for an Unreal Engine 2 game, but they are a far cry from modern shooters. Threepenny lighting and jerky animation are the worst horrors you'll see here.

See all 30 Critic Reviews

Score distribution:
  1. Negative: 17 out of 302
  1. MarkD
    10
    I tried killing floor out when they had a free weekend on Steam, I wanted to get my moneys worth out of free, so i played the shit out of it, 30 hours of free later, i bought it on monday. 6 Player classes mean you can easily adjust your playing style if its not working. $15/232 hours and i'm gonna play some more tonight ;) Expand
    • 2 of 2 users said yes
  2. The game is fun for first few hours, when we get to know classes, weapons, levels and enemies. The graphics are OK for the UE2, textures are good, but animations are awful. The music kicks ass. The levels are quite well designed. Why 5/10 though? Because it gets boring really fast. There's too few weapons, too little variety. Every level is played the same way. 10 waves of the exactly same monsters (numbers differ only on different difficulty levels), on every level we occupy the same points where we defend. Overall, I'm a bit disappointed, was counting for much more. Got a simple, not complicated shooter, with a little of content. Expand
    • 1 of 1 users said yes
  3. HervéG
    4
    Not a bad game, occasionally fun to play, but not so good as certain say. Graphics are low quality, which would not have been a problem if it had been better optimized. I was obliged to min almost all the specs to have an acceptable framerate (which is odd for a game using such an old engine). The enemy AI is really crappy, so there is no real tactic in this game, they only spawn and walk ridiculously to you. Also I really don't like the perk system, which seems to me a cheap way to increase replay value. So, fun to relax killing zombies from time to time, but nowhere as good as L4D (sorry to put this comparison once more). Another thing: I thought that the levels where open at first, but they are much smaller than I thought, you quickly know all the Map, and they don't seem to be huge. Turning around farms outrunning zombies, occasionally killing one or two who arrived near you, is quickly getting old. Expand
    • 3 of 15 users said yes

See all 302 User Reviews

Recommended Products

    • Release Date: Sep 26, 2011
    • Platform: PC
    Sanctum: Killing Floor Image
    • Release Date: Nov 6, 2009
    • Platform: PC
    Manhunt 2 Image
    • Release Date: Jul 22, 2008
    • Platform: PC
    UberSoldier II Image
  1. Metascore: 93
  2. Metascore: 91
  3. Metascore: 89
  4. Metascore: 86
  5. Metascore: 84
  6. Metascore: 84
  7. Metascore: 83
  8. Metascore: 83
  9. Metascore: 82
  10. Metascore: 80
  11. Metascore: 79
  12. Metascore: 72
  13. Metascore: 47
  14. Metascore: 25