Metascore
70

Mixed or average reviews - based on 11 Critics

Critic score distribution:
  1. Positive: 4 out of 11
  2. Negative: 1 out of 11
  1. A fantastic game that is let down slightly by an ill-designed camera system and lack of a map feature.
  2. 80
    The long-standing Legacy of Kain series finally hits paydirt with one of the best stories in the series and without a doubt, one of the best combat systems in an action-adventure series.
  3. Worse still (by about a million times), is the fact that you have to visit the exact same bloody temple at least ten times during the course of the game, solving its baffling 'mysteries' every time. [PC Zone]
  4. One of those rare games where the story, characters and performances eclipse the gameplay by a wide margin.
  5. It's a well-made game, but its high points start to fall as you experience them over…and over...
  6. 70
    Defiance stands as a solid title that fans of "Devil May Cry" and even the recent "Castlevania: Lament of Innocence" should have plenty of fun with.
  7. Hard-core fans will love the story and eventually, if they're persistent and patient enough they'll get over the horrendous controls and camera and other gameplay drawbacks.
  8. Has an outstanding premise, but it's ultimately a disappointment.
  9. The previous games in the series have all been relatively successful, and Defiance looked set to continue that tradition, until the poor camera angles and misjudged over-emphasis on combat scuppered things somewhat. As it stands, this is very much a game for fans of the series only.
  10. Complacency has set in by now and calcifies this ongoing saga.
  11. You get the impression the only person who cares about Kain's legacy any more is the writer. The turgid battling lets an average game down. [Jan 2004, p.107]
User Score
8.8

Generally favorable reviews- based on 35 Ratings

User score distribution:
  1. Positive: 6 out of 8
  2. Negative: 1 out of 8
  1. Mar 14, 2013
    2
    So, to sum it up Defiance is basically DMC with everything other than the storyline/lore being horrific. The camera is infuriating at times and is more of a challenge than the actual game. The game-play itself is tragic, it quickly becomes an irritating platformer with dull, repetitive fights you have to deal with which you care not for. There are simple tricks to make most enemies incredibly easy and faster to kill specifically jumping and down-slashing. The different weapons you get don't really matter combat-wise as the game is mostly easy; they play a larger role in the lackluster repetitive puzzle platforming; to clarify, there are four temples, you have to go into them at least four times during the game, the first run takes long enough to bore you as all four temples are near IDENTICAL structure-wise. You have two SETS of IDENTICAL battles as well in these temples. The music and sounds are incredibly raw and basic for a game made in 2003 although there is a little charm. My main peeve is going through portals, the sound is REALLY loud and annoying so be prepared to turn your sound down. You're mostly running around the game trying to find "answers" as Raziel, a main character. Raziel is an idiot whereas his counterpart Kain, is the opposite. Raziel runs past murals which clearly tell you what he later states at a new mural. He also condemns the world twice. Then for some weird reason, he can return to the material world without a portal. He is also able to enter water unlike the previous games which again is not explained and doesn't make sense. Full Review »