User Score

Generally favorable reviews- based on 603 Ratings

User score distribution:
  1. Negative: 45 out of 603

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  1. Apr 12, 2012
    It's game from past - time of Eye of the Beholder, Lands of Lore and Might&Magic 1-5. And now it returns with HD graphics.
    It might disappoint "young" gamers, but thous who started playing in mid 90 - you will love this game.
  2. Apr 11, 2012
    Have been playing the game for an hour or so and have loved everything so far. I keep coming up to new enemies, and even when you run into old ones, there are so many different ways you can fight them with the whole real-time movement. The puzzles aren't too hard so far. Have spent around 10 minutes on a few areas, only to find the solution was so close all along. The environment is just awesome. Sure the tiles are repeated, but what do you expect in a dungeon game. Loot is pretty superb as well. Keep finding different armour with different trade-offs. Haven't even beaten the first dungeon of many to come and already I can say this game was worth the $15 it goes for when not on sale. And I didn't even have to spend that much with the pre-order! Great game! If you loved older dungeon crawlers or are just looking for a new game to play, this should be at the top of your to-get list! Very well made. Looking forward to the new dungeons and other things to come for this game! Expand
  3. Apr 12, 2012
    This is a real GAME and a real RPG, not some pseudo-cinematic crap like Mass Effect or a watered down fantasy-GTA like Skyrim. I hope the developers make enough money from this game to produce more gems, the gaming world needs more talents like Almost Human. Highly recommended for any fan of RPGs or anyone who wants to play a really good game that doesn't hold your hand and insult your intelligence. Expand
  4. Apr 11, 2012
    This is an amazing game, simply put. This is not for people who need nonstop action and love Call of Duty. This is for people who actually like to think, solve, explore and overcome challenges. Catlin, I feel you must either be too young to appreciate this type of game that would fill you with nostalgia, or you have a short attention span. While I won't quite give it a 'masterpiece' title, I will give it a 10 because it is just that good. My ONLY complaint would be the lack of more character portraits to choose from, but that's pretty minor and can be added in later. I love the that the option is included to turn off auto-mapping and you can print out included graph paper to map it yourself. Old school D&D players will love that! I'm a bit too scared to try it...for now :-) Expand
  5. Apr 11, 2012
    This is the best clone of Dungeon Master in 2012.
    Best gameplay, best graphics, best.... all !!!
    Goty 2012 :-)
  6. Apr 12, 2012
    Not for people who think skyrim is great, only for people who are great. The game damn is. Great puzzles, not too hard, but they still make you think.
  7. Apr 12, 2012
    Finally a game which holds the feeling of the renaissance era of great gaming years! A must have for the first electronic gaming generation. Perfect representation of the classical deungeon crawling style.
  8. Apr 11, 2012
    Excellent "blast from the past" dungeon crawl. Great atmospherics, easy inventory management and fun, but not irritating puzzles. I forgot how much I enjoyed this type of a game. Really a gem, especially in the under $15 category. Highly recommended, especially for those who long for the old great Bard's Tale, Ultima, Dungeon Master type games.
  9. Apr 13, 2012
    A game so much reminding me the good old days, that I'm not surprised at all that it was made by an independent developer studio - none of the big sales-orientated companies would ever make something SO MUCH old school. It's just like a sequel to Dungeon Master 1, with a little bit of Lands of Lore mixed in? And the production quality (= graphics and such) is pretty high, especially when you know that the game was made by only 4 people!! It's just an old school dungeon crawled with hex-by-hex movement, real time combat, rune magic, easy and somehow intuitive character's stat system. I'm having great fun with it, and with starting price about 12 dollars it's just a bargain! If you have ever played Dungeon Master, Lands of Lore, Ishar or Eye of the Beholder, this is a must have for you!! Expand
  10. Apr 12, 2012
    Old-school gameplay with 2012 technology. Great depth, difficult puzzles, many different foes and quite a lot of levels in Mount Grimrock to explore. Add secrets, many weapons, a very good magic system and a very good and balanced difficulty level, and you will get what is going to very likely be the best indie RPG of the year. Also, modding capabilities are going to be added in the future, so the perspective is very bright for the fans of the title.

    Totally recommended if you enjoy RPGs. Compulsory to play if you like dungeon crawlers.
  11. Apr 11, 2012
    one thing what i can say...MASTERPIECE
  12. Apr 12, 2012
    This is a game for the old school RPGer looking to relive our favorite games from the 80s and 90s, or for new RPG players looking to see something reminiscent of what got the great RPG genre going. This is a beautifully done indie game, making very creative use of 3D, with a lot of fun and interesting combat. The _only_ modern nod that might have made to make spell casters more useful is a way to "hotkey" spells you've discovered, but devils advocate to that is that - spell casting is powerful, therefore it should be a strategic move, so I'm not docking any points for it. Just observing. Huge props to Almost Human. The team did an amazing job of bringing back one of my favorite games of all time (Dungeon Master) to life again. Expand
  13. Apr 12, 2012
    Absolutely worth ever penny. Having more fun with this game than Mass Effect 3 and Skyrim put together. The game rewards you well for exploring and solving puzzles so you end up wanting to complete all. Also highly refreshing to have a challenging game for once rather than only having to hold the fire button down. Legend of Grimlock actually makes you think how you're going to approach any giving situation, as there are plenty of traps, surprises and variety of cooling looking mobs that await your every turn. 10/10 Expand
  14. Apr 12, 2012
    I had to make a MC account just to give this game its just due. My first-ever RPGs were Dungeon Hack and Ultima Underworld, so this genre has a special place in my heart. I've put in hours on this game since I got it and it's a blast, especially for an indie studio debut. The puzzles are challenging and fun and the combat is difficult, but never impossible. I like the advancement system, and picked two mages to go with my fighter and rogue since I knew I would be disappointed if I was missing out on spells. Can't wait to delve deeper into Mt. Grimrock! I highly recommend it to any fans of the dungeon crawl genre or any newer gamers who have enjoyed Portal but want a medieval twist on puzzle solving with some combat added in for flavor! Expand
  15. Apr 11, 2012
    Amazing game that brings us an updated an interesting take on the classic dungeon crawl/rpg genre!
  16. Apr 12, 2012
    Grimrock is basically everything that you love about old school dungeon crawlers wrapped in an aesthetically pleasing package. The game plays smoothly, the puzzles (story/plot) are wonderfully challenging without being frustrating, and Grimrock understands that the best loot should always be both optional and extremely well hidden. Some folks might need time to acclimate to the real time UI, but eventually the realization will dawn that it simply adds tension and tension is the perfect emotion for dank dungeon crawls. If Eye of the Beholder and Dungeon Master make you shout in pleasure, pick this up immediately. Everyone else, and especially those who enjoy challenging games or RPGs in general, seriously consider this gem. Expand
  17. Apr 12, 2012
    An incredibly good game, why don't they make more rpgs like this? Unlike many modern games, Legend of Grimrock requires real skill, a sharp mind, a keen eye, and tactical thinking. And there's room for much more, once Almost Human releases the tile set there will be plenty of user made content, not to mention more dungeons made by Almost Human themselves.
  18. Apr 12, 2012
    A brilliant old school dungeon crawler. Very addictive and very intense when it comes down to the grid based combat. This isn't a game about quests or silly npcs who'd like you to kill 10 boars. No, this is a game about survival. Your four party members need to eat, rest and be in top condition in order to survive mount grimrock, they also need to be smart, traps and hidden treasures abound in this dungeon, and only a keen eye can keep the balance tipped in your favor. The game comes with a hardcore mode that eliminates the automap in favor of your own handcrafted map, which really says something about the intentions of the devs regarding player immersion.

    One last thing, to the reviewer who whined about save points. You can save at any time during the gameplay from the ingame menu. So your point is moot, and only serves to show that you be trolling.
  19. Apr 12, 2012
    Absolutely brilliant return of the dungeon crawler genre. It is exactly what you would expect it to be. For such game there is nice customization, skills, spell combinations, alchemy and what's more important big dungeon full of monsters to explore. Graphic is great, sounds are great. Only that should be fixed is sound volume adjustment (missing in game). Everyhing else works perfectly.
  20. Apr 11, 2012
    This game is awesome. In a nutshell, interesting puzzles, an immersive environment that can keep you on your toes.
    BTW, there is a way to save ANYTIME you want to. Press ESC and you will see an option to save or load a game. I know, mind blowing right? Those "save points" in the game will do an auto save, and even resurrect fallen party members, but you can always do a manual save so that
    you don't all of your progress. This in response to Caitlin who gave it a "1" when they couldn't figure out how to save the game.

    Try the game, I'm sure you'll like it.
  21. Apr 13, 2012
    This game is proof that sometimes it's best to go back to basics. Best dungeon crawler I've played in years! Definitely a steal at the current sale price!
  22. Apr 11, 2012
    Its really really bad, the movement lags, you cant move forward perpetually, just one tile at a time. what is this **** chess? most of the game is just puzzles, yea screw that, i came to PLAY, not think, the combat looks turned based but its not you cant even see your weapon and the enemies look like mushrooms get skyrim instead its a much better game this game doesnt even have a story how can you play a game without careactors that you care about, why do you think they are called CAREacters anyway? play skyrim, play mass effect 3, but dont play this game

    just kidding, Legends of Grimrock is freaking awesome. If you are on the fence you should play Dungeon Master first, its a free game originally made in 1987, there are plenty of reskins and remakes that run on pretty much every platform. If you enjoy Dungeon Master, you will LOVE Grimrock! If you enjoyed Dungeon Master but found it a bit too challenging, then you will still love Grimrock. Legends of Grimrock brings the old school first person dungeon crawler style into the 21st century, because the graphics are up to date, you will find yourself getting lost a lot less as you wont be mistaking one area for another, there is also an automap and a tutorial to help newer players, but overall, this is a classic dungeon crawler. Those "fake" criticisms i laid out are true, the movement is tile based, the combat is real time, and you cannot see your weapon. However this gives the game a certain feel that you either love or hate, combat will involve you sidestepping your enemies and using the mazelike environment to attack them off guard, taking advantage of the fact that if they are not facing you, they have to take the time to turn toward you before attacking, it may not be "realistic" but it lends itself to a certain playstyle that you will have to get used to. Like I said earlier, there is not a huge focus on story here, you are prisoners who must fight through grimrock to be pardoned, thats about it, no whining party members, no loyalty quests, just the creaking sound of the dungeon and the soft cackling of a torch, just how I like it. You can create your own party or select a premade party. Creating a party is the best way to go as you can select from a number of races and skills and 3 classes. I chose an entirely nonhuman party, Insectoids, Lizards and a Minotaur, not enough games let you play as monsters. Once in the dungeon you are on your own, you are given no starting weapons or items and must forage for everything yourself. This gives the game the "survival" element of classic dungeon crawlers. Unlike Dungeon Master, torches are much more abundant and last longer, darkness is not entirely crippling (partially due to the updated graphics) this gives the player much less of a ticking clock when trying to figure out the games many puzzles, some more hardcore guys might think that makes things too easy, i for one welcome it. Oh yes, and the puzzles, they are really challenging and you will spend much of the game solving them. Of course this is not 1987, you can go online for walkthroughs if you get stuck, but I do feel challenged by this game, and Im loving it. I probably would give this game around an 8.5, it brings an abandoned genre of role playing into the 21st century with amazing success in my opinion, its smooth, challenging, and a joy to play. I was hoping for a dungeon editor, I dont think it would be too hard to make as it is a tile based game, but i heard that they may be working on something like that, so one can only hope. Again, I reccommend you play Dungeon Master before you buy this game, but if you are looking for that type of thing, its well worth the money.
  23. May 16, 2012
    Reviewers that have given this game a low score do not appreciate that this game is a near-flawless execution of exactly what it intends to be. In terms of underlying mechanics and gameplay, this game is an almost two-decade throwback to grid-based dungeon crawler RPGs (like D&D Eye of the Beholder, one of my favorite PC games as a kid). However, the graphics and fluid 3D first-person motion are modern (I assume it is built on an existing modern FPS engine). The game is well-balanced, challenging but not frustrating (no illogical puzzles or impossible puzzles), and fun. Its is a fantastic value as well. Expand
  24. Apr 13, 2012
    This game throws back to the old days of dungeon crawlers such as dungeon master, while playing in real time, instead of turn based. I have never played these classics, but I now see why people did. This game is one of the best modern RPGs ever made, alongside others such as skyrim, Dark Souls and Mass Effect 2. The game is incredibly immersive and lonely, and doesn't hold your hand throughout.

    The tactic known as "chessing" where you move arround a enemy before he can turn and hit you is incredibly effective, and the developer knew people would use it, so as you play, the dungeons make this tactic more and more dangerous and require more concentration, with exceptions such as when you fight your first ogre. To improve the immersion, you also cant tell how much health your enemy has or how injured they are.

    The game then gives some of the well balanced puzzles ever made, perfectly balancing coolness with difficultly.

    The game is filled with secrets, often these can be as simple as a secret button made to look like a brick, other times it can be a bit more complex, but never insane, for eg, one puzzle requires finding a secret button, running a fair distance over some trapdoors which are timed to stay up for but a few seconds after hitting the secret button, then you run over them, hit a button, run to a now open trapdoor trap and jump inside to find a key to put in another keyhole to open a door which gives an item.

    The game gives a good steady progression without giving the chance to grind, only 1 point of the entire game do enemies respawn, and these enemies give little xp, and are required for a puzzle. The graphics are suburb for a indie game, although it would be nice if so many walls did not have exactly the same moss placement and if there were more hidden button areas in walls, insread of 2 for every floor type. The game as many enemies, from the lowly giant snail or flying...thing, to the ogre and magical fire guardian, the monsters never feel repetive. Before you buy this game, while it is not unfairly hard, and generally only unfair if you placed yourself in a strategicly bad position, the game is NOT easy, and it requires thinking in order to survive grimrock mountain. Last but not least, this game is at least 13+ hours as i have played for 10 and not seen a few of the monsters seen in the trailer yet, but eventually a level editor and more dungeons will be released.

    This game is a must have game, and i hope the developer makes more games, because only the best developers can make a high grade rpg game when they are only 1 man.
  25. Apr 12, 2012
    Having been a fan of many of the old style of dungeon-crawling games (like Dungeon Master, Ultima, Wizardry), I was enticed when this (now) niche genre was having a title developed for it. Expecting to see perhaps a remake of an old classic, I was pleasantly surprised to find in 'Legends of Grimrock' a game which pulls it's strengths, mechanics and roots from the dungeon-crawling games of old, putting a refresher on the graphics, and retaining the core of the genre that it's adherents had come to love and know. Whether an old-timer and fan of the way games used to be, or of the younger generation of gamers with good taste (bless you, lads), this game is certainly worth a look. Expand
  26. Apr 13, 2012
    A lot of people tell me you have to be one of those people who played games like Dungeon Master during the 90s to enjoy a game like Legend of Grimrock. I for one have never played a dungeon crawler game ever and let me tell you this....Legend of Grimrock is seriously fun and engaging. I'm sure anyone who played those dungeon crawling games during the 90s will absolutely enjoy tingling their nostalgia. But for someone like me who is new to this sort of game, its new and refreshing to play and I love it. Expand
  27. Apr 12, 2012
    One of the few love letters to old school RPG fans.
    A modern classic.

    If you love classic dungeon crawlers, you can not afford to miss this game. Buy it, play it, keep playing it, and wait for the tools to create your own dungeon
  28. Apr 12, 2012
    This is an old school gem that is absolutely worth it. The graphics are gorgeous, the riddles hard but always fair. The party based dungeon crawler is coming back to 2012 with this one. People who like fast paced popcorn games without challenge wont like it though. The character creation system could have been far more complex. But considering the size of the studio and the fact that this is their first game that does not lessen the fun. Especially considering the price.
    Must have for rpg and riddle fans.
  29. pid
    Apr 12, 2012
    Great assets (graphics, music and sound) revitalize the long-lost old-school gameplay enjoyed by generations of gamers. GAD-kids may not understand this gameplay, but it's really that good and I can't wait for the user-created content. Running through more than once with a new party is also fun because the differentiation of races and classes is significant.
  30. Apr 12, 2012
    If you never played through Eye of the Beholder,Dungeon Hack, or Dungeon Master, you may not really appreciate this game for what it is. The developers of this game managed to bring back the essence of Dungeon Master and Eye of the Beholder from the grave without losing the nostalgia and fun of playing those games. The feel of the game is very early 90's, but the updated UI, graphics, and sound make it well worth the time to play. Never heard of the three games I mentioned at the beginning, you may want to play something else if you're really concerned about your $15, but if you long for the days of maps that you could plot on graph paper or $15 isn't that much of a hit, by all means give this one a go. Expand

Generally favorable reviews - based on 51 Critics

Critic score distribution:
  1. Positive: 46 out of 51
  2. Negative: 0 out of 51
  1. Jun 13, 2012
    A relic of the RPG's golden era, revived and refined for the modern age. [July 2012, p.71]
  2. May 30, 2012
    Classic dungeon-crawling brought back to life. [June 2012, p.52]
  3. May 28, 2012
    A delightfully nostalgic, but harsh, RPG treat, oozing old school charm. [July 2012, p.90]