User Score
8.2 out of 10

Generally favorable reviews- based on 489 Ratings

User score distribution:
  1. Negative: 32 out of 489

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  1. Jun 17, 2012
    8
    Take the tried and tested Dungeon Master or Eye of the beholder gameplay, slap on a fresh 3D coat of paint, and you'll get Legend of Grimrock. No use in comparing this with Diablo III - this game is a nice remake of a game made *25* years ago, folks. 25 years! So yes, the tile-based gameplay seems quite old when compared to newer titles, and the level design isn't quite up to par compared to the old games mentionned above, but if you enjoyed the original dungeon crawlers, you'll definitively enjoy this title. Upcoming level editor should give this game a huge fan base and contents for years to come. Expand
  2. Jun 24, 2012
    9
    Games is pretty neat, so fun and awesome, there's a lot of settings for the dungeons and your 4 characters, the game is so progressive and every puzzle is different, the game is visually perfect and the gameplay is very comfortable.
  3. Jul 8, 2012
    10
    The best gaming experience I had lately. Simple controls, difficult puzzles, good graphics, great atmosphere, exciting fights, team customisation and levelling. It provides the best a game like this can provide.
    The dungeons remind me of the dwemer dungeons of Skyrim.
  4. Jul 8, 2012
    10
    A wonderful surprise for us older gamers who loved the original styles, and this brings the model up to date with good graphics and surprising detail. Also nice that it was a small indie firm who were genuinely pleased and excited it was so popular, that made it a pleasure to hand over some money to play it.

    I played it exclusively until it was completed, and am still impatiently waitin
    g for new content and the long-promised user-submitted maps and dungeon editor. Come on!

    Bargain of the year along with Toy Soldiers.
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  5. Jul 8, 2012
    10
    This is an outstanding homage to the Eye of the Beholder type games, as you know by now.

    They get most things very right. The graphics are attractive, the gameplay fits the old games but lacks most of the aggravations from any quality issues (it runs smoothly as you'd want). The best thing about the game is the puzzles. There are many, they don't really repeat, just a few are pulled fro
    m old games, and they're hard - keep you from going further in the game - then just great when you solve them.

    There are a few minor things with them, such as not realizing things you shouldn't have to on earlier levels that can matter in later levels, in two situations I can think of.

    My over feeling of the game is that it's just wonderful for the things it gets right - but there are flaws.

    The parties are a bit simplistic, you don't get enough information to make good picks, the way magic works doesn't make a lot of sense in how you learn spells but the game's primary mechanic for learning new spells teaches some very late and some not at all; the party mechanics are not well balanced, you can make mistakes, there is inflexibility if you do. The story is pretty throwaway, a few seconds at the beginning to get you in the dungeon.

    But the game feels polished, and provides a large amount of entertainment, if you like the idea of a very fun old-design dungeon crawler with a lot of good puzzles.

    Name the best 10 games you have played, and I can find what I think are big flaws in each, while still agreeing they're deserving of 'best of all time'. This is one of the best games in years IMO.

    I'd really like to give it a 10 despite the minor flaws, but they're just big enough to make it a 9.5. I could be wrong. Oh heck, while writing I realize it deserves that 10, with the criticisms.
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  6. Jul 14, 2012
    9
    Bought the game after my brothers recommendation, not expecting much, but holy **** I was surprised by how much fun I'm having with this one. It's definetly an old school RPG, with rooms and corridors and going into keeper and deeper levels of the dungeon. You get four characters in your party, four races to choose from, and the three classic classes, fighter, mage and rouge. You never get to see your characters, and you all only take up one space, so all of your guys are working together as a unit, though individuals can still die if you don't watch what you're doing.. You can also pick custom character portraits for them, which make it a lot of fun if you make up your team from your friends. The combat's pretty sweet and the puzzles are good enough to be fun and not frustrating, and some pretty interesting **** happens at around level 5, if you're paying attention. Pick this one up.

    Soon there's gonna be a map editor, so we can make our own sweet dungeons. I was also slightly surprised to see that levels aren't randomly generated, that would have been awesome.
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  7. Jul 17, 2012
    8
    Nice old-styled game from years of Eye of the Beholder in nice moder graphics engine. Enjoyable puzzles and skill build of your party. Just casting spells is little bit "click that fast horror" and the last level seems not funny at all... If they will add level editor and Steam Workshop, I put this on 10 points. Now it's just 8.
  8. Jul 19, 2012
    10
    A must for fans of old-school RPGs. Excellent visuals, nive old-school feeling achieved through grid based movement with smooth animated transitions. A lot of exploration and an interesting story weaved in-between. A classic!
  9. Jul 19, 2012
    10
    Brilliant Sound , Brilliant Graphic and BRILLIANT Game ! Easy Control and many Characters ! I love this game cause there many enemies , many levels and many puzzles ! You will love this game !!!

    It cost only 15 dollars !
  10. Jul 19, 2012
    10
    Ahh...nostalgia. Do you remember games like Dungeon Master and Eye of the Beholder? Well, if you do and liked them, you are really going to love Legend of Grimrock. It's just like old times. If you are to "young" to remember this game, it is a classical old-fashioned dungeon crawler experience. Find a 2x2 square and start slashing at the monsters and never ever get cornered.
  11. Aug 2, 2012
    8
    This old school, tile based, real time RPG Adventure is awesome. If you like dungeon crawlers, this is a great indie title to get your hands on.
    Don't expect anything like Skyrim, or the likes of that, because this IS old school.
    Graphics, sound and athmosphere is above decent. Many hours of exploration to do, if you're into these kind of games.
    I don't regret buying it at full price.
  12. Aug 5, 2012
    9
    This is near the perfect nostalgia game for those of us who remember what it was like to grow up playing RPG's in 80"s, and 90's. It's updated graphics and souund make it a pleasure to play, the format is old school, but the look is as moden as any out. I have seen some gripe about the combat for being too difficult. Personally I find it to be much easier to play then say many of the great Westwood Studio classics that pretty much are the model for this. I think it has more to do with kids being spoiled now. Every battle is tough, and you do have to prep your chars between battles....you will die from time to time, but as long as you use your brain, and prep your chars you'll do okay....and yes you do have to play the game of hit and run at times, I used to have to do that in those older games too....I think again, this game is going to be excellent for people nostalgic for those older games, and their difficulty level, but some newer gamers will not like the format. Th magic is a bit hard to do on the fly, but you learn. That's not an error on the development team's part, that's just different tastes. Last thing I would say is the puzzles are great! This is probably the best part of the game, every area has unique puzzles to solve....it's very satisfying, and I never thought I would get to play something like this again! Expand
  13. Aug 5, 2012
    7
    I'm guessing the poor reviews are from kids that have never heard of Eye of the Beholder or Black Crypt. For those that have this is a sumptuous delve into the past. But it is not as good as it could have been which is an absolute shame. No character generation? Even EotB and BC had that 20 years ago! To cast spells you have to select buttons on a 3x3 grid which wouldn't be so bad if the buttons stayed selected, instead you have to keep re selecting each button..... gameplay suicide. Your ranged character is next to useless if you miss the bow which is in a secret area..... why ffs, then all she can do is throw rocks and a pointy bit of metal. The puzzles are well implemented if a bit nonsensical. If you are under 30 years of age you will probably hate this game but for those of us that spent hours drawing maps on squared paper this is a fun, if short lived, stroll down memory lane. Expand
  14. Aug 10, 2012
    8
    Great game, spent hours at a time crawling through dungeons and killing monsters, this is actually my first review on this website so i'm sorry if its slightly lacking. I've completed the game before, and nearly a second time trying to find all the secrets and everything I missed. The multitude of different roles that you can pick for the characters will have me going back for awhile, not to mention the special 'Toorum Mode' that is one of the most creative secrets I have seen in awhile.

    Most of these people seem to be complaining about the combat system, the combat is very simple once you get the hang of it, some stuff can be tedious like picking up arrows or wondering around for a few seconds trying to find a stray crossbow bolt, however I feel that just makes the game more fun. Same goes with the spell casting, it makes it all that more addicting.

    Also another complaint I have been seeing a lot is the food system, its really not that bad and even with characters that require mass amounts of food you can still have excess. Item management is crucial, however you can use bags and boxes to help which is a nice addition. Overall the game relies greatly on the ability to think on your feet, something which many games do not do these days. The only bad thing about this game, is that it can get a little repetitive with its level designs, once you have figured all the puzzles out and were the secrets are there's really not that much more to do as you just run threw killing everything in your path.
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  15. Aug 18, 2012
    8
    It's really unfortunate that one can't doesn't get enough XP to max. out more than one skill in this game. I invested in two skills with all my characters and didn't get to max out a single one, even if I put more emphasis on it than on the other. Also, I can't say that I enjoyed the twist in the story. Not because there was a twist but simply the overall theme of it (I don't want to spoil anything by going into detail). I generally don't like that kind of stuff, so that was very disappointing for me.
    It also seems that one doesn't get anything for collecting certain things throughout the dungeon. Nothing unlocked, no special artwork, not even a text mentioning how awesome you are. I guess they're just there for achievements.
    Aside from these things, I've thoroughly enjoyed this adventure though. And at ~15 hours pretty lengthy too (especially considering the price).
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  16. Sep 26, 2012
    6
    muy buen juego para jugadores de rpg que añoran la vieja escuela , si por lo contrario no nunca jugaste a este tipo de rpg puede ser que te decepcione y no te guste
  17. Nov 28, 2012
    10
    I play this with my wife (40years old. I-never-played-game-before) and sometimes with my nephew (a 20years old hardcore gamer). Both of them love the game. I consider myself a hardcore player too and, of course, I am so happy with L.O.G. Everything is well designed. Graphics are so good for a dungeon crawler and dont feel "indie" ( I shared a couple of screenshots in Facebook and EVERYBODY said they were so pretty). Thats what I can say about the appealing of this game. For the gameplay, I can say is wonderful, right click option is so beautiful, leveling system is simple but not dull, Spell casting system is a big hit for me. I love how it feels like a mage thing, not just a "click" thing, when you must remember and select correctly the runes for your spell, being under attack. Is not difficult (my mage killed more enemies than everyone else) and flavored. The only "bad" point about this game is the lack of NPCs interaction, like cities or shops, which could be awesome, making it one of the top 10 games ever, but without this, it just gets the title of Best Game of 2012. Expand
  18. Dec 8, 2012
    9
    OMG! Dungeon Master resurrected! Can't stop playing now! So far, excellent! Is also now part of the Steam Workshop so replay value has greatly improved with people all around the world submitting their dungeons.
  19. Jan 9, 2013
    10
    Very good game in the style of Might and Magic (a classic PC game). The graphics are outstanding and exploration really fun in those beautifully rendered environments. This is a game I recomment for people who like to explore dungeons and build up a party of interesting characters.
  20. Jan 23, 2013
    5
    im disapointed . play it for 4 hours and think that magic is completely stupid system. you have to click RMB on hand icons( 1x1cm sqare) than check runes( which are little squares about 0.5x0.5 cm on 1900x1200) and than again pres LMB on listtle rectangle with cast icon. Each time even if i use just one spell it reset the runes so must do all the clicking by myself) . Devs say that tha magic is complex system and it should not be so easy but that just stupid talking. If i play the team i pressume that all that team do not have just one brain so if i use my time by rmb clicking on warriors axe so my mage in that time should prepare runes on himself - he is part of team so if i told him : prepare firebal and wait till i order u to cast it so as soon (cooldown time) as he can he make the rune and then just wait as i RMB on his hands. the way the game is now seems more hack/slash than diablo couse players who click faster are better(or the one with better mouse ) this is my way of thinking about roleplaing if i take control of other character, the one i order should do as i say - so with magic : if i cast fireball once and do not change my mind to other spell so he should always be ready on his own to cast fireball not waiting for me each time to say : this time use fireball. If one want to have magic works as it works there should be few options for that for people who want game more oldschooled and who thinks my way. I bought that game just yeasterday evening and wont play it until magic is repaired or make some options to choose to have it easier also next time i wont buy another game of this studio before i check on pirate version if its playable for me(and if they will not change the magic system i wont buy it at all) Expand
  21. Jan 30, 2013
    8
    This review contains spoilers, click expand to view. First of all, allow me to say that I am quite new to Indie games, but really like RPGs, still was not raised in the world of Dungeon crawling, so this game was a first one for me.

    I did nevertheless enjoyed it a lot, to my surprise, spending around 50 hours in the game, trying to get all the secrets, experimenting with different armors and learning the mechanics.

    Nevertheless the only reason I diminished my score from a 10 to 8 (I would rather give a 8.5) is:
    1. The last boss is quite boring.
    2. The game mechanics are a bit strange, specially how the attributes affect the playability and example being Overpowered Archers and Underpowered Armors.
    3. Story is a bit lacking.

    Still this is an amazing game and I would definitely recommend it to RPG lovers!!!.
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  22. May 16, 2012
    9
    Legend of Grimrock delivers in spades with absolutely beautiful graphics, rich atmosphere, great monster design and a simple, but rather forgettable story. The combat is satisfying, but challenging; spotted with brain-teasing puzzles, tons of secrets to unearth, strategic but simple leveling and inventory systems and huge underground levels to explore, LoG was a blast to complete in 22.3h. Being an avid gamer hardened my contention with poor interfaces, but others may not be as blessed: The lack of a "cast last spell" key/button meant combinations had to be punched in every few seconds in combat, spotting secret switches is a tedious chore, and the absence of a mini-map made frequent runs to the health crystal more tedious than it should. Last, some items do not stack which caused some unnecessary inventory clogs. Personally, these flaws added a certain old-school style of charm, since interfaces were not as refined in the 80's and 90's. Overall, Legend of Grimrock is an amazing game for those who love a good old dungeon romp. Highly recommended due to its rich atmosphere, challenging combat and rewarding puzzles. Expand
  23. Jul 1, 2012
    7
    Loved it, an ohmage to a classic style of video game. It's difficult at points but fun gfx are nice, gameplay is good, lots of replay ability. A well done tribute to a game style long gone.
  24. Jul 17, 2012
    7
    For Fans of Old school RPG Player like Eye of the Beholder and such, craving for a new entry in their favourite genre this game is probably a must have.

    For those not familiar with the genre several "user friendly" additions made it into the game, like saving whenever and wherever you want to, or an automap which, unlike in the past where you had to work with paper & pencil, can be acce
    ssed anytime in case you lost yourself in the latter dungeons of the game (given their size not an unlikely event).

    As far as im concerned i really enjoyed the graphics (!) and the puzzles of the game, which are plenty and more importantly unique in terms on how to solve them. (Heck, you can even use the dungeontraps to kill enemys with good timing :D)

    The Combat (which is also an essential part of the game) however left a somewhat bitter taste in my mouth.
    At the start of the game you can create a group of up to four prisoners which can be warriors, rogues or mages, all with their own, unique skilltrees. The latter however are fairly poorly balanced. Either you stick with one tree (say axes for warrior) every time you level up, to be really powerfull or you end up with a mediocre char, who is trained in say armors and a weapon of your choice. I could live with that, if the combat itself wouldnt feel so clunky (mashing in the runes for spells every time gets annoying after a while) or the AI would pose a greater challenge (Literally every single enemy in the game can be killed without much effort, as long you have a 2X2 square. Simply wait till it moves to an adjacent square, attack and move to the side, since enemys cant attack diagonally).

    Apart from that, the game does a pretty good job in terms of atmosphere and storytelling.
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  25. Jul 17, 2012
    9
    This is an excellent game. True to the old style dungeon crawls of old, this game has interesting puzzles, dangerous enemies, and deadly traps. Best played without a FAQ or walkthrough - you may bang your head against a wall for an hour trying to figure out a puzzle, but when you do it's absolutely glorious.

    The end of the game was well worth the time and effort; the final enemy comes a
    t you from left field and is both comical and terrifying. There is some amount of replay value, but the true replay value will come in the future: The company will be releasing, for free, an editor so that players can craft their own dungeons. Expand
  26. Oct 11, 2012
    10
    As an older gamer this review is quickly done. I you liked the Eye of the Beholder series (especially Eye of the Beholder II: Legend of Darkmoon) or the first Lands of Lore... just go buy it. Fighting and puzzles just like in the old days, but with good looking graphics and a not overused 3D engine.

    Recently Steam Workshop support was added and development tools got released, so watch o
    ut for new dungeons, puzzles and fights. Expand
  27. Nov 4, 2012
    9
    Reminiscent of the early 90's dungeon crawlers, where your adventure always feels like a struggle and the dungeons traps and mazes are an actual challenge. This game does not hold your hand and does not give you a prolonged tutorial or throws expendable characters in your face, instead it's just your party and the quiet rumbling of the dungeon for you to discover.

    Combined with superb t
    exture quality and sound assets the game really makes you feel like just another prisoner in a maze of a dungeon. Expand
  28. Nov 14, 2012
    8
    A throwback to another age of PC gaming mixed with modern mechanics. This game is highly enjoyable and now with Steam Workshop opens the game up to a long shelf life. Give it a go.
  29. Nov 27, 2012
    8
    Great game,reminds me of when I used to play Dungeon Master and all the other gems.Magic could do with a bit of work,and sometimes you do become slightly outnumbered in combat, which can be a bit of a downside to the game.Overall fun,addictive,well designed and well worth a sequel in my book.
  30. Dec 1, 2012
    8
    This game is extremely fun. I am not an "oldschool gamer" per se. So I wasn't really aware of dungeon crawlers. But this game was just great. The tiles-based system and thus the unique combat system felt awkward at first but I got used to it fast. The story was good, I loved reading the notes and hints that prisoners before me left me. There are many secrets and puzzles. Most puzzles felt really rewarding to solve, others had me totally confused (especially some of the teleportpuzzles) but overall they were great. Playtime was 19 hours for me on my first playthrough while consulting a walkthrough 2 or 3 times. Replayability seems to be strong, i can't wait to start a new game and find all the missed treasures and secrets and try a totally different groupcombo with different skillsets and weapons. On the downsite, I didn't like the last level very much, it felt hectic and unnecessary. the bossfight felt unsatisfying and annoying with many monsters constantly blocking you. Overall it is a great title for an amazing price. 8/10 Expand
Metascore

Generally favorable reviews - based on 51 Critics

Critic score distribution:
  1. Positive: 46 out of 51
  2. Negative: 0 out of 51
  1. Jun 13, 2012
    80
    A relic of the RPG's golden era, revived and refined for the modern age. [July 2012, p.71]
  2. May 30, 2012
    90
    Classic dungeon-crawling brought back to life. [June 2012, p.52]
  3. May 28, 2012
    88
    A delightfully nostalgic, but harsh, RPG treat, oozing old school charm. [July 2012, p.90]