- Publisher: SaintXi
- Release Date: Jun 4, 2009
User Score
8.2
out of 10
Generally favorable reviews- based on 26 Ratings
User score distribution:
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Positive: 23 out of 26
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Mixed: 1 out of 26
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Negative: 2 out of 26
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JohnJJul 5, 200910Fun, engaging game. Easy to learn, hard to master and I love how the campaign is set up so that you can go back and get higher scores if you wish.
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AriVJun 22, 20099
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LeoFJun 18, 20099
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May 5, 20119
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May 12, 20128
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MarcMJun 5, 20095This game has a promising design, but lacks adequate documentation. The in game 'Help" menu leaves much about how to win in the hands of the gamer to discover through frustrating trail and error. Combat is resolved automatically, though you can see the your attack strength vs defenders before committing to battle. However, you may lose even if your strength is greater.
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PatUnimportantJun 26, 20094
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Aug 30, 20121Light of Altair is unpleasant to look at, unpleasant to listen to and unpleasant to play in general. I gave up after the second mission when I realised that all of the game was going to be one unusually long tutorial.
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70A decent distraction for strategy fans to indulge in as well as a good entry into the realm of economic strategy titles. There are definitely better ones out on the market, but this one is cheap and will surely run well on nearly any computer from the last few years.
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65Everything is big and clunky. [Sept 2009, p.74]
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Expect no revolution to the genre but a catchy space strategy. Fast paced scenarios and a user friendly interface on the one side, automatic battles and flat music on the other - in a surprisingly entertaining game. [Aug 2009]