User Score
6.9

Mixed or average reviews- based on 99 Ratings

User score distribution:
  1. Positive: 51 out of 99
  2. Negative: 23 out of 99

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  1. Sep 13, 2012
    7
    Pretty fun and much better than its predecessor. Worth the money and even more fun with a friend. I wish you could customize your decks a bit further but such is life. Great way to learn how to play the card game or perhaps get a bit better at it/understand the rules a bit more.
  2. Jul 7, 2012
    7
    For those who never played the previous editions: Duels of Planeswalkers does not allow you to build your own deck. It has a number of predefined decks with 60 card plus 30 more that are unlockable in-game by winning matches or by purchasing deck unlocks.

    That said, this quite a nice game to play solo or with a friend. The available decks contains some pretty crappy cards. This is very
    For those who never played the previous editions: Duels of Planeswalkers does not allow you to build your own deck. It has a number of predefined decks with 60 card plus 30 more that are unlockable in-game by winning matches or by purchasing deck unlocks.

    That said, this quite a nice game to play solo or with a friend. The available decks contains some pretty crappy cards. This is very annoying at first - even after unlocking some nice cards you're still stuck with them. However, after playing a while, I find it interesting to beat more powerful opponents with cards you would never put in your deck.

    The interface is great and the game flows nicely. Everything is quite self-explanatory and you can easily pause the game the read cards you don't know. This makes this game perfect for beginners, but you can turn off all the tips if you already know the game. It also contains some challenges to make the you more familiar with common strategies - also great for the inexperienced, but reasonably easy for long time players.

    There seem to be some problems with multiplayer, although I never had any while playing with my friends. However, I've had a number of crashes while playing Planechase, which is **very** annoying, because they tend to be long games.

    I don't think this game will ever have custom deck building like so many people have been asking. Wizards of the Coast wants to sell cards. They already have an online Magic game that requires you to buy boosters, decks, etc (MTGO). Allowing custom builds will threaten to cannibalize their own product.

    Bottom line, this is a very nice casual game and definitely worth the price. If you are a MTG beginner (even if you never played it before) or just would like to play a match when there is no one around to play with, this is an excellent game. If you are looking for the full MTG experience and can't get over the fact that you won't be building your own deck, this is probably not your game.
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  3. May 28, 2013
    6
    The gameplay is great for a Magic beginner, since you won't have to get mad while trying to create the perfect deck (though this will also be a limitation for more experienced players), and is like the card game, and as such very good. The interface is nice if a little clumsy. But the real problem are the loading times (at least on the Steam version I got don't know if there are differentThe gameplay is great for a Magic beginner, since you won't have to get mad while trying to create the perfect deck (though this will also be a limitation for more experienced players), and is like the card game, and as such very good. The interface is nice if a little clumsy. But the real problem are the loading times (at least on the Steam version I got don't know if there are different ones). On my computer, after I start Magic I will have to look at my desktop for approximately 5 to 6 minutes. Then the loading screen appears for another minute or so. Then finally the logos fade in and you're in. Unless it gets stuck in the loading screen, in which case you'll have to restart the computer. I have other friends and it's the same for everyone. Very frustrating. If a card game requires loading times that are more than 10x the loading times of Bioshock Infinite, for example, something is very wrong. Expand
  4. Jun 5, 2013
    6
    This review contains spoilers, click expand to view. Graphics and clean gameplay with a rich environment with smooth card control make this a pretty solid addition to any gamers library, especially if you're a Magic: The Gathering fan. Unfortunately they failed to translate the rules properly and still haven't fixed errors this long after release. If this edition wants to use a different ruleset that would be fine, but it prints the same rules on the same cards and the interactions are blatantly wrong. (Hexproof has never prevented blocking, but apparently here it does, and that's just one example.) Expand
  5. Jul 2, 2012
    5
    The only redeeming quality is the price-tag. When Stainless Games first started advertising this game the big highlight was all of the improvements from Duels of the Planeswalkers 2012. Unfortunately, most of them didn't make it into the finished product. Bugs and glitches still run rampant. Combat with more than 4 creatures is still a nightmare (despite screenshots seen inThe only redeeming quality is the price-tag. When Stainless Games first started advertising this game the big highlight was all of the improvements from Duels of the Planeswalkers 2012. Unfortunately, most of them didn't make it into the finished product. Bugs and glitches still run rampant. Combat with more than 4 creatures is still a nightmare (despite screenshots seen in advertisements). You can not edit the amount of land in a deck, which makes certain decks unbalanced. The decks are incredibly bland with uninteresting themes and poor selections of cards. The Planeschase gamemode is interesting until it does something that completely changes the flow of the game. When this happens the game sits there for 10 minutes while all the effects resolve and there is nothing to do but wait while the timer ticks off each one. The list goes on, but you get the idea. All in all it seems that Stainless Games did not learn from their mistakes, nor did they listen to the players. After a second failure I don't think Wizards of the Coast will license Stainless Games to make another Magic game. If you want new decks and new game modes the $10 price-tag might draw you in, but the rule of thumb seems to be that if it's made by Stainless Games then it's going to be poor quality. Expand
  6. Oct 2, 2012
    8
    2013 is a definite improvement over the 2012 version. The decks seem more themed and certainly the synergy between the cards within each deck is greatly improved which I believe makes them more enjoyable to play. The added card options (40 unlockables this year compared to 20 in 2012) really gives you a chance to build your deck a couple different ways. Finally, the balance between decks2013 is a definite improvement over the 2012 version. The decks seem more themed and certainly the synergy between the cards within each deck is greatly improved which I believe makes them more enjoyable to play. The added card options (40 unlockables this year compared to 20 in 2012) really gives you a chance to build your deck a couple different ways. Finally, the balance between decks is much better as well. In 2012 there were certain decks that were very difficult to win with consistently but in 2013 the margin between decks has been narrowed.

    There are still some drawbacks- land distributions is still not manually adjustable which can be frustrating when you have so many other ways to fine tune your decks. Additionally the 'card shuffling' is a bit sub-par, leading many times to either not having enough land or having too much in any given hand; however these are not game breaking defects. Finally, the multiplayer connectivity, while improved from 2012, is still lacking in that there are many times when you find yourself unable to connect to your opponents. However, the mid-game crashes that plagued 2012 seem to have been cleaned up and I have only encountered one or two game crashes in over 250 online matches. Finally, I wish to note that many people mark this game down for not allowing full deck building options and I don't think that is fair. This game does not advertise that feature nor would it make sense for it to do so. Magic the Gathering: Online provides that service and charges large sums of money in return. On the other hand, for the $9.99 charge that this game incurs you get 10 decks each in excess of 100 cards, the price to replicate on Magic Online or with physical magic cards would be well over $1000. The game does well what it sets out to do - provide gateway into the world of Magic the Gathering, allowing the player to experience a number of different deck types, colors and themes without the prohibitive cost that acquiring those cards in Magic Online or paper magic would entail. Finally it gives what many magic players really need - an active online community to go head to head against.
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Awards & Rankings

Metascore
77

Generally favorable reviews - based on 11 Critics

Critic score distribution:
  1. Positive: 7 out of 11
  2. Negative: 0 out of 11
  1. PC Master (Greece)
    Aug 31, 2012
    75
    Definitely superior to its predecessors. The, admittedly few, improvements are more than welcome, as is the case with the new Planechase mode ('Archenemy' will be missed, however). [August 2012]
  2. Aug 12, 2012
    70
    New year, same problems. Without deck customization, Magic: Duels of Planeswalker 2013 couldn't be a masterpiece, just a good game.
  3. LEVEL (Czech Republic)
    Aug 10, 2012
    80
    Extremely catchy strategy based on the classic trading card game Magic the Gathering. Nothing more nothing less. [Issue#220]