Mixed or average reviews - based on 31 Critics What's this?

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Mixed or average reviews- based on 119 Ratings

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  • Summary: In the world of Majesty, you are the ruler of the kingdom of Ardania. At your service are your loyal and somewhat obnoxious subordinates, who have their own minds about how things should be done. Majesty is the only game where your heroes decide on their own what should be done and when, leaving you to try to control them through monetary incentives. [Paradox Interactive] Expand
Score distribution:
  1. Positive: 17 out of 31
  2. Negative: 0 out of 31
  1. In the end this game truly did stand up to its predecessors standards. It is fun and entertaining with plenty of replay value. It keeps your attention the whole time you are playing. Whether it uses comedy, drama, adventure or battle you just can't get enough.
  2. Majesty 2 brings some fresh updates and spruces up the overall gameplay to make up for almost an entire decade of technological advances in between the games. It isn't cutting edge by any means, but the modern touch will no doubt bring many new players into the fold. They won't be disappointed.
  3. A refreshing strategy experience.
  4. This is an unusually accessible strategy game in that even novice players can sit down and begin the game easily.
  5. By copying the original game, 1C: Ino-Co preserved its charm, but exposed its flaws. In 2000, they were excusable; in 2009, they are depressing.
  6. The move to vibrant, fully-realized 3D hasn’t altered the formula at all.
  7. An intriguing spanner in the strategy game works, but one that causes too many malfunctions to justify its existence. [Dec 2009, p.90]

See all 31 Critic Reviews

Score distribution:
  1. Positive: 25 out of 39
  2. Negative: 7 out of 39
  1. TonyR
    Nov 15, 2009
    Majesty 2 is not a blockbuster game. It was a quiet, nice, and cheap diversion. The improvement from the first game is immense, and the first game and it's expansion were brilliant. The patch that they've released addresses most all of the issues that people had with it. Is the game perfect? No, but it doesn't have to be at a mere $30. Well worth the buy. Expand
  2. Feb 8, 2013
    Majesty 2, hoe to begin. Have you ever wondered, what is the king doing, while you risk your life in a dark dungeon, trying to complete the quest he gave you Well, in this game you will be the one sitting on the throne, giving quests for heroes and watching them die for your cause. Game itself is mix between strategy and RPG system. You begin with your castle, few houses and some gold in your treasury. You can build guilds, where you can hire heroes, support buildings like market and blacksmith, where your heroes can buy better equipment, potions etc. You can also build defense towers, but not walls. Hired heroes have their unique names, they level up, have inventory for potions, rings, they can buy better weapons and armor, they can loot chests they find. They have their own mind, you cant control them directly like in other strategy games, but you can give them quests with rewards, like defending a bulding, attacking a monster or lair and scouting an area. If the reward for the quests is high enough, some heroes will go and fulfil the quest. If he suceed, he gain money, return to village, buy better equipment, refill his potions and he waits for another quest. Economic itself is a nicely done game mechanic. You get money from taxes and trade (the more money heroes spend in your market, the more money you get from it). You can also build trade caravans on special places on map. As heroes level up, they can use class specific abilities (which you must first unlock by researching it). We have mages, clerics, knights, rangers, thiefs, elves, dwarfs and each of them has unique pros and cons. Each guild you build can hire up to 3 heroes of that class, so if you want more mages, you must build another wizzards guild which will cost you twice more gold then the first one, same comes with every building and towers. Every hero who die, can be revived in graveyard (in later game you can have ressurect spell), when revived he have the same inventory he had and of course the same level as he died. But the higher the level of hero, the more the ressurect costs. As a king, you can also use magic (after you research it), which costs you gold from your treasury. You can heal, destroy, revive and more. Now for the cons. Sometimes heroes lost their lives in useless fight, sometimes when you give them quest to destroy enemy wizzards towers, healers decide not to go and your 10 another heroes gets killed because of that. At least you can put heroes in groups (using tavern) which almost eliminates this.
    Graphics is nice, with the right fantasy look, hero will look different with basic equipment and masterwork equipment, dificulty is nicely done, sometimes the game will give you hell, but its fun, not frustrating, campaing is developing, alowing you to use more and more things as you advance, there is also place for fun, your advisor will make you smile almost everytime he says something. If you are RPG/strategy fan, this is something you must have or at least try. Seriously, I mean it.
  3. May 1, 2011
    I picked the Majesty 2 bundle pack on steam for like 12$, and was very impressed with the content. I liked Majesty 1, yet it was a bit too difficult for me. The new game is more fun. The advisor voice is awesome and really brings life to the game. I'm glad majesty 2 really polished the economy system and explained the game concepts much better, resulting in a pleasant experience. It is well worth its current price! Expand
  4. Jul 15, 2012
    I have something of a love-hate relationship with this game. On the plus side it is the most innovative RTS I've seen in years; far more innovative than the uninspired and disappointing Starcraft 2. More of a hybrid game really, it combines elements of old-style RTS's like Age of Empires with doses of city builders, RPG's, and tower defense games. The really unique thing about it is that you do not have direct control over your military forces (i.e. heroes), but rather try to influence their behavior by issuing a series of bounties (kill enemy unit, destroy building, defend something, or scout area). Also, at the end of each mission you have the choice of promoting one hero to the house of Lords, thus enabling you to bring them in on subsequent missions. The only trouble is, the really buffed up heroes cost a lot of gold to bring back. Further, buffed up heroes will only do what you want if you make the bounty sufficiently lucrative. Anyway, this game would be an easy eight or maybe even a nine if not for the fact that it is so darned difficult. Starting with about the third or fourth mission the game gets you either coming or going, and sometimes both. That is, either the initial base-building phase is very hard and/or the end boss fight is very hard. In other words, Majesty 2 is geared for the hard-core gamer. If you are more of a casual gamer like myself you may find yourself getting frustrated with it. I would also add that the game does have seem really cool high-level heroes like the Sisters of Krypta, assuming of course that you survive long enough to recruit them. Expand
  5. PrimisM
    Sep 21, 2009
    Yep, it's Majesty alright. There are a few variations that are interesting for a bit and there are a few omissions that are mildly annoying, but pretty much it feels and plays like the Majesty of old. I would have liked to have seen the missions update and more dynamic since this is the main shortcoming of the first one. Still Majesty is unique and great gameplay if you are in to kingdom building. Expand
  6. Apr 13, 2012
    Majesty 2 is a real-time strategy game where the strategy is mostly dictated by the AI's whims and needs. The player can place buildings, cast spells (Save from the healing, extortion and resurrection spell, you won't truly need any of them.) create a limited amount of units per building and hopefully arm these troops with the equipment that they need. Whether the player succeeds depends entirely on the AI. I found that, unlike with Majesty 1, that using the same strategy over and over will pretty much guarantee you success on every map. This makes the game highly repetitive, somewhat boring and even frustrating as the AI seems oblivious to the danger around it and to your plans. The campaign is worth playing as some of your progress (in the form of "lords" and "ladies", heroes that you can train during each mission and call upon for a fee in later missions) and you will unlock some handy powers ("artifacts") that can help turn the tide of any battle, giving the player a sense of progression. Unfortunately, the "single missions" are worthless and more often than not obvious campaign-rejects. I can't help but feeling that if the developers allow you to have direct control over your units that the game would be over in no time and that the true difficulty lies not in sound strategic decisions but in figuring out what the AI will and won't do. Still, the game manages to be entertaining, offers an upsweeping musical score, some fitting (but ultimately somewhat repetitive and simplistic) sound effects and if you enjoyed Mayesty 1 but thought it was too difficult, Majesty 2 is your game. Expand
    Oct 13, 2009
    The entire game is pretty bad. It plays badly, fall short in multiple aspects of the original and yet, it could have been somewhat better if they didn't yank out (!) the editor in the very first patch. Now all steam users are screwed. Most other people keep the 1.0 with bugs to still have access to the modding scene, but we can't even have that. Terrible, give it a skip, especially if the price hasn't fallen yet. Expand

See all 39 User Reviews