Mixed or average reviews - based on 31 Critics What's this?

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Mixed or average reviews- based on 115 Ratings

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  • Summary: In the world of Majesty, you are the ruler of the kingdom of Ardania. At your service are your loyal and somewhat obnoxious subordinates, who have their own minds about how things should be done. Majesty is the only game where your heroes decide on their own what should be done and when, leaving you to try to control them through monetary incentives. [Paradox Interactive] Expand
Score distribution:
  1. Positive: 17 out of 31
  2. Negative: 0 out of 31
  1. In the end this game truly did stand up to its predecessors standards. It is fun and entertaining with plenty of replay value. It keeps your attention the whole time you are playing. Whether it uses comedy, drama, adventure or battle you just can't get enough.
  2. Majesty 2 brings some fresh updates and spruces up the overall gameplay to make up for almost an entire decade of technological advances in between the games. It isn't cutting edge by any means, but the modern touch will no doubt bring many new players into the fold. They won't be disappointed.
  3. A refreshing strategy experience.
  4. This is an unusually accessible strategy game in that even novice players can sit down and begin the game easily.
  5. By copying the original game, 1C: Ino-Co preserved its charm, but exposed its flaws. In 2000, they were excusable; in 2009, they are depressing.
  6. The move to vibrant, fully-realized 3D hasn’t altered the formula at all.
  7. An intriguing spanner in the strategy game works, but one that causes too many malfunctions to justify its existence. [Dec 2009, p.90]

See all 31 Critic Reviews

Score distribution:
  1. Positive: 23 out of 37
  2. Negative: 7 out of 37
  1. May 18, 2011
    If you want a Real-Time-STRATEGY game that focuses on Strategy rather than micro-management and Tactics, then the novel and refreshing approach of the Majesty series to the genre may well interest you. Set in a fantasy world (with the stereotypical rangers, dwarves, wizards, dragons and the like) Majesty 2 lets you play the role the King, focusing on the major decisions of building, research and growing your economy - while the bean-counting that usually dominates RTS, is thankfully left in the capable hands of the subjects themselves. You can group your subjects into parties (of up to 4 at an inn - well-balanced parties function much more effectively than the individuals by themselves and adds a great strategic element to the game) and set general objectives for them by setting different types of 'flags' with gold rewards as incentives (to let them where, when and what you want them to do). In the end the style of game play is a great blend of the elements of SimCity, an RTS and a party-based RPG. It doesn't take itself too seriously either with plenty of quips (and narration by a Sean Connery sound-alike) that, if not hilariously funny, at least poke fun at itself and some of the fantasy stereo-types. As a budget-priced game, with plenty of add-ons and special offers on Steam, this provides plenty of fun-for-the-money, and many of the scenarios provide a rewardingly-difficult challenge - don't expect to blast through the main campaign without having to reload or even restart some of the tougher scenarios until you get a solid strategy figured out. Highly recommended. Expand
  2. Feb 8, 2013
    Majesty 2, hoe to begin. Have you ever wondered, what is the king doing, while you risk your life in a dark dungeon, trying to complete the quest he gave you Well, in this game you will be the one sitting on the throne, giving quests for heroes and watching them die for your cause. Game itself is mix between strategy and RPG system. You begin with your castle, few houses and some gold in your treasury. You can build guilds, where you can hire heroes, support buildings like market and blacksmith, where your heroes can buy better equipment, potions etc. You can also build defense towers, but not walls. Hired heroes have their unique names, they level up, have inventory for potions, rings, they can buy better weapons and armor, they can loot chests they find. They have their own mind, you cant control them directly like in other strategy games, but you can give them quests with rewards, like defending a bulding, attacking a monster or lair and scouting an area. If the reward for the quests is high enough, some heroes will go and fulfil the quest. If he suceed, he gain money, return to village, buy better equipment, refill his potions and he waits for another quest. Economic itself is a nicely done game mechanic. You get money from taxes and trade (the more money heroes spend in your market, the more money you get from it). You can also build trade caravans on special places on map. As heroes level up, they can use class specific abilities (which you must first unlock by researching it). We have mages, clerics, knights, rangers, thiefs, elves, dwarfs and each of them has unique pros and cons. Each guild you build can hire up to 3 heroes of that class, so if you want more mages, you must build another wizzards guild which will cost you twice more gold then the first one, same comes with every building and towers. Every hero who die, can be revived in graveyard (in later game you can have ressurect spell), when revived he have the same inventory he had and of course the same level as he died. But the higher the level of hero, the more the ressurect costs. As a king, you can also use magic (after you research it), which costs you gold from your treasury. You can heal, destroy, revive and more. Now for the cons. Sometimes heroes lost their lives in useless fight, sometimes when you give them quest to destroy enemy wizzards towers, healers decide not to go and your 10 another heroes gets killed because of that. At least you can put heroes in groups (using tavern) which almost eliminates this.
    Graphics is nice, with the right fantasy look, hero will look different with basic equipment and masterwork equipment, dificulty is nicely done, sometimes the game will give you hell, but its fun, not frustrating, campaing is developing, alowing you to use more and more things as you advance, there is also place for fun, your advisor will make you smile almost everytime he says something. If you are RPG/strategy fan, this is something you must have or at least try. Seriously, I mean it.
  3. May 1, 2011
    I picked the Majesty 2 bundle pack on steam for like 12$, and was very impressed with the content. I liked Majesty 1, yet it was a bit too difficult for me. The new game is more fun. The advisor voice is awesome and really brings life to the game. I'm glad majesty 2 really polished the economy system and explained the game concepts much better, resulting in a pleasant experience. It is well worth its current price! Expand
  4. Jul 4, 2012
    Great game though it can be quite easy on even the hardest maps to beat once you realize how the game functions. You basically control the kingdom (market, adding new skills for the heroes, grouping) and the AI heroes do their own thing. You can help direct them with flags to tell them where the adventure is but for the most part the AI heroes are like a player in a D&D world. You just create the world around them. Expand
  5. May 27, 2011
    Majesty 2 is a fun, modernized version of the original Majesty, however it leaves some of the balance and interesting choices out from the original game, making it much easier to play, but also making it a much more simplified, basic game. Still, worth a play for anyone who enjoys RTS games or enjoyed the original. Expand
  6. Dec 30, 2013
    I was a huge fan of the original majesty, and I was really looking forward to the sequel. Sadly, Majesty 2 messes up so many things that made the original so entertaining. Among these are a more homogenized character AI that rarely acts on its own, an annoyingly large ramp up in the difficulty (Seriously, some of the "Advanced" missions in the sequel could have passed for "Expert" in the original), and a conspicuous lack of a decent map creator. That being said, it does manage to do some things right- the 3-D graphics are beautiful, the humor is even wittier, and the royal adviser does a brilliant impression of Sean Connery. It may be disappointing for expectant fans, but new initiates can enjoy it for what it is. Expand
  7. Mar 16, 2012
    Another Majesty 1 fan here. I really tried hard to like this game, but at best it is worse than Majesty 1 in every single way. If you play a game where you don't have direct control over your troops, then the guys have to have AT LEAST passable AI, but it's not there. Heroes are dumb as bricks, put a high reward up for a monster and watch all your rogues instantly run in and suicide. You can put heroes them together in a party but that doesn't help at all, as they don't act as a team whatsoever. One hero can be being fired upon and the others just ignore it and continue attacking a nearby building. Monsters and heroes just walk past each other all the time. WHY is the AI so much worse than the original? It's not as if the intelligence of your minions in the first game was stunning, just basic but it worked. And why are half the missions extremely similar to ones in Majesty 1? Why are the hero types and buildings available pretty much just the same as the first game? Is this a sequel or a remake? This game is just lazy game design, plain and simple. Play the original instead. Expand

See all 37 User Reviews