Mixed or average reviews - based on 38 Critics

Critic score distribution:
  1. Positive: 4 out of 38
  2. Negative: 9 out of 38
  1. Jul 28, 2013
    There's the hollow shell of a game. [Issue#137, p.116]
  2. Jul 25, 2013
    Under-delivers on the promise of the licence. A middling action-RPG that you’d have to be a Marvel fan to love.
  3. Jul 15, 2013
    Marvel Heroes defines most of the things i hate about Free to play-titles. It's a broken experience that doesnt feel finished at all, instead it feels like a cheap cash in on the current popularity of Marvel characters. The lack of rotation on the free heroes and the absurd pricing for new ones is just one example of crappy design decisions. Stay away.
  4. Jul 12, 2013
    The game is also lumbered with a tragic split personality. On one hand, there’s a lot to do, and if you like the look of one of the initial five heroes you can do all of it for free with a little grinding. On the other hand, Marvel Heroes is so eager for you to spend – and so keen to extract the most out of your wallet when you do – that the price tag of the game in real-world terms can soon become astonishingly disproportionate to its quality.
  5. Jun 27, 2013
    It may be free to play, but the cost of actually spending time with Marvel Heroes is too damn high. The idea is solid, but completely lacking the spirit of what makes these timeless heroes so popular over multiple decades of action.
  6. Jun 25, 2013
    The combat is dull, the graphics are boring, even the heroes – the games' big selling point – are totally underwhelming. Not to mention ridiculously expensive for any extras. It's free to try, but it's not really worth the bandwidth either.
  7. Jun 21, 2013
    While Marvel Heroes does some nice things, the Marvel license isn’t enough to cover up glaring technical and design flaws. As much as I wanted to like this game, I can’t recommend something that is, at its core, broken. In the end, you get what you pay for (or less, if you actually invested in this).
  8. Jun 20, 2013
    The most absurd thing about this game - where all the scenery explodes, where one of the characters is big and green, where you can hurl cars at people - is that it thinks it deserves either your time or your money.
  9. Jun 11, 2013
    As an ARPG it’s average at best, but its MMO trappings only compound the frustration.
User Score

Mixed or average reviews- based on 676 Ratings

User score distribution:
  1. Jun 4, 2013
    This game is a ton of fun. It a terribly rocky launch but things are smooth now. It still has bugs though but that's common with launches. They should be ironed out soon. Every character is a blast to play and after beating the main missions the end game content will keep you coming back for more. I'm not much of PVPer so you'll have to check another review for that. Right now the game is a 7 out 10 with potential to be a 9 or 10 once everything is more balanced and the bugs are gone. Full Review »
  2. Jun 4, 2013
    Marvel Heroes is an action role playing/ hack n' slash style game, very similar to games like Diablo, Titan Quest, and Torchlight.

    I'd like
    to start off by saying that the heroes themselves are great. Each has an array of unique super powers that really fit that particular hero, and the animations on them are generally excellent. Hulk leaps into the air and comes down with a thunderous smash which sends enemies flying, Black Panther flips around like a ninja slicing through villains, Ms. Marvel blasts foes with photon beams, etc.. You really feel like you are playing Wolverine, or Iron Man, or whatever hero you picked. They did a really great job with the super powers. Unfortunately though, that in itself doesn't make a great game, and I don't think there's enough of a game here to keep people around for very long.

    Marvel Heroes right now only has about 20 hours worth of content or so, which is enough to get you to about level 25 out of 60 levels. By around that time you'll be at the final boss of the game, and then after that there is no 2nd, 3rd, 4th+ play through. So in this way Marvel Heroes deviates from games like Diablo 2/3, Borderlands 2, Torchlight 2, etc., who all offer more challenging or higher level game modes after you beat the game. In Marvel Heroes the "end game" (which apparently begins around level 25), consists of doing "daily-quest" style missions, many of which feel designed for groups. So, after you get to around level 25, the main story will be over, and you're going to be doing these daily missions all the way to level 60. Again, some of these missions are designed for groups, and there is no grouping tool instituted into the game. So, unless you've got some good gaming friends who can always play when you do, you're going to be spending a lot of your time looking to form a group to complete these missions, for about 35 levels.

    I gotta say that it just feels like there wasn't enough content ready for the launch of this game, so they released it with only enough to get you to about level 25. Once you beat the final boss, the only option you have for leveling your hero is doing these daily missions, (which basically just consists of killing bosses you've killed before). After about level 30, the experience rates slow down considerably, so you are going to be doing these daily missions for a very, very long time. In fact, the main story of the game, (again, about 20 hours worth), is a mere drop in the bucket compared to how much time you are going to be doing daily quests to get to level 60. Why they choose to go this route, (the daily quests), instead of having players play through the story again on a more challenging setting is a mystery to me. Of course the game has a cash shop, where they sell +experience rate potions for $1.80 a piece, (they last an hour). These potions will stack up to four or five times, so if you're willing to spend $7-9 an hour playing Marvel Heroes, the grind to level 60 probably won't be too terrible.

    Another big issue with the game is the fact that the gear is incredibly boring. In games like Borderlands 2 or Diablo 2, all the players know exactly what awesome items they are hunting for when they play, and they can refer to them by name. In Marvel Heroes, there are no iconic legendary type items that everyone talks about, all of it is just the same generic mask or boots but with some added stats. I don't think there are any item sets to collect either. Also, none of the gear you find will change your character's appearance. No matter what you equip in your gear slots, the heroes will always look like they have the exact same gear on. You can buy new costumes for them in the cash shop, some for like $12 a piece, and there are certain crafting items that will add a small visual effect to a costume, (a glow or an aura). I went 25 levels without ever finding one of these visual effects, so my hero looks the exact same way now as he did at level 1.

    Other issues i have with the game are almost too numerous to mention. The content feels like the biggest design motivation was coming in under budget and on time. In Marvel Heroes the side "dungeons", which in other games might be multiple levels, are generally just a room with 3 bad guys and a loot chest. "Elite" enemies are just glowing bigger versions of regular bad guys, with really no new mechanics or abilities. You need to "donate" junk items to the vendors and crafter to level them up, so you literally have to pick up everything. Crafting materials don't stack, med kits only stack to 5, so your bag is constantly full. Having to stop playing and empty your bag every 8 minutes really interrupts the action. The map is horrendous and doesn't serve the player well at all. The game does a terrible job letting players know what content is designed for solo play vs. what content has grouping in mind, (some boss fights and missions are extremely unfriendly to solo players). The game is riddled with serious bugs.
    Full Review »
  3. Jun 14, 2013
    This game is really fun and powerful. Furthermore. Marvel Heroes excel in quality.
    To me, Marvel Heroes just by being able to play is an
    plainly, MH is similar to Diablo. but Marvel Heroes is far more powerful than Diablo.
    Ordinary person as well as MH's fan will love Marvel Heroes.
    Full Review »