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5.3

Mixed or average reviews- based on 5430 Ratings

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  1. Jul 28, 2012
    6
    besides the much complained about ending ME3 lacks a lot of good rpg gameplay that ME2 did have. In ME3 there are too many cutscenjes although the graphics are awesome. Another miss is that you cannot see if you have completed your quest correctly. This is only possible when you search for the person who gave you the quest.That and many more little off things make this a pale releasebesides the much complained about ending ME3 lacks a lot of good rpg gameplay that ME2 did have. In ME3 there are too many cutscenjes although the graphics are awesome. Another miss is that you cannot see if you have completed your quest correctly. This is only possible when you search for the person who gave you the quest.That and many more little off things make this a pale release when compared to it's predecessor who was already receievd as an alltime classic but maybe part 3 stole that status from it again... Expand
  2. Oct 2, 2012
    9
    I have enjoyed the ME franchise as it progressed and liked each one a bit more than its predecessor. The game, if you play it to its fullest, is as long and complex as its predecessors and the story is well written. I know that there were a lot of people who felt let down by the ending but I found it to be not only appropriate but tense and meaningful. I have yet to play the revisedI have enjoyed the ME franchise as it progressed and liked each one a bit more than its predecessor. The game, if you play it to its fullest, is as long and complex as its predecessors and the story is well written. I know that there were a lot of people who felt let down by the ending but I found it to be not only appropriate but tense and meaningful. I have yet to play the revised ending and have picked up the DLCs but not played those yet either. The multiplayer is an interesting addition and quite fun as an addition to the game. I guess, given the visceral negative reviews, that the mere presence of EA has given rise to instant dismissal of what I think is a well done game. Expand
  3. Dec 24, 2012
    0
    Not even taking the endings into consideration, I don't understand how people can actually think this is a good game, let alone a success from BioWare. Mass Effect 1 had its faults, but brought us an expansive, detailed universe and a solid story line. Mass Effect 2 was a disappointment (Cerberus. Stripping RPG elements.) but still had very engaging characters and enjoyable recruitment andNot even taking the endings into consideration, I don't understand how people can actually think this is a good game, let alone a success from BioWare. Mass Effect 1 had its faults, but brought us an expansive, detailed universe and a solid story line. Mass Effect 2 was a disappointment (Cerberus. Stripping RPG elements.) but still had very engaging characters and enjoyable recruitment and loyalty missions. Mass Effect 3 is by far the weakest of the trilogy. It's completely abandoned the things that made the first two games memorable. The characters have largely become caricatures. The most prominent example of this that I can think of is Wrex. Many of his lines are painfully OOC, as if BioWare decided to superimpose Varric from DA2 onto him. The cheesy, cringe-inducing lines are piled on thick. I played through a second time as a full-paragon, and ended up skipping as many of the horrible lines as I could because it was so embarrassing. When the game forced me to listen, there were times when I found myself saying "SHUT UP." The completely blatant fanservice strips the game of sincerity. The entire game I felt like BioWare was just humoring me and those bizarre threads on their forum with pictures of FemShep pregnant with Garrus' baby or whatever. The content is just offensive to those who have been playing since the first game. But the worst thing is that you're forced to play as action-movie protagonist Shepard. The dialogue options are extremely few and far between, the neutral options are gone, the interrupts have been slashed. You watch a character that you may have been creating over the span of three games talk for minutes on end without any input from you. Because of this, the things Shepard says are really odd. Sometimes a full-renegade Shepard spouts bizarre idealistic bleeding-heart lines. And in turn, a full-paragon Shepard can act very insensitive. WITHOUT ANY INPUT. You can't shape anything about Shepard except some of the choices he/she makes, when before you could both shape those choices and WHY Shepard would make them. Obviously there were so many other issues. The PC controls, the animation (FemShep's running animations on the Normandy reminded me of Steamboat Willie or Popeye or something), Origin, Day 1 DLC, the massive plotholes, Shepard is even stupider than usual (WTF is Avina, durr),Cerberus, the missed opportunities. The endings are still stupid with the extended cut, and the giant middle finger of a refusal ending shows you exactly what BioWare thinks of the fans who have brought them here, the ones intelligent and dedicated enough to point out that a paragon Shepard has always found a way to get missions done without sacrificing their beliefs and would never accept the Starchild's logic.

    When Casey Hudson talked about dismissing a final boss fight because it was too "video-gamey" for the endings we received, it all made sense. Hudson just wanted to make an action movie. That's it. But instead of an action movie, or a good game, we got the steaming pile that is Mass Effect 3. This series had so much potential. But its potential AND everything it had already gotten right was squandered in this title in the name of trying to please both action game lovers and bizarre fans with banners begging for fatuous dialogue options, romances, etc, and for the egos of Hudson and Walters.
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  4. Mar 7, 2013
    6
    It could have been so good, but it fell short.

    Mass Effect 3 is a decent game, scared by some bad design decisions and an awful, inconsistent ending. The combat in the game is more fluent than the predecessors, the graphics is generally crisp despite Shepard still feel sluggish when running around and navigating the (static) world. The writing is decent in this game, however it does
    It could have been so good, but it fell short.

    Mass Effect 3 is a decent game, scared by some bad design decisions and an awful, inconsistent ending.
    The combat in the game is more fluent than the predecessors, the graphics is generally crisp despite Shepard still feel sluggish when running around and navigating the (static) world. The writing is decent in this game, however it does occasionally feel very 'soap'-television. Some of the characters are also very under represented in this game (especially characters like Jack, Miranda and so on). Even Ashley feels tacked on.
    Bioware's attempt at trying to set a dark atmosphere of doom and despair falls short in the game and it feels like many of the games 'sad' moments are so obvious that it's like trying to force an emotion more than build an emotion. Save perhaps for 'Mordin Solus' which is as brilliant a character in this as 'he' was in ME2.

    Weapon modifications are back (yah). Although you quickly learn to just pick the best weapon and use. The most redeeming part of ME3 is the music. Brilliant music. I can even listen to that while not playing the game that's how good some of the pieces are. However the quest system in this game is bad, very bad. Basically you have some main quests which drive the story forth. These are mostly gotten via the main characters. Then there's some side quests which is gotten via the mail terminal. Not much different than ME2.
    However then there's quests gotten from listening in on random people which pops up and requires you to 'scan' planets, and then pick up the item via the scan.
    However the journal system and lack of inventory works very much against this type of quests. The 'escape reapers' type-mini game or what it is, is just awful. And I don't know what they thought of bringing that into the game.

    And of course, the over shadowing ending, which invalidates and contradict much of the storyline from ME1 and ME2 (really obvious if playing all 3 in sequence). Makes most all of your choices throughout the previous game irrelevant. It did feel like leaving the game without an actual conclusion. The extended cut ending did not make matters much better, except as an insult to the fan groups which were disappointed.

    The DLCs for the game are decent, but no where near the quality of Lair of the Shadow Broker for ME2. Omega is very combat orientated, which is okay in itself, but it's not really Mass Effect.
    Leviathan felt tacked on and much more like an attempt to build an in-game foundation for the ending more than anything. Citadel fun, but eventually irrelevant as it feels strange to put that into the middle of an all out war for the survival of the universe as 'we' know it. But well it's a farewell and a last money grab by Bioware.

    Mass Effect 3 is a decent game. It's not an action-roleplaying as ME1 was. It's a better shooter than ME2, but it's properly too much shooter for many RPG fans, and not enough for the shooter fans. Bioware tried to grab both, but for what it could have been it falls tragically short of the target. Potential but lack of implementation.
    Bioware basically dropped the ball. It's worth a playthrough from the bargain bin, but knowing what I know now, I would not have bought it at release.
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  5. Mar 27, 2013
    4
    The only good thing about this game is the amount of weapons and customization for your skills. The voice acting is brilliant apart from Jessica Chobot. That's it. The story is full of plotholes, contradiction, retcons and downright nonsensical at times. The enemies and AI behaviour is subpar. Everything just bumrushes you and and do not use strategy of any sort. There is too littleThe only good thing about this game is the amount of weapons and customization for your skills. The voice acting is brilliant apart from Jessica Chobot. That's it. The story is full of plotholes, contradiction, retcons and downright nonsensical at times. The enemies and AI behaviour is subpar. Everything just bumrushes you and and do not use strategy of any sort. There is too little gameplay and too much cutscenes which makes the game feels like an interactive movie. There is also almost no RP element in the game apart from power customization. Your choices do not matter. The ending introduces new concepts altogether. Unnecessary inclusion of children to create emotions. So yeah, a botched job from Biower. Expand
  6. Sep 14, 2013
    2
    Still a letdown, years later. ME3 is a reminder that the world needs a real RPG revival. The age of dumbing down must end. Unfortunately, EA has announced that it has no intention of supporting future RPGs that don't involve micro-transactions, so there may be more dark days ahead. ME3 is, however, a decent cover-based shooter. It certainly has more characterization than mostStill a letdown, years later. ME3 is a reminder that the world needs a real RPG revival. The age of dumbing down must end. Unfortunately, EA has announced that it has no intention of supporting future RPGs that don't involve micro-transactions, so there may be more dark days ahead. ME3 is, however, a decent cover-based shooter. It certainly has more characterization than most shooters, which is nice. That is small consolation for RPG fans, who have plenty of options in the over-saturated shooter market, if that is what they wanted to play (it isn't). Don't support ME3, even if it is on sale in the bargain bin. Expand
  7. Oct 10, 2012
    6
    Not a terrible game like people make it out to be (after hating the ending) but it's not as good as the last two either. For me ME2 reflects the pinnacle of the series and this was definitely the nadir. The main issue with this game is that it's been 5 years since ME1 came out and 2 since ME2, but there's been virtually no innovation since then. ME2 didn't have too much innovation eitherNot a terrible game like people make it out to be (after hating the ending) but it's not as good as the last two either. For me ME2 reflects the pinnacle of the series and this was definitely the nadir. The main issue with this game is that it's been 5 years since ME1 came out and 2 since ME2, but there's been virtually no innovation since then. ME2 didn't have too much innovation either but it streamlined everything down and expanded on ME's strengths with a better class system and weapon's system etc. This game feels more like an expansion of ME2 rather than a full fledged stand alone title, sadly. There's also a very distinct 'cookie-cutter' feel here that makes it seem like you've played this game before beneath a different coat of paint. It doesn't really feel like a lot of love was thrown into the project, just following a formula and spitting out the results. It feels very artificial and contrived and there's very little in the way of surprises. It makes the whole thing feel a bit tired and boring. As negative as this all sounds it's still a decent game; you can't really suck when you copy ME2. Not as thrilling or as suspenseful and addicting as its predecessors. Expand
  8. May 14, 2012
    2
    Most of the game was pretty good, certainly an improvement on the risable second game. The ending ruined it all. At best it was imcomplete, at worst a complete runiation of everything you had done in the game. A true shame such a great series ends on such a damp squib..
  9. Apr 18, 2012
    7
    I don't think its fair to give Mass Effect 3 a rating purely based on the ending. The first 95% of the game was fantastic, very engaging and fun, I did have issues however with how the player characters voice acting was handled the amount of auto dialogue really took away any feeling that Shepard was actually my character rather than Biowares. Multiplayer is actually surprisingly funI don't think its fair to give Mass Effect 3 a rating purely based on the ending. The first 95% of the game was fantastic, very engaging and fun, I did have issues however with how the player characters voice acting was handled the amount of auto dialogue really took away any feeling that Shepard was actually my character rather than Biowares. Multiplayer is actually surprisingly fun although does have a tenancy to get repetitive. The last 10% of the game about from Priority: Cerberus onwards was a really big let down for me, they didn't do a good job for the finale of the series and this is especially disappointing given how good other sections of the game where. A good game but does not live up to its predecessors. Expand
  10. Apr 1, 2012
    6
    I have to say a lot of the game was great. The mix of Mass Effect 1 and 2 as far as gameplay was concerned was great, combat has never been as fun and the environments were dynamic and interesting for the most part. Team interactions were good, although a bit sparse for my liking (character interactions were what drew me to the series) However there are many major flaws. Yes the ending isI have to say a lot of the game was great. The mix of Mass Effect 1 and 2 as far as gameplay was concerned was great, combat has never been as fun and the environments were dynamic and interesting for the most part. Team interactions were good, although a bit sparse for my liking (character interactions were what drew me to the series) However there are many major flaws. Yes the ending is pretty weak for a lot a of reasons. A lack of catharsis with your teammates, it's too open ended with far too few questions answered. Another problem with it that irks me, but doesn't seem to have come up in other reviews is how little the choices I made in the game seemed to effect the ending. I worked my butt off scraping together every little resource I could find and every ally and army I could muster and for the most part it seemed to have no impact on the end fight at all. There was a 5 second extra cutscene of two of the armadas I put together but that was it? Why did I bother? Why did I only see Turrians, Humans and Krogans and Assari at the end? Why did I have a lame human strike force when I worked so hard at making allies with various alien races? The Journey was great but the end seemed... well pointless. The series offered so many choices I feel like bioware thought they couldn't wrap everything up... so they didn't Expand
  11. Apr 28, 2013
    4
    This game is a fistula. What is a fistula? In anatomic terms it's an abnormal hole connecting two things that should not be connected. One of the most problematic is obstetric fistula which connects the vagina (awesome) with the bowels (super not-awesome). This game connects amazing writing, good gameplay with a ending.

    You can't fix this game's ending but you can help women world-wide
    This game is a fistula. What is a fistula? In anatomic terms it's an abnormal hole connecting two things that should not be connected. One of the most problematic is obstetric fistula which connects the vagina (awesome) with the bowels (super not-awesome). This game connects amazing writing, good gameplay with a ending.

    You can't fix this game's ending but you can help women world-wide suffering from obstetric fistula. Go to http://www.fistulafoundation.org/ and donate today!
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  12. Jul 24, 2012
    6
    the removal of neutral dialogue options was a huge disappointment for me, as I enjoy playing these games as a mixed paragon/renegade as opposed to going 100% for one or the other. What I loved about the previous games was that you could go full renegade, get an ending that was totally suited to your decisions, and it was a perfectly acceptable way to play. Being renegade wasn't "bad", itthe removal of neutral dialogue options was a huge disappointment for me, as I enjoy playing these games as a mixed paragon/renegade as opposed to going 100% for one or the other. What I loved about the previous games was that you could go full renegade, get an ending that was totally suited to your decisions, and it was a perfectly acceptable way to play. Being renegade wasn't "bad", it was just a different way to get things done. Neutral and paragon were simply other, equally viable ways to finish a game and experience it differently.

    But in mass effect 3, that all changes. Renegade becomes very much an option that the developers punish you for choosing, while paragon becomes the obvious "correct choice" option, and neither of the better outcomes to major situations are available if you mix paragon and renegade. You will also be punished for playing the game as a neutral character; you either go 100% renegade or 100% paragon.

    But in the end all of that is meaningless, because no matter what paths you chose earlier in the game, you will be shunted into the same 3 choices of endings
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  13. Dec 10, 2012
    0
    Well... You can really see the difference that EA taking over Bioware has made in this game. Essentially, they improved the visuals, and left everything else by the wayside, making what should have been an outstanding final title in a great series just another mediocre sci-fi shooter. The cutscenes and voice acting are weak compared to ME1 and 2, the storyline, while interesting is notWell... You can really see the difference that EA taking over Bioware has made in this game. Essentially, they improved the visuals, and left everything else by the wayside, making what should have been an outstanding final title in a great series just another mediocre sci-fi shooter. The cutscenes and voice acting are weak compared to ME1 and 2, the storyline, while interesting is not very innovative, especially when they had so much to work with from the previous games. One thing that really annoys me is the combat; it is more twitchy and the controls are not as intuitive as the previous games. Add the ridiculous FPS style hit counters and you get a sub-par combat experience. The game does have some nice visuals and the scale of the combat/war is cool at various points throughout the game, however that isn't nearly enough to redeem this.

    What EA did to this series is a travesty... It could have been so much more, and I have never been so dissapointed with a game. It's really too bad Bioware sold out to the big kids before finishing off one of their signature series.
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  14. Apr 4, 2012
    6
    This review contains spoilers, click expand to view. Gameplay - The Good: The combat is much faster paced, being able to use any weapon but balanced by the weight factor is a nice improvement, being able to dive/roll is a nice improvement. The enemy variety, particularly the Cerberus troops with their deployable turrets and shield generators, as well as high priority targets and dangerous melee opponents forces much more tactical and engaging combat. The mounted turret combat and the mech you can pilot are nice breaks from the cover shooter gameplay. Powers are also a bit more responsive and easy to use. The Bad: still the annoying problem of 1 button does about 6 different things. and now roll is added to the list making it even more annoying when your Shepard doesn't do what you want because everything is the same button. The quest log is an absolute disaster, every single stage of every quest is static text for that quest. there is no way to tell if you have an item for a fetch quest or not. you may end up flying around systems dodging reapers looking for something only to realize you already have it, and then you have to go and find the person that needs it, and the quest tracking is sketchy at best, and non-existent most of the rest of the time. There are also about half the squad members as the previous game. Squad AI is still pretty dumb. Also. the multiplayer is required to get the best ending for singleplayer... this is absolute garbage, I don't intend to ever play multiplayer and trying to force me to play it so you can try to milk more cash with the "buy the mystery box" thing? seriously? f*** you. disconnect singlplayer and multiplayer and I would have no problems with it, despite the obvious money grab. Graphics, atmosphere and technical - The Good: Facial Textures are improved, and the game runs a lot cooler on my system, so an optimization improvement only a couple crashes in around 45 hours. the music may be composed by someone else but its still very good and captures moods well. The voice acting is top notch as always, and the characters are as good as ever. The Bad: some blocky shadows and some really low res textures every now and then particularly distant textures with a bit of texture pop-in but nothing terrible. The Story- The Good: 98% of the game is just as brilliant as the other 2 games in the series, you can see all the effects of your choices from the previous 2 games, characters may help you out if you saved them in a previous game ect... the war assets system is quite good as it gives an additional bonus to just fetching something, it adds the number, and a little flavor text making it feel like everything you do is helping the war effort. and the entire tone and pace of the game are very desperate, as it should be for a war against super machines of doom. The Bad: THE ENDING... omfg the ending is appalling. suffice it to say, all the negativity about the ending is well founded. full of plot holes, ignores all choices made and comes down to choose a color, but it doesn't even matter they're all the same. Other than the ending, the rest of the game is brilliant and well made. Another complaint I have is the complete removal of the neutral option from the conversation wheel, its only paragon or renegade now and there seem to be fewer conversation choices during cut scenes overall. kind of annoying but not game breaking, and it doesn't take much away from the story. Also, why is Shepard being so bothered by some little kid's death after all the s*** hes seen? Also, Tali's Face... wtf is that Bioware? couldn't be bothered to make a 3d model? Now you may be wondering, why the 6/10? 5 reasons. 1. the ending is a steaming sack of s*** -1 2. After the crap ending there is a screen telling me to buy DLC... rubs salt in a fresh wound -.5 3. forcing multiplayer that effects singleplayer -1 4. Have to deal with that pile of crap called origin to play it. -.5 5. Day one DLC on the Disc, just to be greedy and milk consumers with corrupt business practices. -1 The only serious issues with the game itself is the ending and the forced multiplayer. But I can't stand by and deal with such horrid business practices, part of the product being reviewed is the purchasing options and service, and these should be included in the rating ihmo. I blame EA for these failings of service, Bioware made a great sequel to a great series (minus the ending) and EA mired the whole thing with their greedy corruption. EA, gtfo, and bioware, fix the damn ending, and disconnect multiplayer and singleplayer please Expand
  15. Apr 4, 2012
    1
    This review contains spoilers, click expand to view. I have played Mass Effect 1 and Mass Effect 2. I loved this story.

    Before Mass Effect 3 I had utter confidence in Bioware's mantra of "interactive storytelling." It was true. Stepping into the game was like my own imagination had come to life.

    Gameplay wise, this game is fun. Nothing that hasn't been done before, but compared to the previous two games the combat is significantly improved.

    All issues come down to design. From war assets being just text to multiplayer being necessary for the "best" ending, not to mention rampant DLC advertising, many elements feel unfinished, bugs feel unpolished, and the 4th wall is repeatedly and shamelessly broken.

    But worst of all is the ending. Not only is it littered full of plot holes, it makes no sense as to what an "epic" is. Not the word used as slang, but a readily definable genre with rules of decorum that only great writers are able to break.

    Mac Walters is not a great writer. Hell, the quality of the conversations this time around means the writing team has gotten pretty lousy. SSSTEEEEEVVVEEEE!

    But imagine if Return of the Jedi had ended with the Death Star exploding and then finishing with the end sequence of 2001: A Space Odyssey. It's kind of like that.

    Which makes this unforgivable. You can't screw up the story when your company's greatest pride is "interactive storytelling" and then botch both aspects.
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  16. Apr 15, 2012
    5
    All those who don't live in caves in North Africa subsisting entirely on raw meat and the supply of family head lice will know the format of this review. Bluntly expressed: the majority of the game was superb if slightly lacking in narrative depth, while the ending was the biggest pile of tripe since mass seppuku on a japanese poultry farm. The fact that this view has been repeated andAll those who don't live in caves in North Africa subsisting entirely on raw meat and the supply of family head lice will know the format of this review. Bluntly expressed: the majority of the game was superb if slightly lacking in narrative depth, while the ending was the biggest pile of tripe since mass seppuku on a japanese poultry farm. The fact that this view has been repeated and reaffirmed in every civilised country with a stable entertainment economy and a workable internet connection is convincing proof of its validity. Around the world, captivated fans connected with the games' characters and narrative on an unprecedented emotional level, only to receive an ending so irreconcilable with what precedes it as to leave the series effectively unfinished. So many holes are opened in the overarching plot that what finality remains is unfulfilling and unsatisfying. As a series, Mass Effect is established on a set of fundamental points, all of which have come to be both cherished and expected by the gaming community at large: good writing, player choice, and a compelling continuity and flow of narrative. The promised "epic conclusion" of the series consequently shocked and angered players for bluntly denying them these three things; the writing made no sense, what choice players were given had little to no relation to previous events, and the final cinematic left the back-story as devoid of stimulation and open-ended as a limbless corpse. This total reversal of quality is, in many ways, what makes the ending so shockingly and overwhelmingly **** Had the ending been the culmination of "Back Street Tokyo Hand Job Queen 7", the audience feedback would not have been nearly as unanimously negative. Despite making no contextual sense in this scenario, and the illiteracy of any prospective audience, the ending's qualitative relativity would have been a lot less stark. However, arguably more frustrating for hordes of belligerent gamers is the absolute lack of official recognition for this obvious shortcoming. Such critical giants as IGN and Gamespot completely ignore the existence of the game's final sequence in many of their respective reviews, instead brushing over the problem with arbitrary and periphrastic adjectives. Worse still, the developers of the game themselves hide behind the age-old excuse of artistic licence, with the catastrophic final sequence being described as integral to "the team's artistic vision". Certainly, Bioware's errant artistic wankery is evident in their unsubtle use of clichéd visual metaphors and symbols; children representing innocence, naivety, and spiritual purity are possibly only superseded in terms of frequency in Western literature by the colour-coding of blue for good, red for bad. Gamers went in to Mass Effect 3 expecting an ending to which they could play Flight of the Valkyries or the Dies Irae from Vivaldi's Requiem. Instead, they received an ending barely worthy of Messiaen at his most arrhythmic and atonal. In the end, any reviewer's rating is a tip of the scales: to what subjective extent did the final ten minutes outweigh three games' worth of fantastic content? In my personal view, Bioware has unwittingly pushed its three greatest children off a bridge. We can only pray that they follow Conan-Doyle, pull Mass Effect out of the mud, and give it the bad-ass and well-written funeral it deserves. Expand
  17. Apr 20, 2012
    6
    This review contains spoilers, click expand to view. This is a fair game. I loved ME1, was not disappointed by ME2 and, generally, considered myself quite a fan of the series. The gameplay basically stays the same as in ME2, with the main exception being planet scanning, which was drastically improved. Still, the main cons go like this: - Some central plot point choices are illogical and, actually, hard to believe.
    - Animations are average - the cutscenes have huge pauses in the dialogues which is quite strange for a game so heavily reliant on these
    - Quest journal is technically inadequate. Although the side quests are not central to the game you have no idea what state of the quest are you in.
    - Some storylines are uninvolving and feel like these were only implemented to formally check off some loose ends.
    - Multiplayer necessary for the "better" endings. (I wonder if my memory fails me - I was sure I read somewhere, that it won't...)

    Still, the gameplay is quite adequate (if not new). The setting quite often drives you forward and the involving pieces of the scenario are scattered here and there. And the best part (for me) of the series - the characters are, for the most part, still very good. Unfortunately, the whole experience is kinda let down by the ending. After reading a lot of opinions and hearing Bioware's promises on "improving the experience" in a free DLC I must say, that although the steps promised is the only acceptable course of action these are still not enough to bind me back to the series. Someone compared the current state of affairs with pulling off a plaster - this describes my feelings quite well.
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  18. May 1, 2012
    8
    Mass Effect 3 is a great game, but the unsuitable ending ruined it. And yes, games is an art-form, but Bioware promised 16 Different endings. 16! Not 3 (1 to be exact) with different colors. 7 out of 10.
  19. May 15, 2012
    2
    What a pathetic excuse for a game in comparison to its predecessors and the game we were promised.
    The gameplay is still as bad as the previous two, but the character, writing, choices and atmosphere from the previous two have been stripped as much as possible to appeal to the Call of Duty audience.
    What a shame.
  20. Jun 8, 2012
    6
    There is nothing wrong with creative freedom, as long as you don't get "creative" when you describe a product. After all false statements in advertisements used to deceive the customers and generate more sales isn't considered artistic integrity, it is called fraud. Bioware spent months to explain that in Mass Effect 3 our choices will shape the world, and as they don't plan to continueThere is nothing wrong with creative freedom, as long as you don't get "creative" when you describe a product. After all false statements in advertisements used to deceive the customers and generate more sales isn't considered artistic integrity, it is called fraud. Bioware spent months to explain that in Mass Effect 3 our choices will shape the world, and as they don't plan to continue the story, we can get very different endings. The world can be very very different based on our choices. In the end, our choices didn't matter.

    Lack of choice and strange ending alone wouldn't be a problem. After all we know stories of games can't be perfect and the last 3 minutes aren't that important. We are free to imagine any different ending as the story won't continue. Who cares? And the game was fun until that point. The problem is: The game was a let down, because Bioware lied to us, deceived us. And after a huge let down, players can be disappointed and it can turn the gameplay experience sour and can remove any replay value. This feeling isn't here for 5 minutes at end, it is here the whole time we try to replay the game, would try our luck in multiplayer, etc. As long as EA doesn't understand that we buy games because we want to have fun, and being angry at a publisher and feeling anger whenever you see an EA game can ruin the fun. If you ignore what Bioware has promised, buy the game now, it won't be a disappointment. But otherwise even good graphics, entertianing gameplay, etc. wouldn't redeem the issue about ending and forced multiplayer farming. So the game doesn't deserve a "Better than mixed" rating. Because even if I would love graphics, character customization, gameplay, story, etc. the let down at the end can sour it all.
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  21. May 22, 2012
    7
    I'm a little late to the party, but I wished to give a unbiased view of the last instalment of one the best series in modern gaming.

    I played through ME1, ME2 and pulled my saves over before beginning ME3 Mass Effect 3 suffers from some over sights and issues surrounding its storytelling. There are now time based missions which your never informed of how long you've got, but with
    I'm a little late to the party, but I wished to give a unbiased view of the last instalment of one the best series in modern gaming.

    I played through ME1, ME2 and pulled my saves over before beginning ME3

    Mass Effect 3 suffers from some over sights and issues surrounding its storytelling. There are now time based missions which your never informed of how long you've got, but with fairness to Bioware while annoying probably more accurately represents the galaxy this time round as the Reapers have returned so worlds are falling on a daily basis so missions disappear as the reapers strike, or world situations change. On the subject of worlds scanning planets has changed to a radar pulse from the ship which attracts Reaper attention, while the side missions of merc bases, crash ships etc from ME1 and ME2 have almost completely disappeared, exploration this time has been severely reduced, un fortunately this was one of the merits of Mass Effect that is was a RPG shooter with exploration, your railroaded into following the story with very little room to manoeuvre in the traditional role of exploration, while i'd like to do this with the current state of the Galaxy you'd be hard pressed to be wasting time exploring. The combat system is improved but the streamlined controls seemed to have made setup of hotbars impossible, this i found frustrating in heavy combat as the hotbar layout isn't how i'd have it setup, a minor point but another change to the series. other than that it plays better than previous games, and your loadout of weapons affects your ability cooldown timers, interesting idea as it makes you think about the weapons you need, upposed to taking everything, you also rely on squad mates taking the weapons you don't (you can take everything but your cooldown as twice as long.)

    Story wise Bioware have yet again told a interesting, compelling, and in some respects a very emotional story. My first playthrough I lost friends along the way, and the Voice acting in my opinion was some of the best in the series, those familiar with the series know of the romance options and the romance I had between Shepard and Ashley was truely believable, from the dilogue to the way it was read by the actor, when you loose friends you felt the loss rather than just seeing it, some made me question my decisions. However this brings up one of the flaws that bothered me probably the most in ME3. the dialogue options in alot of situations seemed a little short and didn't cover the questions properly while other times the options simply wouldn't be what I as shepard would have said, there is a particular area of the game, I won't mention that is quite pivotal in the plot and you can mention it to your Love Interest, but they response with one line in a dismissive response, bearing in mind it's relation to the plot it just feels rushed and not fleshed out as needed, infact it would partially explain the end.. Don't let this put you off though the gameplay is good and the commentary is excellent between you and the crew, it just feels some points weren't fully realised by Bioware, or simply pushed through by EA Games.

    Choice from previous Games DO MATTER. Regardless of what people have posted, many things you have done in previous games effect the current game, did you keep the Genophage data from Maelon in ME2? that changes things, did you Romance Ashley in ME1 but someone in ME2 as well? it changes things, does it totally rewrite the story? No. but with this game closing the story on Mass Effect and Shepard it's hard to follow all paths as the ending simply wouldn't be the ending they wrote in fact you'd need about 40 endings to cover it. and you can't really conclude Mass Effect with that regardless of how we feel, if you had 40 endings.

    The Ending;

    I'm not going to ruin it for you, play it youself make your own decision, but it is the opinion on most that when you finally get to the white light into the sky (vague enough) you should shut the game down, and just agree you won and the Reapers lost. The end gameplay is in serious question from long time fans including myself, with a few theories on what actually happened. Bioware have promised free DLC to explain the ending but that should give you a sign of how poorly put together it is. The last 5 minutes ruins probably one of the best gaming series to have been created.

    I give a 7/10 as the exploration and dialogue options has diminished the Mass Effect universe in this release, while the Story (up til the white light into the sky) and the emotional bond with your team are truly the best of the series, combat is the best of the three as is the graphics.
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  22. Jun 14, 2012
    0
    How bring any positive opinion about Mass Effect III if we confront the two episodes already out ?
    The first episode is a monument, the second is nice continuation in spite of the game is made of a largest public support.
    the 3th is not a full game, there is no consistent ending, RPG components are missing and the game resume itself being an insipid 3rd person shooter. How pretend to
    How bring any positive opinion about Mass Effect III if we confront the two episodes already out ?
    The first episode is a monument, the second is nice continuation in spite of the game is made of a largest public support.
    the 3th is not a full game, there is no consistent ending, RPG components are missing and the game resume itself being an insipid 3rd person shooter.
    How pretend to close like that a mythic triology, it's a real fail. Profit is the leitmotiv.
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  23. Jun 11, 2012
    7
    This game is a very good game, don't get me wrong. I'm not giving this a 7 out of 10 because of the ending, because I actually liked the ending (but that's because I believe in the Indoctrination theory; if you don't know what the Indoctrination theory is, it's a very plausible theory for the ending of the game), and I enjoyed everything else. The reason why is I'm giving this a 7 isThis game is a very good game, don't get me wrong. I'm not giving this a 7 out of 10 because of the ending, because I actually liked the ending (but that's because I believe in the Indoctrination theory; if you don't know what the Indoctrination theory is, it's a very plausible theory for the ending of the game), and I enjoyed everything else. The reason why is I'm giving this a 7 is because Mass Effect 3 didn't grip me like the others. It didn't suck me into this mass expansive world like Mass Effect 1 did, which I loved. This universe is well put together and I enjoy a good story. Like I've said before, Mass Effect 3 is a extremely well-made game, with enjoyable multiplayer and other elements that make it combine together. It just didn't grip me like the first and second. So I give this a 7 out of 10. Expand
  24. Jul 9, 2012
    6
    I' ve played all 3 mass effect games, I believe the first one had the best scenario, the second was also interesting and improved as far as game play is concerned. The third installment left me with mixed emotions, I enjoyed the gameplay which is much more realistic and fun, you have more freedom on the battlefield and a larger variety of moves and enemies. The quest system where youI' ve played all 3 mass effect games, I believe the first one had the best scenario, the second was also interesting and improved as far as game play is concerned. The third installment left me with mixed emotions, I enjoyed the gameplay which is much more realistic and fun, you have more freedom on the battlefield and a larger variety of moves and enemies. The quest system where you search for Assets on planets is similar to the one M.E. 2 had, I think it is a quite boring, I would prefer to search for Assets with the Mako like in M.E. 1., but I guess that is subjective because others believe you could easily get lost with the Mako in M.E.1 resulting in frustration. Anyway, the weakest element in M.E. 3 is, in my opinion, its scenario and particularly the ending. I do not wish to write in detail about it, somethings are better left for others to judge on their own. However I must point out that it seemed sloppy and hasty, almost like fast food, quickly rushed off the grill and on a plate. I played the normal edition and the extended cut, which was slightly improved but still it just went from hot-dog to burger. I strongly believe EA rushed Bio-ware to launch the game in order to start generating income and unfortunately the end depicted that. I remember some years ago I played and finished Star Wars:Knights of the old Republic, also by Bioware, a great game by my standards mainly for the scenario. But.... KOTOR2 was a different story... published by Lucas Arts and developed by Obsidian because Bioware refused to succumb to the pressure of an early release, anyway that's not the point, the important thing is that when I finished KOTOR2 I realized I didn't understand anything, not just the ending..... So I' ve seen worse cases than M.E. 3, but unfortunately I've also seen better work from Bioware. If only they delayed one more month the game release, M.E. 3 would have had a different, more solid ending I believe, besides, it took them one month to release the extended cut dlc, and it probably cost them more, perhaps not financially, but ethicly and in terms of brand name, I don't think many people will pre order Bioware games from now on.......when glass breaks, it can't be glued, same goes for trust. Expand
  25. Aug 13, 2013
    9
    Time will only tell how great this game actually is. I don't understand the bias of some people here, you can't just low-grade spam reviews for a game just cause you don't like the ending. There is at least 4-5 factors when you judge something, so even if the ending is the worst possible, it can't seriously lower the grade for more than 1-2 points. And ME 3 is great in every possibleTime will only tell how great this game actually is. I don't understand the bias of some people here, you can't just low-grade spam reviews for a game just cause you don't like the ending. There is at least 4-5 factors when you judge something, so even if the ending is the worst possible, it can't seriously lower the grade for more than 1-2 points. And ME 3 is great in every possible aspect, let's get that clear for start. It is improved compared to ME 2 in a lot of ways, gameplay, graphics, you name it. There is lot more diversity between classes, when you play a class it actually feels like your playing that certain class, unlike ME1, where every class was just a different mix of same abilities. As for the ending issue, it has been updated and made downloadable for free. I can understand that you are not very sympathetic towards greediness of EA company, or that the ending made your efforts while progressing trough this really fun game kind of useless, but you wouldn't even get there if it wasn't well worth it. Expand
  26. Oct 30, 2013
    10
    Amazing Game, a great ending to a great trilogy, extremely polished, and full of detail, incredible combat and excellent story telling, its a must have for this generation of gaming.
  27. Dec 4, 2012
    0
    They should have just stuck to the original writing team from ME1. This bunch of newbie writers perverted the lore of mass effect and had no idea how to plan the trilogy in advance. As a result, they had to do damage control with extended DLC after realizing their folly. But the milk is already sour, you can't make it fresh again.
  28. Jan 2, 2013
    6
    This review contains spoilers, click expand to view. I really enjoyed Mass Effect 3 when it wasn't forcing me to watch an unskippable cut-scene that went on for 50,000 years! I wouldn't mind a few unskippable cut-scenes that are short and don't contain dialogue that is so melodramatic and cheesy that I actually had to turn the game off once or twice. I felt the game tried too hard to be like a film and tried really hard to make me care about the characters, something which they had achieved moderately in the previous 2, but fell so far short this time because of atrocious writing. I found it really difficult to become attached to Shephard at all because he had as much personality as a piece of plain paper with the word "nice" on it. Or he was Satan incarnate whom Cerberus for some reason decided to install a naughty or nice detection chip in his face. (A clear theft from Fable. Although it's acceptable in Fable because it's more cartoony and like a fairytale where witches have hooked noses and good guys are disturbingly aryan.) They also copped out of it as well by putting a heal all scars option in med-bay. Why bother having it in if you can just erase it in a heart beat? Either do it or don't. It just seemed a bit flaky for a game based so tightly on the consequences of actions to literally have an opt out button. I did really like the way the previous choices affected the game. I also liked how they tried to tie up the loose ends with the characters from ME2. Although, it seemed to me that by the end of the game someone points out "Jesus we forgot Jack! Quickly someone put her in!" So their solution was to just have her leap at Shephard and die within 10 seconds and a quick remark from Shephard and team mate to let you know that it really was her. The encounter was actually so brief and dissatisfying that I genuinely thought that it wasn't her and I was about to find out that the Illusive Man had caught her and found a way to make clones of her to fight for him. Then I would have to fight through waves of Jack look-a-likes and find her trapped in a machine being cloned and in need of rescue. Then once rescued she joins the cause or has to sacrifice herself to destroy the station like Mordin and Miranda or something. But no she just leaped at you and died. I thought that the fighting gameplay was very good and got my adrenaline going. Although the going into cover and sprinting was often irritating. I would press A to go into cover nothing would happen so I press it again and he pops into cover then out again so he got shot in the face a lot. I did think that the powers were too strong. You can decimate huge hordes of enemies quite easily without going into cover. All you need to do is use adrenaline rush with 1 power enabled and have EDI and Liara with you to use incinerate and singularity. The galaxy map was well done and I liked the idea of the reapers detecting your scanner if you entered reaper occupied space. The first time I heard the loud buzz indicating their presence I was genuinely intimidated and rushed like hell to get out of there. But after finding out that I could outrun them for ages and that the only consequence of being caught was an "oh no you got caught! Now start again from 20 seconds earlier." There was no real threat and I wound up feeling that their presence was more of a minor inconvenience than a real hazard to be avoided. Now to get to my biggest complaint about the game. It all starts with one little boy who from the second I saw him playing outside I started a stop watch in my head for when he was going to die. It was shamelessly and clumsily trying to make me feel for this boy. I felt nothing but contempt for that flimsy attempt to make me feel emotionally invested. Then they expanded this dung heap of an idea into an agonisingly bad dream sequence which you can't skip and, as far as I can tell, has no relevance to anything whatsoever. It doesn't advance the plot. It didn't make me care about the boy. It didn't make me think Shephard was deep or more relatable. It was irritating, it slowed the game down and I couldn't help shouting at the screen "Hurry up you pretentious idiots!" Overall, I think I would give the game a 2/10 for dialogue. 7 or 8/10 for the story (good idea let down by enamel peelingly bad dialogue) 8 or 9/10 for combat. Martin Sheen as ever gave a 10/10 performance and expertly depicted a man trying to make the right decisions but losing sight of what is right because of his penchant for solitude. Usually I wouldn't score a game for its dialogue because people don't really play games for it. However, since I felt ME3 was trying so hard to be a film it seemed right to include the dialogue in an overall score. This score would be much higher if the game wasn't trying to be a game/film with appalling dialogue. Expand
  29. Feb 9, 2013
    2
    Day 1 DLC: Disgraceful. taking content out of the game and selling it,
    Giant Plot Holes: Every 50,000 years the reapers wipe out everyone to stop synthetics from killing everyone.
    Game play: Is so boring it's just run and gun.
    1 Point: Customisation was good and the N7 armour looked cool.
    1 Point: Multiplayer had some simple but fun aspects.
  30. May 16, 2013
    10
    No way this should be a 4.7 all the cheep need to get a life and stop being butt hurt over the ending. ME3's ending was absolutely brilliant in terms of semantics and the games overall tone, it is depressing that the majority of asswipes cannot see nor do they care to appreciate that. Bioware fans a truly the scum of the earth.
  31. Aug 13, 2013
    3
    EA ruined this master piece and it made to suck it fans money. The every singe chose you make gets you to a realy stupid ending and each of all doesn't matters a little bit. They didn't relise the whole game so they can suck the money of their fans and lought at them and them make a "DLC" to fix it and say that they made it for fans... what kind of a sick mind would ruin a great fanbase.EA ruined this master piece and it made to suck it fans money. The every singe chose you make gets you to a realy stupid ending and each of all doesn't matters a little bit. They didn't relise the whole game so they can suck the money of their fans and lought at them and them make a "DLC" to fix it and say that they made it for fans... what kind of a sick mind would ruin a great fanbase. I am not inculuded to this fanbase. The only reason I gave this 3 is that the action might be good enught for someplayers who doesn't goes and chack out the storyline... Expand
  32. Jul 25, 2013
    10
    Mass effect 3 is a fitting conclusion to the mass effect saga. It boasts significantly improved gameplay fluidity and mechanics, as well as a more varied campaign. The story is emotional, hard hitting, and diverse. The games visuals have been improved a lot, and the pc version looks quite spectacular despite and aging core engine, and runs smoother than the previous games to boot. In termsMass effect 3 is a fitting conclusion to the mass effect saga. It boasts significantly improved gameplay fluidity and mechanics, as well as a more varied campaign. The story is emotional, hard hitting, and diverse. The games visuals have been improved a lot, and the pc version looks quite spectacular despite and aging core engine, and runs smoother than the previous games to boot. In terms of streamlining which I hate the game is in between mass effect 1 and 2, the major disappointment in the game is the planet exploring, which has been stripped down. Imported save games determine a lot, from entire characters no longer existing in the story to conflicts that play out entirely different.Multiplayer is fun, and is not required to get the best ending in the game. In the end, mass effect 3 is special. As good as mass effect 2 in storytelling, and almost as good as mass effect 1 in rpg-like skill/item medications and exp distribution. My favorite in an acclaimed series. Expand
  33. Jul 25, 2013
    8
    Strange ending and the fact that its basically just Mass Effect 2 v2.0 prevents this game from being bombastic ending of the saga. Final battle is also very dull and the extra linearity of the game can be disturbing. Very good game, but not as good as ME2 or ME1.
  34. Sep 4, 2013
    3
    Mass effect 3 will have a special place in my heart, as my first rapist. They said when you were a kid never to take candy from strangers, never go into their creepy van, and never enter their homes, well the stranger was EA and they raped us, good and well.

    Their master plan involved deception and building the hype with excellent writing and clever storytelling, and they decide to end
    Mass effect 3 will have a special place in my heart, as my first rapist. They said when you were a kid never to take candy from strangers, never go into their creepy van, and never enter their homes, well the stranger was EA and they raped us, good and well.

    Their master plan involved deception and building the hype with excellent writing and clever storytelling, and they decide to end it by raping the fan base, and destroying years of hype, destroying one of the most original sci-fi franchises in order to make a profit.

    I have learned my lesson and will never, ever again purchase another product by EA ever again on release date, i will wait until other suffers before i decide if i want to be a part of the carnage or not.
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  35. Oct 17, 2013
    10
    A good RPG is not without its drawbacks, of course, but it turned out very well. Upset a lot of DLS, which did not at first suspect. If you set the DLS Free Extended cut, then the game (depending on the position of the player) will end well. I was glad to play in the trilogy, and to share money with the developers
  36. Nov 7, 2013
    10
    Without a doubt the best series i've ever come to play! So much replay value! Its insane and I can't describe it enough. THIS IS A MUST BUY AND PLAY EXPERIENCE. Trust me on this!
    I don't understand why people are complaining about the endings. Do not be scared of the low user score. trust me when I tell you. This game is awesome and you wohn't regret playing it
    Pros: Just... wow
    Without a doubt the best series i've ever come to play! So much replay value! Its insane and I can't describe it enough. THIS IS A MUST BUY AND PLAY EXPERIENCE. Trust me on this!
    I don't understand why people are complaining about the endings. Do not be scared of the low user score. trust me when I tell you. This game is awesome and you wohn't regret playing it

    Pros:
    Just... wow (useless pros. I know :v)
    Story and characters are so well done!

    Cons:
    Combat can get a little linear
    No coop :/
    End of the series
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  37. Feb 24, 2014
    2
    This game is only for the series fans I guess.

    I felt like it had unbearably long, and boring cutscenes every 5 minutes, and horribly linear gameplay with an illusion of a choice. Annoyingly consolish controls for not demanding players, operated basically by one button to cover/use did not help either. Graphics were pretty good so not a complete zero. But this game was so seriously
    This game is only for the series fans I guess.

    I felt like it had unbearably long, and boring cutscenes every 5 minutes, and horribly linear gameplay with an illusion of a choice. Annoyingly consolish controls for not demanding players, operated basically by one button to cover/use did not help either.

    Graphics were pretty good so not a complete zero. But this game was so seriously story oriented that in my case was just unplayable. I would rather spend that time watching good movie, than playing it as a video game.
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  38. Mar 31, 2014
    2
    Let's call this game what it is, a POS game. From the the word go Shepard's fate is sealed. Bioware spit in my face and kicked me in the groin. All my choices were rendered meaningless. In ME 2 an Arsai told me the rachni " Would burn clean the sky." I thought this meant they would come save me when things seemed hopeless. In other words they were the key to defeating the Reapers. BiowareLet's call this game what it is, a POS game. From the the word go Shepard's fate is sealed. Bioware spit in my face and kicked me in the groin. All my choices were rendered meaningless. In ME 2 an Arsai told me the rachni " Would burn clean the sky." I thought this meant they would come save me when things seemed hopeless. In other words they were the key to defeating the Reapers. Bioware "fixed the problem" when they killed most of them off by the Reapers.

    When I first read about Mass Effect Bioware had just finished Knights of the Old Republic. They were making a trilogy where your actions in all three games would affect the ending in third one. Bioware lied to me to the tune of 160 bucks. They only gave one ending with four options. In order to have your actions truly affect the ending, a happy ending has to be possible. The extended cut DLC is nothing more then damage control and selling Mass Effect 4. For me though, Bioware has noway to correct the mess they made. I can only hope they pissed off enough people so there is no Mass Effect 5.
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  39. Jun 2, 2014
    0
    It's mediocre as a movie but complete fails as a game. It's the kind of game where I would rather the game just play itself and I watch (twice - once good guy, once bad guy). There is no real freedom, you are on a railroad, and now and then there is a fork (a choice)... but usually the game designer has decided that some choices are less valid than others and will punish you for makingIt's mediocre as a movie but complete fails as a game. It's the kind of game where I would rather the game just play itself and I watch (twice - once good guy, once bad guy). There is no real freedom, you are on a railroad, and now and then there is a fork (a choice)... but usually the game designer has decided that some choices are less valid than others and will punish you for making them, basically forcing their moral world view on you. And the rhyme and reason of it is quite irrational - the game rewards you for picking fights with strangers doing things the designers expect you to disapprove of, but punishes you for not committing genocide of the last of some ant creature. It's fitting that it has such a bad ending, because the entire thing was bad. Most levels offer no freedom of movement, you are funneled by invisible walls, and have fixed objections that you must complete. Which might be right for a racing car game, but not in what is suppose to be an 'adventure' game... an 'adventure' game where you are not free to actually adventure. It fails as an adventure game because of the lack of freedom, and it fails as an action game because of the lack of depth to the combat... leaving the player with nothing rewarding except a mediocre story that the game demands you jump through hoops to see. I didn't play it through, I watched what I missed on YouTube. Expand
  40. Jan 17, 2015
    0
    A huge disappointment compared to Mass Effect 1. Just as bad as Mass Effect 2. No RPG elements, **** upgrading, awful main story, **** dialogue and characters...
  41. Dec 31, 2012
    7
    It wasn't bad, and it wasn't superb either. I cannot comment upon the original ending because I played it with the extended ending. Having said that my complaints with the game have to do more with character interactions, scope, and pacing than anything else. First, unlike Mass Effect 2, Mass Effect 3 never made me care about the characters all that much. The magnitude of the Reaper WarIt wasn't bad, and it wasn't superb either. I cannot comment upon the original ending because I played it with the extended ending. Having said that my complaints with the game have to do more with character interactions, scope, and pacing than anything else. First, unlike Mass Effect 2, Mass Effect 3 never made me care about the characters all that much. The magnitude of the Reaper War made characters and their own personal problems quite trivial. This point begs the question of scope. The game attempts to achieve an epic feel while maintaining familiar with the main characters. Unfortunately, it fails in this respect. Despite its giant space battles, the game never created an atmosphere that conveyed the gravity of the situation the characters found themselves. Then again, this could equally be my failing as much as it is the game's. For after two previous installments of Shepherd saving the cosmos, I am kind of used to the stakes being very high. Lastly, the pacing just felt off to me. The final battles did not seem to build all that much dramatic tension. Also, we learned too many important facts too quickly at the end for their significance to be comprehended. Having said that, the game is still good. The plot does make sense. The voice acting is really good. The action is engaging. I had fun. Unfortunately, it was not the masterpiece most of us were hoping it would be. Expand
  42. Dec 29, 2012
    9
    Come one people! i don't normally write reviews, but i felt compelled to, because the game was really enjoyable, no idea why so many are complaining about the ending, it wasn't that bad, i enjoyed the game and found myself captivated throughout my playtime, there's no reason to trash the game if the story line didn't meet your expectations, its a phenomenal experience. i had very littleCome one people! i don't normally write reviews, but i felt compelled to, because the game was really enjoyable, no idea why so many are complaining about the ending, it wasn't that bad, i enjoyed the game and found myself captivated throughout my playtime, there's no reason to trash the game if the story line didn't meet your expectations, its a phenomenal experience. i had very little performance issues, and i highly recommend this if you enjoyed the other two titles, don't let the user reviewed put you off trying this out, for once the game critics got it right. Expand
  43. May 11, 2013
    6
    Mass Effect 3 is a basically decent game which is irretrievably spoiled by oversimplification and lack of dramatic direction.

    The game looks marvellous, but, as with many Bioware games, the locations are Potemkin villages: Shepard and her squadmates are restricted in their movements, hemmed in on all sides in small arenas with convenient chest-high walls, with no potential for
    Mass Effect 3 is a basically decent game which is irretrievably spoiled by oversimplification and lack of dramatic direction.

    The game looks marvellous, but, as with many Bioware games, the locations are Potemkin villages: Shepard and her squadmates are restricted in their movements, hemmed in on all sides in small arenas with convenient chest-high walls, with no potential for interaction with the scenery.

    Combat largely handles well, but never strays from the mould of "cover-based shooter." The lack of any real challenge from the enemies discourages tactical thinking and the awkward use of the "F" key as a melee button makes the use of melee an unrealistic option on the PC.

    What is particularly frustrating about this game is how the stripped-down interface divests the gamer's experience of any verve or life. So many of the side missions are no more sophisticated than a text-based DOS game. When exploring a planet to find resources for the war, a player is simply told that he had recovered something of use, but there is no game-driven, interactive imperative to treat those text notifications with anything other than apathy. The "Citadel" DLC adds some welcome opportunity for character interaction and development, but really ought to have been part of the original game I can only imagine how shallow and unsatisfying ME3 would have been without it.

    The ending of Mass Effect 3 has attracted opprobrium quite rightly. Labouring hard over the course of three games to save squadmates, or entire species, has little or no dramatic payoff. The destinies of squad-mates and their unusual pairings are left ignored and untold. The narrative justification of the final denouement is weak and unsatisfactory, and somewhat contradicts established canon. This is particularly disappointing when the stripped-down, simplified gameplay mechanic runs the player on rails towards the choice of four such unsatisfying conclusions.

    For all those gripes, there is some fun to be had here, but ME3 deserves to be remembered most for squandered opportunities.
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  44. Jan 27, 2013
    7
    I am sick and tired of the whiny user reviews about the endings. THEY FIXED IT. and if you are still upset about the endings not being that different from each other, then you have not been paying attention to the other endings to the Mass Effect series. These ending are in the same type as the first 2 games. To give the review a 0 just because of the ending is stupid. Here is why, if theI am sick and tired of the whiny user reviews about the endings. THEY FIXED IT. and if you are still upset about the endings not being that different from each other, then you have not been paying attention to the other endings to the Mass Effect series. These ending are in the same type as the first 2 games. To give the review a 0 just because of the ending is stupid. Here is why, if the game was so bad to earn a 0, then you would never finish it to see the endings! The rating is base on and OVERALL experience. The game was a very fun play. I enjoyed the experience and hope that they keep going in the Mass Effect universe. Expand
  45. Apr 20, 2015
    0
    Less choice. Less rpg elements. Bad story. Loved Bioware. can't believe this is the same company that made jade empire and kotor. i guess all good things come to an end.
  46. Nov 1, 2013
    5
    Great game, ABSOLUTELY TERRIBLE ENDING. It is your same old Mass Effect with crap ending. Giving it 5/10 cause its Mass Effect but the ending just killed it.
  47. Jun 19, 2013
    6
    I cannot, in good conscience, give this game any lower than a 6 because up until the ending the game was superb and truly enjoyable for me. It's epic to gather the fleets of the universe together and to warp into battle like they do in the ending portion of the game. It builds upon the (in my opinion) great and enjoyable gameplay of ME2, and as usual the graphics are beautiful. SplendidI cannot, in good conscience, give this game any lower than a 6 because up until the ending the game was superb and truly enjoyable for me. It's epic to gather the fleets of the universe together and to warp into battle like they do in the ending portion of the game. It builds upon the (in my opinion) great and enjoyable gameplay of ME2, and as usual the graphics are beautiful. Splendid voice acting bring each character to life and the relationships and character development are all there.

    One of the best things about the ME series and Bioware is their whole, "what you did in the previous game impacts this game" and while there's still a cop out in some aspects that some of the things you did only are acknowledged or shown in a minor way, I think that's still impressive enough that it makes you feel you have truly impacted this universe beyond simply completing the missions. You've made choices, and those choices have had consequences.

    One thing I wish they had added was the ability to control real control of the Normandy and have some space maneuvering (as in simulation, not the Galaxy Map) and more importantly, space battles!

    Amazing game, but horrendous ending that was only partial fixed by the DLC. Would've given this game a 9 were it not for the ending. After dozens of hours of gameplay through various replays of each game to test different combinations of choices... how could you end the game like that? It was just... devastatingly disappointing.
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  48. Jul 3, 2013
    10
    Best Game series out there, great story and better and better gameplay for each game that tops in Mass Effect 3

    Abilities on different carracters that can be used in combination with each others, gameplay that makes you want to play just to play. A awesome story with characters you build a great personal relationship to, great laughs and great sorrows, that makes you go 35-45hours
    Best Game series out there, great story and better and better gameplay for each game that tops in Mass Effect 3

    Abilities on different carracters that can be used in combination with each others, gameplay that makes you want to play just to play. A awesome story with characters you build a great personal relationship to, great laughs and great sorrows, that makes you go 35-45hours straight skipping work/school and forgetting to eat and sleep.

    Sadly people cant seem to review the game as a whole and focus on the ending that could be better, but even with the endings there is very little to put a finger on as a whole.
    Still it not even that bad a ending, just not how people want it to end making them butthurt, that they dont get a sugar sweet ending.

    I read trough afew critics in the "red" and alot of the stuff i just cant reconize from my playtroughs.
    Some state the exact opposite(Lies? but why?) of how the game works, some state the character acting and story is bad, even though i think both tops even the top end movies we have on the market today.

    This game made me play the ME1 and ME2 several times over to get the different coices and i have 5-7 playtroughs of the ME3 game itself, and besides that the surprisingly good Multiplayer i used a good 1000hours om itself.

    This game has been worth every penny!
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  49. Jan 7, 2013
    7
    My favorite color is red. I like orange too. Choices, choices, choices. Why does life have to be so complicated? Why, Lord? Why? Hristos se rodi, D
  50. Jul 22, 2013
    10
    I played this game a long time ago but just decided to come back and reflect. I thought the gameplay was good. But the best thing about this game was the atmosphere. It felt crushing at all times. I felt that there was no time and all would be lost, so I had to try something. I could really get into the mood of this game and I thought the ending reflected ME3's atmosphere as a wholeI played this game a long time ago but just decided to come back and reflect. I thought the gameplay was good. But the best thing about this game was the atmosphere. It felt crushing at all times. I felt that there was no time and all would be lost, so I had to try something. I could really get into the mood of this game and I thought the ending reflected ME3's atmosphere as a whole perfectly. I think this game has had one of the best storylines in a game yet. The most important thing to me was the music combined with the few glimpses of light and hope spending time with those close to the protagonist. This game shows to me how creating a coherent structure for atmosphere can make for a unique, amazing and touching experience. I understand that this came at a cost of some features, but I still loved it. I also felt the game series had matured to beyond the black and white. I understand that the younger audience might find this annoying. I loved it. Finding an answer to all the questions after all that, would've been the definition of anticlimax. I find myself listening to "Leaving Earth" from time to time and it can take me through my journey at any time. Expand
  51. Jul 5, 2013
    9
    Mass Effect 3 (2012)

    Mass Effect 3 ist ein Science Fiction/Action Rollenspiel. Es ist die Fortsetzung und der Abschluss der Mass Effect Trilogie. Wie bereits sein Vorgänger, basiert das Spiel auf der Unreal-Engine 3 und wurde ebenfalls von BioWare (Baldur's Gate, Dragon Age) entwickelt. Der Publisher ist Electroic Arts. Das Spiel wird wieder aus der dritten Person gesteuert, sodass
    Mass Effect 3 (2012)

    Mass Effect 3 ist ein Science Fiction/Action Rollenspiel. Es ist die Fortsetzung und der Abschluss der Mass Effect Trilogie. Wie bereits sein Vorgänger, basiert das Spiel auf der Unreal-Engine 3 und wurde ebenfalls von BioWare (Baldur's Gate, Dragon Age) entwickelt. Der Publisher ist Electroic Arts.

    Das Spiel wird wieder aus der dritten Person gesteuert, sodass man einen guten Überblick über das Schlachtfeld hat und die Gestaltung der Spielfigur direkt erkennen kann. Die Spieldauer beträgt ca. 40 Stunden.

    Nachdem im ersten Teil ein abtrünniger Spectre (sowas wie Geheimpolizei mit unbeschränkten Befugnissen) namens Saren aufgehalten wurde, eine Reaper-Invasion zu initiieren (Reaper Maschinenvolk mit der Absicht alles Leben auszulöschen) und im zweiten Teil die Bedrohung der Kollektoren (von Reapern indoktrinierte Spezies) neutralisiert wurde, konnte es das Maschinenvolk nun doch schaffen in die Sonnensysteme der Völker der galaktischen Allianz einzudringen.

    Als Commander Shepard sieht man nun erneut der Gefahr ins Auge, einer gewaltigen Übermacht gegenüber zu stehen, die alles einsetzten, um das Leben in der Galaxie auszulöschen.
    Zusammen mit altbekannten Charakteren aus Mass Effect 1, sind die Völker der Allianz zu vereinen um den Reapern eine finale Endschlacht zu bieten. Dabei trifft man des Öfteren auch auf alte Bekannte aus dem zweiten Teil der Trilogie, die einem Aufträge anbieten und Unterstützung im Kampf gegen die Reaper zusichern.

    Durch die Möglichkeit Spielstände aus den vorher gespielten Teilen der Trilogie zu importieren, kann der Verlauf der Story sich ändern, da z.B. einige alte Crew-Mitglieder nicht überlebt haben oder Entscheidungen anders getroffen wurden als die Standardeinstellungen eines neuen Spielstandes es darstellen würden.

    Das Spielgeschehen kann maßgeblich beeinflusst werden durch eine Vielzahl verschiedener Entscheidungsmöglichkeiten, die den Spieler stellenweise mit z.B. ethnischen und moralischen Fragen konfrontiert. Durch ein "Gesinnungssystem" kann man so zu einem rücksichtslosen Tyrannen oder aber zu einem hilfsbereiten Helden werden.
    Zusätzlich bietet das Spiel die Möglichkeit sowohl als männlicher als auch weiblicher Charakter das Geschehen zu erleben. Dies verändert ebenfalls das Verhalten der Crew-Mitglieder.
    Der Wiederspielwert des Spiels ist also enorm.

    Durch weitere DLC's (Downloadable Content) erweitert sich die Story. Jedoch sind einige dieser Erweiterungen mit Kosten verbunden, bieten aber dementsprechend auch mehr Inhalt.

    Alles in allem übertrifft dieses Spiel trotz Neuerungen im Kampfsystem nicht die Vorgänger, zieht jedoch auf Augenhöhe. Für Mass Effect Veteranen ein Muss. Science Fiction Liebhaber und Rollenspiel Fans werden auch voll auf ihre Kosten kommen.
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  52. Jul 11, 2013
    9
    This game, well, is the conclusion of an incredible journey. All the Bioware team made a great work, overall.

    The game features great graphics and a captivating storytelling (even if the best one is in the second chapter IMHO). It is so fast paced that it can be exhausting at high difficulties. The finals, this time, are FINALS and even if they may leave you with disappointment (or
    This game, well, is the conclusion of an incredible journey. All the Bioware team made a great work, overall.

    The game features great graphics and a captivating storytelling (even if the best one is in the second chapter IMHO). It is so fast paced that it can be exhausting at high difficulties. The finals, this time, are FINALS and even if they may leave you with disappointment (or tears, like my case) are original and EPIC.

    Multiplayer is OK, but I would definitely exchange it for more "single player".

    So, why nine? Actually, I would have liked to give a 8.5, but 9 is for the excellent references and the emotions I felt while playing. Anyway the game is a bit buggy now and then and some things seem to have been completed in a hurry. Anyway this won't ruin the experience at all.

    Want the best experience? Buy all the trilogy and "grow up" your Shepard. For me has been the best non-real experience of my life till now.

    Keelah se'lai!
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  53. Sep 18, 2013
    9
    I'm not go to sit here and tell you Mass Effect 3 is perfect. I won't sit back in my chair and explain how it "Doesn't follow a storyline." Spoiler yes it does, as with Mass Effect 2, discussion you made all the way back in Mass Effect come into play. This is whole heartedly Mass Effect. Now dos the Arrival DLC give some crap intro to the next game? Yes. Does it matter that they wanted toI'm not go to sit here and tell you Mass Effect 3 is perfect. I won't sit back in my chair and explain how it "Doesn't follow a storyline." Spoiler yes it does, as with Mass Effect 2, discussion you made all the way back in Mass Effect come into play. This is whole heartedly Mass Effect. Now dos the Arrival DLC give some crap intro to the next game? Yes. Does it matter that they wanted to explain it at all and release several online and magazine based articles detailing the events for those who didn't want to play? Also yes. They wanted to take the intense Third Person shooting that we saw in Mass Effect 2 and the more heavily driven RPG that we saw in Mass Effect, they then added meaningful weapon customization, upgraded cover, armor, and shield elements, and spiked the difficult. After playing ME3 on hardcore ME2 insanity was a picnic.

    But then we come to the elephant in the room. What about the endings? Are all those who felt betrayed be an ending 5 years old. I didn't have one problem with how they did the ending. They we trying to be artful and mysterious much like Kubrick in the movies. In fact movies have several examples of why you don't need to see every little detail. Do I like the new endings, yes. Well now for the outrange that was a relatively good (maybe great) horde mode multiplayer. I got 4500 force because I made go choices in the other 2 games. I still went through the multiplayer because it was fun, do you need to micro purchase. Well do you need to make them in any other multiplayer. It's not just EA every major multiplayer has come out with something like this so you can not and may not fault them.

    And now I come to the part where I get to be an mean. I don't know when you preordered your copies... but my collector editions were reserved for 9 months. I was one of the first if not the first to Pre-order the collector's edition from GameStop. It was $100 to get it day one and I was happy to pay every bit of it. It made my year along with Skyrim it was my top play game.
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  54. Dec 12, 2013
    8
    This review contains spoilers, click expand to view. I loved this game, however, the ending was EXTREMELY disappointing. I spent like three weeks trying to make all the right choices in every game so I would get a positive ending, only to have it mean almost nothing at the end. Sure, your paragon versus renegade and effective military strength makes a tiny difference, but in the end you're screwed no matter what. And also, when Garrus (if you romanced him) says something about having kids together and then you end up dying…. ah man. That was awfully harsh. Expand
  55. Mar 9, 2014
    9
    Well what to say?
    Besides the bad ending and only 3 different choices who are quite the same Bioware created in my opinion the best part of the series.
    Its clear that they have failed how the three parts come together in the end but nearly everything from 1&2 was improved. The combat and skill system kicked ass. 10/10 (but only cause i leave out the ending, this is only for the
    Well what to say?
    Besides the bad ending and only 3 different choices who are quite the same Bioware created in my opinion the best part of the series.
    Its clear that they have failed how the three parts come together in the end but nearly everything from 1&2 was improved.
    The combat and skill system kicked ass.

    10/10 (but only cause i leave out the ending, this is only for the gameplay and athmosphere)
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  56. May 16, 2014
    7
    Forget all the crap you hear about the ending; if you want to see all your favorite characters walking off into the sunset, hand-in-hand, this is not the game for you. On the other hand, if you want to play a game that engages you from start to finish, has you make some truly difficult moral decisions, and makes you care about who lives and who dies, then Mass Effect 3 it is. Honestly, IForget all the crap you hear about the ending; if you want to see all your favorite characters walking off into the sunset, hand-in-hand, this is not the game for you. On the other hand, if you want to play a game that engages you from start to finish, has you make some truly difficult moral decisions, and makes you care about who lives and who dies, then Mass Effect 3 it is. Honestly, I don't get the hate. The ending is perfectly fitting. The game mechanics are fantastic, very polished, and rarely monotonous. Enjoy it for what it is, a perfectly good way to end the series. Mass Effect 2 will always be the better game, but for me this is not the great big turd some people want it to be. Considering the amount of sub-standard fare that gets spewed out by big game companies these days, the kind of re-heated **** we see regurgitated by Activision every few months, we should be glad this is actually a decent game. Expand
  57. Jun 4, 2014
    3
    This review contains spoilers, click expand to view. How come this game scored so highly from the critics? It's like DA2. Are the critics actually real people or are the just programs that a large developer can hack into and create their own review? Maybe they were bought off, maybe they didn't even play the game and stayed at home that day.

    I enjoyed the game play and the flash look but it is a game limited by a LOT of stuff. Firstly the epic story that had been developed in ME and ME2 took a nose dive... New writer? My first confusion and concern was the real opening mission... So Earth has finally been invaded by the Reapers and the first stop on the galactic getaway plan is... Mars (I think it's Mars), where you have to fight the reapers who have naturally attacked there too seeing as the Solar System is so small and they need to wipe out all humans... No wait, that's not it... Where you fight Cerberus Who in their attempt to save humanity are ignoring (for most of the game) the upcoming human extinction. So... Put another way, humans are being wiped out in their millions and what do the most powerful humans do in response, that's right, fight each other. Good plan man. There's nothing like the threat of galactic extinction to bring a race together, it's so touching. The interaction with the NPCs seems quite limited to previous games. Every one seems much more 'teenage angst' too which is a bit annoying if you're not 15. It's like everybody suddenly turned emo. Of course the biggest example of the games poor writing and failure to follow the previous games is the fragile time frame and odd 'MUST SAVE THE HUMANS' thing going on... Exactly how long can earth last anyway and why are all the other races planning to go there abandoning their own species and home worlds? Sorry but no matter what excuse you give that will NEVER make sense. Then... (after many more stupid ideas and plot 'twists') the ending/endings/ending (one, three... Who knows). Um... After seeing it once, I will never play the game again and will not engage with the ME universe again. I my opinion it is the worst possible conclusion. Not only do the game mechanics totally break i.e. your decisions change the fate of humanity etc comes down to 'how do you want to die? like this or this or this?' It also doesn't make sense. Are we supposed to all be on drugs or something and go like 'oh double rainbow... starting to look like a triple rainbow'? It doesn't make sense, is trippy and kind of heartbreaking. The time, engagement, people, conversations, romance (way overplayed romance by the way), heart that many players put into the game is crushed by the ending. The ending ruined the whole journey. It would be like Frodo, fighting tyranny and disaster all the way to Mount Doom only to pat his pockets and have forgotten the damn ring. All the choices made- pointless, all the conversations, pointless, all the hope, drive, passion desire... pointless. YOU LOSE is the feeling you're left with and that is just a plain daft decision. It may have tried to be clever but it is quite the opposite. We didn't need clever either, we needed conclusion satisfaction. What we have is a maybe... kind of conclusion and no satisfaction. Does EA have some sort of existential problem it is trying to resolve all of a sudden? Has money made this the case? Can I help by relieving some of the raked money weight?

    Then... The mixed game play. Some great stuff, some linear stuff and some frustrating stuff. Enough from me, if you enjoyed it, good on you. All in all, I found it to be as tangled and frustrating as a ball of wool rolled into a room full of kittens.
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  58. Nov 12, 2014
    8
    Of course those bad reviews from gamers are out of place. The end was indeed bad, but it was still a pretty solid game.

    The gameplay is easily the best one in the series, and the game is really successful in creating an atmosphere where you get the feeling that the world is falling apart and there is little hope left. It wasn't a game that would suit a happy ending. I believe even if
    Of course those bad reviews from gamers are out of place. The end was indeed bad, but it was still a pretty solid game.

    The gameplay is easily the best one in the series, and the game is really successful in creating an atmosphere where you get the feeling that the world is falling apart and there is little hope left. It wasn't a game that would suit a happy ending. I believe even if the ending wasn't rushed and incomplete, lots of fans would still believe it was bad because it was not a typical "Star Wars everybody is happy and the world is in peace again" ending.

    The big problem with the game for me was the lack of characters interaction. You never get the same depth you did in previous games, specially Mass Effect 2. If one character is not a love interest, then probably you only will get some random lines while you are on Normandy.

    Another big issue is that, after playing the game, turns out that your decisions during your journey made zero to none impact in the final outcome.

    ME3 deserved to be the best one of the trilogy, but at the end of the day it was easily the less enjoyable one, perhaps because the game could not fulfill the amount of expectation created by the previous games. But it was also a memorable game and easily one of the best of its generation.
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  59. Nov 4, 2014
    8
    Every cutscene in this game is amazing, and even though I didn't feel the story as well as I did in Mass Effect 2, there are still moments that really pack a punch. It isn't as good as it's predecessor, but isn't as disappointing as Arkham Origins was.
    Sometimes I wish this game were just a movie. I've always been far far more invested in each dialogue scene as I was in the action, and it
    Every cutscene in this game is amazing, and even though I didn't feel the story as well as I did in Mass Effect 2, there are still moments that really pack a punch. It isn't as good as it's predecessor, but isn't as disappointing as Arkham Origins was.
    Sometimes I wish this game were just a movie. I've always been far far more invested in each dialogue scene as I was in the action, and it seemed to just slow down for me every time I had to take on another hoard of cannibals. Despite the ending this is one hell of a game. The combat improves upon itself for those who need it, and the quality for the story (despite the ending) hasn't dropped.
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  60. Jan 30, 2015
    5
    This should have been(and nearly is) the greatest story/character driven RPG of all time, but Bioware made a MAJOR mistake with the final title. This game is absolutely incredible until you hit the last 10 minutes. Honestly maybe even the last 5 minutes, because the story was ramped up and paced so perfectly that the lead up RIGHT UNTIL the ending is once in a generation exceptional. ThenThis should have been(and nearly is) the greatest story/character driven RPG of all time, but Bioware made a MAJOR mistake with the final title. This game is absolutely incredible until you hit the last 10 minutes. Honestly maybe even the last 5 minutes, because the story was ramped up and paced so perfectly that the lead up RIGHT UNTIL the ending is once in a generation exceptional. Then you get to the ending and I don't know if they ran out of money or what, but it completely falls flat and ignores all of the style of the series. It changes from a game about choices building up and coming together to create an epic finale (across 6ish years for people that played the games when they came out) into a 3 pronged choice that ignores every choice made in any of the 3 games and, in a game HEAVILY influenced by film(to the point of having a grain filter naturally active to appear more like a movie) has a final few moments that feel more at home in an ending to a fighting game characters story or even something like a shmup. I'm torn on what to give this game. Its clearly a 10/10 until the ending, but this game is ABOUT the story, A weak ending in TES or Fallout isn't that big a deal because they are different style games. This game is about story and characters and the main concept of the game is basically thrown out the window in the final moment. All I can end up deciding is that the ending SEVERELY impacted my feelings about the entire franchise, and the score needs to reflect that. Expand
  61. Jun 29, 2012
    9
    I am re-reviewing this game due to the Extended Cut release. I had originally given this a 4 due to the horrible ending with the Extended Cut I feel Bioware did well in trying to wrap up a difficult story. Bioware can't make everyone happy but I am satisfied with the Extended Cut and look forward to replaying this game over and over now.
  62. Mar 6, 2012
    6
    I don't think too much has improved from previous games compared too how much has gotten worse. My save transfer didn't work and a prothean DLC was available as soon as I started, which to be honest annoyed the hell out of me. I'm around 6 hours in and have found it a bit of a grind in a lot of places, the combat seems unrefined and the story in places is complete drab. This is my honestI don't think too much has improved from previous games compared too how much has gotten worse. My save transfer didn't work and a prothean DLC was available as soon as I started, which to be honest annoyed the hell out of me. I'm around 6 hours in and have found it a bit of a grind in a lot of places, the combat seems unrefined and the story in places is complete drab. This is my honest opinion on the matter. Expand
  63. Mar 28, 2012
    10
    Amazing game. Voice acting superb. Fairly realistic depiction of what the future may hold. The game play is heaps of fun. Choice between different game modes offers a tailored experience for every taste and the diversity of character customization offered by Bioware is commendable. You will want to replay this game after completion.
  64. Mar 11, 2012
    0
    Overally an excellent game. The RPG mechanics and combat feel like a synthesis of the best parts of ME1 and 2. The dialog for the most part is well written. Though, there are some cringe worthy dialog sequences. There are numerous animation glitches that can be distracting. Most of the main plot scenes are amazingly well animated. This game has some of the most brilliant fight scenes inOverally an excellent game. The RPG mechanics and combat feel like a synthesis of the best parts of ME1 and 2. The dialog for the most part is well written. Though, there are some cringe worthy dialog sequences. There are numerous animation glitches that can be distracting. Most of the main plot scenes are amazingly well animated. This game has some of the most brilliant fight scenes in the entire series. Truly fantastic. Getting ready for my second playthrough Expand
  65. Mar 21, 2012
    7
    I've been playing Mass Effect since the first game came out. Before even playing Mass Effect 3, I went through the trouble of replaying the first and second game just so that I could remind myself of the story in full, as well as ensure that all the choices I wanted to have imported were made properly by the character I was bringing into the game.

    So, did I enjoy Mass Effect 3? Yes. The
    I've been playing Mass Effect since the first game came out. Before even playing Mass Effect 3, I went through the trouble of replaying the first and second game just so that I could remind myself of the story in full, as well as ensure that all the choices I wanted to have imported were made properly by the character I was bringing into the game.

    So, did I enjoy Mass Effect 3? Yes. The game had decent writing (with an exception that I will elaborate on later in the review) and the tone of urgency was present throughout the entire game. The voice acting was superb, as usual, and there were even some moments that had me laughing hysterically, and other parts that caused me to really feel a sadness as events occurred involving characters I had grown quite fond of.

    Multiplayer was added into the game this time around, and I'm not sure I really agree with that decision. Mass Effect was always a single-player experience, and the multiplayer seems almost as if it was simply a way for EA to make more money, as you would have to purchase new equipment packs from them with a "Customizable Card Game" expansion feel to it-- a bunch of "common" items in the pack, with a chance for some rare ones. Playing with other players is a bit fun, however, but with the matching system giving me matches where I'm fighting along side level 18 characters, and dying horribly, it can get old rather fast. In addition, making this a "requirement" to increase your galactic readiness rating is also very annoying, as you have to invest a massive amount of effort to increase and maintain the rating. Alternatively, you can get the games they released for the iOS platform to assist in this, but without having the android versions available on the day of release, it gives an advantage to those who can afford Apple's products to play the games with their equipment.

    Finally, we come to the ending. This is the exact reason why the game did not get a higher rating from me, other than my issues with the multiplayer and "galaxy at war" systems:

    The ending was an insult. As long as you bothered to invest the time into getting the numbers for the war as high as you can, you will have three options, of which I will not go into the details in order to keep spoilers out of the review, instead referring to them by colors, since those who have played the game will know what I refer to without revealing anything.

    The blue ending, to me, stood against what my character fought for in the three games, so I didn't feel that would work properly. The red ending would have destroyed some of the things that I had worked very long and hard to achieve, starting all the way back in the second game, and also violating the principles that my character had fought long and hard to achieve. This left the green ending for me, which was, essentially, the least of three evils for me.

    After my choice, I had looked up the other two endings, to see what they were like... and I was appalled. Essentially the same footage was used for each one, with just the colors I mentioned being more prominent in each, and which characters you see changing a bit. To me, this was the height of laziness and an insult to myself. When I looked up the other options, I expected to see vastly divergent videos, instead of "choose which color you like best." In addition NONE of the three endings really showed an epilogue of what happened. Ok, you saved the galaxy! Now what? We won't tell you!

    So, was the game worth playing? I'd say yes. The gameplay itself was enjoyable, and with a few exceptions, it was a satisfying experience overall. They did wrap up the storyline of several characters, and answered a few questions that had been lingering, and at one point even gave a very satisfying historical lesson on the Morning War (the first war between the robotic Geth race and their creators, the Quarians), and the results of some of your earliest choices in the first game do come back to have some nice effects. In addition, they also took a subtle approach to addressing some complaints caused by bugs in Mass Effect 2 (your super-fan referencing an import bug preventing him from responding properly to what you did in the first game, for instance).

    Bioware has released a statement saying they would take the fan backlash on the endings seriously, and attempt to address them. If they do this, and create a new ending that allows players that were fans of the game since the beginning to feel as if their choices really mattered in the end, then I believe that Mass Effect 3 has the potential to be the best in the series. If these concerns are not addressed, however, Bioware's historically positive list of games will forever have a dissatisfying footnote next to what should have been the pinnacle of one of their most ambitious properties.
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  66. Mar 10, 2012
    5
    Currently I'm about halfway through the game, and while the story is good (better than ME1/ME2), the gameplay is merely adequate.

    It feels very dumbed down given that there is even less customization than in prior games in the series. There is no real inventory to speak of, and when you find an upgrade for a weapon (as an example), you can immediately equip that upgrade to as many squad
    Currently I'm about halfway through the game, and while the story is good (better than ME1/ME2), the gameplay is merely adequate.

    It feels very dumbed down given that there is even less customization than in prior games in the series. There is no real inventory to speak of, and when you find an upgrade for a weapon (as an example), you can immediately equip that upgrade to as many squad member's weapons as you desire. Powers are per-character, with little sharing possible via a new system. I'm not at all impressed with upgrades on skills/powers, as each feels like an almost miniscule change to effectiveness in combat.

    The primary reason I'm rating ME3 as a 5, is due to the unbelievable distaste it has left in my mouth having gay talk, scenes, and innuendo shoved down my throat at every turn. My assistant on the Normandy is a gay female. My dropship mechanic is a gay male. Liara is blatantly bi-sexual, and several other Asari in the story are either bi, or outright gay. There are people sitting in the local hospital talking about being gay, people in the commons talking about turning gay.. etc etc etc. It feels in fact, like there is more gay love and sex abounding in the Mass Effect 3 world than there are straight relationships.

    To reflect on this: I am not homophobic - I can accept that people have relationships of their choosing. But when the NORM is 10:1 (or more) in favor of straight-to-gay in reality, and you have more gay than straight in the game world, it tends to wear on you quickly. It leaves an undeniable taste of "eww" in your mouth, due to the staggering amount of it.

    All in all, a decent game - full of plenty of Mass Effect as we've known it. But a bit too much of "hay there!".. makes you wonder if the team writing/producing it was 80%+ gay. That part of it will not - never will, appeal to the mainstream audience. And is largely why ME3 is being blasted on Metacritic, among other sites on the web.

    It is one thing when it happens in moderation, and isn't blatantly flaunted in public. But ME3 really does shove it down your throat again and again, and for most straight people that does produce a substantial amount of discomfort and distaste. It isn't that it is happening, it is that MOST ME3 characters turn out to be gay.

    My recommendation for the game: either buy and play it knowing what is coming at you, or wait for the bargain bin price and see how much you can stomach before putting it down. It is not one of Bioware's masterpieces, and goes far beyond "touching on taboo issues" than it should.
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  67. Mar 26, 2012
    5
    More of the same nonsense. I never was a fan of the series finding the camera angles and character control system very annoying. It is pretty I will give it that but there its another one for the big fans of the ME series. Nothing to recommend it to someone who never thought it was anything but a good game if forced to play console games for a week. Did not meet my expectations.
  68. Mar 23, 2012
    8
    I just finished Mass Effect 3 tonight. I have no idea what all the drama is about. I thought the endings were fine. What i did have a massive problem with thought was the lack of character subplots for your crew. Sort of made the typical experience just a bit more shallow. I also cannot and will not forgive Bioware for including FAFFING NINJA'S in Mass Effect. I like Ninjas just as much asI just finished Mass Effect 3 tonight. I have no idea what all the drama is about. I thought the endings were fine. What i did have a massive problem with thought was the lack of character subplots for your crew. Sort of made the typical experience just a bit more shallow. I also cannot and will not forgive Bioware for including FAFFING NINJA'S in Mass Effect. I like Ninjas just as much as everyone else. But not in mass effect. Oh and theres too many sexual innuendos in the opening parts of the game, that dont really fit into the story, to make it totally clear bioware are pandering to gay people. There is so much gayness until the middle of the game. Still. they did manage to improve on the graphics, sound and surprisingly gameplay. The closing experience also left a positive note, so an 8. Ps. I'm not fan of bioware (quite dislike them at the moment actually) or mass effect, just wanted to see the close the trilogy, so my expectations could have been lower than many people here. Lucky me then?? Expand
  69. Mar 19, 2012
    2
    I have about 300 hours playing Mass Effect before I ever picked up ME3 for play. Frankly I love the series and even though Bioware has made some questionable decidions (Terminator Human from ME2) I still found a lot of fun in each of the two previous installments. With ME3 I found that indeed a lot of the key mechanics have been improved, while most of the RPG elements were stripped outI have about 300 hours playing Mass Effect before I ever picked up ME3 for play. Frankly I love the series and even though Bioware has made some questionable decidions (Terminator Human from ME2) I still found a lot of fun in each of the two previous installments. With ME3 I found that indeed a lot of the key mechanics have been improved, while most of the RPG elements were stripped out in ME2 they did manage to improve on the weapon element enough that I found it pleasing. The minigames from 2 are gone, as is planet scanning which is a good thing. I do miss something like the MAKO which added a needed element (Exploration) to the game. I think ME lacks this enough that its telling. The best way to describe this game is that the combat elements from 2 are streamlined and made into a game with limited dialog. I find in retrospect that the main strength of this series was always in the conciquences for your actions. In ME3 however I believe Bioware made a bad decision to bypass all of this with replacements that bypass any conciquences. I believe this is for the crowd who are new to the series but its telling and takes something away from the fanbase. Having said that its still enought to make a good game worthy of a score of 6 or higher, that is until you reach the climax of the game. Up until this point this series has been known for provding an experience based game that is defined more on the users choices rather than an A, B, or C path. It appears for the ending Bioware was unable to build an ending that followed the main game logic so they inserted a bland choose your path 1, 2, 3 to quickly end the series. To the uninformed this would not seem at first glance to be such a bad thing. However the thing that seperates ME from say Call of Duty in space is that who you TALK to and what you SAY to them really matters. When you decide to do X it affects Y. This was thrownout and a terribly written ending was inserted, to make matters worse the possible endings are drawn down into 3 main choices (15 sub choices) that are really just 3 endings. All of them slightly different and frankly bad. Very little is understandable, and nothing is really resolved. There are glaring plot holes in all of the endings, some so bad you see dead characters alive and well. For a series where the choice is the main attraction, to decide in the last few minutes to go out in left field is beyond me. Had the game been just average before the ending the score would be a deserved zero but since I was able to get 10-20 fun hours I have to up it a little. But the fact they ruined a series this badly is simply amazing.... Expand
  70. Mar 12, 2012
    2
    This review contains spoilers, click expand to view. The ending was so lame and lazy because it forced a set of copy pasta choices on me that provided no closure to your character or story. Just a space magic ending with different colored lights. I'm absolutely furious because they said all along that this would not happen. Not can I not play ME 3 again, it has killed any desire for me to even look at anything in the ME franchise. This is pretty serious since I've been on board with ME 1. To do me like this is a utter betrayal. If EA thinks I'm going to go buy DA 3 after this heinous crime, good luck. Until this issue is resolved by fixing the lame ending choices with real choices or something, I doubt I will pay one red cent to EA for anything. For crying out loud, this is exactly why they left the Lucas arts franchise behind when KOTR 2 got rush job now they do it to their own game like this? I'm sorry to all the voice actors who worked so hard on this and I still appreciated all their hard work. Most of the game was good and well voiced. However, the ending is just such a betrayal that it has destroyed any inclination to pick up this game or any other in the series because nothing I do has an effect on what architect/ghost dad/star child makes you choose to do. Expand
  71. Apr 9, 2012
    9
    Though the ending may sour the taste of an otherwise amazing experience, BioWare must be applauded for creating a tale that has engrossed the minds of many through its compelling storytelling, varied gameplay, beautifully-realized universe, and incredible characters. Mass Effect 3 isn't the pinnacle of the series, but it's certainly not the terrible ending that so many people would makeThough the ending may sour the taste of an otherwise amazing experience, BioWare must be applauded for creating a tale that has engrossed the minds of many through its compelling storytelling, varied gameplay, beautifully-realized universe, and incredible characters. Mass Effect 3 isn't the pinnacle of the series, but it's certainly not the terrible ending that so many people would make it out to be. That said, BioWare, that last 15 minutes was pretty awful. Expand
  72. May 19, 2012
    9
    -------STORY 9.0------- This is one of the few games in which talking about the quality of the game's story instead of the trilogy doesn't make sense. If anyone plays this game without having played the previous 2 games... they're doing it wrong! The story plot is amazingly well written and really makes you care for your followers, it has what most games don't: It sucks you into the world-------STORY 9.0------- This is one of the few games in which talking about the quality of the game's story instead of the trilogy doesn't make sense. If anyone plays this game without having played the previous 2 games... they're doing it wrong! The story plot is amazingly well written and really makes you care for your followers, it has what most games don't: It sucks you into the world of Mass Effect turning it into a Star Wars of the Gaming Industry. Definitely not a game for children, not that it has too much violence or strong language, but because it's really emotional, the difficult choices you made until this game will hunt you down and will be reflected on the game's direction. What made the fans so mad was the fact that these choices don't affect the end of the game. Being a renegade or a paragon player the ending is always the same, not that the game developers don't have the right to control the ending but at least the decisions should be reflect in a more intense way. Instead of being a whole, the plot of ME3 is divided in individual smaller plots that don't connect with each other, being the final one only related to Shepard and the fate of the universe. -------SOUND: 10.0------- More than in the previous games, the soundtrack binds you to the game in such a strong way that makes this game one of the best games I've ever played. With time I've come to notice the importance of music and sound effects in movies but even more in games. It's subtle, but it's the final and most important connection between the game and the gamer. The soundtrack doesn't need to be good while listening to it separately, it wasn't made with that intention, it was made to emphasize the emotions or even create them for a more realist and/or dramatic way. A true piece or art. -------GAMEPLAY: 8.0------- I wouldn't say it's just another shooter, cause it isn't, since you have that interaction with your teammates, special abilities (aka biotic powers), etc... it's just that it could be better, I really don't know what to write. The cover system is better but still with some problems, the existence of the heavy melee attack and over-the-cover melee gives a cool and rapid-pace feeling to the game as well as brutal, but it alone doesn't change much, I think the best new addition to the gameplay was the roll / evade move, that really lets you go all-out in a stylish way against your enemies. In non-combat situations the game gets too rpg for my taste, not that I don't mind making little errands but, specially in this game where the fate of earth is in your hands, chilling out in a bar may not be the best idea. In conclusion, you can play the game for fun as well as for interest in the story plot. -------GRAPHICS: 7.5------- Good, solid, could be better in humans, much better... It's OK for me but it's not what makes the game pop out. Don't get me wrong, though. I think it's a little better than in the previous games as it should be. -------ART-WORK: 9.5------- This is a special note that I don't think I'll be using in future reviews, but I bought the Art work book of ME3, and it is amazing. It really shows the readers the Universe and it's every detail, it shows what the players don't see while running through the lands of Tuchanka (for example...) it's really revealing. It's those things that make the game big. I really can't understand it fully but it's really impressive. Thanks for that Bioware. -------CONCLUSION------- For anyone who hasn't played it yet... please, for your own good... buy the Mass Effect games. It's a generation, it's a MUST-HAVE Expand
  73. Jul 1, 2013
    4
    After the dust had settled and the brutal "star child" wars have been waged, I returned to ME3, and it still serves as the definitively example of how to disappoint on all levels.

    This game must have been designed to be a blockbuster with all those troublesome expenses related to quality cut out. The depth of the universe is gone, replaced by petty 3rd party dialogue microcosms that
    After the dust had settled and the brutal "star child" wars have been waged, I returned to ME3, and it still serves as the definitively example of how to disappoint on all levels.

    This game must have been designed to be a blockbuster with all those troublesome expenses related to quality cut out. The depth of the universe is gone, replaced by petty 3rd party dialogue microcosms that read like bad soap operas. The gameplay is as simplistic and vapid as the ending- even the hardest levels offer only random chance as a mechanic rather than strategy. Level design, if you can even call it that, is reduced to a corridor with walls to hide behind. If you are on a planet there is a nice background of a vibrant world that you will by no means be able to interact with ever- kind of a final "f-you" from EA.

    There is more, so much more, but I'm getting tired and my love of the first two games can only create so much antipathy towards this one.
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  74. Apr 15, 2012
    9
    This review contains spoilers, click expand to view. Honestly in this game, everything good they add they add something terrible to even it out. The biggest improvement, by far, is the gameplay. They added tons of new weapons, rolling in cover, and to make Trench-Warfare a bit easier, quick-killing(grabbing). The singleplayer isn't as monotonous, in Mass Effect 2 it was recruiting and helping squad mates with the occasional mission against the collectors. However, the squadmates are a let down. Javik and James are the only new ones that haven't been seen before(forgive me if I'm wrong). Garrus, Tali,Liara, and Javik are the only alien squad mates, and there's no Drell or Salarian squad mates, much to my dismay. The graphics and animations are pretty much the same, if not slightly better. You can still upload from Mass Effect 2, so you aren't starting from scratch. For the ending, I am quite furious about it. Anderson is a fixed death (alongside other Mass Effect 2 squadmates like Legion and Thane) and apparently the indestructible Reapers are led by a ghostly kid who is also the Catalyst, a componet for the Crucible that you spend a lot of time looking for. Also, 2 randomly chosen squadmates will appear with Joker on survival island at the ending, not saying a word. However that's something that they're changing, so I will not be giving this game the 6 it deserves with it. As I mentioned before, many former squad mates are fixed deaths and die no matter what you do. However, all of the deaths, even the optional ones, are fitting. Thane dies saving a life rather than removing it. Legion dies either in defense of his species or to save them from annihilation. Mordin CAN(but doesn't have to) die curing the genophage, his biggest mistake. Samara CAN die fulfilling the code. Of course they add a heap of stupid and soulless characters, including a lesbian and a gay person. They also added Kai Leng, which I have concluded is a female after watching Thane hit him in his nonexistent balls 10 times. At least you get to slay him when it's over, I didn't hesitate for a nanosecond about the renegade interrupt. Also, they added Co-op Multiplayer which is the biggest new thing out of all the epic updates. You can FINALLY play as Salarians, Turians, Quarians, Asari, Drell, Geth, Krogan, Batarian, and even as a Asari Justicar. It's hard to implement slow motion attacks like Biotic Charge and such when others don't want random slow-mo, but they executed it very well. And a very prevalent topic is the day 1 DLC. I hated it too, but it's not a good reason for plop a 0 down as your score. The new War Assets idea was brilliant. Now you can do side quests and scanning parties for something more important than research material(removed, sadly). Anomalies and random missions were pretty much worthless in mass effect 2, except being very fun. Now they are fun and benefit you by giving a War Asset. Depending on the final decision in Mass Effect 2(destroying the Collector Base or not) you need a certain amount to keep Shepard alive and to keep Earth from utter destruction. A HUGE problem for me was the enemies. Besides having fairly stupid 1-shot kills (unavoidable once it starts), there's only THREE FACTIONS. It would be fun to have a boss on wave 11 in multiplayer, like a Geth Colossus or a Gunship, but no. In fact, in single player, the final boss is the infamous Marauder Shields, in which you have no choice but to use the limitless ammo M-3 Predator(Which I never used after I found my first Weapons Bench). At least they added gun modifications like extended barrels, and upgrading the guns to I and V and X. All in all, this game is excellent but if you're a poor starving person on the streets, prepare for the attack of the DLC. Expand
  75. Mar 28, 2012
    9
    Awesome game. Choices made in the previous games still have some impact later on. Even in some small conversation details. Though the ending should be better I still had a blast playing this game.
  76. Mar 12, 2012
    6
    I know many people are upset with the ending of this game, it's no secret. Even I was disappointed in the way everything played out. However, as a fan of the Mass Effect series since Mass Effect 1, I can't be over-critical of just the ending. I also need to give credit to the fact that Mass Effect 3 was a great game for 99% of the content. It had a very full continuation to the story ofI know many people are upset with the ending of this game, it's no secret. Even I was disappointed in the way everything played out. However, as a fan of the Mass Effect series since Mass Effect 1, I can't be over-critical of just the ending. I also need to give credit to the fact that Mass Effect 3 was a great game for 99% of the content. It had a very full continuation to the story of Shepard and there were seamless improvements to many of the features that I dreaded in ME/ME2. On top of the fantastic story that was presented there was also the Multiplayer function that was added. While it may only appeal to some people, it has been very well received overall. It's very addicting, and it can really be a great time sink for you and your friends. It promotes teamwork and punishes those who do not communicate. I hope to see some DLC in the future for the MP feature at some point, it has a near limitless expansion area. Back to the single player campaign, I can't rate this game lower than a 6 in good conscience just based on the ending, I won't lie, it's very upsetting and with that said 4 points off a perfect 10, which could have easily been achieved without that hole-filled ending, is quite a hit to the score without getting too over emotional. While I hope that Bioware will at least make a statement to appease us, I feel that the damage has already been done, damage which cannot be undone with simple means. A patch/DLC to add an alternate ending is possible, but the question will always remain as to why it was even needed in the first place. Bioware has talented writers and I praise them on creating the Mass Effect universe, but I wonder how they honestly thought this would play out in the end. In closing, Mass Effect 3 was a fantastic game, filled with combat and rich story-telling. It's sure to satisfy you right up until the end, where it drops the ball. Be warned if you decide to continue your Shepard's story as you may be left feeling ill. Expand
  77. Mar 19, 2012
    2
    This review contains spoilers, click expand to view. The best game in the series for sure..... until the last 10 minutes.
    The ending is absolute crap, confused, nonsensical and full of "space magic".
    Adding insult to injury, all the choices you've made in the prevoius games do not count toward the ending, which is basically a "pick your favorite color" choice.
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  78. Mar 25, 2012
    6
    This review contains spoilers, click expand to view. First of all I like this games single player and love the multiplayer and glad they added it. Making Shepard die is bs and day one dlc just makes me rage. If there was a good ending and no dlc this game is a 10 but EA's greed has made it to a 6. Expand
  79. Mar 28, 2012
    10
    Aside from the endings, I found this to be a great experience. I really love the storyline, the voice acting, the graphics. I appreciated the romance / friendship development with the cast. This is presently my favorite game and I am generally not a fan of Sci Fi or Shooters.
  80. Jun 24, 2012
    9
    This game was amazing! The character was deep and the final conclusion made my boner rip through my pants. The gameplay was solid, with great innovation from EA but the game still holding to it's roots. I really don't understand all the hatred this game receives. If you read into the indoctrination theory and follow the correct ending you will probably see the ending as one of the greatestThis game was amazing! The character was deep and the final conclusion made my boner rip through my pants. The gameplay was solid, with great innovation from EA but the game still holding to it's roots. I really don't understand all the hatred this game receives. If you read into the indoctrination theory and follow the correct ending you will probably see the ending as one of the greatest ending's of all time. The ending ranks high on my favorite endings, among Fallout 3, Bioshock, etc.

    People who hate this ending are self-entitled brats giant expectations that are unrealistic. Each ending PERFECTLY reflected your decisions throughout the game. lol
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  81. May 19, 2012
    4
    this game was like a bad movie, you follow, step by step, the cheap storyline. theres even an option to disable choosing dialogues which tells you how important your decisions are in this game apart from the action, which is fun it's achingly dull.
  82. Mar 21, 2012
    9
    I was seriously enjoying this game for 95% of the time I played it. In fact, if I could have, I would have given it an 11 out of 10. But then I reached the end. Don't worry, no spoilers, but let's just say the ending seriously leaves something to be desired. The gameplay aspect is just as good as that of Mass Effect 2, and the story itself (except the end) is nearly flawless. Mass Effect 2I was seriously enjoying this game for 95% of the time I played it. In fact, if I could have, I would have given it an 11 out of 10. But then I reached the end. Don't worry, no spoilers, but let's just say the ending seriously leaves something to be desired. The gameplay aspect is just as good as that of Mass Effect 2, and the story itself (except the end) is nearly flawless. Mass Effect 2 is absolutely my favorite game ever played, and Mass Effect 3 (Singleplayer) is a great game with a flawed ending. What bumps this game from the 8/10 I would have given it to the 9/10 I am giving it is the multiplayer. While it isn't the main focus of the game (not for me anyway), I foresee it entertaining me for a while while I rank up all the various classes. In summation, it would be a 10 from me, but the ending was flawed at best, so it's a 9. Expand
  83. Mar 21, 2012
    7
    I will not deny the fact that the game is a great game and so is the series, but with one major issue. I don't remember any of all the great moments of the series or the 3rd game. Why? All I remember is the last 20 minutes and the ending and how I was left feeling like something was seriously wrong. I wont spoil it, but the choices we all made shaping our characters all boil down to justI will not deny the fact that the game is a great game and so is the series, but with one major issue. I don't remember any of all the great moments of the series or the 3rd game. Why? All I remember is the last 20 minutes and the ending and how I was left feeling like something was seriously wrong. I wont spoil it, but the choices we all made shaping our characters all boil down to just three possible ending choices. Each choice is literally identical to each other save for the color. I mean literally the only difference is the color. For those who have not played yet you will see exactly what I mean when you get there and see the ending. Save for a few very slight differences. I will not say that the endings are totally bad, but that only works if the theories running around out there end up being true. The plot holes are too many to just be written off as this is the ending deal with it. Things do not make any sense, and we the players are left feeling totally put out by the series we love so much. All the choices, all the customization, all the freedom we had through the entire series are all thrown away in the ending. What we are left with is a hollow shell of what the Mass Effect series really has been. The signs are there that something is wrong with the ending. The tone, the feel, the way it pushes the player into literally a corner and says here make a choice that ultimately doesn't take into account all the choices and hard work you did over the course of three games. I was left searching for clues, much like everyone else, I was talking, searching, and sharing my thoughts on the game and the ending. So I must give props to Bioware and EA, if you wanted us all talking about the ending and the game long after it was over, you did it, but not in a positive way I'm sad to say. Sure the reviews on Metacritic can be flooded with BS bad reviews, but the real reviews I think are easy to spot. I loved the Mass Effect series and I recommend people play the 3rd game, its amazing and really makes the player feel part of the entire situation. It's just lost right at the end and it makes me sad to say that honestly. I rated it a 7 because the ending took so much away from the experience it literally made me upset. All the fun, all the deep enriching choices, all the torment over making hard choices, it all was leading to a final battle that ultimately was a let down, with little to no closure. I wanted to see the forces I worked to bring into the fight actually kicking some butt. I wanted to see the entire race of beings come in and unleash fury on the reapers, but I say none of that, instead I get a great space building to a battle that just sorta fades away. The ending for me was not bad per say but it clearly was wrong in how it feels. Something is missing, something is wrong, something more is coming. This can't be the end, it just feels so terribly wrong. When I look back on the experience I say it was worth it, but I struggle now to remember all the great and tough moments all because the ending clouds it all up. Makes me sad, and I pray that I am right in that there is something more the developers intended that is coming, I pray. Expand
  84. Apr 11, 2012
    7
    I think a lot of the user reviews here are unfair. Yes, the game has some surprisingly nasty technical issues. For one mission, Garrus disappeared for about 20-30 minutes. Sadly, he was integral to the mission, so characters kept turning to talk to him, but there was nobody there. Much of the time I couldn't hear what he was supposed to be saying. Also, there are tracking issuesI think a lot of the user reviews here are unfair. Yes, the game has some surprisingly nasty technical issues. For one mission, Garrus disappeared for about 20-30 minutes. Sadly, he was integral to the mission, so characters kept turning to talk to him, but there was nobody there. Much of the time I couldn't hear what he was supposed to be saying. Also, there are tracking issues during conversations. They tried to make the characters turn to face the current speaker, but this mostly just confuses them when there's more than one speaker. The most hilarious was when Liara's helper bot flew by during a conversation, and Shepard flipped out. He started thrashing about with his eyes rolled back in his head. Reminded me of the Exorcist.

    I'm not convinced the ending was bad, but I don't think it was very explicit about how your choices impacted the ending. Looking around online I found the ending thresholds, so it turns out it does matter what you do. It's just hard to directly see the impacts. The different endings are apparently pretty similar.

    The technical issues are my main gripe. I would say I still liked this better than the first Mass Effect but less than the second. I did not find it as disappointing as Dragon Age 2. I feel like people are comparing Mass Effect 3 to some ideal of what they hoped the game would be instead of comparing the game to its peers. Comparing the game to its peers shows that it some things well. It's a beautiful game graphically, and I enjoyed the cameos from throughout the series and seeing how choices I made came back to affect the third game.
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  85. Mar 14, 2012
    5
    This review contains spoilers, click expand to view. For those who invested the time & effort into playing the entire series, this latest and final installment will be fun to play right up to, but not including, the ending. By itself, ME3 is a very good game, with awesome combat mechanics and weapon/character customization. It has some very emotional moments that really draws you into the world of Mass Effect. However, the ending (singular form intended) completely negates all your choices and your actions from all three games, and forces you to accept a singular notion from your arch-nemesis - that synthetics will always destroy organics. You're given a limited number of nonsensical choices that no Shepard would ever agree to, but the game forces your character to choose from them, and he does so without question (very out of character). In the end, all of us may have taken a different route on our Mass Effect journey, but the destination is invariably the same - and that would have been OK had the destination been choice-driven. Given all that, I still enjoyed playing the game, although I now have zero inclination to experience the trilogy again. If you loved the series, then I would still suggest that you play this game (ignore the review bombers). Just hit ctrl-alt-del when you get to the ending.

    In summary, the game's ending is a disappointing end to a very good game; the game itself is a disappointing end to an epic series. RIP Mass Effect.
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  86. Aug 29, 2012
    7
    Many things went wrong with this ME, starting with all my decisions in previous ME's that didn't worth nothing in this game. It was all for nothing.
    They simplified way too much to appeal new users and added an unnecessary and crappy Multiplayer.
    I didn't like the idea of seeing some of my team dying without having any choice, this was by far one of the worst thing they did with the
    Many things went wrong with this ME, starting with all my decisions in previous ME's that didn't worth nothing in this game. It was all for nothing.
    They simplified way too much to appeal new users and added an unnecessary and crappy Multiplayer.
    I didn't like the idea of seeing some of my team dying without having any choice, this was by far one of the worst thing they did with the game.
    The Soundtrack is pretty good but not that good compared to ME1 and 2, still is one of the strongest point in this game.
    .
    I took a lot of time to review it because i decided to wait for the Extended Cut and it was well worth it. Although it didn't clarify all my doubts and plot-holes in the game, it changed things a lot and made the endings make more sense. All in all its a great game, a bit disappointing, it could have been way much better than this.
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  87. Apr 5, 2012
    8
    Tell you what. It's not better than ME2, which remains as the best in the franchise. But It's an absurd to say it's a bad game. It's a good game with a couple of bad choices. But it has the franchise's DNA, we cannot deny it. I understand that many purists will be offended with the overhaul but we should not be too picky. Criticize, yes; crucify, no. ME3 does not deserve, by all means, anTell you what. It's not better than ME2, which remains as the best in the franchise. But It's an absurd to say it's a bad game. It's a good game with a couple of bad choices. But it has the franchise's DNA, we cannot deny it. I understand that many purists will be offended with the overhaul but we should not be too picky. Criticize, yes; crucify, no. ME3 does not deserve, by all means, an average 3.8. It's not a 10, definitely, but it deserves a solid 8.0 in my opinion. Expand
  88. Mar 16, 2012
    6
    This review contains spoilers, click expand to view. The game overall plays like mass effect 2 basically, which is a good thing.

    I felt less impressed by the story, they were so many blanks... For example, when the reapers take the Citadel to planet earth to protect. It doesn't say what happened to all the people on the Citadel. Sure you go up later, and see lots of dead bodies, but are they the bodies harvested from planet earth? sure the resources of C-SEC with the resources i collected and authorized could of hold out better.

    Also how the hell did Udina become council man, I chose anderson at the end of mass effect 1. He was also council man on mass effect 2, when i imported saves. I imported saves to mass effect 3 but Udina is council man.

    I didn't like how mass effect started as-well house arrest for blowing a balterian relay or something (must be mass effect 2 DLC which in my opinion DLC always seemed like a rip off... Sure the expansion pack (Awakenings) was good for Dragon Age:Origins as it was like a true game, but DLC it seems like $$$ for a simple weapon or something, or another character with one short quest that costs 1/3 of the original game price)

    The fuel and scanning planets things was boring in my opinion, and they butchered by ship, with so called improvements... I had 1500 fuel on mass effect 2, in mass effect 3 it's 1000. I also had awesome particle beam leasers that ripped through the Collectors easily, and great Shielding.

    The ending was worse of all, it didn't even feel like an ending, just a cheap cut off. I choose Synthesis option. Great the reapers leave earth.. I suppose everyone part machine, part biological..

    You see the normandy travelling through the cortex of a mass relay with your crew, another hole in the story... Where the hell are they off to with my crew, whilst they was a big battle on earth and around.

    I romanced Ashley in my play-through. you see joker, edi and ashley walk off Normandy. No conclusions except joker, is part synthesis. I wanted to see wide spread celebrators, like on star wars movies when they blew up the darkstar and defeated the empire. Call me egotistical but i wanted some recognition. I unknown to others sacrificed myself to save the Galaxy. I don't see peoples reactions, especially by crew members past or present. I wanted to see their reactions, See Garrus have that drink on mem others sad and happy then moving on with their lives. Thats my view on things.
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  89. Mar 19, 2012
    6
    Well i will start by saying that im amazed that critics scored this game nearly perfect but not many went into detail about ending, never mention it @ all or simply (and boldly) allowed readers to think the game was great from start to finish, then i happened 2 go "outside the bubble" and found smaller, more obscure reviews and the score factored in that the ending was "literary suicide"Well i will start by saying that im amazed that critics scored this game nearly perfect but not many went into detail about ending, never mention it @ all or simply (and boldly) allowed readers to think the game was great from start to finish, then i happened 2 go "outside the bubble" and found smaller, more obscure reviews and the score factored in that the ending was "literary suicide" as one wrote. as quoted by r. ebert "if you had to ask what it symbolized, then it didnt" and i can say that this very much sums up the ending, struck in awe like many, i wasnt even sure if i had beat the game and had to check mt trophy in order to sort out if i did. thats just it, i felt like i did not know what had just happened and had to wait for the credits to scroll to know its over,and so i convince myself that ok maybe i just did not see the right ending and maybe i got the bad ending, "yes that must be it, w/ so many endings i must have screwed up along the way and got the bad ending" come to find out i got the desired and the most "definative" ending.. so then i go back and replay the mission etc and all the other endings are pretty much identical beside a different color or "end sequence" which consisted of a minute or so animation of walking another direction etc. i wont get into conspiracy theories or anything which is out of context but its kind of hard not to fall prey or offer self to some distraction or debate because we not only invested time, we invested emotion.. hours upon hours of carefully making right choices for a desired import etc, and for what? if i kind of got a heads up from critics that "decisions do not play as significant a role in mass 3 as it did in the prior 2" then i wouldve been able to prepare,lol.. but we are hearing words like art, story telling masterpiece also we were told by bioware that this would have multiple endings, a deeper consequence/decision mechanic, an end which would the opposite from lost, well no it may actually take the belt away from lost for the wtf just happened moment but the fact is that i shouldve known that a game which has a formula that works almost seamlessly, based primarily on decisions as well as story driven sequences which make the gamer care, think and DECIDE, it works so good that while i played every mass efect i made every decision carefully to prep my shep for the import into the next game, so if i am playing a game and already thinking of the next one then the system is almost flawless imo.. BUT it is obvious E.A had a bit of influence and brings me back to my point with this "formula", they deserted it and decided for MASS APPEAL rather than mass effect and i noticed this during the demo and how much emphasis was put on how one can play the game how one wishes and that the game can be toggled to suit any style, dont like stories? choose combat.. hate decisions? well you can toggle that too.. but wait, isnt that the part of mass effect which makes it like few others? and isnt that what i have spent many hours doing to have a desired and effective playthrough as well as end? was it just me or did it feel silly to scan planets this time around? as to say "hey dont want to waste time scanning for elements, well we fixed that too" huh? call me a loser, call me what you want BUT i enjoyed taking my time scanning for minerals and elements and launching probes with a feeling of purpose, because that was one of the many things which made me love this game, felt like what i did mattered and fulfilling. i can understand E.A 's stance from a business perspective, their knowledge and tactics of knowing that the fanbase of mass effect are going to buy this game regardless so lets find some fresh blood, but did the solid core and fan base have to feel jipped, let down, disappointed, confused and as well as angry in exchange for new profits/gains? well the core, the fans well we are mass effect. it breaths because we let it, we let it because it was great ,brought quality and emotion and stood apart from many other games and the exp was one like few others. but as much respect a game/developer may get through time can be undone in ten minutes.. i can not say that mass effect 3 was a bad game, but after putting in hours of decisions, careful choices to have it not effect anything in regards to the end , other than the war assets and "co-op"readiness , well i feel like it was more of a "okay hurry up and get this over with and go play co-op after" the fact remains that mass effect 3 is still a solid game, but an ending which was promised to be the finale we dream about also being admittedly rushed well how does anything rushed ever result to anything other than sub par to par? a game is about the exp, mass effect is about a unique and gripping exp BUT the end ruined both.. its obvious a lot has changed in the gaming industry in the past 5 years, mass effect supports this in every respect, reapers went from FEAR INDUCING to PAWNS Expand
  90. Mar 21, 2012
    6
    This review contains spoilers, click expand to view. I just finished it 5 minutes ago and wish I could give it a better review because it was a Mass Effect game but I cannot. The biggest reason is the story; it has big holes, really poor pacing, poor content and threads strangling themselves or mutating into monsters. The child in the beginning of the game is a strange choice, someone at Bioware seem to think that a random child which we have absolutely no emotional connection to will trigger an automatic, emotional reaction... especially when he annoys you because he completely brakes up the pacing during the attack on earth. Then the child haunts your dreams in the game and return as the face for the lord of the reapers at the end of the game. They also try to force feed us a childrens' horror story that synthetic life always take over at the end... what? What happened with coexistence? And it just goes on and on... A lot of amateur writers out there could have developed a better and much more coherent story.
    Another thing that annoyed me is that they pulled a Fallout 3 on us, did no one at Bioware read the news some years ago? Shephard is killed at the end so they travel back in time after the game is finished, just before you launch the final attack on the Reapers so that they can sell us DLC... These are major reasons why I gave the game a poor score and I hope that Bioware finally listen on their community for once. I will be careful before spend any money on another Bioware, fastfood game because all I see in this game is that they want to harvest our wallets.
    Other reasons that I pulled down the score is the uneven graphics... I have a decent 3D card (GTX 560) so the game looks beautiful in my personal opinion and this is why I absolutely do not understand why they had to add low quality movie sequences? They should have kept everything in-game so that quality stayed on a constant, higher level and it is also a lot more friendly to editing so... no idea why they did it.
    I also do not understand why they fed us a half-assed multiplayer mode? They could have used that time to polish the game instead. I do not mind multiplayer though, it fits the Mass Effect universe but it would have made a lot more sense as a separate product where it could have received a lot more attention.
    I really leave this game behind me with mixed feelings but the part that probably bugs me the most is that I do not feel that end was good. Mass Effect 3 deserved a better ending and the previous games centered a lot around the interaction with the teammates. It would have felt a lot better if Shephard lived so that you had a last chance to interact with the teammates and have a proper conclusion surrounding them. Especially those that you interacted the most with like Joker, Garrus and Tali in my case...
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  91. May 16, 2012
    0
    So apparently my review was removed, because me saying 'this game is awful, bought reviewers are bought', and 'to not waste your time' doesn't apparently sit well with the bankroll system of metacritic. Funny that, I thought a review system was meant to be used for reviewing. I'll say it again: This game is awful, play ME1 and then just stop. The series goes all downhill from there.
  92. Mar 12, 2012
    6
    In the interest of obviously keeping this spoiler free - I'll just say that the game was good up until the last bit. I enjoyed the new'ish combat and being able to upgrade weapons and powers almost entirely as how I saw fit. The graphics were good (on console) and the new team member(s) were, for the most part, well fleshed out. The story was - almost - phenomenal, although I didIn the interest of obviously keeping this spoiler free - I'll just say that the game was good up until the last bit. I enjoyed the new'ish combat and being able to upgrade weapons and powers almost entirely as how I saw fit. The graphics were good (on console) and the new team member(s) were, for the most part, well fleshed out. The story was - almost - phenomenal, although I did encounter a few glitches that made some side missions unplayable (which will likely be fixed in a patch, hopefully). Anyway - I gave it a 6/10, which could have easily been a 9/10 had the last portion not left me so unfulfilled. Expand
  93. Mar 19, 2012
    7
    The game was fairly good until that damned end, I ignored the crappy cover based combat system and silly scanning part, all because the story that really sucked me in, i made peace between Geth and Quarians, made Turians and Krogans cooperate, and for what? So i can watch some 2001:Space Odyssey wannabe ending. Horibble. Not to mention the whole thing was such an anticlimax, no harbingerThe game was fairly good until that damned end, I ignored the crappy cover based combat system and silly scanning part, all because the story that really sucked me in, i made peace between Geth and Quarians, made Turians and Krogans cooperate, and for what? So i can watch some 2001:Space Odyssey wannabe ending. Horibble. Not to mention the whole thing was such an anticlimax, no harbinger final fight, no nothing just multi-color explosions. Expand
  94. Mar 20, 2012
    7
    ME3 is what I expected after the ME-ME2 transition -- simplified and less open. As a PC player, I was annoyed at the control changes -- got over it, but not at the environment constraints (exploring the Citadel anyone). Can't over that one. As for the decision paths, well they are more of a railroad in ME3 than ME2 and more so than ME.

    The big itch for me is the art direction -- the
    ME3 is what I expected after the ME-ME2 transition -- simplified and less open. As a PC player, I was annoyed at the control changes -- got over it, but not at the environment constraints (exploring the Citadel anyone). Can't over that one. As for the decision paths, well they are more of a railroad in ME3 than ME2 and more so than ME.

    The big itch for me is the art direction -- the facials are very early 2000s. Ash looks awful. As for the split breast look: let it die. You want to release pseudo-pin-up art, do that and do it well. The manga/anime business have done so for over 30 years. My personal favorite look right now is Miranda.

    As for the rest of the art direction: too busy, too distracting and thus too useless. It makes for distracting if not frustrating game play. Therefore, my take on this is "failed". Still, there are moments -- the Citadel holding dock picture wall.

    Storyline, well there is again a sense of railroading. Yet, I expected it. This is the closing chapter, and about the end of the adventure and story. A little heavy-handed, but not disappointing. The treatment of the individuals caught in a thunderstorm over which they have little control was expected and fairly mature. Sorry, in war, few come out unscathed.

    Now did I enjoy the game experience -- yes. Did I get my money's worth -- yes. Could it have been better -- yes. Still, I give it a 7. Good game.
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  95. Apr 1, 2012
    10
    Es la conclusión de una de las mejores trilogías de los tiempos, con un final polémico que esta dando que hablar con la formulación de varias teorias interesantes.

    Obligatorio probar algún mass effect
  96. Apr 1, 2012
    10
    I normally never review anything online, but after seeing the absolutely asinine amount of negative reviews I felt obligated to speak up. First off, Mass Effect 3 is a fantastic game overall. The universe it continues to build on from the first to games is probably the richest in videogame history. The voice acting is mostly excellent. The combat's more refined than in Mass Effect 2.I normally never review anything online, but after seeing the absolutely asinine amount of negative reviews I felt obligated to speak up. First off, Mass Effect 3 is a fantastic game overall. The universe it continues to build on from the first to games is probably the richest in videogame history. The voice acting is mostly excellent. The combat's more refined than in Mass Effect 2. Although it only uses the unreal 3 engine, the graphics are still very nice -- the upshot being that it will run well on a wide range of systems. I've never felt so emotionally invested in a game's universe and plot as I've felt while playing Mass Effect 3. The fact that Bioware actually managed to carry so many things over from the first two games, and follow through with there original ambitions is extremely impressive. Okay. Sure. The ending could certainly be better. But to say it retroactively ruins the rest of the game is ridiculous. I must assume all the disproportionately negative reviews are being written by a very outspoken minority. If this were any other game, the ending would never get this much attention. If anything, it's a testament to the exceedingly high quality and player's investment in the series; any perceived flaw is going to be that much more difficult to deal with.

    Also, I almost forgot, Origin is really dumb. I hate using it, and I felt shameful downloading Mass Effect 3 through it. Once I starting playing the game, however, I quickly forgot about it. And I can't punish the developer for EA's lame, anti-consumer, business decisions. I hopefully will never have to download another origin game again.

    As the game goes, ff you enjoyed either of the first two Mass Effects at all, you should play Mass Effect 3. The developers put an immense amount of hard work into wrapping up their trilogy. Just about every aspect of the game is topnotch, and the series, as a whole, sets a new standard for story telling in the medium. Bioware deserves recognition for their hard work. If you were at all excited for Mass Effect 3 before launch, buy it. Ignore all the immature slander and pay attention to the critics reviews. Most normal people will love Mass Effect 3.
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  97. May 15, 2012
    1
    Great series...horrible ending and let down for a triple A product. Worse game play than Mass Effect 2 and even worse than 1. I have truly lost faith in all bioware products.
  98. May 16, 2012
    10
    Absolutely epic, one of the best games I've ever played. Besides the ending that has a lot of people upset, this game is absolutely gorgeous, the choices and story are enthralling, well-written, and emotional. Truly in the tradition of past Mass Effect games while taking the series to a new level. Absolutely love it, definitely one of my top 5 favorite games I've ever played. TheAbsolutely epic, one of the best games I've ever played. Besides the ending that has a lot of people upset, this game is absolutely gorgeous, the choices and story are enthralling, well-written, and emotional. Truly in the tradition of past Mass Effect games while taking the series to a new level. Absolutely love it, definitely one of my top 5 favorite games I've ever played. The multiplayer is fun as well. I would love to talk face to face with someone who doesn't like this game, because I feel like there is a real bandwagon sentiment for people giving it bad reviews. There is the whole indignation of the DLC releases, which has some valid points, but that doesn't make this game a bad game. Just taken objectively on its merits, it is an amazing and epic experience if you like RPG's, and like getting into a story. Any movie/game can be unenjoyable if you are in a mood to make it that way, or don't like getting absorbed in a story. For instance, the original Mass Effect and Bioshock 1 were favorites of mine, but one of my best friends doesn't really get into story lines so he just played for the action and preferred other games. But for someone who likes an engrossing atmosphere and story line, this is the game for you. Expand
  99. May 18, 2012
    10
    The word of the day is "choice." The Mass Effect franchise has always rested on the idea that the player gets to pick Shepard's path, and in this last installment BioWare seems determined to give the player a small array of options for almost everything. Are conversations not your thing? There's an option to make them into cut-scenes. Is reflex-action combat too challenging? There's anThe word of the day is "choice." The Mass Effect franchise has always rested on the idea that the player gets to pick Shepard's path, and in this last installment BioWare seems determined to give the player a small array of options for almost everything. Are conversations not your thing? There's an option to make them into cut-scenes. Is reflex-action combat too challenging? There's an option to make it significantly simpler (you only need to bother taking cover in the hardest of fights). Like your helmet? See it in cut-scenes. Hate it? Turn it off. Expand
  100. Jun 30, 2012
    2
    This review contains spoilers, click expand to view. Promises broken. The entire experience of the 3 games is destroyed by the end. It feels as if EA forced them to remove the true ending and put this ending in to force-fit a 4th game. I predict a Mass Effect 4. . .and I will not buy it. Expand
  101. Mar 22, 2012
    0
    This review contains spoilers. The only thing that ruined my gaming experience of Mass Effect 3 was checking Metacritic and seeing everyone reviews. I actually really enjoyed the game all the way through. It seems no one really has any imagination anymore to figure out an ending because all people are used to is I kill...I win. Collapse
Metascore
89

Generally favorable reviews - based on 23 Critics

Critic score distribution:
  1. Positive: 23 out of 23
  2. Mixed: 0 out of 23
  3. Negative: 0 out of 23
  1. Apr 11, 2012
    90
    BioWare captures the scale of the conflict well, but always focuses on the people involved in it. It's pretty amazing just how badly EA disregarded the heart of the game – the characters and the world – when they began their marking blitzkrieg, but don't worry, it's oh so definitely there – Day 1 DLC, controversial endings, and questionable use of resources be damned. This is a fine, lovingly crafted game with a clear vision despite the realities of corporations and damning business practices.
  2. Apr 5, 2012
    80
    A game that's more shooter than role-playing, and a conclusion that's more spectacular than dramatic. [Apr 2012, p.47]
  3. Mar 31, 2012
    85
    Finishing a trilogy is always difficult. Tying off dozens of story threads which had been woven by players into many different tapestries is a daunting task. Mass Effect 3 is the first game that succeeded at this colossal undertaking.