Mass Effect 3 PC

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5.5

Mixed or average reviews- based on 5856 Ratings

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  1. Mar 22, 2012
    6
    Very nice game overall, but, as others have said, the ending is incomplete, and there are too many missing pieces that have been thought for DLC (see Javik). Enjoyable, from the beginning to the transport laser, but not even close to what it could have been, and what it should have been.
    So sad that EA ruins everything they put their hands on...
  2. Dec 31, 2012
    7
    It wasn't bad, and it wasn't superb either. I cannot comment upon the original ending because I played it with the extended ending. Having said that my complaints with the game have to do more with character interactions, scope, and pacing than anything else. First, unlike Mass Effect 2, Mass Effect 3 never made me care about the characters all that much. The magnitude of the Reaper WarIt wasn't bad, and it wasn't superb either. I cannot comment upon the original ending because I played it with the extended ending. Having said that my complaints with the game have to do more with character interactions, scope, and pacing than anything else. First, unlike Mass Effect 2, Mass Effect 3 never made me care about the characters all that much. The magnitude of the Reaper War made characters and their own personal problems quite trivial. This point begs the question of scope. The game attempts to achieve an epic feel while maintaining familiar with the main characters. Unfortunately, it fails in this respect. Despite its giant space battles, the game never created an atmosphere that conveyed the gravity of the situation the characters found themselves. Then again, this could equally be my failing as much as it is the game's. For after two previous installments of Shepherd saving the cosmos, I am kind of used to the stakes being very high. Lastly, the pacing just felt off to me. The final battles did not seem to build all that much dramatic tension. Also, we learned too many important facts too quickly at the end for their significance to be comprehended. Having said that, the game is still good. The plot does make sense. The voice acting is really good. The action is engaging. I had fun. Unfortunately, it was not the masterpiece most of us were hoping it would be. Expand
  3. Mar 8, 2012
    7
    I'll leave the moaning to others, here are the basics: Running, dodging, and hugging a wall are all handled by the spacebar, which means if you try running from an enemy close to a wall, you are just as likely to crouch behind it and have your face eaten, combat is way more twitchy and less tactical than either of the two previous games. Quick time events with no prompts, I went throughI'll leave the moaning to others, here are the basics: Running, dodging, and hugging a wall are all handled by the spacebar, which means if you try running from an enemy close to a wall, you are just as likely to crouch behind it and have your face eaten, combat is way more twitchy and less tactical than either of the two previous games. Quick time events with no prompts, I went through half the game before realizing that those overlong death animations are actually quicktime events where I had to mash the F key. Story was very solid, I loved it up until the just before the end, and then was massively enraged. The writers spent way too much effort making s*** epic and mystical, and as a long time fan I felt robbed, although I don't think new players will feel effected. I just wanted an end to a war 5 years in the making and finding out what happened to all my friends, the loopy nonesense they gave for an ending just completely broke the flow of the entire series. Expand
  4. Mar 8, 2012
    6
    Reasons for a bad score (i would normally give this game an 8.5 but the ending really sucked and the only way for bioware to take notice is to take an extreme score).
    -movement on the battlefield, not as smooth as mass effect 2
    -the find the resource being as boring as scanning planets -side missions have nothing to it -overall story on cerberus -some speech was very childish especially in
    Reasons for a bad score (i would normally give this game an 8.5 but the ending really sucked and the only way for bioware to take notice is to take an extreme score).
    -movement on the battlefield, not as smooth as mass effect 2
    -the find the resource being as boring as scanning planets
    -side missions have nothing to it
    -overall story on cerberus
    -some speech was very childish especially in the beginning (who wrote this script?); some was excellent tough
    -lipsinc off
    -very disappointing ending
    -ce dlc
    -no original missions (except for the one where you hack into the server mainframe)
    It is certainly not as bad as dragon age 2, but I am still disappointed; maybe I expected to much.
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  5. Mar 25, 2012
    7
    This review contains spoilers, click expand to view. This game is a glorious middle bookended by a lame opening and a weak ending plagued by plot holes. People who say there's nothing wrong with the ending must not have been paying attention, because there's continuity errors you can fly Sovereign through. How did EDI go from being *in my party* on Earth onto the Normandy in the middle of the last battle? How did the Normandy get into the Mass Relay network to be ahead of the blast, during the last battle when they had no idea what the Crucible would do? It makes no sense. The ending itself is basically the same no matter what you did in the rest of the game at all, provided the green millitary bar was filled up enough. It turns out there's a God AI that's really doing all this, but didn't think of how to fix it until you showed up and is willing to let you doom all organic life to extinction if you want to. Why would it let you do that when it's been protecting organics for so long with the Reapers (protecting by destroying, yay!)? Makes no sense. It's a real shame because there's great stuff elsewhere in the game. The missions around Rannoch are awesome and some of the best in the franchise. That makes it hard to rate this game. Do you ignore the problems with the ending like the critics mostly did? Do you rate it into the ground like most of the users are doing? I'm trying to balance it off because I had 33 hours of fun along with the bad at the end, so I'm docking 2 points for that and another one for the lame opening with a kid that was thrown in as a ham-fisted attempt to add impact. Expand
  6. Mar 11, 2012
    7
    Lets get the bad stuff out of the way first, and sadly it is mostly bad. Yes the game comes with day 1 dlc, but if you've bought a big release EA game in the last 3 or 4 years you should be used to this by now. It's not worth coming on here and giving a zero over no matter how much it sucks. The biggest fault of ME3 is that it feels even more linear in comparison to the previous games,Lets get the bad stuff out of the way first, and sadly it is mostly bad. Yes the game comes with day 1 dlc, but if you've bought a big release EA game in the last 3 or 4 years you should be used to this by now. It's not worth coming on here and giving a zero over no matter how much it sucks. The biggest fault of ME3 is that it feels even more linear in comparison to the previous games, you are funnelled along a set path of main quests with other systems only randomly appearing on your map once you reach a certain place in the story line. It's almost like a linear FPS trying to pretend that it's still an RPG. The side quests are also extremely lame fetch types that you generally come across while running by conversations in the citadel with the odd extra N7 mission during your journey. Mining has been replaced with another "scanning" mini-game to find extra resources for your war effort, it feels like a cheap waste of time, mostly because there isn't much to explore really and it could have been a lot more interesting. Thankfully the hacking and circuit mini-games from ME2 have been removed completely. The story & dialog is really hit and miss, mostly miss, your choices from the previous games don't seem to have any kind of large meaningful impact on the big picture, but I need to test this more with multiple playthroughs. The differences between your paragon and renegade choices seemed, odd to me in a lot of cases, almost like they were mixed up. It seems a lot less thought went into story, dialog and character development this time around, or it was rushed. Now the good things, the combat has been streamlined and in my opinion it's probably the best out of the series. It's a little faster, there are more powers and they are fun to use. The production values are extremely high, it looks good, sounds good and the voice actors all did an incredible job for the most part. It isn't much of a boost technically when compared to ME2, but it is still an improvement in most areas, my only issue is some of the animations, especially running, just looks wrong. Now oddly enough my personal saving grace for this game is what most think is blasphemy, the multiplayer. I find the multiplayer extremely well done over all, it's easy to hop into, it's fun and addicting and provides a good challenge. It also gives a little boost to your single player campaign but it ISN'T required to get the best ending as some idiots on here have been giving a 1 or 0 over. Expand
  7. Mar 26, 2012
    7
    Mass effect is a great ending to the trilogy , albeit with a sever flaw. The graphic are great , but there is no way to change the setting, and console limitation are forcing some design decision. For one you can't change FoV, you can't change graphic setting much, and you are forced to watch the back of a shepard taking 1/5 of the screen the whole time (Typical console trick to avoidMass effect is a great ending to the trilogy , albeit with a sever flaw. The graphic are great , but there is no way to change the setting, and console limitation are forcing some design decision. For one you can't change FoV, you can't change graphic setting much, and you are forced to watch the back of a shepard taking 1/5 of the screen the whole time (Typical console trick to avoid calculating world geometry in a part of the screen). Often I found myself unconsciously using the mouse wheel to zoom out or in to go into FP , and sadly this is not possible. Graphic option include anti aliasing, screen resolution, brightness, and shadow, that's it. Still the graphic are great, only it is a bit sad to be saddled with console limitation. Sound wise , It is relatively good. Music is good. Sound effect sound stock or did not leave me with a strong impression. Dialogs OTOH are good sounding, and the sound of the reaper still leaves me a chill in the back. Plot : I found the story fitting. The ending was OKish. On its own I found it OK, what I was sorely missing was to know what happens to the various folk/species taking part into the battle. I won't spoil it for you for the content of the ending, but I had been hoping for a little bit more, like the diagshow at the end of fallout saying you what happens afterward. It does not happen. Nonetheless the ending were satisfying enough for me, just lacking a tad bit. Big big big bad things : the screen at the end telling you to wait for DLC. They could have sparred that, or made it more discreet, as if the main menu "downloadable content checking" was not enough. That blue screen with DLC at the end was .... Over the top. Multiplayer is OK, consist in you and 4 trying to fight off waves, with XP reward and a store to buy items. but is problematic due to 2 things : they tied part of the game (effective military rating force) to the multiplayer. Now some people are playing it so finding coop player is easy. But what in 2 month ? What in 6 month ? If you find nobody you WILL be stuck at 50% rating, thus making it harder for you to get certain ending. This is definitively a BAD BAD BAD decision. Overall, I enjoyed Mass Effect 3 very much, but I think it has been clearly bracked by financial decision, and attempting to cash in, by having day 0 DLC (a clever marketing and salesman would have made it a week 1 or week 2 DLC) the shop/multiplayer influence on single player and the problem described as above, and the endings, which looks actually as if they had to make them on the quick due to financial reason. All in all, the lasting appeal of this game is IMHO lower than for ME1 and ME2 and the console influence has make it much more evident the lowering of the RPG element in favor of FPS element. I would still recommend it to anybody having played ME1 and 2 , but as a stand alone I cannot recommend it too much. Final verdict : 7. Would be a 8 if not for multiplayer undue influence on single player Military rating, and would be a 9 if only they had added , even a few still picture telling us what happens afterward as in fallout or other game did. This is after all the END of the trilogy. Expand
  8. Mar 15, 2012
    6
    I have never been so disappointed in a game as I have been in Mass Effect 3. The story, for the most part, is well-constructed and engaging--essentially the kind of stuff you'd expect from BioWare.

    But the ending? It's the epitome of a deus ex machina plot mechanic. It is random, incomplete, invalidates your choices throughout the entire series by throwing three incoherent and
    I have never been so disappointed in a game as I have been in Mass Effect 3. The story, for the most part, is well-constructed and engaging--essentially the kind of stuff you'd expect from BioWare.

    But the ending? It's the epitome of a deus ex machina plot mechanic. It is random, incomplete, invalidates your choices throughout the entire series by throwing three incoherent and indeterminate "choices" at you and then nothing.

    Everything you've done, everything you've looked forward to turned completely meaningless. The questions that need to be asked: Was this deliberately done by BioWare with the intention of selling post-launch "proper ending" DLC to us? In which case, it is a sorely underhanded sales tactic. Was this unintentional and the result of rushing to complete a game that they slapped an ending to it and hoped nobody would notice? In which case, shoddy development shows the true state of what BioWare has become.

    Either way, the disappointment remains. The damage is done and for me, someone who used to laud the ground BioWare walked on, I will always be cautious of any and every BioWare game from now on. Clearly underhanded sales tactics is the norm these days.
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  9. Mar 14, 2012
    5
    A decent game let down by one of the worst game endings I've ever seen. The ending is incoherent, inconsistent, and incomprehensible nonsense that really wrecks any sense of accomplishment.

    Other than that the game is okay, but my least favorite of the three. Plus there's the issue of the cheeky paid for Day One DLC.
  10. Oct 13, 2012
    6
    I played the demo and I'm very disappointed. I would play this game if one of the following were not true: (1) Same graphics; What was very advanced in 2007 (ME1) par in 2010 (ME2) is now simply sub-par in 2012. (2) I like to sit back with a logi/xbox360 style controller. A keyboard, while very good, can limit you in certain situations. While many games released in the past 2 years haveI played the demo and I'm very disappointed. I would play this game if one of the following were not true: (1) Same graphics; What was very advanced in 2007 (ME1) par in 2010 (ME2) is now simply sub-par in 2012. (2) I like to sit back with a logi/xbox360 style controller. A keyboard, while very good, can limit you in certain situations. While many games released in the past 2 years have instant support for controllers, this game has none. (3) Same engine. ME2 was a great game but I struggled to finish due to the robotic engine. The great story, art, music and characters kept me playing through the bland game. Adding a halo-blade animation to your punch and changing health to blocks instead of bars doesn't change the gameplay. My skills were 90% exactly the same as the last game! (4) horrid user score; from what people are saying, this is a big ME2 expansion, not a $60 new game. Oh Bioware, how far you have fallen. Expand
  11. Mar 10, 2012
    5
    Currently I'm about halfway through the game, and while the story is good (better than ME1/ME2), the gameplay is merely adequate.

    It feels very dumbed down given that there is even less customization than in prior games in the series. There is no real inventory to speak of, and when you find an upgrade for a weapon (as an example), you can immediately equip that upgrade to as many squad
    Currently I'm about halfway through the game, and while the story is good (better than ME1/ME2), the gameplay is merely adequate.

    It feels very dumbed down given that there is even less customization than in prior games in the series. There is no real inventory to speak of, and when you find an upgrade for a weapon (as an example), you can immediately equip that upgrade to as many squad member's weapons as you desire. Powers are per-character, with little sharing possible via a new system. I'm not at all impressed with upgrades on skills/powers, as each feels like an almost miniscule change to effectiveness in combat.

    The primary reason I'm rating ME3 as a 5, is due to the unbelievable distaste it has left in my mouth having gay talk, scenes, and innuendo shoved down my throat at every turn. My assistant on the Normandy is a gay female. My dropship mechanic is a gay male. Liara is blatantly bi-sexual, and several other Asari in the story are either bi, or outright gay. There are people sitting in the local hospital talking about being gay, people in the commons talking about turning gay.. etc etc etc. It feels in fact, like there is more gay love and sex abounding in the Mass Effect 3 world than there are straight relationships.

    To reflect on this: I am not homophobic - I can accept that people have relationships of their choosing. But when the NORM is 10:1 (or more) in favor of straight-to-gay in reality, and you have more gay than straight in the game world, it tends to wear on you quickly. It leaves an undeniable taste of "eww" in your mouth, due to the staggering amount of it.

    All in all, a decent game - full of plenty of Mass Effect as we've known it. But a bit too much of "hay there!".. makes you wonder if the team writing/producing it was 80%+ gay. That part of it will not - never will, appeal to the mainstream audience. And is largely why ME3 is being blasted on Metacritic, among other sites on the web.

    It is one thing when it happens in moderation, and isn't blatantly flaunted in public. But ME3 really does shove it down your throat again and again, and for most straight people that does produce a substantial amount of discomfort and distaste. It isn't that it is happening, it is that MOST ME3 characters turn out to be gay.

    My recommendation for the game: either buy and play it knowing what is coming at you, or wait for the bargain bin price and see how much you can stomach before putting it down. It is not one of Bioware's masterpieces, and goes far beyond "touching on taboo issues" than it should.
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  12. Mar 6, 2012
    7
    The game is not as bad as some people say but it is not that great either. I have to agree with some people that the gameplay is more of a brainless shooter. Even if you choose to play this as an RPG experience from the game settings the game feels like mostly Gears of Wars than a Action-RPG like it was with its prequels. Most battles are easy and game A.I is a bit stupid too....As aboytThe game is not as bad as some people say but it is not that great either. I have to agree with some people that the gameplay is more of a brainless shooter. Even if you choose to play this as an RPG experience from the game settings the game feels like mostly Gears of Wars than a Action-RPG like it was with its prequels. Most battles are easy and game A.I is a bit stupid too....As aboyt the story of the game well it is Ok but some dialogues feel like a chore oi be honest there is nothing really that memorable from the game story perspective and you will probably feel disappointed from the game ending. Anyway it is not a bad game but not that great either in my opinion i was expecting something more epic and smart Expand
  13. Dec 28, 2012
    5
    What an annoying game to review...the gameplay is solid. The combat is fairly fun and some of the side quest stories are really great. Plus reuniting with old friends is VERY fun. You do feel like you are making a difference as you play to save the galaxy. This game easily packs 50 hours of content. ********** But then there's the ending. No spoilers here, but it is COMPLETELY MORONIC. ItWhat an annoying game to review...the gameplay is solid. The combat is fairly fun and some of the side quest stories are really great. Plus reuniting with old friends is VERY fun. You do feel like you are making a difference as you play to save the galaxy. This game easily packs 50 hours of content. ********** But then there's the ending. No spoilers here, but it is COMPLETELY MORONIC. It pulls a Deus Ex Machina and violates its own lore. If you hated the Matrix 2 & 3's lunatic (Architect) storytelling, you will utterly despise ME3's storytelling. ********** So yeah...the game is great until the end...and the ending is so bad, so utterly insulting to all intelligent beings that I cannot, CANNOT recommend ME3. Like Jar Jar Binks, we wish it never happened. Expand
  14. Mar 10, 2012
    5
    As a shooter, ME3 is passable. Not amazing, but passable. The trouble is we were all told that role playing aspects would be put back in from what ME2 turned out to be. They weren't. Not really. You get binary choices that have very little bearing on anything. You won't get a different game by making different choices. You won't even get a noticeably different combat playstyle by makingAs a shooter, ME3 is passable. Not amazing, but passable. The trouble is we were all told that role playing aspects would be put back in from what ME2 turned out to be. They weren't. Not really. You get binary choices that have very little bearing on anything. You won't get a different game by making different choices. You won't even get a noticeably different combat playstyle by making different choices. Basically what happened is Bioware dumbed down the amazing Mass Effect 1 into very little more than a pure shooter. Then they figured if they just throw a couple of dialogue trees and weapon mods back in, then they can appease fans of the original. As is, there's maybe enough here to warrant a playthrough, but you shouldn't feel like you're missing much by waiting to get it used. Expand
  15. Oct 10, 2012
    6
    Not a terrible game like people make it out to be (after hating the ending) but it's not as good as the last two either. For me ME2 reflects the pinnacle of the series and this was definitely the nadir. The main issue with this game is that it's been 5 years since ME1 came out and 2 since ME2, but there's been virtually no innovation since then. ME2 didn't have too much innovation eitherNot a terrible game like people make it out to be (after hating the ending) but it's not as good as the last two either. For me ME2 reflects the pinnacle of the series and this was definitely the nadir. The main issue with this game is that it's been 5 years since ME1 came out and 2 since ME2, but there's been virtually no innovation since then. ME2 didn't have too much innovation either but it streamlined everything down and expanded on ME's strengths with a better class system and weapon's system etc. This game feels more like an expansion of ME2 rather than a full fledged stand alone title, sadly. There's also a very distinct 'cookie-cutter' feel here that makes it seem like you've played this game before beneath a different coat of paint. It doesn't really feel like a lot of love was thrown into the project, just following a formula and spitting out the results. It feels very artificial and contrived and there's very little in the way of surprises. It makes the whole thing feel a bit tired and boring. As negative as this all sounds it's still a decent game; you can't really suck when you copy ME2. Not as thrilling or as suspenseful and addicting as its predecessors. Expand
  16. Mar 21, 2012
    5
    This review contains spoilers, click expand to view. I over-enjoyed the game. My mistake is that I gave this game an early 10... That is until the moment the harbinger laser hit the party. Honestly i am holding myself a lot not to go berserk and start swearing. So i will keep it...civilized. It not about Shepard's bad fate. I kinda liked it that he died to save the galaxy at any case. What i don't like at all is the whole "Lost" concept. The last 15 minutes of the game IS NOT mass effect. It is a combination of poetry, lucid dreaming, huge (black hole size) plot holes and the message you get after the credits " Congratulations, Shepard destroyed the Reapers and saved the galaxy. You may now continue to play DLC and **** and then you can play just before the attack on Cerberus Base. This proves that there is no "indoctrination" concept and that the end is as it is. I am extremely frustrated with Bioware. You destroyed the trilogy by creating 15 minutes of a total confusion. Maybe the reapers indoctrinated the Bioware staff so they couldn't finish the game. Not to comment the day one DLC: From Ashes. Aye...From Asses that is... Since its coming from EA its definitely " FROM ASSES". Fix it now. Not asking, not petitioning, but...DEMANDING. Expand
  17. Mar 30, 2012
    6
    This review contains spoilers, click expand to view. I enjoyed the main game for what it is. They addressed many major criticisms encountered over the last years. Combat is significantly more entertaining and challenging. The pace is higher, there is less chore. Great characters and side stories, even though side missions could have been a bit more varying in nature. Graphically it's a bit outdated and more adequate for consoles - wouldn't have minded a higher texture resolution. On audio side it is much better as well, I wasn't a particular fan of meowing cars in the citadel of ME2, it is pleasing and well done.
    However what the game made up in consistency over the years has been almost entirely undone in the final moments of the game. I am usually not the guy who demands absolutely perfect canon lore but Bioware left me stumbled here. It is as if they mixed up the game they made the ending for and once you are kicked back to the Shepard on the Normandy you are left asking yourself whether you should ever bother to play this game again in the same manner you did with ME2. If you liked the main game and are capable of enduring approx. 15-20 minutes of pure non-sequitur in the hope that Bioware themselves realize what they have done then you should do so, otherwise it's worth playing one time at least for the sake of it.
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  18. Mar 11, 2012
    5
    I have to give the game a 5; I can't think of any other score that would accurately portray the mix of positive and negative impressions I have of the game. From a production perspective, it's an absolute masterpiece from start to (almost) finish. I would even go so far as to say that it's the most technically perfect game that I've ever had the pleasure to play. Were I scoring on thatI have to give the game a 5; I can't think of any other score that would accurately portray the mix of positive and negative impressions I have of the game. From a production perspective, it's an absolute masterpiece from start to (almost) finish. I would even go so far as to say that it's the most technically perfect game that I've ever had the pleasure to play. Were I scoring on that basis, I would give it a 10/10 without hesitation.

    But (some of) the writing .. the DLC .. the singleplayer/multiplayer fiasco .. I don't want to give any spoilers out here, and I'm sure anyone who has beaten the game is well aware of what I speak .. Bioware has effectively killed the franchise for a lot of people. At the time of writing, the official forums are aflame with the vitriol that only hardcore fanatics can muster.

    There's no denying that Biowares reputation has taken a serious hit in the last few days, and in my opinion .. it's self-inflicted and rather well deserved.
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  19. Mar 13, 2012
    6
    The game is very good even if most of the dialog choice options are cut off. Missions are exciting and I really loved the game.... until last 10 minutes of the game. What a disastrous ending for an epic game! It's full of plotholes and inconsistencies. I can't believe the end of it!
  20. Apr 11, 2012
    7
    I think a lot of the user reviews here are unfair. Yes, the game has some surprisingly nasty technical issues. For one mission, Garrus disappeared for about 20-30 minutes. Sadly, he was integral to the mission, so characters kept turning to talk to him, but there was nobody there. Much of the time I couldn't hear what he was supposed to be saying. Also, there are tracking issuesI think a lot of the user reviews here are unfair. Yes, the game has some surprisingly nasty technical issues. For one mission, Garrus disappeared for about 20-30 minutes. Sadly, he was integral to the mission, so characters kept turning to talk to him, but there was nobody there. Much of the time I couldn't hear what he was supposed to be saying. Also, there are tracking issues during conversations. They tried to make the characters turn to face the current speaker, but this mostly just confuses them when there's more than one speaker. The most hilarious was when Liara's helper bot flew by during a conversation, and Shepard flipped out. He started thrashing about with his eyes rolled back in his head. Reminded me of the Exorcist.

    I'm not convinced the ending was bad, but I don't think it was very explicit about how your choices impacted the ending. Looking around online I found the ending thresholds, so it turns out it does matter what you do. It's just hard to directly see the impacts. The different endings are apparently pretty similar.

    The technical issues are my main gripe. I would say I still liked this better than the first Mass Effect but less than the second. I did not find it as disappointing as Dragon Age 2. I feel like people are comparing Mass Effect 3 to some ideal of what they hoped the game would be instead of comparing the game to its peers. Comparing the game to its peers shows that it some things well. It's a beautiful game graphically, and I enjoyed the cameos from throughout the series and seeing how choices I made came back to affect the third game.
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  21. Mar 12, 2012
    7
    This review contains spoilers, click expand to view. Mass Effect 3 is not what it could have been. In all reality I was disappointed at some aspects of the game but overall the game is far from being horrible. Lack luster story and failure to really give a connection to previous companions was a major downfall for me. The story isn't as epic as expected for the finale, some lines seem very forced and non committed and the chat wheel got stripped down where you have two dialog choices that are basically nice and mean response. The paragon and renegade choices that you get at key points follow the same style, paragon is super nice and renegade is a worse version of the normal conversation choice. Overall the chat system and voice acting is simply adequate.

    Graphics are a slight improvement with an emphasis on slight with problems with many facial animations, especially a problem with eyes rolling back into characters head all the time. Combat is a exact clone of Mass Effect 2 with some minor change ups such as a few turret sequences and Shepard solo missions. As for squad mates this was the glaring problem in my opinion, going from 12 choices (with DLC) in Mass Effect 2 back down to 6 (7 with DLC). I get this is supposed to have a vague focus on the "human story" and having a new human companion is nice but the lack of "new" unique squad mates is somewhat disappointing. Human James Vega, Robotic EDI and DLC Prothean Javik are the new comers with Garrus, Tali , Liara and Kaiden/Ashley are the returning squad mates. EDI nor Javik made me say to myself "I can't go without these people" I ended up connecting with James Vega but ran with my standard Garrus/Liara squad a majority of the game. Maybe it's me just going with the known hand or maybe the new squad mates aren't that interesting. Multiplayer for me was a pleasant and unexpected surprise. For those that don't know the multiplayer rip off "horde mode" effects your story modes "Galactic Readiness". Basically it is a great incentive to get people into the online aspect of the game by basically making it so your chances are slow bad without a high galactic readiness that you need to do at least some of it to achieve the best possible endings for the Mass Effect 3 story. Now for combat, it is basically a 4 player horde mode with some random objectives thrown in so you simply can't fortify a spot and sit there. Your main goal is to survive 11 waves of every increasing enemies, not just their numbers but strengths, each map has 3 possible enemy factions you can choose or be completely random. Reapers, Geth and Cereberus are your teams adversaries. You start out as a basic human that can be any of the games classses and as you beat waves and eventually all 11 waves you get credits and experience. Experience will let you unlock skills just like in story mode and credits can be used to buy varying equipment chests. The basic chest has common but useful items such as medi gel to heal and ammo enhancements. The mid range chest costs more but contains at least 1 uncommon item which varies from weapons to new races to play in multiplayer, along with common items like the first chest. Finally the top end chest is very expensive and requires multiple map completions to be able to afford but it guarantees a uncommon item with the decent chance of another uncommon with some common items. This mode also has a difficulty modifier, you can choose between bronze, silver and gold difficulty. The only difference is the very increased difficulty between them and the exp and credit rewards are substantially better. A side note about galactic readiness is that it will decay about 3% a day so it will need to do some multiplayer if you wish to have 100% readiness for future story play through if you wish.

    Overall Mass Effect 3 is solid, it isn't the epic ending we expected from BioWare. The story we expected to be amazing came off as somewhat dull and predictable at points. The graphics had a slight improvement with unexpectedly odd facial animations but the cinematics and sound track are amazing. Your new squad mates aren't very interesting but the return of old friends that make it acceptable with enough variation. The endings aren't what I expected but the piano soundtrack during the ending mission and cinematic gave me the feeling of suspenseful hope followed by what felt as a shallow victory. The big surprise for me with Mass Effect 3 was the multiplayer, while I doubt it has the staying power needed to be super active for more then a few months, possible DLC can give a fun and usually rewarding multiplayer experience more life then it should.
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  22. Mar 26, 2012
    5
    More of the same nonsense. I never was a fan of the series finding the camera angles and character control system very annoying. It is pretty I will give it that but there its another one for the big fans of the ME series. Nothing to recommend it to someone who never thought it was anything but a good game if forced to play console games for a week. Did not meet my expectations.
  23. Dec 9, 2014
    5
    This review contains spoilers, click expand to view. This is a tough one. I really enjoyed the first 2 Mass Effect games, and most of it is really great: I like the normal missions, who are like ME 1 and 2, and I even enjoy the multiplayer part alot.

    BUT the ending is horrible! Not just gameplay-wise, which suxx so hard. You need to watch a movie while it plays out, because it's like 40 minuttes of cutscenes you can't skip, and choices without any real effect. And then there are the ending itself: Possibly the worst ideas I have seen in a game. My guess is the developing team was out sick or maybe they just hate everyone playing their games, but it's a serious torture to get through that hour or so it takes to get to the ending. I hope they all got fired, and that people spit on them whenever they meet them...

    So, if you're considering buying the game, my advice is this: Stop when you get to the last missions (back on earth), and write some solution yourself. It can only be better, even if it means the Reapers win!!
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  24. Mar 7, 2012
    6
    I'm speechless. Why ? I did something stupid, played the first game imported my character in to the second game,imported to ME3.
    Why the rant? When did the gaming industry decided that a person able to enjoy a adult movie is unable to comprehend Schindler's List?
    It didn't start well , the intro mission is railroaded, Shepard is a lost minion , irritating for every player that shaped
    I'm speechless. Why ? I did something stupid, played the first game imported my character in to the second game,imported to ME3.
    Why the rant? When did the gaming industry decided that a person able to enjoy a adult movie is unable to comprehend Schindler's List?
    It didn't start well , the intro mission is railroaded, Shepard is a lost minion , irritating for every player that shaped his character thru countless hours of the two previous games, pondering the outcomes of hers/his decisions. I seriously have no idea why I did what I did in the previous games.
    It's a clone of so many movie/game decisions where the Hero does the ultimate spoiler thing, and everyone is aware that the morally grey , isn't really grey it's just trying to create the illusion by pressing on the tear duct by removing the few things a RPG player cares about-the characters and interactions with them , one by one .

    The game has one of the worst endings in history, all of them and the idea that the player is not worthy to get some closure is strange, feel's like subconsciousness marketing for DLC.
    The characters from the previous game suffer at times cringe worthy writing , and lack of screen time.
    Simply there isn't enough time for anything, and the dialogues took a major hit, feels completely rushed. New players probably will not care, the game doesn't even introduce them in a proper manner, they can run and gun without consequences and even enjoy the game.
    MP is very well done,interesting and addictive , so nothing to criticize except the Origin client.
    Rated DA2 with a 1 rating this game with a 6 to reflect the technical superiority, but only the technical , the disappointment is identical like DAO vs DA2 despite never seeing the ME games as RPG's , and wondering why the "Jack of all trades, master of none" figure somehow became the most defining aspect of Bioware's recent titles.
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  25. Mar 6, 2012
    5
    I thought I was lucky at the time to secure an early copy for myself and my partner. By the time I was 10 hours in, I was left wondering what happened to this series. Where did it all go so wrong? It's as if Michael Bay created this game in just how lame the story ended. Didn't help that there were 2 stars from Jersey Shore in it either.

    Audio and music were pretty good for the most
    I thought I was lucky at the time to secure an early copy for myself and my partner. By the time I was 10 hours in, I was left wondering what happened to this series. Where did it all go so wrong? It's as if Michael Bay created this game in just how lame the story ended. Didn't help that there were 2 stars from Jersey Shore in it either.

    Audio and music were pretty good for the most part, but there was nothing as cool as M2 playing at the end of ME1. I'd recommend people just youtube the ending and save themselves the agony. I'd also suggest you start praying that if they start a Mass Effect MMO (the universe is really quite good for this) that they hand it to a different company as TOR got boring fast.
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  26. Aug 21, 2012
    5
    First off the multiplayer is fun, totally enjoyed my time on that even if it is rather limited. Secondly, I have to put the boot in over the single-player part. Its a shame cause its obvious so many people have put such hard work into it. The graphics, programming and overall story arc are fine but let down so fundamentally by the dialogue writers. Half the time I wasn't sure what the hellFirst off the multiplayer is fun, totally enjoyed my time on that even if it is rather limited. Secondly, I have to put the boot in over the single-player part. Its a shame cause its obvious so many people have put such hard work into it. The graphics, programming and overall story arc are fine but let down so fundamentally by the dialogue writers. Half the time I wasn't sure what the hell was supposed to be going on, or why x character had just been bumped off in seemingly quick and nonsensical fashion - I began to find it all rather funny waiting to see who'd get the chop next and how cheap and quickly it could be done. The ending isn't the problem really the whole single player game is poorly designed - the lack of choice, the overly long cut-scenes which the player has no input into, the lack of interesting side missions... fixing the endings won't help this game it needs to be re-booted (we get so many film re-boots, why not game ones?) preferably bring back Drew Karpyshyn too. I loved the first two games but felt compelled to finish this one only cause I had payed money for it, the single player game is that inconsistent and low quality. I rate the game as a five only for the multiplayer content and the hard work put into it by the development team (aside from the writers who seemingly didn't feel they had to trouble themselves too much). I don't blame EA for this, not too fond of origin but at least I got some money's worth out of the multiplay. This mess is totally on Bioware and the first game of theirs i've played were the story was the worst thing about it (aside from DA2 which I missed as it looked so pathetic). Expand
  27. Mar 20, 2012
    6
    To be honest 98% of the game is very good and personally i would place ME3 somewhere between first and second installment of the series. However the last 2% is simply terrible . I don't say ending is bad (I could accept it!) - it simply doesn't fit to the ME universe. It really made me think that i wasted more than 100 hours with trilogy for nothing.
  28. May 16, 2012
    7
    Let's ignore the ending here, because I guess anyone reading this review now either already knows about it, or doesnt want to.

    Truth be told, its a good game. Playing it I felt the tech had been improved enough to fix immersion in some areas without completely overhauling a system we had been used to since ME 1. That said, the story line was a little lack lustre and I didnt feel it was
    Let's ignore the ending here, because I guess anyone reading this review now either already knows about it, or doesnt want to.

    Truth be told, its a good game. Playing it I felt the tech had been improved enough to fix immersion in some areas without completely overhauling a system we had been used to since ME 1.

    That said, the story line was a little lack lustre and I didnt feel it was quite as gripping as the franchises earlier installments.

    Dont get me wrong, there are a few moments that are truely and magnificently choreographed and will reduce most gamers to tears, but they are few and far between. Mostly however, I found that once again I felt like all my previous efforts had been ignored and for the 3rd time I had manic rush to collect my companions... again.... make them like me... again... and then actually get on with dealing with what was left of the main campaign. The multiplayer experience, for me has been where the game has demonstrated its real staying power. Taking a couple of key areas from the game (and with some later DLC a few new custom ones too) you and a group of up to 3 friends are pitted against AI opponents in a king of the hill style beat down, with assorted minimissions to keep things interesting. Even after clearing my 100% readiness for the end game of the single player campaign, I've found myself coming back to multiplayer because it is nice, casual friendly, fun.

    Mass Effect 3 is certainly worth a look if you have the money and time available to try it. Players opinions are very divided on the endgame thing.... personally I like where they went with the endgame, I just didnt like how it was presented to the player.. Your opinion will undoubtedly vary..

    I'm not commander shepard, but this has definitely been my favorite multiplayer game on my pc for the past few weeks.
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  29. Mar 9, 2012
    7
    I liked the first two very much. Although this is not a bad game it again is a dissapointment.
    I think because Bioware was such a good company in the past we all expected them to continue this forever.

    I conclude that after dragon age 2, knights of the new republic and this that they have lost their touch. Luckily enough with games as skyrim we have other options. A 7 for effort.
  30. May 11, 2013
    6
    Mass Effect 3 is a basically decent game which is irretrievably spoiled by oversimplification and lack of dramatic direction.

    The game looks marvellous, but, as with many Bioware games, the locations are Potemkin villages: Shepard and her squadmates are restricted in their movements, hemmed in on all sides in small arenas with convenient chest-high walls, with no potential for
    Mass Effect 3 is a basically decent game which is irretrievably spoiled by oversimplification and lack of dramatic direction.

    The game looks marvellous, but, as with many Bioware games, the locations are Potemkin villages: Shepard and her squadmates are restricted in their movements, hemmed in on all sides in small arenas with convenient chest-high walls, with no potential for interaction with the scenery.

    Combat largely handles well, but never strays from the mould of "cover-based shooter." The lack of any real challenge from the enemies discourages tactical thinking and the awkward use of the "F" key as a melee button makes the use of melee an unrealistic option on the PC.

    What is particularly frustrating about this game is how the stripped-down interface divests the gamer's experience of any verve or life. So many of the side missions are no more sophisticated than a text-based DOS game. When exploring a planet to find resources for the war, a player is simply told that he had recovered something of use, but there is no game-driven, interactive imperative to treat those text notifications with anything other than apathy. The "Citadel" DLC adds some welcome opportunity for character interaction and development, but really ought to have been part of the original game I can only imagine how shallow and unsatisfying ME3 would have been without it.

    The ending of Mass Effect 3 has attracted opprobrium quite rightly. Labouring hard over the course of three games to save squadmates, or entire species, has little or no dramatic payoff. The destinies of squad-mates and their unusual pairings are left ignored and untold. The narrative justification of the final denouement is weak and unsatisfactory, and somewhat contradicts established canon. This is particularly disappointing when the stripped-down, simplified gameplay mechanic runs the player on rails towards the choice of four such unsatisfying conclusions.

    For all those gripes, there is some fun to be had here, but ME3 deserves to be remembered most for squandered opportunities.
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  31. Mar 6, 2012
    5
    It's definitely worth playing, but I really wish I hadn't paid full price. I'll keep things short. Multiplayer is ok and kind of necessary given the shortness of the main campaign. They doubled down on the circus soldier rolley-slidey cover based combat and the weapons don't always feel satisfying when they hit. I'll keep it spoiler free, but let my 5/10 stand for my opinion of theIt's definitely worth playing, but I really wish I hadn't paid full price. I'll keep things short. Multiplayer is ok and kind of necessary given the shortness of the main campaign. They doubled down on the circus soldier rolley-slidey cover based combat and the weapons don't always feel satisfying when they hit. I'll keep it spoiler free, but let my 5/10 stand for my opinion of the story. Ultimately it's a Bioware game and a good one at that. I'll still replay ME 1-3 now and then in the future, but I'm no longer interested in seeing where the ME universe is going from here having played this one. Expand
  32. Apr 18, 2012
    7
    I don't think its fair to give Mass Effect 3 a rating purely based on the ending. The first 95% of the game was fantastic, very engaging and fun, I did have issues however with how the player characters voice acting was handled the amount of auto dialogue really took away any feeling that Shepard was actually my character rather than Biowares. Multiplayer is actually surprisingly funI don't think its fair to give Mass Effect 3 a rating purely based on the ending. The first 95% of the game was fantastic, very engaging and fun, I did have issues however with how the player characters voice acting was handled the amount of auto dialogue really took away any feeling that Shepard was actually my character rather than Biowares. Multiplayer is actually surprisingly fun although does have a tenancy to get repetitive. The last 10% of the game about from Priority: Cerberus onwards was a really big let down for me, they didn't do a good job for the finale of the series and this is especially disappointing given how good other sections of the game where. A good game but does not live up to its predecessors. Expand
  33. Jun 3, 2012
    7
    This review contains spoilers, click expand to view. Ahh, the ending...THE ending...IMHO the "destroy" ending was the best to choose. But after I decided to go with it, I expected some sort of animation-closure fiesta if you know what i mean. Despite all of the negative comments and review regarding the end, I just couldn't believe that is true, so the hope existed. So, let's go with recap - Earth was saved, soldiers were celebrating + ; Normandy crew ended up on some world, we don't know how far from Earth and could they return to the homeworld - ; Were all of our team aboard the Normandy? If not, what happened to them? - ; Mass relays destroyed (ok, we have been warned), but what happens with other races? - ; Guy breathing, people are convinced that's Shepard...so am I + ; Did the people rebuilt the Earth? Or are they somewhere else (next part of ending)? - ; After the credits, there is a kid with his grandfather on unknown world and the grandfather talks about Shepard and what happened while mentioning that was a long time ago. Well, how long has it been? Are the people again unaware of other life forms (actually, I think he mentions something like that), can the people travel throughout the universe (Solar system and beyond, but not far)? - ; Buzz Aldrin's voice (Stargazer) + ; Ending recap conclusion -> +(3), -(4) = - = unacceptable

    But this is game review. The entire game, except the ending, was breathtaking and definitely worth all the playing time invested throughout the series. Mixture of dramatic, bad ass, serious and humorous moment in this game is something all the other games want and hope to achieve. I would give the game 9, maybe 10, but if we account the weak ending, I must decrease my score. I seriously hope the "ending DLC" will bring more info about the aftermath of the game.
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  34. Mar 19, 2012
    5
    Mass Effect 3 was advertised, and promised in press releases and interviews, that the decisions we made throughout the series would create a unique ending for every player, that the amount of possible endings would be countless.

    Instead we got 1 ending for everyone to experience. The same ending for everyone. Before the ending the game is 9/10, with the current ending they basically
    Mass Effect 3 was advertised, and promised in press releases and interviews, that the decisions we made throughout the series would create a unique ending for every player, that the amount of possible endings would be countless.

    Instead we got 1 ending for everyone to experience. The same ending for everyone.

    Before the ending the game is 9/10, with the current ending they basically stole my $80.
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  35. Mar 9, 2012
    7
    In short greatest Sci-Fi RPG`s evolution to cover based action game with RPG elements that offers straight line shooting without puzzles and occasional glitches, bugs and missing puzzle sections. Not the best ending to series.

    First the bad stuff. Graphical bugs that show how hastily this was made, including missing walls, low quality textures, performance lowdown on bizarre occasions.
    In short greatest Sci-Fi RPG`s evolution to cover based action game with RPG elements that offers straight line shooting without puzzles and occasional glitches, bugs and missing puzzle sections. Not the best ending to series.

    First the bad stuff. Graphical bugs that show how hastily this was made, including missing walls, low quality textures, performance lowdown on bizarre occasions. Just bugs include, getting stuck on bizarre locations on bizarre conditions, falling through floor when dying, endlesly looping music on occasions etc. Removal of minigames like hacking just holding spacebar is about exciting as watching an egg boil no make that less exciting. Side quests are reduced mostly to get an item X from scanning an planet. The whole quest line is direct copy paste job from ME2 in lines of gather forces for final battle. All main quest locations are straight lines from A to B. Gameplay mechanics. The one button does all configuration does not work well I played on hardest setting and most of my deaths came from dying because Shepard was rolling between two covers facing enemies while they were blasting at him because awesome button. The talents are well what you would expect in such streamlined Action game with RPG elements. I was left with ~40 unused talentpoints because there was nothing worth putting them in. The lack of any puzzle sections baffles me its just constant pipeline fighting without any mental challenge. Even the one obivious part to use puzzles ( inside AI ) was reduced to very very very dull gun play mechanic that was about as exciting as licking week old ketchup from kitchen floor. The story is the same old thing from ME2 get your forces for last battle. The characters were mostly Good or OK, but what the hell one of the most unsatisfying ending(s) ever. I mean from the ME1 you had an chance to make something great and you went with this...? Just baffling. The whole feeling of war against more advanced reapers was OK with the whole the dark and gloomy feeling, but there was still some baffling plot holes and unexplained things.

    The DLC. My god what on earth was EA thinking. The prothean DLC should have been free day one DLC. And it really fills in at least some of the caps and is rather good. But really 10$ for making the game what it should have been?
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  36. Mar 14, 2012
    5
    Updated Review: I saw the warnings here about the ending, so I thought I should be prepared for a really bad ending, but you can't prepare for this. It was much worse than I thought It would be. And people said that Witcher 2 had a bad ending (which I couldn't understand because I thought It was great). Well, atleast other parts of the game were from good to mediocre. The new charactersUpdated Review: I saw the warnings here about the ending, so I thought I should be prepared for a really bad ending, but you can't prepare for this. It was much worse than I thought It would be. And people said that Witcher 2 had a bad ending (which I couldn't understand because I thought It was great). Well, atleast other parts of the game were from good to mediocre. The new characters are pretty good, with few exception. I was actually surprised that James is an actually great character, because I expected him to be flat. The combat is more like Witcher 2 with the rolling and finishing moves (which is a good thing!), if only it's a bit too easy on Insanity, but It's still affected by the bugs from Mass Effect 2 like ling of sight shooting, getting stuck or character not doing what you want (do 100 things with one button is not a good idea). The romance, well.. My romance option was Liara, and the first half of her romance was disastrous, but the second was very good. Note that I'm not homophobic or anything, but there is no way to detest or condemn a character that is gay, lesbian or not. Again, I don't have anything against homosexuality, but there is no choice given to you about this, unlike in Dragon Age where you could decide how you approach something like this, and here's another problem. Lack of choice. The paragon and renegade meter is finally mixed, but only like 1% of the dialogues have a middle option, making that pointless. The interrupts were most of the times, good. The cutscenes: A lot of them are good, but then, a lot of them is unnecessary, especially at the beginning of the game. There's also a lot of time where you can't interrupt the dialogue or the cutscene, hindering the replay value. There are also serious problems with smoke effects, as It can make even the best computers lag like hell. The character animations are probably the worst I've ever seen. There is a part where you have the option to hug a friend, but because of bad animation, you end up hugging the air. Really? The graphics are mostly good, but the background is a train-wreck. If you pay attention to the background, you can see a lot of low-res textures, or even immobile people, even if they are about to step, making them look like statues.
    While I had high expectation with this game, It's far from that, but still, It's much better than Dragon Age 2. My advice: Prepare for the worst ending you can possibly imagine (or you wouldn't dare to even imagine).
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  37. Mar 14, 2012
    7
    I am giving this game a 7 instead of a 10 because of the ending. We were promised 14 different endings, tailored to your character archetype, how you played the game, and the decisions you made. Instead, we got two different endings. You can win, or you can lose. This depends only on whether or not you have completed enough missions by the end of the game. If you win, you can very slightlyI am giving this game a 7 instead of a 10 because of the ending. We were promised 14 different endings, tailored to your character archetype, how you played the game, and the decisions you made. Instead, we got two different endings. You can win, or you can lose. This depends only on whether or not you have completed enough missions by the end of the game. If you win, you can very slightly alter the end-cinematic depending on the choice you make after the final battle. Your decision, however, has no impact on the story, and everything that you did in the game is basically invalidated by this frustrating conclusion. It's a highly disappointing end to the series, which is why so many people are upset about it. Now that the bad stuff's out of the way, let's move on to the good. The game was very fun. I beat it in three days, and I slept only a few hours each night because I simply couldn't put the game away. The story was extremely captivating, the combat was really visceral, and the dialogue was fascinating as always. This game does credit to its predecessors, which were also paragons of the shooter RPG subgenre. It's a real shame that they ended the series on such a terrible note, but that doesn't detract completely from the game's other virtues. It was fun, and I have no trouble recommending it to friends. Expand
  38. Mar 14, 2012
    5
    This review contains spoilers, click expand to view. For those who invested the time & effort into playing the entire series, this latest and final installment will be fun to play right up to, but not including, the ending. By itself, ME3 is a very good game, with awesome combat mechanics and weapon/character customization. It has some very emotional moments that really draws you into the world of Mass Effect. However, the ending (singular form intended) completely negates all your choices and your actions from all three games, and forces you to accept a singular notion from your arch-nemesis - that synthetics will always destroy organics. You're given a limited number of nonsensical choices that no Shepard would ever agree to, but the game forces your character to choose from them, and he does so without question (very out of character). In the end, all of us may have taken a different route on our Mass Effect journey, but the destination is invariably the same - and that would have been OK had the destination been choice-driven. Given all that, I still enjoyed playing the game, although I now have zero inclination to experience the trilogy again. If you loved the series, then I would still suggest that you play this game (ignore the review bombers). Just hit ctrl-alt-del when you get to the ending.

    In summary, the game's ending is a disappointing end to a very good game; the game itself is a disappointing end to an epic series. RIP Mass Effect.
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  39. May 8, 2012
    7
    First of all, I would say that Mass Effect 2 isn't just the greatest RPG ever to grace the console but it's arguably the greatest game ever made. It delivered such a compelling, deep, rich, atmospheric experience that continues to live long in the memory. So my expectations where probabaly over ambitious for the third outing. And after playing the game over and over again, devoted hours ofFirst of all, I would say that Mass Effect 2 isn't just the greatest RPG ever to grace the console but it's arguably the greatest game ever made. It delivered such a compelling, deep, rich, atmospheric experience that continues to live long in the memory. So my expectations where probabaly over ambitious for the third outing. And after playing the game over and over again, devoted hours of life I can understand the disapproval the game has gathered but would definetly say that Mass Effect 3 is by no means a game worthy of a '0.' Picking up from where the ME2 DLC Arrival left off, ME3 see's Shepard relieved of his duties as the consequences of his actions during the DLC, whilst on Earth the Reapers have launched an overwhelming onslaught leading Admiral Anderson to set Shepard the mission of uniting the galaxy's forces. Ofcourse the gameplay unfolds from here and you are able to import your saved data meaning that anyone who didn't make it from ME1&2 won't be in ME3. However, an early discovery is made after saving Liara, where she reveals that there is a potential weapon capable of destroying the Reapers; The Crucible. From here that's what it's all about. Travelling across the galaxy uniting forces whilst making major decisions along the way regarding the future of the Krogan race, the Geth and Quarians, aswell as taking care of personal loose ends including romantic options where you can decide who Shepard finally ends up with. Cerberus are also heavily involved under the guidance of The Illusive Man (TIM) who believes the Reapers should be controlled and not destroyed and throughout you have to deal with their attempts to take the Citadel as well as mounting an attack on their headquarters as a starting point towards the final battle. Your decisions along the way as you will already know are important in determining the ending to the game however even more vital is Effective Military Strength (EMS) which has a huge impact in final outcome of your Shepard's journey, this is mainly gained through online play. Regardless of who you sacrifice or save it all leads down to Citadel where a battered and blooded Shepard faces a final showdown with TIM,ultimately resulting in an old friends death, before all is finally revealed and the fate of the galaxy sealed. Lets just say you are in for rude awakening if you thought every decision you had to make was going to be crucial in determining how Mass Effect 3 ends. As you are transported to the pinnacle of the Citadel, the Catalyst approaches you in the shape of the young boy who dies at the start of the game who explains everything. Unfortunately the explanation isn't anything i could have possibly imagined but nonetheless he reveals that the Reaper cycle is an attempt to prevent organic life from wiping itself out by creating synthetic life leading you to face three options; 'Destroy,' 'Control,' or 'Convert.' All three result in the apparent death of Shepard however if you choose 'Destroy' and have the correct amount of EMS you can gain the 'perfect' ending where it shows a potentially alive Shepard breathing amongst the ruins of the destruction which results in the mass relays being destroyed and the Normandy ending up stranded on another planet... then after the credits have rolled an old man is shown with a young boy, who asks the elderly gent to tell him more stories about 'the Shepard' implying that Shepard's legend lives on. We all know the controversy regarding the ending and initially I felt as though I had been well and truly conned as all the assurances BioWare has given simply weren't on show. But after taking my time going through things again I'm not as bummed as I first was. The gameplay is awesome. It was always going to be the introduction of new weapons is cool and the shooting system worked superbly well in ME2 so only a few minor tweaks were needed in that department so I didn't have any complains there. The Normandy was fine although you don't get enough of it. Graphically it's not exactly a blockbuster movie. There are annoying glitches along the way but they don't prevent you from playing on, they just frustrate you at times. The plot. Well not so much the story as the ending(s). Let's face it BioWare sold us all short big time! Shepard dying doesn't bother me as much as others, sure it would've been great for him to get that happily ever after but it's the fact they have disregarded everything a player has gone through and delivered such a pointless and worthless ending that a trilogy such as Mass Effect doesn't deserve. Multiplayer was unnecessary but I was relatively impressed but not addicted to it as other games, but is a vital component for those of us seeking that 'perfect' ending. Simply, ME3 is a tremendous game with a terrible ending and as a result is one of the biggest disappointments to date. I await the extended epilogue in the hope of some REAL closure. Expand
  40. Mar 13, 2012
    7
    This should be a 10 out of 10 game, and for the most part is. It provided some of the most epic moments in the series. The characters we know and love are there - those who aren't permanent squadmates often have large roles to play. The major quests are set around resolving issues that the game has been building up to - namely, the genophage and the Quarian-Geth war - and are complexThis should be a 10 out of 10 game, and for the most part is. It provided some of the most epic moments in the series. The characters we know and love are there - those who aren't permanent squadmates often have large roles to play. The major quests are set around resolving issues that the game has been building up to - namely, the genophage and the Quarian-Geth war - and are complex multi-mission quests which leave you in awe. Most of the side missions, however, are repetitive drop-in-and-shoot-things quests - alright, but dull. There's also an inordinate amount of fetch quests consisting of walking past people talking, seeing a journal notification, and scanning a planet for something that you have no idea what it's for or why it's needed - which would matter less were the journal any good, but quests don't update to tell you you've found the item and a lot of the time I found myself wandering the citadel looking for an interaction marker to work out who I was supposed to give it to.

    My first major gripe - Bioware claim that "you don't have to do multiplayer to get the best ending". Apparently you need >5000 effective military strength to get the 'best' ending (with some caveats depending on choices). I completed every quest, scanned every system to completion, and can't even get over 4000 (I had 3500 at the ending and that wasn't sufficient for 'best'). Yes, I know there'll undoubtedly be DLC (this was done WITH 'From Ashes') but ME is at it's heart a single-player game, and I dislike being punished because I don't want to do multiplayer (I've never played the ME series for the fighting, after all!).

    Combat has been polished, however, and compared with the last couple of games is more difficult, though enemy progression does rapidly get predictable (oh look, husks, next it'll be cannibals/maruaders and then maybe a pair of beasts) or is 'a shedload of troops'. Enemy AI is much better, as was my squadmates - no more taking cover in open air and power usage was handled well.

    The dialogue system has changed slightly - no neutral options, which removes possibilities - though that's the way Bioware have been pushing this since ME2, so it wasn't surprising. Dialogue with your crew has been polished, but options removed - usually it's 'click and dialogue will play while Shep wanders around', but I do like the fact your companions talk to each other now, particularly when I walk in on Garrus and James hanging out in the kitchen swapping war stories or Joker asking Liara whether her head tentacles move.

    Shepard's character is also very well-developed in this - still the galactic superhero, but Bioware have managed to introduce signs of some of the stress our favourite protagonist is under by this game. Some people might not like it - I find it only makes it more real. Though one or two efforts at blatant emotional manipulation are a bit overdone.

    The game builds slowly but surely, so that by the time you complete the last priority mission and begin the endgame your heart is pounding and you have the feeling that this, this will be Shepard's crowning moment. You're invested on so many levels, and it's about more than just 'get these Reapers off my lawn' with a couple of subplots coming together in the endgame. And it's brilliant, until the last 10 minutes. In the last major scene and the resulting 'ending' there are over a dozen obvious, fatal errors. The ending is illogical, the reasoning behind it proven wrong in Shepard's own experience, and the ending cutscenes show things that couldn't possibly be real. I have no issue with the endings themselves, but it's disappointing to see that after the immense attention to detail in the rest of the game - and really, every little thing I'd done or dialogue option I'd picked seemed to be reflected throughout the game - all of that just fell apart in those last few minutes.

    With the current media attention and the 'change the ending' campaign, there's a lot of things being said about whining and people wanting a happy ending. I don't want a happy ending - actually, given that we're fighting an impossible foe and Earth is pretty much ravaged from the start, I'd be annoyed if I could make it through the game without sacrifices. Unfortunately, the ending quite simply doesn't make sense - it looks as though we're only seeing half the scenes we should. That is what brings this game down from a 9 or even 10 rating to a 7. Beyond that, I haven't been able to bring myself to play again. I played ME1 and 2, when I first got them, twice consecutively and did every side quest. In ME3, while I will play again, I don't see myself putting in the same amount of effort - and I will probably turn off the game before the final part of the ending. For a game like this to leave as its legacy something that makes you LESS likely to play through again - means something has gone wrong. And that's not the legacy ME deserves.
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  41. Mar 26, 2015
    6
    People heavily criticize this game for its ending, but I found it to be fairly consistent with the rest of this sequel's content - contradictory, confused, cliche, and just horribly written.

    It's painfully obvious that Bioware lost some valuable people in all departments after ME2, and that while Mac Walters did a decent job as a character writer in the past, a lead writing position is
    People heavily criticize this game for its ending, but I found it to be fairly consistent with the rest of this sequel's content - contradictory, confused, cliche, and just horribly written.

    It's painfully obvious that Bioware lost some valuable people in all departments after ME2, and that while Mac Walters did a decent job as a character writer in the past, a lead writing position is beyond his current abilities. I mean, Mass Effect never had Pulitzer-winning content but when all the fun and well-established character is sucked out of a series by genuinely BAD dialogue and truly ridiculous story elements, it's a damn shame.

    Positives? Great combat, some epic setpieces (squandered unfortunately), and a sense of closure. The guns feel and sound better than ever. Quickly dodging from cover to cover, or launching quickly over barriers with a double-tap of the spacebar is great. The quality and variety of new enemies is very good. The multiplayer is ACTUALLY FUN - though not too varied.

    The maps are good, though rarely memorable.

    Most cutscenes are impressive.

    The new character of Javik is great. The fact that you only get him with the From Ashes DLC is RIDICULOUS. Should be included with the base game as he adds a significant amount of context and depth to the story.

    Negatives? Terrible new characters: James Vega - bodybuilding Jersey Shore dudebro, Diana Allers - pointless embedded journalist in a little rubber dress, Kai Leng - evil space ninja (not kidding). WTF Bioware. Maybe these characters are supposed to somehow be canon, but were just introduced and utilized poorly - my point that they are terrible in this game still stands.

    The faces of many of the characters have been changed from ME2, and simply look bad. Joker comes to mind right away. What the hell is going on with his mouth? This is an inexplicable step back from the models and animations in ME2.

    Model glitching and bad camera during dialogue. (You'd think they'd have figured this out by now.)

    Painfully bad and cliche dialogue with terrible pacing. Mac Walters loves cheesey Hollywood military action movies, apparently. He's about as good at re-creating their content as a 14-year-old boy though. Doesn't stop him from trying. Moral choices seem tacked-on and weird, but that's probably just the writing.

    Disappointingly dumbed-down inventory and leveling for the sake of console kiddies. Not much RPG left, but that could be said for ME2 as well, I guess.

    More overpriced DLC horsecrap. We hate you for good reason, EA. You should figure out a way to monetize that.

    ME1 is one of my favourite games of all time - even with its blemishes. It's a damn shame this series had to end (Yes, I know about ME4 - but after this, I'm done with this series) with a wet noodle of a game that is a mere shadow of what it should and could have been.
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  42. Mar 9, 2012
    5
    This review contains spoilers, click expand to view. Mass effect 3 was fine through the whole game as game play went but the ending was awful to say the least, i was a big fan of the other mass effects this one was ruined by the poor ending being too abstract and poorly executed. the game play was overall fun but the ending... Expand
  43. Apr 1, 2012
    6
    I have to say a lot of the game was great. The mix of Mass Effect 1 and 2 as far as gameplay was concerned was great, combat has never been as fun and the environments were dynamic and interesting for the most part. Team interactions were good, although a bit sparse for my liking (character interactions were what drew me to the series) However there are many major flaws. Yes the ending isI have to say a lot of the game was great. The mix of Mass Effect 1 and 2 as far as gameplay was concerned was great, combat has never been as fun and the environments were dynamic and interesting for the most part. Team interactions were good, although a bit sparse for my liking (character interactions were what drew me to the series) However there are many major flaws. Yes the ending is pretty weak for a lot a of reasons. A lack of catharsis with your teammates, it's too open ended with far too few questions answered. Another problem with it that irks me, but doesn't seem to have come up in other reviews is how little the choices I made in the game seemed to effect the ending. I worked my butt off scraping together every little resource I could find and every ally and army I could muster and for the most part it seemed to have no impact on the end fight at all. There was a 5 second extra cutscene of two of the armadas I put together but that was it? Why did I bother? Why did I only see Turrians, Humans and Krogans and Assari at the end? Why did I have a lame human strike force when I worked so hard at making allies with various alien races? The Journey was great but the end seemed... well pointless. The series offered so many choices I feel like bioware thought they couldn't wrap everything up... so they didn't Expand
  44. Aug 29, 2012
    7
    Many things went wrong with this ME, starting with all my decisions in previous ME's that didn't worth nothing in this game. It was all for nothing.
    They simplified way too much to appeal new users and added an unnecessary and crappy Multiplayer.
    I didn't like the idea of seeing some of my team dying without having any choice, this was by far one of the worst thing they did with the
    Many things went wrong with this ME, starting with all my decisions in previous ME's that didn't worth nothing in this game. It was all for nothing.
    They simplified way too much to appeal new users and added an unnecessary and crappy Multiplayer.
    I didn't like the idea of seeing some of my team dying without having any choice, this was by far one of the worst thing they did with the game.
    The Soundtrack is pretty good but not that good compared to ME1 and 2, still is one of the strongest point in this game.
    .
    I took a lot of time to review it because i decided to wait for the Extended Cut and it was well worth it. Although it didn't clarify all my doubts and plot-holes in the game, it changed things a lot and made the endings make more sense. All in all its a great game, a bit disappointing, it could have been way much better than this.
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  45. Mar 14, 2012
    6
    This review contains spoilers, click expand to view. A really good game, Initially I gave it a TEN, because I thought that people were just bashing the game for the same sex scene, now after seeing the endings I can say that It's a GREAT GAME, It would score 10/10 'til the "conduit" scene, It's full of citation from the other games and for someone like me that finished the other titles 10 times each IT'S GREAT! The final scene (and the last battle itself) it's REALLY BAD WRITTEN, -The fact that the citadel moves? WTF? All mass effect 1 and the Sovreign thing is USELESS if the reapers can move the citadel. GUYS COME ON!! WTF????? Did the guy that wrote this thing ever played me1? Does he know the story?
    -WTF? Where does TIM come from? Did the reapers let him in?
    - THE CHOICES? 3 ray of different colours? Man, It could have been the best game ever. I'm really sorry.
    I'm giving it a 6. The Game deserve a 10/10, the ending a 1/10.
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  46. Mar 11, 2012
    7
    I´m new to the Mass Effect series and, the thing that bother me the most was the 1 key do all, im on a pc ffs, It gets really slumpy, and I wasn´t really a fan of the massive cut scenes in the action mode, Ill give it a 7 because the game is huge, and have a lot of replay value compared to other games, but metascore of 92 is really to much.
  47. Mar 30, 2012
    6
    The gameplay on this was fantastic, and very similar to Mass Effect 2. However, none of the sidequests or final mission choices have any affect on the endings. Remember in ME2 if you didn't get that upgrade for the ship, it'd kill your engineers? Or how if you didn't send the right guys on the suicide mission, they would die? Yeah, none of that happens. It doesn't matter who you pick orThe gameplay on this was fantastic, and very similar to Mass Effect 2. However, none of the sidequests or final mission choices have any affect on the endings. Remember in ME2 if you didn't get that upgrade for the ship, it'd kill your engineers? Or how if you didn't send the right guys on the suicide mission, they would die? Yeah, none of that happens. It doesn't matter who you pick or what you do, the game ends the same 3 ways. Total Deus Ex: Human Revolution style copout. Gameplay was fun, ending was crap. Expand
  48. Jul 5, 2014
    6
    A solid third person shooter with some basic RPG elements. The combat is good, the RPG elements are a little more fleshed out, and the atmosphere of impending doom well sustained. It could have been slightly better than the second instalment, but the lack of meaningful choices, numerous corridor shooting sequences, bland writing and of course the rushed nonsensical ending bring the markA solid third person shooter with some basic RPG elements. The combat is good, the RPG elements are a little more fleshed out, and the atmosphere of impending doom well sustained. It could have been slightly better than the second instalment, but the lack of meaningful choices, numerous corridor shooting sequences, bland writing and of course the rushed nonsensical ending bring the mark down below Mass Effect 2. Expand
  49. Mar 16, 2012
    6
    This review contains spoilers, click expand to view. The game overall plays like mass effect 2 basically, which is a good thing.

    I felt less impressed by the story, they were so many blanks... For example, when the reapers take the Citadel to planet earth to protect. It doesn't say what happened to all the people on the Citadel. Sure you go up later, and see lots of dead bodies, but are they the bodies harvested from planet earth? sure the resources of C-SEC with the resources i collected and authorized could of hold out better.

    Also how the hell did Udina become council man, I chose anderson at the end of mass effect 1. He was also council man on mass effect 2, when i imported saves. I imported saves to mass effect 3 but Udina is council man.

    I didn't like how mass effect started as-well house arrest for blowing a balterian relay or something (must be mass effect 2 DLC which in my opinion DLC always seemed like a rip off... Sure the expansion pack (Awakenings) was good for Dragon Age:Origins as it was like a true game, but DLC it seems like $$$ for a simple weapon or something, or another character with one short quest that costs 1/3 of the original game price)

    The fuel and scanning planets things was boring in my opinion, and they butchered by ship, with so called improvements... I had 1500 fuel on mass effect 2, in mass effect 3 it's 1000. I also had awesome particle beam leasers that ripped through the Collectors easily, and great Shielding.

    The ending was worse of all, it didn't even feel like an ending, just a cheap cut off. I choose Synthesis option. Great the reapers leave earth.. I suppose everyone part machine, part biological..

    You see the normandy travelling through the cortex of a mass relay with your crew, another hole in the story... Where the hell are they off to with my crew, whilst they was a big battle on earth and around.

    I romanced Ashley in my play-through. you see joker, edi and ashley walk off Normandy. No conclusions except joker, is part synthesis. I wanted to see wide spread celebrators, like on star wars movies when they blew up the darkstar and defeated the empire. Call me egotistical but i wanted some recognition. I unknown to others sacrificed myself to save the Galaxy. I don't see peoples reactions, especially by crew members past or present. I wanted to see their reactions, See Garrus have that drink on mem others sad and happy then moving on with their lives. Thats my view on things.
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  50. Mar 23, 2012
    6
    With better combat (fighting Cerberus), some animation & overall graphic improvements over the 1st two games and writing that seemed to salvage the plot from ME2s' I honestly thought this was going to be an end worthy of my love for the franchise. Sadly it seems more like the dev team ran flat out of good ideas or time about 3/4 of the way through. While the artwork, effects and generalWith better combat (fighting Cerberus), some animation & overall graphic improvements over the 1st two games and writing that seemed to salvage the plot from ME2s' I honestly thought this was going to be an end worthy of my love for the franchise. Sadly it seems more like the dev team ran flat out of good ideas or time about 3/4 of the way through. While the artwork, effects and general aesthetics were better than the first two games, it looked as if the same textures were used from console versions of Mass Effect 3. The multi-player should not have even made it in to the game & the day one DLC (which I did purchase) felt like a ten dollar soak. Add to this the gruelling last couple of hours playing up to a non-sense ending and I felt as if I would have been better off waiting to play till I could buy "the real ending" Expand
  51. May 8, 2012
    5
    This review contains spoilers, click expand to view. Having loved Mass Effect from the first instalment so many years ago, the denouement to this story feels as though I've just watched someone give the performance of a lifetime on stage and at their second curtain call, fall over into the orchestra pit and impale themselves on the entire woodwind section. The story in ME3 is book-ended by bad writing and shot through with wonderful, funny, heartwarming and heartbreaking moments, but it seems that Bioware got the ratio of good bits to bad bits the wrong way 'round. Part of this is the scope of what they have tried to do. For one: keeping the gameplay balanced in a computer RPG when your choices should in theory remove certain elements from the game (e.g. the Rachni queen) is difficult. Secondly: RPGs are meant to have a MASSIVE scope for player choice, and providing all of that for a computer game on less than 10 DVDs--in an era where everyone expects full audio for every line of dialogue--is going to be close to impossible. Let's not forget the game already had oodles of content for characters who could have died as far back as ME1: Ashley/Kaidan, Wrex, Everyone from ME2, and so it goes... Now that's a lot of data right there. Consider that the Kasumi and Zaeed DLCs for ME2 were over a gig a piece then probably a third of the data in the game itself was stuff some play throughs would never see.

    Could Bioware have done better? Hell yes! Were they fighting uphill against technology in terms of what they were promising to deliver? Yes again.

    This is one of the biggest problems with ME3's writing and it is that at present you cannot deliver a truly varied and unique experience in a Role-Playing game on a PC. You have two choices in that regard. You can make a story-driven game that will sacrifice openness and variability to a degree (like Mass Effect) Or you can create a gigantic sandbox which the player can explore but not really touch (like Skyrim). Trying to deliver something that retains game balance, has fully voiced dialogue and actually registers all your past actions in a meaningful way is impossible without some form of procedural generation. They definitely could have done the writing better of course, which by means of segue brings me to...

    The ending, which just REEKS of the 11th hour rush. The Citadel and Crucible are just two pieces of a giant MacGuffin designed to give organics a way to end the cycle of harvesting. Something started by some inscrutable AI who lives in the citadel? REALLY Bioware? There's a reason MacGuffin is seen as a pejorative term nowadays. Much of the game is like that apart from those wonderful shining moments, good and bad... Mordin's death, Femshep's date with Garrus, watching Joker and EDI talk, Legion's goodbye, Miranda confronting her father... Shades of brilliance from ME2, but it's almost as though the writers had something better to do and handed it off to the work experience kid. Hat's off to him for trying, but he's gonna need more training.
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  52. Mar 21, 2012
    5
    the game Mass Effect is excellent, but Mass Effect is a complete disappointment (((In the pursuit of a new audience Bioware f*** up a second time and this time of thing will not spoil. As a fan of the first part I do not believe them anymore. Let them do simulations gay. It's what they are now able to
  53. Mar 17, 2012
    7
    Mass Effect 3 is promoted by its publisher as a shooter game,while Mass Effect 1 was promoted as an RPG.Many RPG elements are absent in this game,and any improvement done is on the battle/shooter department.That was something I didn't liked,as I also didn't liked the fact that the actual places you can visit are fewer,the actual dialogues you can have with people are fewer,and the gameplayMass Effect 3 is promoted by its publisher as a shooter game,while Mass Effect 1 was promoted as an RPG.Many RPG elements are absent in this game,and any improvement done is on the battle/shooter department.That was something I didn't liked,as I also didn't liked the fact that the actual places you can visit are fewer,the actual dialogues you can have with people are fewer,and the gameplay variety of this game is also shorter.While ME3 is the most linear of all the games in the series,it was bearable enough up until the end.I didn't had enough fun as I had with ME1 and ME2 while playing ME3,because many elements that I liked from past games were absent or in very short quantities in this one.
    While the actual battles aren't as predictable and annoying as in past game of the series,the fact that most quests in this game have battles tacked on gets them repeatitive and boring after an amount of time,and I ended up feeling that the game's gameplay was a chore I had to do just to see what happens in the end.So I played it up until the end expecting a great finale and to see how the game would evaluate my decisions and gameplay,by seeing what kind of ending I would get.
    The ending wasn't what I expected.I could deal with a not so happy ending,but this goes beyond that.
    The game ends without showing me what happened to the main characters of the plot and the universe. I didn't saw anybody's reactions to the decision the main protagonist,Shepard took. I didn't saw how their lives changed,what happened in anybody's life after the final event of the story.The game ends in a way that makes whatever Shepard accomplished in all 3 games to be rendered absolutely useless,and the player is left to wonder if it was even worth it taking all these decisions or not,and eventually destroying the Reapers or not,and actually if it was even worth it doing all that things that happened,and playing through 3 games to achieve them.
    I can't say I enjoyed or had fun with this game as with the rest of the series.
    Mass Effect 1 was like finding an airport full of various airplane models you could fly and got me all excited.Mass Effect 2 was like a lift off,like actually flying one of those planes,and it drove my enthusiasm to the hights of the skies.Mass Effect 3 was the landing,and a rough one where you realise that something went wrong,and you get to smash on to the ground with your face.
    While as a series it was one of my best ever until before ME3,I decided that the best thing to do is to forget ME3 ever existed.Shepard's story closes with the worst possible way it could close.Everything turns out to be futile,and the universe I loved so much by playing the first two games of the series got damaged so bad,it wouldn't make sense to make a new game with it.In the last minutes of this game Bioware destroyed every reason I had to do whatever I was doing in the games of the series,which also devastated any replay value the whole trilogy could have,by killing the motives a player might had to replay these games.This is sad.Sadder than the actual ending.
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  54. Mar 19, 2012
    5
    This review contains spoilers, click expand to view. The user score tells it all... The gameplay of the third installment was underwhelming... The series has evolved to a mediocre cover shooter with almost no decent RPG options and even killing its wonderfull Dialogue option from the previous games... Also the ending... We fight 3 games long, get emotionaly envolved with characters, make hard choices... AND at the end, we don't get to see what these choices have done? How is the universe now? How is sheppard honored? we see nothing of this...

    Bioware should look at The Witcher 2 and really study why it is better in all fronts... it's a shame that this series has ended so underwhelming...

    Sure, its very epic and you get goosebumps from time to times... But there was so much more potential...
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  55. Mar 7, 2013
    6
    Heyyo, I can't believe the "checking downloadable content" bug is still in this game! I just bought it finally to finish the Mass Effect Trilogy... and I CAN'T EVEN GET PASSED THE MAIN MENU, IT JUST KEEPS SAYING "CHECKING DOWNLOADABLE CONTENT"!!! I looked on forums and everything and there's no fix other than "disconnect from the internet" which is annoying as heck JUST to play this gameHeyyo, I can't believe the "checking downloadable content" bug is still in this game! I just bought it finally to finish the Mass Effect Trilogy... and I CAN'T EVEN GET PASSED THE MAIN MENU, IT JUST KEEPS SAYING "CHECKING DOWNLOADABLE CONTENT"!!! I looked on forums and everything and there's no fix other than "disconnect from the internet" which is annoying as heck JUST to play this game so that's why it gets such a low review score. Fix your crap BioWare.. I'm an Albertan and I can't believe you guy's haven't fixed this bug still. If there's a problem? Bigger Hammer, Bigger Wrench. Get'r dun.

    The gameplay is once again an improvement over the last game. It seems every Mass Effect they fine tun the combat even more which is great. I still miss the unique weapon overheating method they used in ME1 and using skills to overheat weapons was a plus.. The way they did inventory is again another welcomed change cause now you can't just bulk up on everything and have no consequences. So far? I can tell I'll love this game... just fix that stupid bug and I'll give it the score it deserves.

    I'm going to play more of this game... excuse me as I unplug my network cable.
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  56. Apr 17, 2012
    6
    Unlike some people who wrote hastily reviews, I on the other hand played the game VERY thoroughly and I have mixed feelings. I will first start with the Pros: Better graphics! Everyone loves better graphics and the improvements are very satisfying specially how the lights falls onto objects almost perfectly. Improved character builder! In the first and second Mass Effect games I was veryUnlike some people who wrote hastily reviews, I on the other hand played the game VERY thoroughly and I have mixed feelings. I will first start with the Pros: Better graphics! Everyone loves better graphics and the improvements are very satisfying specially how the lights falls onto objects almost perfectly. Improved character builder! In the first and second Mass Effect games I was very sick of limited options and the poor quality of the faces especially on the female shepherd that made your character unpleasant to look at. Now in Mass Effect 3, if done correctly you can actually make characters that look tolerable. Weapons! More guns and best of all... these guns are upgradable with attachments and modifications. Plus Mass Effect 3 adds way more guns to the table then before, and guns from every species. Armor sets and more armor types with better color customization! This really brings more authentic RPG feel then before. Also the sounds, talent trees upgrades from leveling have all been improved! Also the plot of the Reapers finally attacking is really gripping and interesting. However the good things in this game end there. Cons: Poor dialog and the LACK of more dialog options compared to ME1&ME2. This kills that classic ME experience and makes you feel your watching a interactive movie.. then actually playing the game. You cant even ask or discuss things with you squad mates like before and when you can.. its limited. Relationships are a bust and pointless, and lack any sort of interest as its more of just one night stands then actually a relationship and feeling for that character. Multiplayer... I never found or figured out why this exists besides egging you on to buy more DLC for unlocks. Besides... the multiplayer is not good compared to other DEDICATED shooters. Day one DLC... that in in itself in self explanatory. This told me that Bioware wanted to milk more money from an already overpriced game. DLCs should be later additions.. not content Stripped from the original version in hopes of charging extra money. Limited sqaud mates. Compared to the first to MEs the lack of squad mates is astounding... even squad mates from an imported character and nothing more, but side story then anything else since none of them want to join you on your missions with the exception of Garrus(Which is was relieving). Poor animations of team members, they have no other movement animation, but one and if they need to run faster... they look like chickens with their legs moving so fast its funny. WAR ASSETS, these are pointless useless and DO NOT effect the final mission ONE BIT. As long as you have the minimal strength to launch the final mission and do all the story missions you will have the SAME ending as if you had ALL the war assets. The bad dreams about shephard over this little boy was... annoying, after all shepard and done and how much death he/she has experienced... this child is what bothers him/her? In order to make this more fitting I made a female shephard since women tend to feel more towards children. Now.. the notorious ending. I had mixed feelings about the ending, however the ending left more questions then conclusion. One thing was certain that the death of shephard and the the old mad at the end story telling to his the child that this has already happened. This tells me ME3 is the END of the series by killing off shephard and telling that this was all in the past. Ending choices... I felt the ending choices were backwards and each decision had a bad outcome, though the least devastating was the 'green' choice to merge synthetic with organic life. Over all I love the new additions this game and improvements this game gave me, though the story and the ending of the ME series was slap in the face to me. I give this game a 5, despite these short coming the game was undeniably still fun to play. Expand
  57. Dec 1, 2012
    7
    I love the Mass Effect series, but the third game just didn't have that magic touch like the last two, especially the second one. The movement and combat got a few perks. Some of the new powers/characters/weapons/missions are good, and the story holds up alright, but the extra flare is just not there. The previous games had some great gameplay mechanics, but were sucked out of this game.I love the Mass Effect series, but the third game just didn't have that magic touch like the last two, especially the second one. The movement and combat got a few perks. Some of the new powers/characters/weapons/missions are good, and the story holds up alright, but the extra flare is just not there. The previous games had some great gameplay mechanics, but were sucked out of this game. It's like the game is Mass Effect 2 with some improved graphics, but much lazier organization, atmosphere and character development - it all just feels sloppier. There's no reason an avid Mass Effect should pass this up, as it's not that bad of a game. But it's very watered down. I haven't a damn clue what went through BioWare's heads with the horrible endings. Expand
  58. Mar 17, 2012
    5
    I agree with several of the other reviewers...This game is a let down, compared with ME2. The plot was weake and there were less challenges/puzzles. I played the "traditional" game and found two major irritations: (1) cut scenes were way too long and there was no way to pause the game (2) weapons available for players' use were positively wimpy. The game is ok, but didn't live up to the hype.
  59. Nov 21, 2012
    5
    In some respects I enjoyed this game. In others, I absolutely loathed it. I'll start with what I enjoyed. I enjoyed the multiplayer...Weirdly, I enjoyed it more than the game. It's quite addictive...and then I enjoyed...Damn...Catching up with characters from the series I guess...That's about it.

    The SP campaign felt like a real chore to me. The textures were pathetic in places. Pretty
    In some respects I enjoyed this game. In others, I absolutely loathed it. I'll start with what I enjoyed. I enjoyed the multiplayer...Weirdly, I enjoyed it more than the game. It's quite addictive...and then I enjoyed...Damn...Catching up with characters from the series I guess...That's about it.

    The SP campaign felt like a real chore to me. The textures were pathetic in places. Pretty much no graphical options on the PC. The animations are laughable sometimes. Lots of clipping. There are a ton of bugs and glitches that I encountered and a few random freezes/crashes. The cover system is a completely broken mess. The writing was half-assed. Getting through the game to see the conclusion was a massive chore and not really fun at all. Regardless of any of your choices, there are only 3 endings with very slight variations. None of them are satifiying, and if you want to see a different one from the one you chose the first time, you have to sit through about half an hour of unskippable cutscenes and painfully...Really painfully slow 'gameplay'. I am not kidding, I actually put a weight on my keyboard, on the 'w' , went and made a cup of coffee and came back and I had only just arrived at where I needed to get to...Really, REALLY poor design, story and gameplay decisions...It just feels incredibly unpolished and unrefined, and generally a step back from the 2nd game. My guess is that they had nearly everyone in Bioware working on their Star Wars title and ME3 was pretty much thrown together.
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  60. Apr 16, 2012
    5
    Graphics: 8.5/10
    There's nothing that new to see here. The graphics are top notch, but the engine is the same that made the rest of the series. Gameplay: 8/10
    If you enjoyed the other mass effect titles then this won't disappoint. The scan for minerals system is gone, which in my opinion is nice. Story: 7/10 Mass Effect 3 tries to take on completing a very diverse story, and does a pretty
    Graphics: 8.5/10
    There's nothing that new to see here. The graphics are top notch, but the engine is the same that made the rest of the series. Gameplay: 8/10
    If you enjoyed the other mass effect titles then this won't disappoint. The scan for minerals system is gone, which in my opinion is nice. Story: 7/10
    Mass Effect 3 tries to take on completing a very diverse story, and does a pretty good job of it. Sound: 8/10
    Many of the same interludes from the previous games are recycled throughout (galaxy map, etc). The main score is very good though.

    Overall: 7/10
    Mass Effect 3 straight out of the box (not the collectors edition) is purposefully incomplete with the hope of making money off DLC. Day zero DLC, along with certain areas in the game that seem lacking will make you appreciate how complete other games by bioware are. This game is worth buying in my opinion, but it might be a better idea to hold out until the all inclusive edition comes out. This games got a lot of minor bugs to be worked out as well (no crashes, just little things like missing dialogue and graphic glitches.) All in all a little bit of a disappointment, but it will probably wind up being amazing when it is actually sold in its entirety (instead of its purposefully amputated form).
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  61. Mar 11, 2012
    7
    I was afraid that Bioware might ruin at some point the whole mass effect magical and absorbing universe.My fears came true.Where should I start? I played the PC version and I was really disappointed in game's graphics.There are obvious signs that the game's graphics were done in some kind of a rush.Awful textures in some points during the game.For a 2012 game they look really bad .OnceI was afraid that Bioware might ruin at some point the whole mass effect magical and absorbing universe.My fears came true.Where should I start? I played the PC version and I was really disappointed in game's graphics.There are obvious signs that the game's graphics were done in some kind of a rush.Awful textures in some points during the game.For a 2012 game they look really bad .Once again PC gets a port.I am no complaining about performance since FPS rate is stable,but these textures look really ugly nowadays.What about gameplay? They made it more action,more Michael Bay style look.As a result we have bad written dialogues and on top of that we can't make a lot of real decisions during the dialogues.All this negative stuff, was obviously done for action's sake and gameplay feels a lot like GOW series.Thus, the mass effect magic is lost in the third installment of the franchise.
    Moreover,I can't understand the whole multiplayer point,Mass effect was always a trully single player experience,why ruin this now? The worst of this addition is that multiplayer affects the game's final battle.What were they thinking? Usually people play first the single player part then the multi.It's simply irrational.As for war assets feature it seemed to me quite cool in the beginning but afterwards I understood that it don't count as it should.
    Last but not least,there is a really messy badly written ending in the end of the game.Bioware gives us 3 options which all lead to an unpleasant ending.I don't say that I wanted an ending taken from children's tales where everyone lives and stays happy at the end.Though,it's really harsh to watch that all the decisions that were made in previous games simply don't count at all.This is the part why many Mass Effect's fans got angry.They can't just so simply erase our actions.It's ironic that they were saying all these years to keep the save games as they will change the whole experience in the 3rd game of the franchise.They were **** about thousands of factors that will make a difference.
    All in all,I realized in the end that spent 100 hours in Mass Effect universe,I made hard decisions,I bonded emotionally with game's characters and finally I made the impossible to unite galaxy's races only for nothing.Even the war assets don't count a lot,you have fleet of Turians,Geth,QuariansHuman,Asari and all this for nothing.
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  62. Feb 4, 2013
    6
    Painfully disappointing, and I can't have been alone in expecting better. 50% of the game is mindless pandering and fan-service (unnecessary). Corners were cut and the game was clearly rushed out the door, worst: lies were told by members of the development team pre-release. Mass Effect 3 is a minefield of immersion-breaking lazy (or poor) coding, audio and graphic glitches, low resPainfully disappointing, and I can't have been alone in expecting better. 50% of the game is mindless pandering and fan-service (unnecessary). Corners were cut and the game was clearly rushed out the door, worst: lies were told by members of the development team pre-release. Mass Effect 3 is a minefield of immersion-breaking lazy (or poor) coding, audio and graphic glitches, low res textures, no DirectX 11 support, horrible animations and embarassing, fan-fic quality writing. The dialogue wheel is now completely arbitrary and the auto-dialogue is very poor, the journal is an unusable mess (bordering on non-existent) and the game cannot correctly import a character file without it looking FUBAR. In terms of gameplay, the shooter element is better than ever (fluid, fast-paced), and action sequences are great fun (although BioWare's insistence to use the SPACEBAR for everything borders on the ridiculous). Dialogue in general is riddled with clichés (the line "I'll sleep when I'm dead" is actually spoken, without irony) and the less said about the god-awful ending the better. Despite all this, the game is enjoyable at key points and some semblance of what-could-have-been is glimpsed during the Sur'Kesh, Tuchunka and Rannoch missions, however this means the game peaks halfway through before taking a nosedive. Special mention should go to the soundtrack artists (Sam Hulick especially) and the fantastic cut-scene direction, Most surprisingly though, the much dreaded multiplayer (pre-release) turned out to be an excellent addition that for me has extended Mass Effect's life by 9 months (and counting). Expand
  63. Mar 12, 2012
    7
    I actually enjoyed the game greatly... People are correct in that there aren't a lot of changes to the gamplay from ME2, but that's because they already had a winning combination in my mind...

    The sheer number of things imported from ME1, ME2, and DLC was impressive to me... I've had completely different experiences than friends I've talked to... even down to in-game e-mails and news
    I actually enjoyed the game greatly... People are correct in that there aren't a lot of changes to the gamplay from ME2, but that's because they already had a winning combination in my mind...

    The sheer number of things imported from ME1, ME2, and DLC was impressive to me... I've had completely different experiences than friends I've talked to... even down to in-game e-mails and news reports commenting on things being done by characters you left alive in previous games.

    I was also very impressed at the level of emotional involvement they can get you to invest... there are some characters that I really truly cared about, and the voice acting for some of them was spot-on.

    I think the main contributor to the Negative scores is the Ending... and I understand where others are coming from... for the most part, I was content... but there are elements to it that didn't make a lot of sense to me... a couple more options would have been good... Even a Dragon Age style "Text Epilogue" just saying "So and So went on to do this..." "This character went off to do the following..." would have been satisfying...

    Don't let the last 15 mins ruin the rest of the game though... I enjoyed everything else immensely...
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  64. Mar 18, 2012
    7
    The good:
    1. Combat improvements:
    There's a lot to be said about the addition of the roll and what it does for the combat in this game. Suffice it to say, it's a great feature. The (re)addition of many RPG elements like a much wider array of weaponry coupled with the upgrade system is very welcome as well and with the expanded skill trees and the weight vs power recharge system gives you a
    The good:
    1. Combat improvements:
    There's a lot to be said about the addition of the roll and what it does for the combat in this game. Suffice it to say, it's a great feature. The (re)addition of many RPG elements like a much wider array of weaponry coupled with the upgrade system is very welcome as well and with the expanded skill trees and the weight vs power recharge system gives you a significantly improved experience with the games shooter bits.
    2. The writing: It's very strong at points. Bioware delves into a broader array of subjects than we're generally used to from them, like PTSD, the psychological strain of war and it's impact on not only those who fight it, but everyone else who suffers from it as well. Personal and mass tragedy is very prominent in the writing and handled quite well. Sadly, they do pull a few punches at times, but not enough to ruin the rest.
    3. The length: It's not a short game. Perhaps not quite as large as ME2 if you factor in all the DLCs, but still definitely worth the 60 dollar pricetag in sheer gameplay hours.

    The bad:
    1. Day one DLC: There's been enough uproar about this already, and frankly it's deserved, so I wont dwell on it too much.
    2. Reduced companion interaction: Unfortunately you do not truly get to interact with your companions as much as you'd like. You rarely get actual dialog wheel conversations with them and there are no companion side-missions. This is not as much of an issue with returning characters as it is with new ones, but it would have been nice to have a little more dialog-tree conversations for companions.
    3. The ending: A lot of adjectives have been applied to it already. I personally think "awful", "horrible" and so on are a bit of an exaggeration, but the truth is, it's far from good. Somewhere between disappointing and confusing is where I'd put it. The strangest thing about it is, Bioware have excellent writers as evidenced by the majority of the rest of the game. It simply defies belief that they did not understand this ending would not go over well, to put it mildly. The only explanation I can think of is that they're going to sell us a proper finish to the trilogy for 10 bucks.
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  65. Mar 19, 2012
    6
    Well i will start by saying that im amazed that critics scored this game nearly perfect but not many went into detail about ending, never mention it @ all or simply (and boldly) allowed readers to think the game was great from start to finish, then i happened 2 go "outside the bubble" and found smaller, more obscure reviews and the score factored in that the ending was "literary suicide"Well i will start by saying that im amazed that critics scored this game nearly perfect but not many went into detail about ending, never mention it @ all or simply (and boldly) allowed readers to think the game was great from start to finish, then i happened 2 go "outside the bubble" and found smaller, more obscure reviews and the score factored in that the ending was "literary suicide" as one wrote. as quoted by r. ebert "if you had to ask what it symbolized, then it didnt" and i can say that this very much sums up the ending, struck in awe like many, i wasnt even sure if i had beat the game and had to check mt trophy in order to sort out if i did. thats just it, i felt like i did not know what had just happened and had to wait for the credits to scroll to know its over,and so i convince myself that ok maybe i just did not see the right ending and maybe i got the bad ending, "yes that must be it, w/ so many endings i must have screwed up along the way and got the bad ending" come to find out i got the desired and the most "definative" ending.. so then i go back and replay the mission etc and all the other endings are pretty much identical beside a different color or "end sequence" which consisted of a minute or so animation of walking another direction etc. i wont get into conspiracy theories or anything which is out of context but its kind of hard not to fall prey or offer self to some distraction or debate because we not only invested time, we invested emotion.. hours upon hours of carefully making right choices for a desired import etc, and for what? if i kind of got a heads up from critics that "decisions do not play as significant a role in mass 3 as it did in the prior 2" then i wouldve been able to prepare,lol.. but we are hearing words like art, story telling masterpiece also we were told by bioware that this would have multiple endings, a deeper consequence/decision mechanic, an end which would the opposite from lost, well no it may actually take the belt away from lost for the wtf just happened moment but the fact is that i shouldve known that a game which has a formula that works almost seamlessly, based primarily on decisions as well as story driven sequences which make the gamer care, think and DECIDE, it works so good that while i played every mass efect i made every decision carefully to prep my shep for the import into the next game, so if i am playing a game and already thinking of the next one then the system is almost flawless imo.. BUT it is obvious E.A had a bit of influence and brings me back to my point with this "formula", they deserted it and decided for MASS APPEAL rather than mass effect and i noticed this during the demo and how much emphasis was put on how one can play the game how one wishes and that the game can be toggled to suit any style, dont like stories? choose combat.. hate decisions? well you can toggle that too.. but wait, isnt that the part of mass effect which makes it like few others? and isnt that what i have spent many hours doing to have a desired and effective playthrough as well as end? was it just me or did it feel silly to scan planets this time around? as to say "hey dont want to waste time scanning for elements, well we fixed that too" huh? call me a loser, call me what you want BUT i enjoyed taking my time scanning for minerals and elements and launching probes with a feeling of purpose, because that was one of the many things which made me love this game, felt like what i did mattered and fulfilling. i can understand E.A 's stance from a business perspective, their knowledge and tactics of knowing that the fanbase of mass effect are going to buy this game regardless so lets find some fresh blood, but did the solid core and fan base have to feel jipped, let down, disappointed, confused and as well as angry in exchange for new profits/gains? well the core, the fans well we are mass effect. it breaths because we let it, we let it because it was great ,brought quality and emotion and stood apart from many other games and the exp was one like few others. but as much respect a game/developer may get through time can be undone in ten minutes.. i can not say that mass effect 3 was a bad game, but after putting in hours of decisions, careful choices to have it not effect anything in regards to the end , other than the war assets and "co-op"readiness , well i feel like it was more of a "okay hurry up and get this over with and go play co-op after" the fact remains that mass effect 3 is still a solid game, but an ending which was promised to be the finale we dream about also being admittedly rushed well how does anything rushed ever result to anything other than sub par to par? a game is about the exp, mass effect is about a unique and gripping exp BUT the end ruined both.. its obvious a lot has changed in the gaming industry in the past 5 years, mass effect supports this in every respect, reapers went from FEAR INDUCING to PAWNS Expand
  66. Mar 24, 2012
    5
    Setting aside the ending (which has been covered to death), there are too many flaws in this game to give it anything higher than a 6. The journal, for example, which defaults to the middle or bottom every time you open it, rather than the latest quest you've received; the dozens of "find my long lost doohicky on some random planet" quests which amount to simply scanning a planet toSetting aside the ending (which has been covered to death), there are too many flaws in this game to give it anything higher than a 6. The journal, for example, which defaults to the middle or bottom every time you open it, rather than the latest quest you've received; the dozens of "find my long lost doohicky on some random planet" quests which amount to simply scanning a planet to resolve; and ultimately the fact that most of your efforts to save the galaxy boil down to adding 50 points to some vague number which you're trying to get as high as possible before the final battle. And this arbitrary number results in minor little changes to the cutscene you watch at the end -- and none of it really matters. It feels incredibly empty -- wow, sure glad I saved that guy back in ME1 so I could end up with a higher Military Readiness number at the end of ME3 so I could... um what exactly did it change? Oh yeah, Big Ben didn't get vaporized in the cutscene at the end! Yay! That and the fact that every decision you made didn't really matter: let the big bug queen live in ME1? Great! She's back and happy to help you! Killed her? Great! A cyborg version of her is back and happy to help you (or not... but does it really matter?).

    None of this would matter all that much if Bioware promoted ME3 as Gears of War in Space, but they piled on the hype about every one of your decisions meaning something BIG, about all your questions being answered in the end, etc.
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  67. Mar 14, 2012
    5
    This review contains spoilers, click expand to view. With regard to the ending, I completely agree Ross Lincoln on Gamefronts article called Mass Effect 3 Ending-Hatred: 5 Reasons The Fans Are Right. It is a fantastic article and the only negative comment from an established media site I have yet seen.

    The many hours prior to the final one are really very enjoyable. I was close to completing everything in the game on the first play through that was available, barring a few non-combat side quests.

    The combat remains the same as ME2 but sped up a great deal. The cover system remains quite clunky where you sometimes get in cover, sometimes just do a diving roll against a wall and stand up again but it is not that bigger deal. You will probably only die by going too far ahead too quickly and getting flanked, where due to the very rigid but effective combat system you are reliant on enemies being in only one direction.

    The acting, story and missions are everything you would expect from the series, which to me means a high standard. Legion and Thaneâ
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  68. Mar 14, 2012
    6
    For me is playing ME playing in an interactive movie. This is what i expect and this is what i got. The story is so well written that during the game the main story effected my decisions drastically. Where i normally choose for a peaceful and "good" solution, now i did not hesitate to do evil just for the greater good. ME3 had convinced me that the menace of the reapers was so immense thatFor me is playing ME playing in an interactive movie. This is what i expect and this is what i got. The story is so well written that during the game the main story effected my decisions drastically. Where i normally choose for a peaceful and "good" solution, now i did not hesitate to do evil just for the greater good. ME3 had convinced me that the menace of the reapers was so immense that i decided to eliminate entire species. The convinced threat made me decide to even shoot a friend and old teammate in the back just for the greater good. This convinced me that even in real life there is a devil in everybody if the circumstances are that way. The story is so great that you expect a grand final. You live up to this moment. I even cancelled all my appointments when i started the last and final chapter. This was it. I made some terrible decisions just to get ready for this moment. My expectations of this end was huge. ... Then i started to play the final mission. It started good but after a while the story ended in a way i totally not expected. Suddenly i had a choice of 3 options where non of them where satisfying referring to the epic intro of the first missions. It felt like there was no more budget to end this game properly. When i tell bedtime story's to my children and i want to finish it fast i say in dutch: dan een olifant met een dikke snuit blaast het verhaaltje uit. In english this means "then an elephant comes with a big snout and blows away the story". I had the exact same feeling with this end. It felt like there was no more time to end it properly. The gap between the high expectations before the last mission and the final end was so big for me, that i had the same emotions like most of the people who graded this game here. I was so disappointed. I could not believe that such a good story and overall game(s) ended this way. It took me a few days of setting aside my disappointment to look at the game objectively. This all says 2 things in my opinion. ME 3 is such a good game with a great story, it moves you and makes you think about real life decisions. However, because this game is so good you expect something extraordinary for a final. And in this last part i think ME3 completely failed. This effects the overall opinion of the game so much that most of the loyal fans of ME judge the game so badly. Just because of this bad ( or to psychologically difficult) ending.

    I probably graded ME3 with a 2 or 3 myself the first days, now i think ME3 is a victim of its own quality. If you are good, there is no place for errors. At least not if this magnitude.
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  69. Mar 10, 2012
    5
    i feel sad about all this. The game is crap, and i feel fooled by the developers which ruined the story and the ending i was hoping, but mostly i'm almost angry for all those big whoop reviews by the critics. This game is just half the value of mass effect 2, maybe less. Mass Effect 2 was actually a massive game, this one is just crap. It's like they made a parody out of it. Hey, it's noti feel sad about all this. The game is crap, and i feel fooled by the developers which ruined the story and the ending i was hoping, but mostly i'm almost angry for all those big whoop reviews by the critics. This game is just half the value of mass effect 2, maybe less. Mass Effect 2 was actually a massive game, this one is just crap. It's like they made a parody out of it. Hey, it's not a completely bad game, it's still playable, but to me it's just mediocre in everything it tries to achieve: it's a bad fps, it's not an action game and it's not even remotely a decent rpg (every skill choice is irrilevant, the game is too easy, period). In fact Mass Effect 2 was better in everything except for the shooter part, which i repeat is still not worth the money in mass effect 3. Dumbest story ever, completely uninteresting characters, no choices to make, bad outdated graphics.... This game values 5. Everyone is giving less, my guess, because the irritating aspects mentioned above: undeserved good reviews by the critics, betrayed trust by the developers (i f*****g kept mass effect 2 installed just to import the character, only to realize how worthless this was). This is an absolute let down, just an unnecessary game, which probably will get too much attention for it's value. Expand
  70. Jan 27, 2013
    7
    I am sick and tired of the whiny user reviews about the endings. THEY FIXED IT. and if you are still upset about the endings not being that different from each other, then you have not been paying attention to the other endings to the Mass Effect series. These ending are in the same type as the first 2 games. To give the review a 0 just because of the ending is stupid. Here is why, if theI am sick and tired of the whiny user reviews about the endings. THEY FIXED IT. and if you are still upset about the endings not being that different from each other, then you have not been paying attention to the other endings to the Mass Effect series. These ending are in the same type as the first 2 games. To give the review a 0 just because of the ending is stupid. Here is why, if the game was so bad to earn a 0, then you would never finish it to see the endings! The rating is base on and OVERALL experience. The game was a very fun play. I enjoyed the experience and hope that they keep going in the Mass Effect universe. Expand
  71. Mar 31, 2012
    6
    Game plays well. Some RPG elements came back, gameplay is smoother now. Multiplayer is kind of fun. Graphics are alright. Soundtrack could've been better. Voice acting is alright. Seems like everything's fine, right? Well, my biggest problem with this game is that Bioware promised all questions to be answered. Unfortunately, this game fails dramatically at explaining anything. Instead, inGame plays well. Some RPG elements came back, gameplay is smoother now. Multiplayer is kind of fun. Graphics are alright. Soundtrack could've been better. Voice acting is alright. Seems like everything's fine, right? Well, my biggest problem with this game is that Bioware promised all questions to be answered. Unfortunately, this game fails dramatically at explaining anything. Instead, in the end you'll have twice as many questions which do not seem to be answered in the near future. A very disappointing end to the trilogy. Expand
  72. Aug 20, 2012
    5
    The length of the game is acceptable. The graphics quality is poor. Including aliasing and lack of realism and no way for high end pc's to significantly adjust for it (likely because of monetary greed with no other focus in mind). The game play quality has been reduced from previous releases (likely because of monetary greed with no other focus in mind). For instance planet scanningThe length of the game is acceptable. The graphics quality is poor. Including aliasing and lack of realism and no way for high end pc's to significantly adjust for it (likely because of monetary greed with no other focus in mind). The game play quality has been reduced from previous releases (likely because of monetary greed with no other focus in mind). For instance planet scanning has been all but removed. When you find a planet that can be scanned any items from the planet are recovered with probes only. You never actually fight for the scanned items you simply live or die. Living through it is quite easy to do. A lot of adventure was removed from the game because of this. I thought it felt like an easter egg hunt in a big hotel, all the rooms are identical and so are the eggs. The eggs are just hidden in different places in each room. This game is not an RPG it is an action game with a sprinkle of role play. I thought the ending fit in well with the rest of the game. I didn't like the ending or dislike it. I'm glad I didn't pay release day price for this game. These days those of us PC gamers really have to be cautious of paying release day price. I've found that the pain of disappointment is significantly reduced by waiting for price drops. Still I probably should've waited a bit longer. Expand
  73. Mar 17, 2012
    6
    I Can't believe it.... i... i just can't.... I have stood for this game, through the hole launch periode, claiming that the ending would'nt matter to me if the game itself was great... But... but... The ending was seriously bad.. So bad that, It has destroyed the whole franchise for me.

    But the game itself isn't bad, is just the ending..... IT'S HORRIBLE! There isnt really anything i can
    I Can't believe it.... i... i just can't.... I have stood for this game, through the hole launch periode, claiming that the ending would'nt matter to me if the game itself was great... But... but... The ending was seriously bad.. So bad that, It has destroyed the whole franchise for me.

    But the game itself isn't bad, is just the ending..... IT'S HORRIBLE!

    There isnt really anything i can say, that everybody allready has put out. I can only say that im a terribly sad Mass Effect fan and it will take time before i get over that piece of sh** ending(s). So 6 score points from me. It would have been 9 or even 10, but yeah.... wtf were you thinking Bioware ;.(
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  74. Mar 9, 2012
    6
    This review contains spoilers, click expand to view. I have put nearly a hundred hours into the Mass Effect trilogy. I carefully made my decisions so as to craft a better galaxy in peacetime. I established a romance, and continued to support it until now is can turn into something truly special. (for me, it was Ashley). I formed deep bonds with my crew and have many true and loyal friends throughout the galaxy. I established alliances between all species and brought the complete military might of those species to Earth for an epic, loud, badass rumble with the Reapers. And most of that meant absolutely nothing.

    The "twist" with the Kid?/God?/AI?.....thing was weak, a la the ending of the rebooted Battlestar Galactica. I was completely fine with the Reapers remaining a mysterious force of incomprehensible evil, it worked just fine for the plot. (Their origins' would make for a good DLC post-war) After all that effort I was given a choice between 3 variations on "Shepard dies and the galaxy goes through a weird semi-reset through the destruction of the Mass Relays by space magic." Thus rendering the victory at Earth pretty much moot as most of the important people who established the alliances are now stuck in the Sol system, this doesn't bode well for the galactic community. The uplifting of the Krogan by curing of the genophage, salvation of the Quarians and Geth and establishment of peace between them, the ending of Cerberus and many other actions simply wasted as the leadership cannot return to rebuild and organize their own people.

    The worst/hardest part for me was that you couldn't experience the galaxy that you have spent five long years fighting to save. Shepard has been through absolute hell, and he (or she) deserves peace, to finally put war behind him and settle down with Ashley (or whoever your love interest was). And therein lies more wasted opportunity for excellent DLC. Seeing how your relationships progress post war would be fascinating. This saved galaxy still isn't perfect. Aria wants to take Omega back, and how long will the mercenary gangs stay peaceful, this is the perfect time for them to make a power play, especially in the Terminus Systems. The Citadel is going to need strong leadership and Shepard's input would obviously be sought. All the alliances and trust between the races was fast tracked and there are bound to still be underlying issues that will arise with the Reaper threat gone. And Cerberus, they had so many secret facilities there bound to be a few of those nutjobs hanging around.

    Bottom line, at the last second we were robbed of true choice and the chance for infinite adventure in one of the greatest science fiction universes ever created.
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  75. Mar 8, 2012
    6
    This is not bad game, unless you compare it with mass effect I or mass effect 2 which were really awesome games where you were driving the character and the history. All that magic is gone, thus I understand why people give this game low ratings . For a mass effect game this is lame. For the average games this is agood one. Probably people who never played the previous ones of like fpsThis is not bad game, unless you compare it with mass effect I or mass effect 2 which were really awesome games where you were driving the character and the history. All that magic is gone, thus I understand why people give this game low ratings . For a mass effect game this is lame. For the average games this is agood one. Probably people who never played the previous ones of like fps game style would vote this one higher. What is unbelievable is all the (paid?) critic reviews who are giving only top scores and highlighting how good is the game almost without negative aspects. Fortunately here in metacritic most of the users have expressed their opinions so everyone can read that this game is not the perfect product paid reviews are trying to sell. I imagine Bioware is trying to get users to vote and comment in their favour, but that would be a bit more difficult than to heavily advertise in a bunch of gaming publications. I mean, if Bioware is paying you a los of money for publicity, you won"t be talking down their new star product .That wouldn't be a business wise decision. Expand
  76. May 2, 2012
    5
    i would have given it a 10 if i could bind my key for sprinting, taking cover, exiting cover, rolling, entering dialogue, interacting with objects, climbing up ledges, jumping off of ledges/ ladders and whatever the hell else the spacebar did in this game to separate keys. we have 128 keys, allow us to use them to avoid this ridiculously clumsy control scheme. I would have given it a 9 ifi would have given it a 10 if i could bind my key for sprinting, taking cover, exiting cover, rolling, entering dialogue, interacting with objects, climbing up ledges, jumping off of ledges/ ladders and whatever the hell else the spacebar did in this game to separate keys. we have 128 keys, allow us to use them to avoid this ridiculously clumsy control scheme. I would have given it a 9 if their were any graphical options besides the resolution and anti-aliasing.

    i would have given it an 8 if day one dlc was not inside of the files and COMPLETELY necessary to the story.

    I would have given it a 7 if online multiplayer was optional to having a good story in the single player ( after finishing ALL of the fetch quests in the entire game i still had only 3200 "war assets" and thus was damned into receiving...

    the WORST ending of any trilogy i've ever seen/read/played. (this now drops the score TWO MORE points because it is a carnal sin in my book to destroy a story with a bad ending.) It's so illogical, anti-lore oriented, and obviously rushed. We are now at a score of 5. Since Bioware is responding to the outcry about how disappointed people were by the game by releasing free dlc to add clarity to the ending, this review will absolutely be subject to change.
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  77. Mar 13, 2012
    7
    Mass Effect 3 is a fantastic game. Right up until the end I was so engaged in the gameplay, the story, the characters that I was literally on the end of my seat. Which is why the terrible endings were such a kick in the balls. I really wish BioWare could have provided some sort of effect for what you had done, and closure for the characters you'd grown to love. Nothing you do matters evenMass Effect 3 is a fantastic game. Right up until the end I was so engaged in the gameplay, the story, the characters that I was literally on the end of my seat. Which is why the terrible endings were such a kick in the balls. I really wish BioWare could have provided some sort of effect for what you had done, and closure for the characters you'd grown to love. Nothing you do matters even a bit in the end. Everything you do in the series was building up to that and to have it limited to a choice of 3 cutscenes with no consideration of what had happened before. The game itself is fantastic as I said, and I do think you should buy it but just... close the game before the ending and think of the ending you want. Because it will be better than everything BioWare come up with. Expand
  78. Mar 22, 2012
    5
    Bioware should be ashamed of themselves. This ending was inexcusable. The Deus ex machina explanation for the Reapers and how the Catalyst justified their desruction as a way to save organic's from their own tendencies of destroying themselves was nothing short of ridiculous. Its circular writing, logic and reasoning wrapped into one.

    Let me be clear. 99% of this game is an absolute
    Bioware should be ashamed of themselves. This ending was inexcusable. The Deus ex machina explanation for the Reapers and how the Catalyst justified their desruction as a way to save organic's from their own tendencies of destroying themselves was nothing short of ridiculous. Its circular writing, logic and reasoning wrapped into one.

    Let me be clear. 99% of this game is an absolute masterpiece. But the end was so god awful that it actually undermined the brilliance of the entire series. Two things pissed me off in Mass Effect 3, the non-existant closure of the ending, and non-reveal of Tali's face (there was a photo.. but come on) .

    Both are inexcusable, and the ending is pathetic. Personally, Bioware, and its Reaper puppeteer should give its consumers FREE ENDING DLC to try and redeem themselves. I already paid around $200 for all three Mass Effect games including numerous dlc packages. Bioware and EA owe their consumers a decent ending with some closure to the characters, planets and races I've come into contact these past 5 years. Bioware should ashamed. TO SHAME!!!!
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  79. Mar 16, 2012
    7
    The game is has changed a lot from ME1 and ME2 for both good and bad.

    The Story is engaging and the way the reveals bits of story without a cutscene is great, like hearing NPCs talk as you walk around. I find myself stopping between 2 NPCs chatting just to find out more about the backstory. However, the story is more linear than previous games and doesn't feel like you're making Shepard
    The game is has changed a lot from ME1 and ME2 for both good and bad.

    The Story is engaging and the way the reveals bits of story without a cutscene is great, like hearing NPCs talk as you walk around. I find myself stopping between 2 NPCs chatting just to find out more about the backstory. However, the story is more linear than previous games and doesn't feel like you're making Shepard your own character. Basically your dialogue choices don't really affect the ending, instead it relies on your collecting "War Assets" (setup alliances, completing side quests, scan planets for items, etc...) for slightly different endings. Even then, the endings only differ with your choices in the last few minutes of the game. It makes it feel like your actions through the game really doesn't matter.
    I like how Bioware allows players to customize how they prefer to play the game by giving them options to ignore selecting dialogue to focus on action or make shooting easier to focus just on story. The War Readiness system is an interesting idea that I like in theory but it makes the game feel more "grindy" because you have to do all these side quests and scan all these planets. It also feels like a cash grab by Bioware/EA because you can increase the Readiness by buying their iPhone game or, in multiplayer, you can buy upgrade packs with real money. You can get the Readiness to 100% without paying extra or multiplayer but you would have to do a lot of side quests and exploration. The Multiplayer feels a little less "grindy" because it has a good variety of maps and enemies and you can unlock new weapons and upgrades by using in-game currency (gained by playing online games). The co-op multiplayer is a pleasant surprise. It reminds me of playing Uncharted 2 Multiplayer with swarms of enemies and little objectives to complete (assassinate targets, defend an area, activate devices). I had alot of fun with friends playing the game. There are some bugs with multiplayer that makes it annoying. It would be nice to be able to reorder your quickbar skills like in Singleplayer and the button for cover/activate is unreliable. I get stuck in a nearby cover instead of activating an objective.

    The cover system is worse in this game than ME2, my character sticks to places too easily. If Bioware tone down the distance of when to automatically stick to cover, it would make it alot more tolerable. The shooting elements feel good but nothing like a hardcore FPS. Getting a gib kill feels good and the aiming system feels right with the right setting (I had to turn off "Mouse Dampening" to feel better). The simplified inventory system, shopping system, and weapon upgrading is a lot better in this game than the previous games.

    The From Ashes DLC, is great. It seamlessly integrates with the main game and feels like part of the main game. It gives such an important background information about the Mass Effect Universe. The DLC character is great and the conversions with the character is worthwhile. I honestly cannot see how this DLC be excluded from the main game, the content adds so much depth the game. This DLC should have been available to all players who brought the game new, it feels like it's such a key component to the Mass Effect story. Shame on EA/Bioware for making this a paid DLC on Day 1, instead of working on bugs or improvements. Also, the idea that you can spend real money to unlock random stuff in multiplayer (with no guarantee of getting everything) adds to the feeling that EA/Bioware are trying to squeeze cash from their fans.
    Conclusion:
    The game mechanics definitely improved overall, but the story doesn't feel like a classic Bioware RPG where you have complete control over Shepard's development. I cannot give this game a perfect score because of some bugs and the Day 1 DLC (From Ashes) should have been free to all players that brought the game, like in Dragon Age 2 with Shale. It integrates so nicely to the game that it should have been part of the game from the start. This also gives the impression that EA/Bioware trying to squeeze as much money out of their loyal fans. When they should have spent that extra time polishing the cover system, speech system, animation system, or fixing save game importing instead of making this Day 1 DLC. If they had even waited a month to push out that DLC, it would have made less fans feel like they're getting robbed for supporting the franchise.
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  80. Mar 6, 2012
    7
    Reddit trolls need to **** off seriously. Its not that bad of a game, but yeah it does not deserve the high praise it has quickly received. Animations are shoddy at times, the characters are boring but I enjoyed the story (though not the ending, bit pathetic to be honest, hope there is not a fourth). The gameplay too was as enjoyable as the second but still not matching the first.

    Better
    Reddit trolls need to **** off seriously. Its not that bad of a game, but yeah it does not deserve the high praise it has quickly received. Animations are shoddy at times, the characters are boring but I enjoyed the story (though not the ending, bit pathetic to be honest, hope there is not a fourth). The gameplay too was as enjoyable as the second but still not matching the first.

    Better than 2 but still not coming to as good as the first.
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  81. Mar 18, 2012
    5
    I absolutely loved the game, felt emotionally attached to all my characters and couldn't wait to see how my favorite gaming series of the last decade would be concluded... Now I wish I had stopped ten minutes before I did.

    The ending has completely ruined the experience for me, not only for ME3, but also the first two games. It's impossibly difficult to invest in a game you know will
    I absolutely loved the game, felt emotionally attached to all my characters and couldn't wait to see how my favorite gaming series of the last decade would be concluded... Now I wish I had stopped ten minutes before I did.

    The ending has completely ruined the experience for me, not only for ME3, but also the first two games. It's impossibly difficult to invest in a game you know will leave you an empty and broken husk at the end.

    As someone so bluntly put it in a forum post: It's like eating a magnificent three-course dinner, only to be served fecal matter for dessert, forcing your body to expunge it all at a lethal velocity. No matter how good the rest of the meal tasted, you'll leave on an empty stomach and with a terrible taste in your mouth. I wish this wasn't true. I really do.
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  82. Jul 24, 2012
    6
    the removal of neutral dialogue options was a huge disappointment for me, as I enjoy playing these games as a mixed paragon/renegade as opposed to going 100% for one or the other. What I loved about the previous games was that you could go full renegade, get an ending that was totally suited to your decisions, and it was a perfectly acceptable way to play. Being renegade wasn't "bad", itthe removal of neutral dialogue options was a huge disappointment for me, as I enjoy playing these games as a mixed paragon/renegade as opposed to going 100% for one or the other. What I loved about the previous games was that you could go full renegade, get an ending that was totally suited to your decisions, and it was a perfectly acceptable way to play. Being renegade wasn't "bad", it was just a different way to get things done. Neutral and paragon were simply other, equally viable ways to finish a game and experience it differently.

    But in mass effect 3, that all changes. Renegade becomes very much an option that the developers punish you for choosing, while paragon becomes the obvious "correct choice" option, and neither of the better outcomes to major situations are available if you mix paragon and renegade. You will also be punished for playing the game as a neutral character; you either go 100% renegade or 100% paragon.

    But in the end all of that is meaningless, because no matter what paths you chose earlier in the game, you will be shunted into the same 3 choices of endings
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  83. Mar 9, 2012
    5
    This review contains spoilers, click expand to view. The Mass Effect series had been my favorite video games, bar none. As someone playing it from the beginning, I was an avid supporter and introduced the game to numerous friends and family but the ending has ruined the game for me. Taking my time, I picked every perfect choice and at the end I was left with 3 endings all of which made the character I had developed worthless. Was I able to save the galaxy? Yes. However, it was at the cost of a character and relationships which I had become deeply entwined in for the previous 4 years. Though the content pre-ending was good, the terrible ending which Bioware forced on the players makes me wish I had never played the game to begin with. Perhaps it's silly to care so much but I played an enriched game which allowed the players to really learn to love characters who, at the end of my game, were dead, stranded, or abandoned. Thanks for nothing Bioware... Expand
  84. Apr 25, 2012
    7
    Ahhhh sad... i'm sad. The 1 was great, the 2 good... And that 3 is just average... Not bad, mainly because we love the caracteres. We are attached with them. Some scenes are still great, as a nice space opera.
    But that game is far poorer than the two others. It is very contemplative game... Like a story we read, but not as a good video game should be.
    I don't complaint against the ends. I
    Ahhhh sad... i'm sad. The 1 was great, the 2 good... And that 3 is just average... Not bad, mainly because we love the caracteres. We are attached with them. Some scenes are still great, as a nice space opera.
    But that game is far poorer than the two others. It is very contemplative game... Like a story we read, but not as a good video game should be.
    I don't complaint against the ends. I can understand them and I accept the dev's choice.

    It's hard finishing such trilogy like that...
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  85. Apr 19, 2012
    6
    A great journey....until you hit the ending. I thought the game was great in almost every way. There was just two issues I found with game. 1. The Journal. Its a mess....it literally is just a big list that never updates itself so you can find yourself questioning where you got to on the side missions.

    2. The major issue with the game was the ending. The story was well constructed and I
    A great journey....until you hit the ending. I thought the game was great in almost every way. There was just two issues I found with game. 1. The Journal. Its a mess....it literally is just a big list that never updates itself so you can find yourself questioning where you got to on the side missions.

    2. The major issue with the game was the ending. The story was well constructed and I was impressed with all the chapters up to but not including the ending. The space casper/deus ex mechanic was an odd choice and while it wasnt the 16 endings Bioware promised I would of accepted it had it not been for the gaping plot holes that riddled the ending, which in turn just made the ending look and feel sloppy. For someone who is really impressed with the universe/franchise they created it really killed my desire to play it again which is in stark contrast to the amount of times I replayed ME1 and ME 2.

    I wish Bioware all the best for the future but Dragon Age 2 and Mass Effect 3 has taught me to be more cautious about accepting what Bioware promises in the future.
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  86. Mar 11, 2012
    7
    Best game of the series, right up until the "push a button' ending. I still loved it, but God is that ending frustrating. It's like the end "Under The Dome" but even more frustrating. Buy it, just don't finish it.
  87. Mar 9, 2012
    7
    I thought the game was enjoyable, the gameplay is fun, and the graphics are good. With that being said, ME3 is nothing close to the game that ME2 & ME1 were. There is a feeling of inevitability throughout the course of the game, it is far too linear. The endings are the biggest disappointment I've ever experienced in any game that I've ever played. I got the "perfect" ending, and itI thought the game was enjoyable, the gameplay is fun, and the graphics are good. With that being said, ME3 is nothing close to the game that ME2 & ME1 were. There is a feeling of inevitability throughout the course of the game, it is far too linear. The endings are the biggest disappointment I've ever experienced in any game that I've ever played. I got the "perfect" ending, and it still left me feeling queasy.

    There are only 3 reasons I give the game a positive rating at all:

    1. The universe/storyline that Mass Effect is set in is so great that even screwing it up it is still solid. 2. The length of the game is about perfect, I hate games that are too short, and this isn't one of them.
    3. The "final battle" is great, it was very intense, and I was about to forgive all of this game's failings after it (until I got to the crappy endings).

    Also, in spite of the complaining, the Multi-Player is actually very fun.
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  88. Mar 15, 2012
    7
    I am a fan of the ME series. I've been playing with involving my self into the game and choosing the actions as I think i would choose in situations presented in the game. I've never had this feeling of being emotionally connected with the game and with the characters in game. I've felt like part of the world and each actions were sometimes very emotional for me. I cared about my friends,I am a fan of the ME series. I've been playing with involving my self into the game and choosing the actions as I think i would choose in situations presented in the game. I've never had this feeling of being emotionally connected with the game and with the characters in game. I've felt like part of the world and each actions were sometimes very emotional for me. I cared about my friends, I've tried to do the be myself in the game. I felt real emotions and that was beautiful from the first ME to the last. Amazing game with amazing epic story, incredible characters and design the best sci-fi game EVER! But why then I gave 7/10 but not 10/10? Because of ending witch is just terrible. It is hard to describe what i feel without spoilers so I will leave this topic. I feel like we deserve something else. Or do they have room for new DLC's? I hope not and that someone will explain the ending. Expand
  89. Mar 18, 2012
    6
    I'm going to say from the beginning the story sucks there was basically no writing involved especially with the endings being as bad as they were. However if you are like me and gave up on Bioware writing a good story like I did years ago. Then you will at least enjoy the gameplay of this game. The game is FUN. the story sucks but it's funny and I'm glad that Bioware had some of theI'm going to say from the beginning the story sucks there was basically no writing involved especially with the endings being as bad as they were. However if you are like me and gave up on Bioware writing a good story like I did years ago. Then you will at least enjoy the gameplay of this game. The game is FUN. the story sucks but it's funny and I'm glad that Bioware had some of the funniest dialogue I've heard in a game. But like I said the game is fun story sucks. Expand
  90. Mar 7, 2012
    5
    After finishing the game I feel conflicted. On one hand I enjoyed the action and the storyline in this game a lot, even though the baddies seemed to have been de-clawed in this game. The choices I had to make also felt difficult at times, which is always a sign of a good role playing game. On the other hand I also had many issues with this game as well. The animation is sub-par at bestAfter finishing the game I feel conflicted. On one hand I enjoyed the action and the storyline in this game a lot, even though the baddies seemed to have been de-clawed in this game. The choices I had to make also felt difficult at times, which is always a sign of a good role playing game. On the other hand I also had many issues with this game as well. The animation is sub-par at best with many weird glitches, the textures are low-res and the ridiculously poorly executed and failed attempt at a Tear Jerker during the opening moments of the game felt way too forced. All this I can overlook...However, the number 1 reason I rate this game as a 5 instead of a 9 is how the game's ending(s) pretty much invalidates every choice you've made during the course of the series. There is no resolution for Shepard, not for his team, no answers for minor details like "WHAT HAPPENED TO THAT RACE BECAUSE OF MY GALAXY ALTERING DECISION?" and absolutely no sense of accomplishment after the ending but rather a dumbfounded feeling of "That's it?". Lackluster, Bioware. Expand
  91. Mar 21, 2012
    6
    This review contains spoilers, click expand to view. I just finished it 5 minutes ago and wish I could give it a better review because it was a Mass Effect game but I cannot. The biggest reason is the story; it has big holes, really poor pacing, poor content and threads strangling themselves or mutating into monsters. The child in the beginning of the game is a strange choice, someone at Bioware seem to think that a random child which we have absolutely no emotional connection to will trigger an automatic, emotional reaction... especially when he annoys you because he completely brakes up the pacing during the attack on earth. Then the child haunts your dreams in the game and return as the face for the lord of the reapers at the end of the game. They also try to force feed us a childrens' horror story that synthetic life always take over at the end... what? What happened with coexistence? And it just goes on and on... A lot of amateur writers out there could have developed a better and much more coherent story.
    Another thing that annoyed me is that they pulled a Fallout 3 on us, did no one at Bioware read the news some years ago? Shephard is killed at the end so they travel back in time after the game is finished, just before you launch the final attack on the Reapers so that they can sell us DLC... These are major reasons why I gave the game a poor score and I hope that Bioware finally listen on their community for once. I will be careful before spend any money on another Bioware, fastfood game because all I see in this game is that they want to harvest our wallets.
    Other reasons that I pulled down the score is the uneven graphics... I have a decent 3D card (GTX 560) so the game looks beautiful in my personal opinion and this is why I absolutely do not understand why they had to add low quality movie sequences? They should have kept everything in-game so that quality stayed on a constant, higher level and it is also a lot more friendly to editing so... no idea why they did it.
    I also do not understand why they fed us a half-assed multiplayer mode? They could have used that time to polish the game instead. I do not mind multiplayer though, it fits the Mass Effect universe but it would have made a lot more sense as a separate product where it could have received a lot more attention.
    I really leave this game behind me with mixed feelings but the part that probably bugs me the most is that I do not feel that end was good. Mass Effect 3 deserved a better ending and the previous games centered a lot around the interaction with the teammates. It would have felt a lot better if Shephard lived so that you had a last chance to interact with the teammates and have a proper conclusion surrounding them. Especially those that you interacted the most with like Joker, Garrus and Tali in my case...
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  92. Mar 6, 2012
    5
    Regardless of what the paid reviews will tell you, this is another excellent example of how Bioware can take a game and franchise which once held promise, and turn it into a lazily-produced money grab, pandering to the lowest common denominator. Gears of War combat through incredibly linear levels, even fewer dialogue choices that don't seem to matter one bit, stripped-down characterRegardless of what the paid reviews will tell you, this is another excellent example of how Bioware can take a game and franchise which once held promise, and turn it into a lazily-produced money grab, pandering to the lowest common denominator. Gears of War combat through incredibly linear levels, even fewer dialogue choices that don't seem to matter one bit, stripped-down character customization and skills, and, of course, the quality writing, roughly on the level of high-school fanfiction. Expand
  93. Mar 6, 2012
    5
    The first Mass Effect is one of my all time favorite games, with really enjoyable gameplay and immersing story, I rate Mass Effect 2 as good but not as good as the first one, the story just didn't progress enough. Sadly Mass Effect 3 is the weakest in the series in my opinion. While the gameplay is about on par with the previous games, which is good, the story was really lacking. LargeThe first Mass Effect is one of my all time favorite games, with really enjoyable gameplay and immersing story, I rate Mass Effect 2 as good but not as good as the first one, the story just didn't progress enough. Sadly Mass Effect 3 is the weakest in the series in my opinion. While the gameplay is about on par with the previous games, which is good, the story was really lacking. Large plotholes made the game unenjoyable for me and the ending was real letdown. I'm quite sad this trilogy ended on such a mediocre tone. Expand
  94. Mar 22, 2012
    5
    I´d just recommend to wait with your purchase until the current controversy subsides. If you´re a fan of the series and want to play now, DO yourself a favour and look up how the game ends, spoilers or no, because you might face serious disappointment. There are polls up within Bioware´s social community that show anywhere between 80-90 percent ofI´d just recommend to wait with your purchase until the current controversy subsides. If you´re a fan of the series and want to play now, DO yourself a favour and look up how the game ends, spoilers or no, because you might face serious disappointment. There are polls up within Bioware´s social community that show anywhere between 80-90 percent of players disappointed with the ending. Just... wait. At the very least, you´ll get the game much, much cheaper one month from now. The user score is so low it´s scary, by the way, I think the game by itself still reaches a decent 5. Expand
  95. Mar 27, 2012
    6
    I feel like the biggest problem with this game was the blatant disregard for the consumer when they put together the story for this final piece. While I didn't think it was the worst ending to a Sci-Fi trilogy (Hello Matrix), I do think there were a few things that they could have done differently. The biggest problems I had with this game though were alot of the things they missed. TheI feel like the biggest problem with this game was the blatant disregard for the consumer when they put together the story for this final piece. While I didn't think it was the worst ending to a Sci-Fi trilogy (Hello Matrix), I do think there were a few things that they could have done differently. The biggest problems I had with this game though were alot of the things they missed. The lack of side missions, the lack of places to explore, and the fact that Bioware thinks we are all idiots with the issue with the DLC really puts a stain on this otherwise great gaming trilogy. I am glad that they are going back to address the issue of the ending but, with everything else that accompanied this game, the series really took a step back from ME 2, which I still think is one of the best sequels of all time. Bioware really lost touch with their consumers with this game and I do believe that is the EA influence doing the devil's work. The issue with the DLC will forever taint this game, no matter what they do with the ending. Still the ending of this series can be salvaged and the fans can be appeased somewhat with an ending they might like. However, in it's current form and even if the ending somehow changes everyone's mind about this game, this is still the worst game in the Mass Effect series and it's truly disappointing for me to write that. The utter disrespect shown to us players by Bioware with the DLC is the worst thing about this game and that will never go away no matter what they do with the ending. Still, if you've gone this far with the series, I would advise you to give it a chance just to see what you think. Just know that this definitely doesn't live up to the first two games in the slightest. Expand
  96. Mar 6, 2012
    7
    its an "ok" first-person-shooter with a movielike displayed story and absolutly no innovation. with other words: its the call of duty of the action-adventures.
  97. Mar 30, 2012
    6
    Mass Effect 3 is one of the best, if not the best, game play experiences in the history of gaming. There isn't a single game that comes close to the quality of storytelling and presentation out there. The problem is that the last 15 minutes of the game throws out the window over 100 hours of game play leading to that point. The ending is a mess. It is horrible, it makes no sense, it isMass Effect 3 is one of the best, if not the best, game play experiences in the history of gaming. There isn't a single game that comes close to the quality of storytelling and presentation out there. The problem is that the last 15 minutes of the game throws out the window over 100 hours of game play leading to that point. The ending is a mess. It is horrible, it makes no sense, it is full of plot holes, it introduces what is effectively and deus ex machina, it resolves nothing of your choices and it provides you with no closure. It is a hideous ending to one of the best sci-fi epics of all time.

    The game itself is amazing, emotional, touching, scary, funny, sometimes all at once. The ending is a bitter, bitter disappointment. Is it worth playing through once? Yes. Is it the ending Mass Effect deserved? Definitely not.
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  98. Apr 12, 2012
    6
    I have just completed a complete play-through of the Mass Effect series. This following plays of the individual games numerous times including two play-throughs of ME 3. In the complete play-through I migrated a save to each game utilizing the same developing character and important plot points in order to experience story continuity and empathy so highly lauded and promoted by the makerI have just completed a complete play-through of the Mass Effect series. This following plays of the individual games numerous times including two play-throughs of ME 3. In the complete play-through I migrated a save to each game utilizing the same developing character and important plot points in order to experience story continuity and empathy so highly lauded and promoted by the maker Bioware. I found too much disparity comparatively to call this a true trilogy in the better sense of trilogies. Most importantly the writing for this never achieves more than just beyond comic book level writing and they at Bioware could certainly use some people on their team that have more understanding of human behavioral dynamics and interaction. Shepards gestures within the framework of very important decisions was painful and embarrassing to watch! The knuckle breaking just before the choice to perform a levering action was childish and insensitive. His sudden shifts of behavior in dialogue choices and actions was heavy/ham handed. There is the invitation to get more involved with characters along the way only to have that short-shrifted terribly in ME 3. At one point I felt as if Bioware wasn't really capable of handling what they had designed in concept, fully realizing it and fleshing it out. It isn't to my mind and could have been so much more. At this particular juncture I have no real interest in further participation in this series. The bottom has fallen out . I have no interest in any future dlc or ending changes. I am a painter/artist and I wouldn't change the colors, patterns, designs to suit someones taste or to coordinate it with someones sofa. The potential patron can see the results up front and choose. I have no backers I am in collaboration with that would influence quality or choices. But Bioware's efforts, admittedly, do include the players, their hard earned money, time, and energy. Their advertisements are replete with participation rhetoric. ME 3's multi-player for example. So there is a different context and responsibility. I will say lastly, that the way the "Return from Ashes" dlc was presented was a hurtful thing to do! The very important information given up by Javic in various conversations throughout the game, especially during the Thessea mission with Liara, betrays, to my mind, underhanded marketing behavior on the developers/publishers part. Javic's participation seemed crucial to better understanding and meaning in the storytelling. Yes I got the synthetic(order), organic(chaos) dynamic, which has been around and argued about for some time now, nothing new, which is this series's ending note and the other various models of philosophic thought concerning self-awareness and perception. But in the end it all isn't pulled together very convincingly and the end sort of 'hangs' there by itself. For myself I really thought that the Geth involvement and the partial integration of the Geth faction, the Heretics, was going to be the galaxies 'back door' to the Reaper demise. Something a little more classical and redemptive in grand fashion as the end of ME 2 seemed to be heralding. Awe, that would be too simplistic, but more achievable. This also was my last involvement in anything EA. I know that Biowares top generals are also on the board of EA, and I question the future of fairness and consideration for the consumer at this point. Does the proposal for a changed ending to ME 3 have to do with the players opinion of the story or their pocketbooks and falling out of favor? Expand
  99. Mar 9, 2012
    5
    1. The gameplay (shooting, etc.) is pretty good.
    2. The story just drags on and on. It's mostly just a bunch of worthless chit chat.
    3. Loads of stupid and worthless Errand-Boy Quests. 4. Whatever choices you make, either in this game or in the past mass effect games HAVE ABSOLUTELY NO EFFECT ON THE 3 (!!) possible endings. 5. The 3 Endings SUCK. The writers obviously had their heads up
    1. The gameplay (shooting, etc.) is pretty good.
    2. The story just drags on and on. It's mostly just a bunch of worthless chit chat.
    3. Loads of stupid and worthless Errand-Boy Quests.
    4. Whatever choices you make, either in this game or in the past mass effect games HAVE ABSOLUTELY NO EFFECT ON THE 3 (!!) possible endings.
    5. The 3 Endings SUCK. The writers obviously had their heads up their asses.
    6. And most importantly, Bioware (i'm sorry, I meant EA) have officially killed the Mass Effect Series with this terrible, terrible, TERRIBLE Ending. It is so bad, I would rather be forced to watch Transformers all Night.
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  100. May 28, 2012
    7
    Feels more like an expansion than a standalone game which is why I'm giving it a 7. However, I very much enjoyed it, just as I enjoyed Mass Effect 2. It reminds me very much of He-man the cartoon I watched as I was growing up because you do get a lot of morality spat in your face which, whilst at the time can come across as patronising and vomit inducing, actually fleshes out theFeels more like an expansion than a standalone game which is why I'm giving it a 7. However, I very much enjoyed it, just as I enjoyed Mass Effect 2. It reminds me very much of He-man the cartoon I watched as I was growing up because you do get a lot of morality spat in your face which, whilst at the time can come across as patronising and vomit inducing, actually fleshes out the experience. For the most part you are asked to make decisions which generally don't affect how the game will play, but everynow and then you are faced with making a hum-dinger of a choice which is where Mass Effect always excels. Most games require a simple choice of this or that which doesn't affect the outcome all that much, but here you are faced with choices between entire races which feel like big decisions to make and you might be thinking about the choice for a couple of minutes. And if a game can cause you to pause and think about the consequences of what you're doing for more than a nano-second then it has done good! The game itself is really more about living the story than it is being technically proficient, and I don't remember dying at any point - although I probably did. But if I did then it was only once or twice so it wasn't particulalry challenging. It did feel a little dumbed down from ME2. But for me it was a fine ending to the franchise. Not great, but fine. I would still recommend the whole lot to any gamer out there as an excellent example of an immersive experience. Expand
  101. Mar 14, 2012
    0
    Updated Review: I saw the warnings here about the ending, so I thought I should be prepared for a really bad ending, but you can't prepare for this. It was much worse than I thought It would be. And people said that Witcher 2 had a bad ending (which I couldn't understand because I thought It was great). Well, atleast other parts of the game were from good to mediocre. The new charactersUpdated Review: I saw the warnings here about the ending, so I thought I should be prepared for a really bad ending, but you can't prepare for this. It was much worse than I thought It would be. And people said that Witcher 2 had a bad ending (which I couldn't understand because I thought It was great). Well, atleast other parts of the game were from good to mediocre. The new characters are pretty good, with few exception. I was actually surprised that James is an actually great character, because I expected him to be flat. The combat is more like Witcher 2 with the rolling and finishing moves (which is a good thing!), if only it's a bit too easy on Insanity, but It's still affected by the bugs from Mass Effect 2 like ling of sight shooting, getting stuck or character not doing what you want (do 100 things with one button is not a good idea). The romance, well.. My romance option was Liara, and the first half of her romance was disastrous, but the second was very good. Note that I'm not homophobic or anything, but there is no way to detest or condemn a character that is gay, lesbian or not. Again, I don't have anything against homosexuality, but there is no choice given to you about this, unlike in Dragon Age where you could decide how you approach something like this, and here's another problem. Lack of choice. The paragon and renegade meter is finally mixed, but only like 1% of the dialogues have a middle option, making that pointless. The interrupts were most of the times, good. The cutscenes: A lot of them are good, but then, a lot of them is unnecessary, especially at the beginning of the game. There's also a lot of time where you can't interrupt the dialogue or the cutscene, hindering the replay value. There are also serious problems with smoke effects, as It can make even the best computers lag like hell. The character animations are probably the worst I've ever seen. There is a part where you have the option to hug a friend, but because of bad animation, you end up hugging the air. Really? The graphics are mostly good, but the background is a train-wreck. If you pay attention to the background, you can see a lot of low-res textures, or even immobile people, even if they are about to step, making them look like statues.
    While I had high expectation with this game, It's far from that, but still, It's much better than Dragon Age 2. My advice: Prepare for the worst ending you can possibly imagine (or you wouldn't dare to even imagine).
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Metascore
89

Generally favorable reviews - based on 23 Critics

Critic score distribution:
  1. Positive: 23 out of 23
  2. Mixed: 0 out of 23
  3. Negative: 0 out of 23
  1. Apr 11, 2012
    90
    BioWare captures the scale of the conflict well, but always focuses on the people involved in it. It's pretty amazing just how badly EA disregarded the heart of the game – the characters and the world – when they began their marking blitzkrieg, but don't worry, it's oh so definitely there – Day 1 DLC, controversial endings, and questionable use of resources be damned. This is a fine, lovingly crafted game with a clear vision despite the realities of corporations and damning business practices.
  2. Apr 5, 2012
    80
    A game that's more shooter than role-playing, and a conclusion that's more spectacular than dramatic. [Apr 2012, p.47]
  3. Mar 31, 2012
    85
    Finishing a trilogy is always difficult. Tying off dozens of story threads which had been woven by players into many different tapestries is a daunting task. Mass Effect 3 is the first game that succeeded at this colossal undertaking.