Memoria PC


Generally favorable reviews - based on 43 Critics

Critic score distribution:
  1. Positive: 34 out of 43
  2. Negative: 1 out of 43
  1. Aug 30, 2013
    This is what Daedalic was striving for all these years: A fantastical, but at the same time mature, Adventure, well thought-out and a personal experience through and through. It's quite emotional while not being devoid of humor, funny without resorting to the usual genre hijinks – and not least a journey to beautiful locales that are entirely in tune with their puzzles. They don't turn out like this all too often anymore.
  2. Sep 1, 2013
    Memoria is one of the best adventure games ever made.
  3. Sep 23, 2013
    Simply put, Memoria is an achievement of a video game.
  4. Sep 16, 2013
    Memoria is as intelligently spellbinding as it is beautiful. It's a tapestry of truth versus lies, of storytelling grappling with the fallacy of memory, and of the interesting idea that the past can be as malleable as the future.
  5. Aug 27, 2013
    It’s an absolutely gorgeous game with a heart-wrenching tale that sucks you in until the end of the final chapter, then has you yearning for more.
  6. Oct 11, 2013
    Memoria is a beautiful and fantastic game that ranks among the best Daedalic has produced in the recent past. A thoughtful narrative combined with perfectly balanced puzzles makes this adventure a must play.
  7. Sep 24, 2013
    A marvelous world to discover; two different, engaging storylines that intersects up to a great breathtaking ending: Memoria displays such a great storywriting and varied gameplay to easily become the queen of its own genre and one of the games not-to-be missed this year.
  8. Sep 3, 2013
    Again, and again, and again, Daedalic manages to bring us one great graphical adventure after another. This time is this sequel and prequel at the same time of the rol-esque Chains of Satinav. With an astonishing and delicate graphics style, a very good history and some puzzles that will take the best (and worst in Swear terms) of us, the great sum of its parts conquer the issues that Memoria has in terms of balance between very easy and very hard puzzles. One of the best graphical adventures of the year whose memoria really lasts long enough after we've finished it.
  9. Sep 20, 2013
    It has more puzzles than the previous title, the level of the challenge is a bit harder, the story is classic but very involving, and furthermore it has been added the fascinating character of Sadja. Is it the most beautiful title from Deadelic? Probably. Is it one of the most beautiful adventures of 2013? Sure thing.
  10. Sep 9, 2013
    Even though Sadja's tale is wrapped up by the end of the journey, there's plenty of room left for more adventures in the Dark Eye setting. I can only hope that Daedalic's next installment continues to build on what they've managed to achieve here.
  11. Aug 28, 2013
    The atmospherically dense Adventure impresses with its beautifully drawn and lovingly detailed game world.
  12. Sep 22, 2013
    Memoria is a great title, and is a high water mark for Daedelic Entertainment. By providing challenging puzzles and an engaging story while largely avoiding frustrating scenarios, Memoria hits a sweet spot that should appeal to almost anyone interested in the adventure or puzzle genres.
  13. Sep 4, 2013
    But overall, Memoria is a fun adventure. The puzzles are challenging, the characters are drawn with enough depth that you’re likely to care about what happens to them, and the world is rendered in enough detail that it’s pleasant to explore and view. Plus, the game is reasonably priced at $20, so there isn’t any reason not to try it out if you’re a fan of adventures.
  14. LEVEL (Czech Republic)
    Oct 24, 2013
    A lovely adventure, broader in scope than its predecessor. This fact alone is enough to point the series in the right direction. [Issue#234]
  15. CD-Action
    Oct 16, 2013
    A point’n’click that is old school in a good way – it closely resembles legendary games by Sierra. [11/2013, p.71]
  16. Oct 14, 2013
    If you are into interactive storytelling, or point and click adventures, Memoria sure is a beauty. Worth checking out, although you need to see the story through to the end to truly appreciate the characters.
  17. Oct 9, 2013
    The adventure genre has a knack for delivering a great story and also a tendency to bog down the players with nonsensical, overly difficult puzzles. In that sense, Memoria delivers on both the best and worst the genre has to offer but in spite of itself, I was able to enjoy the epic tale of the unsung hero and a princess, forgotten by time.
  18. Sep 25, 2013
    A great and solid adventure, with well-designed puzzles, characters and story.
  19. Sep 19, 2013
    It's good to see there are still point & click games coming out that encourage you to think outside the box. Memoria is such game, in which you have to combine various items and use spells to overcome difficult challenges. Although the solution may be hard to find at times, the great quality of the voice actors makes up for it. It's hard to deny Memoria is a good point & click game from a technical standpoint, but it's also quite a memorable experience.
  20. Sep 18, 2013
    Memoria is an excellent follow-up to Chains of Satinav, and you don’t need to have played that game to get what’s going on here.
  21. Sep 16, 2013
    Memoria is a very well designed adventure game that is neither too challenging nor too easy, and features a surprisingly well crafted story to supplement its many puzzles. And despite some technical hiccups, it manages to remain a memorable experience to the very end. If you want to enjoy a good old fashioned fantasy adventure, you could certainly do worse than Memoria.
  22. Sep 11, 2013
    It takes over the foundations of their previous game and evolves them, creating a narrative that will take the player deep in the story.
  23. Sep 9, 2013
    Memoria is an adventure with a perfect narrative, even the gamers who do not render homage to the The Dark Eye world, nor have they played its previous installment Chains of Satinav will enjoy this one. Besides its hand-drawn graphics the game is great at its logical challenges, fortunately not taking the path of a dog plugged in a socket as a solving problem.
  24. Sep 6, 2013
    With The Dark Eye: Memory, Daedalic Entertainment produces a very classic-style adventure game, which manages to emerge among other same genre titles, trying to give a second life to this kind of game.
  25. Sep 6, 2013
    emoria shies away from too-obscure riddles, keeps things just accessible enough, and has an appealing cast set in a rich fantasy universe.
  26. Sep 4, 2013
    Memoria is probably the best adventure game from Daedalic. Now we’re just waiting for the other episodes from “The Dark Eye” series.
  27. Sep 2, 2013
    If you're the kind of gamer who is looking forward to Tim Schafer's Broken Age on Kickstarter, then this beautiful adventure should be right up your alley.
  28. Aug 30, 2013
    A wonderful return to the lands of Aventuria. Memoria is a worthy sequel to Chains of Satinav and it's here to build its own legend in the hearts of adventure gamers around the globe.
  29. Aug 28, 2013
    The story is so lovingly crafted and well told that you’ll want to play on and discover what will happen next, even if you didn’t play the first game, or have no previous interest in the source material.
  30. Aug 26, 2013
    With two charismatic characters like Geron and Sadja, Daedalic has achieved its best adventure yet, convincing in all departments but especially in plot, dialogues and quality of the puzzles.
  31. Aug 22, 2013
    Memoria is a breathtaking visual showcase that tells one of the most compelling stories in recent memory. The puzzle complexity is the right mixture of not too easy and not too difficult, but I wish there was a deeper variety considering most of the solutions can be found within a limited number of areas, if not a single one.
  32. PC Gamer UK
    Nov 6, 2013
    An adventure from the old school, but an absorbing example of one, and worth a look. [Dec 2013, p.89]
  33. Pelit (Finland)
    Oct 5, 2013
    The first installment of the series was a nice adventure set in beautiful surroundings. The sequel has that familiar fairy tale feel, but the puzzles and the story aren't nearly as compelling as they were in the previous one. Memoria feels like a game made from scraps. [Oct 2013]
  34. Sep 26, 2013
    Memoria unfolds in an engaging, expertly paced way, and that, coupled with smart puzzles and the depth of the world, makes Memoria a worthy investment for both fans of adventure games, and the more casual player in the genre.
  35. Dec 30, 2013
    Fans of The Dark Eye setting will likely have this down to complete their collection. The rest of us get a decent introduction to a setting we've probably not heard of before and might want to check out if we have the time.
  36. Nov 8, 2013
    The story payoff is there. Memoria is a good game for adventure gamers who are looking for that payoff and aren’t put off by the game’s occasional dry spells.
  37. Sep 18, 2013
    It feels like one more step in the right direction for Daedalic, then, and while it’s still in dire need of some truly iconic and unforgettable cast members to define and flesh out its solid handle on the genre, Memoria is another worthwhile investment for both developer and player.
  38. Sep 13, 2013
    The Dark Eye: Memoria is a beautiful point and click adventure game that offers a solid story that grips you from beginning to end. While the characters in the game are interesting, the voice acting is at times very weak and pulls you out of the otherwise well crafted atmosphere.
  39. Sep 6, 2013
    Memoria is an alluring journey nestled in a beautiful setting, but lacks the character depth and narrative focus necessary for true greatness.
  40. Aug 29, 2013
    Visually, we expected a little bit more from Memoria, the new point'n click adventure designed by Daedalic. It shows pretty graphics, but is ultimately fairly standard. The complex and moving story, however, is really good, and the puzzles are varied and well balanced most of the time (it can be difficult and frustrating sometimes).
  41. Aug 28, 2013
    While the difficulty curve in Memoria is such that you can pick up and play within seconds, it can become excruciatingly frustrating.
  42. Sep 19, 2013
    The fantasy world of Aventuria is bigger and more beautiful than in Chains of Satinav, but it’s all for naught, because Memoria’s flaws are all too familiar.
  43. Aug 26, 2013
    The puzzles don’t always make sense in Memoria to the point that it repeatedly made me quit in frustration. Had it not been for this review, I probably would have uninstalled it within a week. Fans of high fantasy might enjoy The Dark Eye: Memoria more than others; the average gamer will most likely give The Dark Eye the stank eye.

Awards & Rankings

User Score

Generally favorable reviews- based on 128 Ratings

User score distribution:
  1. Positive: 11 out of 15
  2. Negative: 1 out of 15
  1. Aug 30, 2013
    The story is absorbing, exciting and mysterious. The characters are well animated, interesting and occasionally even funny. The visuals areThe story is absorbing, exciting and mysterious. The characters are well animated, interesting and occasionally even funny. The visuals are stunning, with the beautifully hand drawn backdrops merging well with the computer animated characters that have more life than any drawn character could. The puzzles are intuitive, logical and occasionally very challenging and all in all, Memoria is a well polished, well delivered game with a decent length and an interesting story. There are bad points but to be honest these are far outweighed by the many, many good ones. Full Review »
  2. Sep 10, 2013
    I've played almost all of Daedelic's lovely adventure games and this is the first that didn't feel at all like a homage to the genre. Instead,I've played almost all of Daedelic's lovely adventure games and this is the first that didn't feel at all like a homage to the genre. Instead, it is a work of gaming fiction and design that stands alone on its own merits, weaving a beautiful, haunting tale (with several lovely twists) with fairly seamless, reasonably logical puzzles. While the art is beautiful, the voice acting (in English) could do with some polish, but these are trivial points when considering the breadth and depth of this game.

    I would generally agree with others that the characters could have been built up more in order to truly reinforce the narrative and its twists, but given the number of key characters (three, effectively), it was always going to be a big ask. Still, overall, excellently done, and here's hoping for another entry in the series in the near future.
    Full Review »
  3. Sep 6, 2013
    The princess' story is engaging and mysterious. Graphic quality varies but is mostly high. I didn't have any trouble getting stuck due toThe princess' story is engaging and mysterious. Graphic quality varies but is mostly high. I didn't have any trouble getting stuck due to illogical puzzles (and button that will show you all the "hotspots" on a screen where you can interact with something is very useful). And whenever you got a chance to use a magic spell it was fun. Sometimes I questioned whether one could actually physically accomplish the task the characters did with the tools they use, but that's a silly quibble I guess. It's also odd/interesting that the fantasy story mentions Mogul sorcerors and Caliphs. Voice acting wasn't bad. The ending is at the same time surprising, satisfying and also confusing (did we ever get an answer to the riddle?). Good fun all in all. Full Review »