• Publisher: Aspyr
  • Release Date: Mar 16, 2009
Men of War Image
  • Summary: Men of War is a Real-Time Strategy game that takes place during the height of World War II. Intense battles span Europe and North Africa as gamers play as Soviet, Allied or German forces across 19 massive single-player missions. Both online multiplayer and single-player conflicts feature authentic vehicles and weapons of the era and brutal combat that will take players into the heart of the fight. The Direct Control feature allows gamers to command any single unit on the field at any time. Players have complete control over the unit’s actions and can change, upgrade and repair equipment and vehicles. Three evolving storylines in the Soviet, Allied and German armies, comprising 19 missions in total. Realistic models of armament and military equipment recreated in accordance with design drawings and historical documents. Highly detailed WWII environments and characters faithfully recreated with a cutting-edge graphics engine. The single player campaign features a fully customizable user interface. Online play features a unique faction (the Japanese) and numerous gameplay modes including Capture the Flag and High-Value Cargo. [Aspyr Media] Expand
Score distribution:
  1. Positive: 18 out of 22
  2. Negative: 0 out of 22
  1. Possibly the best game about WWII, unless you want your games simplistic and easy, in which case you should settle for WII games. Like Soldiers, Men of War will be the best game no-one will buy. I hope I am wrong. [Apr 2009]
  2. It's not a perfect game by any accounts, but it's by far one of the better titles in my collection, and one I'm proud to recommend to fans of either action or strategy games.
  3. Because of the high difficulty and the dated graphics Men of War can only be recommended to hardcore strategy gamers. Those however will enjoy the game immensely.

See all 22 Critic Reviews

Score distribution:
  1. Positive: 24 out of 33
  2. Negative: 4 out of 33
  1. Men of War is Soldiers is an real-time strategy game where the focus lies on micro-managing small numbers of troops and vehicles with highly realistic game-play. The campaign can be played in co-operative- and single-player mode. This game is a successor to Soldiers: Heroes of World War 2 and it plays largely the same way but it adds a much more fluent interface, the ability for squads to be formed (and equipment to be shared amongst squad members), maps that can expand or contract depending on the mission objective at hand and the ability to call in reinforcements. The story writing is still abysmal and so is the voice acting. It fires scripts and takes away control of the camera on the most awkward of moments and on top of that, Men of War suffers from extreme performance issues on certain computers where FPS drops come and go as quick as the bullets fired for no obvious reason. They also did some tweaks to the engine where bodies and equipment simply despawn, often leaving you short of weapons to loot. And if the items haven't despawned yet, it's very hard to find them because the maximum viewing range of items on the ground has been drastically reduced! Still, Men of War is better than Soldiers: Heroes of World 2; it's more exciting, it looks better, it plays better and the new squad system is a brilliant addition. If you enjoyed Soldiers:Heroes of World War 2 you will be marvelled by Men of War. Expand
    • 1 of 1 users said yes
  2. PhilippeR
    5
    This is basically the same game as soldiers: heroes of WW2. The AI is still as dumb. It might be funny for 12years old who like to kill tons of stupid enemies but don't waste your money if you want something more challenging. The engine is pretty good (cover, damage and stuff) but the AI makes it worthless as a SP game. Expand
    • 3 of 3 users said yes
  3. Somehow, 1C Company has managed to make a strategy wargame more painful than the act of war itself. Seriously, as interesting as this game looks with it's multitude of different units, vehicles and weapons, it is an exersize in frustration and mediocrity. Single player sways between pitched battles where you're expected to position an entire army in the 15 seconds it takes for the enemy forces to reach you, to laughable stealth missions in which stealth is literally not an option (don't forget insta-failing missions for conditions that you're never actually made aware of). I honestly don't know what the developers were thinking when they made this game, other than "let's try to take a tried and tested formula and make it as unfun as we can". Maybe it was a team building exersize or something. Worst part is that I'm being generous, there's like 20% of a reasonable game hidden in here. It's just a shame that you have to wade through the 80% of effluent that is the rest of this embarrassment to get to it. Expand
    • 1 of 1 users said yes

See all 33 User Reviews