Jul 27, 2014I liked this game for all the reasons I hated DOOM. Unlike most horror games where they rely on cheap thrills there was more development here placing the player into the game-world. I rarely felt like the thrills and chills were cliche, there was typically a reason for enemies to be where they were or for the player. The game was linear and short but this is forgivable because the quality was good and they did hint at the book they were promoting throughout the game. This didn't bother me so much because it was just something present in the background throughout the game but not pushed on the player so much. There were many times where I felt I was on a theme park ride being projected from one sequence to the next as the linear progression developed from one chapter to the next and I often felt like I was rushing through to keep the story going. I had a similar experience with their sequel Metro: Last Light. This game is definitely worth playing, I'd suggest playing normal mode and or hardest, then going back and playing it on the easiest setting just to go trigger-happy. Unfortunately there are no dev kits for this game series--which would be really cool to further support the developers by recycling assets for more playing time. Like a movie you can only play through the game so many times before it gets old... the assets in this series would be excellent for some zombie survival genre or horror knockoffs by fans.… Expand
Jul 19, 2014I love the Metro series, from this game Metro 2033, to its sister sequel Metro Last Light from 4A Games, focuses on the horror above the Metro and Artyom. The game was good, but was a little put off when the people with you always do the stuff for you and you just watch. Also the enemy AI was a bit dumb and too clever in the Stealth sections, when you hit off a light and it makes a noise, the enemy AI will know exactly where you are hiding which kinda put me off. And the Ranger Mode, is a true survival game, with no HUD, limited ammo and many more features taken away from you, it is truly a game worth getting!… Expand
Jul 18, 2014I played this game some years after its release so lot of technical issues reported soon after launch were solved. Never had any problems. The game is cool, has a good story and really builds up an unique atmosphere. It mantains tension up! Shooter aspects of the game are not so developed so the experience will not be as smooth as other FPS. The campain ended to soon, i would have liked the experience to go on a little longer.… Expand
Jun 23, 2014One of the first Single player games I found super enjoyable, the "upkeep" sort of mechanics were not too obtrusive and created an edge of urgency. This compounded with the lack of ammunition really made this game standout to me. Sad to say the new one just did not feel the same.
Jun 16, 2014Московский Метрополитен. Сам я в столице нашей родины еще не был, а так, заочно, игра позволяет там побывать.
Как уже следует из названия, почти всю игру мы будем бегать по различным туннелям метро, изредка попадая на поверхность. Да оно и понятно, наверху вода радиоактивна, а воздух содержит какие-то тяжелые примеси, смертельные для человека.
Сама игра очень атмосферна, разнообразна на геймплей, динамичные стычки с бандитами на станциях сменяются темными "запутанными" туннелями, попутно знакомимся с далеко не сладкой жизнью людей в пост-апокалиптическом мире.
Я сейчас, даже не о постоянных атаках мутировавших монстров на человеческие поселения, а о простой бытовой жизни, в которой люди живут в комнате состоящей из одной кровати и только, а дети играют всяким мусором или молотками (в игре встретите).
У каждого персонажа на станции своя история за душой, свои мысли.
Понравилось отношение разработчиков к деталям. Очень чуствуется как они делали упор на реализм.
Оружие интересное и оригинальное, не очень много, а с собой носить можно только 3 единицы стрелкового и 2 единицы метательного, плюс нож-кастет. Нет автоматической перезарадки, если последний патрон в обойме ушел в ствол, жди осечку. Патронов всегда мало. Еще интересный момент, пороховой дым от выстрела застилает обзор, что мешает сделать последующий выстрел, и это прикольно. Все враги ходят в шлемах, а больше половины еще и в противогазах. Поэтому убить таких с одного выстрела можно попав точно в шею, с боку или сзади. Ну или сбив предварительно этот шлем. Но тогда враги подниают тревогу. Иногда вам дадут пострелять со станкового пулемета и огнемета, но это мелочи.
По состоянию на 2014 год, хочется отметить такие плюсы игры:
+Стори Лайн. Отличная, динамичная, в меру загадочная, сюжетная линия, от лица человека который всю жизнь прожил под землей в метро. Спойлерить не буду.
+Атмосфера. Метро и темнота. Апокалипсис и безнадежность. Разруха и выживаемость.
+Геймплей. Перестрелки с врагами-людьми интересны. Так же возможно проходить уровни по стелсу.
Враги особым разнообразием не блещут, люди, мутанты. Есть некое разнообразие в способах убийства противников.Очень понравилось использование патронов в качестве валюты. Наличие ограниченного времени действия противогаза.Пороховой дым от выстрела застилает обзор. Динамо-машинка для зарядки фонарика и прибора ночного видения.
+Искусственный интеллект. Враги точны, используют укрытия, и закидывают Артема гранатами.
+Картинка. Фотографичные, высококачественные текстуры радуют глаз.
+Физика. Предметы в игре ведут себя как в жизни. По большей части. И общую картинку не портят.
+Оптимизация хорошая. Игра не вылетает. Но крайне жрет ресурсы, и на "квалити" проседает. На ноуте, только на "нормал" настройках хороший фпс выдает.
Из минусов присутствуют:
-Игра слишком короткая.
-Линейна. Никакой свободы действия и побочных заданий.
-Дурацкая система сохранений на основе отдельных сейв-поинтов.
В итоге мы получаем приятную, проработанную стрелялку от первого лица, c возможностью повторного прохождения, для получения альтернативной концовки и лучшего усвоения сюжета . Игра с отличной атмосферой и интересным сюжетом.… Expand
Jun 1, 2014I really dig this game. It's dark creepy undertone is enough to make you hesitate when turning corners and the odd hallucinations and supernatural happenings keep you on the edge of your seat. My only complaint is that the stealth mechanics need a lot of work. Some of the stealth levels are borderline frustrating to complete. However, this is only a problem in a couple places and it was an overall decent game to play.… Expand
May 27, 2014Still one of the best games ever, even when its year 2014. Amazing graphics, damn good story, interesting system of inventory. Check your bullets every ten steps if you dont want to be dead. And gas mask too ;) .Full of action, monsters and amazing places you will discover. One of the best games definitely.
Apr 2, 2014Metro 2033 is still one of my favourite Games of all time! I really like the Story and all the Characters in the Game! The atmosphere is always excellent and scary! The story will take all over the Moscow Metro! The ending i pretty awesome and i fully recommend the Game!
10 out of 10!
Mar 17, 2014Metro 2033 has an interesting story, nice music and stunning visuals and can be very immersive at times. Unfortunately, the game also has many problems.
Technical problems: There are bugs with the default configuration that you have to bypass before you can properly play the game. Enabling Vsync strangely improves the performance quite a bit and the default field of view is way too narrow and has to be changed in two config files. Aim sensivity is also messed up: It's too high for scoped weapons and too low for iron sights. It can be adjusted, but there's no way to make it good for both.
Save games: The save locations are bad and there's no way to quick save or anything. Auto saving at fixed locations makes the saves a lot smaller, but the spots should be chosen carefully. I had to reload a chapter at least twice, because the game saved in situations that made it impossible to continue.
The AI is pathetic: When one enemy notices you, every opponent in the map is locked on to you like an aimbot. This makes stealth play almost impossible. The enemies are even trying to shoot you through walls from points where they absolutely can't see or hear you, that's how hard they cheat. They also have unlimited ammo, naturally, and wearing a helmet means they can take several shots to the face.
Game mechanics are poor and not properly explained: Pressing reload too long will load your military grade ammo (which serve as the game's currency) into your weapon and literally makes you shoot money at your opponents.
Many of these problems (bad config, save system, dumbed down game mechanics) are typical console problems, so we once again have a very poorly adjusted port.
I initially stopped playing as the first few levels are very poor and frustrating, because of the terrible save points, as mentioned before, and the AI of the human enemies is super bad. I eventually continued and finished the game and I'm glad I did. I don't want to spoil anything, but the game really gets a lot better in the second half.
After all, Metro 2033 could have been great, but it's just good, because of the many bugs and oversights.… Expand
Mar 13, 2014This game has a fantastic immersing and well designed environment, very detailed and creepy. The storyline it's good, but nothing astonishing. I like the fact that we are in a post-apocalyptic Moscow where every bullet, air filter and med-pack are essential to survive, so we have to be very careful with our limited resources. Except for the voices, the sound is pretty good. All the environment sounds and the beasts roars are scary as hell. The main problem of this game it's it poor and bad designed combat. The enemies and beasts knows exactly where you are, even if they haven't seen you and takes a huge amount of ammo to kill them in all difficulties. Also, they have a excellent precision at long distances with any weapon, which is very unrealistic. Apart from that, the game is very lineal, you can't explore anything, which is a pity due to the excellent environment design. To end this, I want to mention two details: Artyom is very boring, you can't see his face and doesn't talk and the graphic system is really bad optimized, so, if you don't have a very good computer, you will be suffering lag everytime.
To sum up:
The best: extremely innmersive and terrifyng post-apocalyptic Moscow.
The worst: the poor and bad designed shooting combat.… Expand
Mar 2, 2014One of the best shooter games I have ever played. Although there are some frustrating sections(I play on Ranger difficulty), I can't stop myself from coming back to it again and again until I beat the game. I don't have a good graphics card so I have to run it on low settings but It still looks very impressive and often jaw dropping. Even with my settings I get fully immersed because of the superb audio throughout the game. The weapons, the gadgets, the gas mask, the monsters, everything about this game is believable because it has a base in reality. Overall the experience this game will give you is worth much more than even the price of the initial release.… Expand
Feb 12, 2014Lots of killing, good voice acting, graphics are good. The steam version of the game has a bug that makes it crash at Chapter 4 The Depot. Tried the "fix": stand up, face backwards, lowest resolution, mask and lights off, click heels together three times. Can't pass the glitch. Still waiting for this 'interesting story' to appear in Chapter 4 of 7: won't hold my breath. Wasn't enjoying it much anyway.… Expand
Feb 5, 2014A great game very different from what someone would expect from a first-person-shooter. The atmosphere is original and top notch, the graphics hold up pretty well and the firefights are exhillerating. Something from the atmosphere of the first Gears of War, FEAR and a lot of darkness.
The drawbacks are that it has a steep learning curve and the AI is problematic. Also the game could use some puzzles or smthing like puzzles because of its nature. The story and universe are incredible, though I expected a bit more info up till the end.
Overall, the authenticity is there and except from a few problems, I can't wait till I get my hands on Last Light. The PC version is far superior to the console version.… Expand
Dec 28, 2013My favorite FPS shooter right below BioShock. Metro is incredibly unique and has one of the most polished feels I've ever experienced. You know an FPS is good when you literally have enjoyment from just shooting the gun itself, even if it's not at a target. This game is just so interestingly fascinating and has it's own entire style. The game length is perfect as well, just the right time for the story it tells, which is very cool to follow as well. Has some great humor in some parts and a very fair learning curve. Great balancing as well, it really makes you feel like you're surviving off the bare minimum. Despite people's complaining about graphic issues, this game is almost flawless. I've come across a couple bugs, and as long as you have a good computer, you'll have no problem running this game, which is absolutely beautiful by the way! If you're sick of half-assed FPS's that just want money (CoD comes to mind), get this game, it will give you hope for the FPS genre yet.… Expand
Dec 28, 2013An underrated gem if I've ever saw one.
This game is dripping with atmosphere like an overweight bus driver drips with sweat in the middle of summer. It's pouring with it.
Your journey through Metro tunnels and brief ventures across the surface are some of the tensest, most unnerving moments is gaming I've ever come across.
Now, this is not a horror game but the atmosphere and amazing sound engineering will keep you sweating and on your toes. There are no "booga-booga!" moments but you'll holding your breath as a huge horde of mutants are chasing you down a tunnel while your flashlight battery is dying and your gas mask filter is running out. Metro 2033 is very good at toying with your 'fight-or-fly' response. In this game, you forget what you know about gaming and start relying on your instincts. Very immersive.
There are a few flaws with the game though. Weapons feel under-powered and lack of feedback on whether you actually hit your target takes the satisfaction of gunning down enemies. Stealth is plain broken. You'll have a heck of time trying to sneak around. The English voice acting is also bit weak, but really, play it with Russian voices and English subtitles. The Russian Voice acting is way, way better.
All this is forgiven when you see what the game does right, like pacing of the story (which is very good), the mechanics of your actual equipment like cranking a dynamo to keep your flashlight battery charged and the mysterious, hidden karma system.
This game is not for everyone. Some people will be confused by a game where Russians are shown as humans, with all their flaws and virtues, instead of mindless cannon fodder.
Sure, it is no for everyone, but it's almost like a Tarkovsky film, dense and filled with obscure meaning, but once you open yourself to it, you will find a rich, unique experience which is seldom found in gaming.… Expand
Dec 20, 2013There is something about this game, the setting, the story, the gameplay, it just really found a niche in me. I thoroughly enjoy being able to use a working stealth mechanic in a FPS when I decide to use it and not having it force me to take a certain route. There was not a single moment in the game where I wasn't enjoying it.
Nov 25, 2013Great game with an incredible atmosphere. Between the terrifying monsters, or those moments when your flashlight suddenly goes out, the game is a well paced, solidly constructed experience. Levels are based around metro stations and the tunnels that connect them and the many sights you see make for an unforgettable journey. The post-apocalyptic lifestyle of the denizens of the metro is brilliantly realised, making for an incredibly moody game.… Expand
Nov 24, 2013The story line of this game is not what got me playing. Beautiful graphics with a very well put together atmosphere is what kept me going though. Artyom is well narrated and the player can relate to his character and what he's going through quite quickly. It's one of those games you'll want to replay when you get that brand new speedy graphics card as this game is still a benchmark for many new generation video cards.… Expand
Nov 4, 2013Very nice game, not an RPG or even an FPS for that matter since you can sneak past most of the enemies, its a story telling game were you get to be in the shoes of Artyum, a man forced to face hell to save hes people, I'm not going to say more but i highly recommend.
Nov 1, 2013The team behind Metro 2033, Ukraine studio 4A Games formed by ex GSC Game World programmers who had previously worked on S.T.A.L.K.E.R before leaving in 2004 to pursue the project in question.
In terms of Metro's literary effort, the writers did a fairly admirable job. The story core concept loosely adapted from the novel of the same name is definitely intriguing and interesting nuclear war decimates the world, strange mutants emerged in the aftermath, in Moscow surviving human inhabitants forced to the underground tunnels due to the radioactive conditions above.
The story exposition segments in Metro 2033 are done during the loading screens, where Artyom (the protagonist) tells of events unfolding, and his feelings thereof but also he meets key characters along the way where more is revealed through in-game conversations. Yeah, the voice acting is good it was wise to use actual Russian speakers rather than some Bollywood bozos it really goes a long way with keeping you tuned in to the highly distinctive and unique atmosphere. That last word of the previous sentence is probably Metro's primary strength the foreboding tunnels, dark, mysterious you're not quite sure what lurks around the next corner.
The meat action presented in Metro 2033 is undeniably fun, and in ways retroactively akin to Stalker as you are pitted against familiar foes in mutants and bandits. The AI scripts are quite honest, when facing the human opponents it is darn near as exhilarating as Monolith's horror opus F.E.A.R. The enemies show some similar belief of life preservation as you, by means of hanging back in the shadows, often shooting from cover, forcing you into making the first move. Again, much like the Stalker games the bandits taunt you with comical 'colourful' phrases, but amicably it does get a little repetitive over time. As for the mutants, they weren't as cunning as I was expecting. Much like Dead Space they suddenly (yet sneakily) emerge from all over the shop, but unlike the kind of calculated deliberation of offensive attacks needed to survive in the aforesaid game, in Metro 2033 the only genuine prerequisite to success is not to stand still. I guess some minor gripes concerning the AI scripts are the enemies awareness of your presence can be noticeably questionable at times. The mutants killer instincts here seemed to have needed to be tightened up.
The weapons you get to play around with are a bit on the orthodox side. We have a few pistols, machine guns, shotguns (Cool Bayonet!) And sticks of dynamite. Oh, I almost forgot, there is a pneumatic gun you have to pump for increased damage & accuracy Very Cool! Metro 2033 eludes a little to stealth, here with silencers, throwing knives, night-vision goggles etc. but honestly, by & large this is a served-straight- up shooter.
In terms of some game mechanics, It is interesting to note for all you 'old timers' the game-play inspiration roots conceivably go all the way back to the original Doom if you think about it Remember the radioactive pools which demanded the use of radiation protection suits that would only hold out for a limited time before the mad dash to find the next one? Same deal in Metro. But instead here you collect Gas masks and oxygen filters from dead people in order to safely negotiate such toxic zones. One cool touch in particular is your Gas mask can get cracked open by mutant claws for instance, necessitating the need to seek out a new one. Admittedly, the frantic scurry to find oxygen filters in the wild frozen landscape topside provide some of the most exciting and memorable parts of the whole game.
I really enjoyed the strong focus on exploration in Metro seeking out the illustrious shiny golden military-grade bullets gives you something else to think about while gazing about the tunnels by the illuminating hue of your torch light. Keeping your weapons stocked isn't too much of a daunting task you can spend a great deal of time meticulously looting all the corpses dotted around, whereby you take ammo and equipment directly off the unfortunate fellow's person this kind of realistic detail is welcome.
From a visual standpoint, Metro is impressive. The perpetual dark tunnel's shows off the great light sourcing effects complete with sparkling dust drifting through the air, and you will see many a headlamp swaying aglow in the dark. The character models look quite similar to the ones in Stalker not surprisingly, sporting the traditional heavy Specnaz armour and helmets sometimes it is hard to believe there aren't some legacy materials at work from the old Stalker betas though. The mutants themselves look suitably creepy, gnarled and interesting. All in all the game engine technology pulls everything off quite admirably, even if your rig isn't at the bleeding edge of tech. The optimization was definitely better than I was expecting.
In sum, Metro 2033 is a very accomplished and atmospheric story-driven shooter.… Expand
Oct 20, 2013Graphic & Sound: Nice detailed graphics and good sound which helps to build up tension.
Story: The story tries to be serious and epic but fails. Every guy talks like he's tough but you don't buy it. Voices and monologues are repetitive. It seams like a bad patchwork of ideas.
AI: The human AI is incredible accurate at spotting and blind at the same time. They can pinpoint me in pitch dark corners but don't realize if i kill a buddy in front of them. If one enemy gets alerted, everyone is and knows exactly where I am. This is one reason I stopped playing the game after 5 hours.
In some games auto save helps the story but not in this. It was just annoying!
I can't recommend the game… Expand
Oct 10, 2013I would Say The Game is good and bad at the same time cause the atmosphere of the game was good, the story and the AMAZING graphics! But the bad things about it was the characters and enemies.
First i'll go with the enemies then the characters.
The enemies are pretty much too smart and they are so hard to hit even with like one of the most powerful gun in the game but they won't die! Like the monsters i shot most of my precious Military Grade Ammo and i just killed like 2 or 3 Monsters...
Now on too the characters The characters have good back story they're good and all BUT they are just TOUR GUIDES they just kill all the enemies for you and soak up the potential of the game... I hope you think this is a honest review … Expand
Sep 26, 2013Ironically, not even close to as sprawling and open world as the S.T.A.L.K.E.R. games. Too slow paced to be a Call Of Duty game, and simply too boring to bother sitting through. Metro 2033 has its share of problems that compound as the game goes on, it suffers from a very slow intro-sequence that merely suggests you later come back to that exact same point in time. Though the mutated creatures are interesting, they don't vary much in appearance in one area, so you often spend time in the tunnels fighting bat-things, up top fighting rat things, or later fighting tall weird things. I could never understand how they made such a combat oriented game, play like a poor man's scripted first person shooter. The guns are clunky, the aiming is slow, the gas mask obscures your view for no good reason and isn't interesting from a realistic perspective. The visuals may be gorgeous, but they don't help the fact that this game is all over the place, its narrative is poor, its far too scripted to be entertaining, monster fights are over before too long, half the setup in some areas of the game devolve into shooting other humans, stealth sections were poorly done, and I didn't care for the ammo/ money system. It was far too easy to re-install S.T.A.L.K.E.R. over this game. I didn't care for the atmosphere, it felt like it was borrowing just a bit too much from some other game I've previously mentioned. It never hit mainstream appeal, so thank goodness for that. At least I realized that a beastly computer alongside some fantastic graphics aren't all that make up this game. I consider Metro 2033 more of a tech demo than an actual game, much like Crysis.… Expand
Sep 21, 2013Overall a pretty good story-based shooter. It's a very well unified game. Game play is blended with environment almost seamlessly. Attention to detail and attempts at realism are relatively impressive and a compliment to the player's intelligence. The game feels a bit like an art house movie, though with considerable input from the player.
Although I've played the game through only once, I doubt that the replay value is very high. The game is very linear, and although there is exploration you end up doing the same thing each time. The game has some rpg elements, and it's too bad it didn't have more. It would have made sense to add dialog options for example. The animations could also use some work, especially for some of the enemies. When they come at you the frame rate tends to drop too much.
Still, I recommend this one, and I'm definitely getting the sequel.… Expand
Sep 21, 2013I enjoyed the story and I wish there was more of the supernatural events that occur near the beginning throughout the game, after the first 1/4 I bought Last Light, but as the game went on I hope I don't regret the purchase, 2033 had some very drawn out parts, particularly the combat, which features retarded AI that takes away any fun; I found myself playing through parts to view the cut scenes and get to the atmospheric areas, ie. the safe areas, they are beautiful, I found myself just standing to listen to the music at some points.
YES IT IS LINEAR. Get over it. BOOKS are rather linear too; you don't read a book that tells you a story from page 1 to 300 and get upset you can't flip around as you choose. I think one needs to realize that, it's not open world; and it does a good job at telling that story and utilizing elements that could not be found in multiplayer.
Cons: AI is retarded, sometimes they just walk around in circles or get stuck in a path. A little drawn out, 10hrs to play, but only 6hrs had me "hooked", most of the combat I did not enjoy due to the AI. No save feature, sometimes the auto save would save when my mask got cracked, so I'd have to restart the whole level, huge piss off. There will be scenes where you will have to look on youtube to figure out what to do, judging by the comments on the videos, I am far from being alone here. Even though it's linear, there are 3-4 places where you will ask yourself "wtf does the game want me to do?!!?"
Pros: Features not found in other games, like the gas mask and creative use of cutscenes. The ending is quite interesting, abstract and dream like. I questioned my "choices", I wondered what some of the cut scenes were all along. (I wish the game had MORE of those and less combat).
5/10 Rainy day game, 10hrs to beat. Will not play again. Get it on sale. I'm hoping Last Light solves all these issues, I look forward to the atmospheres I will find there.… Expand
Sep 9, 2013This game was a ton of fun to play. The story was excellent and the mechanics were great. My only problem is that there are just about two or three character face models and most of the time I had no idea who I was talking to or their importance because they looked the same as the last five people I talked to.
Sep 8, 2013The game in which the atmosphere is not lost until the ending, and there are not a lot of definitely 10/10 of course this unforgettable atmosphere and a desire to continue to play in this world a detailed science covers the bad voice acting, and the stone faces the only thing that spoils the feeling of this beautiful world!
Sep 1, 2013A ok game, definitely not mediocre, but i had the sense that it was rehashing some scenes from Half-life 1 and 2 (and some episodes), in a very "meh" way.
The graphics settings though are horrible, no way of customising them and the game is not optimised.
The gameplay is very linear, and doesn't even try to hide it. More like train ride.
If you are into this sort of thing, you'll enjoy it.
As for the so called "beauty" of it, yeah it has some nice directX effects, but it is like looking at frozen garbage bin all the way (with some rare exceptions).
Storywise it was quite promising, but they didn't bother to flesh it out.
It ends up having all those story elements just to fill the empty space between shootings.… Expand
Aug 20, 2013Metro 2033 has great graphics and detailed environments, the world is believable and maybe the best since Bioshock 1.
The storyline is interesting and creates much atmosphere.
The combat feels unique and includes aspects of survival horror.
On higher difficulties (Ranger Mode) this game is the ultimate challenge for the player.
Almost no other game I have played was such a great experience, but be warned Metro 2033 is not a game for everyone. If you have been playing Call of Duty all day, this will feel strange… Expand
Aug 7, 2013This is game fantastic if you enjoy fighting mutants from a post apocalyptic Russia where you are forced to live in underground metro stations. I enjoyed every single moment when playing through the game, although I found that pc port is pretty bad. I find myself constantly getting motion sickness playing at a fov of 45. Although you can alter this in the user.cfg file it does make the game unappealing to look at as you get massive amounts of fish eye.… Expand
Jul 27, 2013It's a really good game, definitely one of my top 10. The gameplay is slow and deliberative (assuming you don't play on the easiest settings), all about ammo and med-kit conservation, being aware of your surroundings, and avoiding encounters. Though you don't like stealth you should still have enough resources to Rambo you're way through situations. Good graphics, good story, decent dialogue, amazing atmosphere. It's like S.A.L.K.E.R Half Life I guess. Pretty good though. I'm looking forward to playing it again on a higher difficulty.… Expand
Jul 26, 2013This review contains spoilers, click expand to view. Overview:
Metro 2033 was a unique gaming experience. As far as Post-Apocalyptic settings go, the immersion level of this game exceeds that of any game I have played prior. Characters are unique, and interesting, and the environment truly makes you feel as though any moment could be your last.
Metro 2033 has all the standards for FPS RPG, and has an even amount of positives to negatives. On the positive side, the gameplay is fluid, and what breaks you do endure between chapter sections offer narrative to make the wait less annoying. The narrative also helps keep the storyline together, as well as give you a perspective into your character’s thoughts and feelings. On the negative side, your character has no dialogue beyond this narrative, and you have no conversational choices beyond a scarce few ready-checks (two exceptions to that come to mind, but are minor in detail). This negative, however, is altogether unimportant considering the bigger picture that your character is in a post-apocalyptic world and giving them options to be perky or silly would diminish the atmosphere. Besides, that’s Ulman’s job.
On the plus side, you have a variety of weapons from which to choose. Your sturdy tactical knife is your savior if you run out of ammo or explosives. Throwing knives, while limited in the quantity you can carry, are extremely effective and silent; key for stealthing through levels. Revolvers come with a number of different attachment options, but the grand-daddy of them all has a scope, silencer, extended barrel, stock and laser pointer. The downside is, it’s still just a six-shooter, so there’s frequent reloading. Primary and secondary weapons vary in power, magazine size, and it’s up to the user’s preference for what they’d prefer. Just take note that some weapons require pumping or charging, and even if they have a full clip, they will not fire without pressure/charge. Bombs sum up your arsenal, and they come in two types: traditional and sticky. These, like the throwing knives, are capped at 5 for your inventory.
A downside to the weapons is that you may not know exactly what it is you’re carrying. If you have a lousy memory (like yours truly), then you are out of luck for the Weaponsmith achievement, which requires getting a kill with each weapon in the game. The only time you see a weapon’s name in-game is when at a vendor. The same goes for the ammo your weapon uses. You will need to memorize which weapon shoots what kind of ammo, so you will know what to buy from a vendor later as not all guns fire the same size ammunition.
Another challenge in the game is that certain areas require a gas mask, and you guessed it, your air is limited by the number of filters you have. Your mask also takes damage, so watch how many times you take a hit, you could find yourself enemy-free but suffocating while scrambling to find a discarded replacement on the wasteland surface. There are night-vision goggles available for sale as part of the stealth armor bundle from the vendors in-game, and in a few select places in the Metro itself. These are great for those who prefer to sneak their way around enemies, or those looking to get the achievements for no-kills on specific levels.
The story is well rounded, and it is easy to lose yourself in the world of the Metro. Your character’s home station is in danger, and you feel compelled to go out into what’s left of the world in a desperate attempt to save it. This leads you from station to station beneath the surface, fighting your way through enemies both human and non. You meet many people along the way who help you, but the world is a lethal and unforgiving place. By the end, you will have lost more than you have gained, in the way of allies, but it’s not for me to say who makes it and who doesn’t. While roaming the Metro, just remember that no one is safe.
The story has two endings, however only one of them is considered canon as it is the one upon which the premise of the sequel, Metro Last Light, is based. In order to be able to choose between the two endings, you’re required to obtain a certain number of moral points. These are not explained in-game, though several guides online can walk you through how to get as many as possible to net yourself the choice. Some cannot be obtained if you choose another route (for example, one moral point might be awarded for going through a level without killing anyone, but another might be added for accessing something in-game that you cannot possibly access without getting the attention of enemies and needing to fight your way out).
To wrap it up, Metro 2033 is a great buy. The few downsides aren’t enough to phase you from playing at least twice through, happily. The characters are memorable, the dialogue is realistic, and the environment is so frighteningly possible, you’ll be taking a deep breath or two just to remind yourself you’re above ground and don’t need a mask.… Expand
Jul 26, 2013The first successful shooter, made in the former Soviet Union. The first thing to give is to first read the book. You will have no problem understanding the story, the universe, and many others.
Game atmospheric, very interesting and linear (that's good).
Developers from 4A Games convincingly proved their world-class professionalism.
Please check and recharge the weapon go to the Circle line
Jul 23, 2013A solid game set in an intersting apocaliptic world. Gameplay is stealthy and offers creative, awesome modifiable weapons. The atmosphere is pretty fantastic. For my taste the game is a little to linear, though, but that is often the case with games that are released for consoles, too. Graphicwise everything looks pretty amazing and the monsters are designed well. The environment is rugged and dark, being in the underground of the Metro and sometimes in the devastated ruins of post-apocalyptic Moscow. Definitley a journey to remember!… Expand
Jul 16, 2013When I first started playing this game I was pretty excited about it. The graphics are amazing, the environment is superb, and the story grabbed my attention well enough. After awhile though the awe of the graphics and environment wear off and what you have is a game that is nowhere near deserving the score of 81 it has on this site.
The AI is just terrible, one moment they will be picking you off across the map in the dark and another moment they'll be hiding behind cover with their backs to you. At one time one was shooting a turret at me even when I got well past it's swivel range, I stood there beside him while he unloaded his turret as close as it could get to me. The sneaking levels are horrendous. The first time I encountered a level where the game obviously wanted me to sneak around and take people out I made the mistake of thinking I could kill quietly from behind with a knife in my hand, boy was I wrong! Instead of sneaking up on a patrol and holding my hand over his mouth and sliding my knife over his jugular, my guy proceeds to slash the knife across his back which is a noise everyone in the entire room recognizes and pinpoints immediately and on top of that the knife doesn't kill him. The throwing knives, which I had one of, seem to work for the most part in killing silently but if that enemy happens to fall on the throwing knife you're not getting it back. I played this game awhile fully expecting it to get better, (it got an 8.2 from users which is the score I listen to over the critics, it's got to get better!) unfortunately it never did. The game was becoming a chore but I paid good money for this game so I kept at it until I came upon the dreaded amoeba stage. This stage is just terrible, if you're one of those people that becomes frustrated when a game starts you over for your AI partner dying then avoid this game! It's not even that the AI dies over and over it's that he doesn't even try to live! He walks full on into these exploding balls of goo, my god man! Do something! Run! Shoot! Stop walking into them and dying! If the AI and stealth levels were anywhere close to decent then this game would be deserving of the 8.2 but it's an unpolished mess and deserves a 6 at the most.… Expand
Jul 11, 2013It's an interesting angle that it's East European, and not Americanised, which makes a change. Stunning graphics in places, and they say it requires a powerful graphics card. I'd say any card mid-ranged and modern would make a good go of it.
The atmosphere that everyone talks about yes that is there and it's fab/OK. Only any game lacking atmos would be dull. I like the stuff like wood-burning fires powering trolleys on metro lines. It does draw the player into the despair and savagery of the post-apocalyptic scenario. Buildings are smashed, people live underground, and they are hunted by men and beasts.
I have problems with the game though.
First you pick up ammunition from around, and on dead soldiers, and from weapons on the ground, using interact 'e'. Plus you exchange your weapons with weapons on the ground by holding 'e'. Once I spent all my currency on an upgrade. It turned out to be a sideways upgrade because the info at buying the pistol was not clear. Then I lost the pistol later. I mistakenly held 'e' just too long. My stocked, and scoped pistol, got swapped for a bare pistol. I had rifle selected, so I did not see the exchange. Anyway, I had to persevere. When I got to the next market the currency I had wasted, I needed for a nice rifle.
My second main problem is listening to heavy breathing for about a third of the game. Your character has to wear a gas mask often. Plus it gets steamed up which is a warning that you are about to change filter. Not much good though because you are viewing through a small area.
Thirdly checkpoints. Why? Someone please tell me one day. It makes the game a long experience but only because you spend ages repeating lots of it. Playing on medium difficulty, it has so far not got so bad that I have had to repeat a part thirty or fifty times. That's good. About ten repeats is generally as bad as it gets: a few occaisions I had to retry about twenty-five times.
Fourth. Other people have mentioned this, which is it's often too dark. You'd think living underground torch tech would be foremost. Also sometimes it gets claustrophobic, due to what feels like narrowed field of view.
Fifth. The game cutscenes when you reach a certain point. Infuriatingly you may not have explored the whole area you were in. You may have a choice of two ways to go to explore. You go one way bam cutscene. You may have left good weapons behind, or ammo. You won't know. I won't know because I doubt I will play it again.
Summary. It's exciting and if you buy it in a Steam sale you have little to complain about. You will get your money value easy. However when it starts going wrong which it regularly does, you think it's a good job you got it cheap. Quietly you're cursing and swearing at game developers in general. However despite its many faults, it does bring you back round to liking it again.… Expand
Jul 7, 2013Story The story is based on the russian best-seller Metro 2033 (you might see that book in the game's decors), and from what i read of resumes, it's a kinda good adaptation of it.
Also, the story is not like some stories where it's "we killed the monsters, they were 150 and we 5 but it's ok, nobody died", already at the start there are guys who die as example when Artyom starts his travel, they're 4 in the trolley, only 3 will reach the destination. And we see many characters and each of them having a certain personnality, something you don't always see in games.
Gameplay You play the game as another FPS, with guns, knive, etc... But that's not all, you also have some interactive moments where you need to press fast a key to do some actions for example, mostly saving yourself. Said like this, it looks a bit like the other FPS, but it's not. It's not always easy to survive in the future You always need Gas Masks on you if you go to the surface or in radioactive areas, munitions are something you'll lack (especially in Ranger difficulties) if you don't aim for heads, you hesitate between using normal bullets or military ones, more efficace but used as money in the metro, you should always look for munitions or mask filters on corpses or secret caches. But thanksfully, you're not often alone, there are characters that helps you and fight with you in battle. Also, it's not only killing others, as there are different ways to finish some missions, such as remaining in shadows. For the Difficulty, it's not too easy but not that hard (except in Ranger Hardcore ^^") and the two ranger difficulties Ranger Easy and Ranger Hardcore offer a new way to play the game Forget your green weapon's viewfinder in the middle of the screen and ATH, forget the abundant munitions and gas filters, and good luck with what remains ;)
But there's a little problem about the Gameplay, when you have finished the game, except trying again in Ranger difficulties, you don't have anything to do, as there's no multiplayer or cooperative mode, what could have been really nice, surviving with one or more friends against the mutants and bad guys.
Graphics The graphics are really impressive. No problem with that imo. With those graphics, it's kinda like if you were in the game, especially when you play with a 1920*1080 screen and graphics options to the maximum (and that you overload your computer power like this).
Just, be sure that your PC is decent before playing it or reduce a bit the graphics options.
A cheap game with really nice graphics with a nice story and a good difficulty. Also, it includes a good way to play the game differently and that's really nice (even if it's hard).
The only problem is the lack of a Cooperation/Multiplayer mode.
So, a good game that i recommend you to buy.
Rating 4/5… Expand
Jun 29, 2013Metro 2033 is based inside the metro-tunnels of Moscow, in a post-apocalyptic world. Mankind falls from the top of the food-chain and has to struggle to survive. Mutants roam in the tunnels and flying demons hunt on the poisoned skies above. And mankind has turned against each other, fighting over resources that are left. And the new "Homo Novus", a new phase of evolution, seeks to replace mankind. This game has more or less typical story and atmosphere, but the best part is the claustrophobic combat inside the tunnels, your weapons are homemade and the only "weapon of the old world" is the classic AK-47. The currency of the metro is military-grade bullets, which are effective in combat or can be used to buy weapons, ammunition and supplies. The story and it's result is formed by the way play. So being stealthy and acting unselfish to the other NPCs has it's own benefits. Even though you have a knife and some throwing knives, the stealth is still pretty hard, almost impossible, because you have to be in an exact spot to kill an enemy silently and with only one stab. So the stealth in this game is quite kinky and the story isn't a wow-factor, so this game is only fun, when blasting enemies with full power, using your entire arsenal.… Expand
Jun 26, 2013Pros
Bugs in stealth & combat
Never really explains morality system and alternate endings
Metro 2033 understands atmosphere like no other and can lead to moments of genuine panic (staring at librarian's) that few other games can emulate what let's it down is its length and the bugs still present years later
Jun 23, 2013Linear, linear, linear. I thought we were past this by now? Yes, tunnels can be linear but why can't I barge through a wooden barricade or cut a wire fence to find an alternative route? And when I'm in the open, why the hell can't I climb up a wall or pass through some trees to avoid a boss fight?
Some aspects of the game are quite good but, for me, it was overshadowed by the distinct lack of choices and the limited size of the maps.
On a positive side it looks pretty good. But there were plenty of areas that looked like they were low resolution textures, which I found quite disappointing when I spotted them. It's not as bad as Rage though nothing could be THAT bad.
So, the game ok. But for mew it was a disappointment and certainly not worth $60.… Expand
Jun 1, 2013I finished Metro 2033 in just over 10 hours, I decided I would play it before I play last light (Which I yet to play). Metro 2033 succeeds in it's atmosphere. Visually the game is beautiful. There is no argument. Whilst encountering a couple of bad drops in FPS (Chapter 6) I still found myself in awe in more than one occasion, from looking out into the shattered Moscow skyline, to hearing the echoes of the men trying to kill me from a dark dusty tunnel. The monsters feel real, dangerous and most importantly, terrifying (Chapter 5).
The game itself, for the play factor, is a linear shooter. Don't expect to go running round the Post-Apocalyptic Moscow to your hearts desire. You will have one place to go, and you play through the journey there. Not that this is necessarily a bad thing. I enjoyed playing through Artyoms (Who you play) story, but I found myself aching to roam off into the network of tunnels and make my own story, to discover what else this world can hold. I found myself asking more questions, than I was getting answered. What's down there? How did this happen? Whats in that tunnel? Whats that in the distance? Etc, etc. However embrace what you get, and you find yourself sometimes forgetting the path is already made.
Take your time. That is the best advice I have, the game is relatively short, make sure you get engaged with whats happening. Not just in terms of the World you're in. But also the dangers and problems you will encounter. To name such a few, Ammo. Take every last bullet you can find. Because you may not find anymore for a long time. The monsters. They hit hard, they hit fast, and they don't die easily (unlike you) This game can be very unforgiving and you may sometimes find yourself in a seemingly impossible situation, requiring you to restart the level because your checkpoint is at a spot of hopeless peril.
All in all, if you're deciding whether to buy this, for the price it's at now? Yes. You get an incredible snippet story from Artyoms life. A world that can completely take you out of your room, and into the nuclear wasteland of Moscow. Short, and in terms of game play, simple, but a powerful engaging story of a world that you won't forget. An open world Metro would be a dream, but this won't ruin your experience. They did a great job making sure the player will keep playing (If you have ammo ofcourse), And you will most likely enjoy the story you get given. I would rate this 7.5 if I could.
Atmosphere A very linear story
Detail Difficulty (I'm good enough at games to know this one was tough!)
Story FPS drops… Expand
May 26, 2013Metro 2033 more than makes up for its linear gameplay by making the world extremely rich and detailed. The sounds and sights of the tunnels and the post apocalyptic surface world are amazingly interesting and beautiful. Stepping out of the metro and into the open world for the first time is stunning. Also, the survival horror feeling is strong, light mechanics and the gas mask fogging up on you adds a very realistic edge.
Despite its excellent delivery, I had a few minor issues with the game. The greatest one being mouse issues. When I make a perfect circle on my mousepad with my mouse, my aim in game is more of a very wide oval. This irritated me very badly, and I was forced to change settings in my Razer software to compensate. Second, the combat was rather simplistic, especially against the human AI. Could have been better is all.
Overall, game loses 2 points from a perfect score for irritating mouse issues I could not change in game, and a combat system that could have been spiced up.… Expand
May 22, 201314 lousy hours and virtually no replayability. I'm not sure if I played a game or watched a movie. It's like a Disneyland funpark ride where you sit in the car and watch the scenery go by. Which pretty much all this game has to offer. Scenery. There are just too many places where you're not even sure if you're involved.
I read this game was challenging. Not. I started on easy thinking I'd better get a feel for this thing, but before long I was wondering if I could even die. You can, but even when I switched to hardcore, it was way too easy. My ammo supplies were nearly always maxed out, the traders carried nothing you couldn't pick up any and everywhere.
I couldn't even figure out what the metro encampment towns were even there for. They served no gameplay function at all. You walk through on virtually a single path and interact with things like a pop-out book, but for nothing.
What Quicksilver needs to do is take a pretty nice engine and I'll admit, an intriguing story and tell the designers how to develop that into a game. As it stands, it's more of an interactive book than anything.… Expand
May 22, 2013Hard going underground
METRO 2033 is a flawed and glitchy game that is wholly redeemed by it’s great atmosphere. As a fan of survival horror I was hoping for something truly creepy, like the old Silent Hill games used to be, and it pretty much delivered on that front. Post-apocalyptic Moscow and its subway system are populated by some pretty nasty creatures (as well as groups of Nazi soldiers, which is perhaps a little incongruous) and I was properly startled on several occasions when these critters jumped out of nowhere. The game looks pretty good, if not outstanding, and the gameplay itself it pretty straightforward FPS fare. There are quite a few glitches though, such as lag when gun swapping, sticking points where there’s nothing to get stuck on, and enemies that behave oddly and seem to have ESP. These glitches can make the game frustrating at times. It’s also a pretty tough game, but that’s not a criticism. If you like survival horror, and can put up with the frustrations, this game is definitely worth a play through.… Expand
May 19, 2013Metro 2033 is set in a dark and bleak world. Where humanity is at it's last and in hope of surviving from the mutant hordes and other people. This game delivers a good setting where no other video game took, underground in the Moscow Metro. After the war, which has not much been told of. The surface of Moscow and the rest of the world has become irradiated with toxic air, requiring you to wear your gas mask at all times. You will need to look around for filters, to continue breathing and living. But at the same time you have to be aware of mutants that roam the surface. It's story is well told in it's well done setting and atmosphere. Graphically it looks good but not good at the same time. It's combat is not that well caught up to now but it's fine. Though stealth is a huge problem and broken, don't try to go on that approach. You will indeed have to scavenge for ammo at all times, even in the surface. But in the metro, the air is not toxic in most areas. Those are the only spots which you may breathe without a gas mask. The game also delivers a well told story starring a man named Artyom, who survived the great war and retreated into the Moscow Metro with the others. Metro 2033 almost has it's own mystery behind it, that makes you wonder what all the fuzz is about. But it feels as if only half of the mystery is only answered, leaving it at the center of satisfaction. Overall, this game may not be for everyone. If you are looking for a fresh atmosphere, cool setting, and a well told story. This game may surprise you. It may be worth it.… Expand
May 19, 2013metro 2033 is just epic!!! this is a super amazing game. the game has a lot of problems, and because of that it doesnt get a 9 or a 10. ill start with the good parts. the strongest aspect of metro 2033 is the atmosphere. 4a games just nailed this. this is one of the best atmospheres i have ever seen, and it stands with the best, like bioshock. listening to peoples conversations is just great and touching. the people talk about the future, and what was before the war. the NPCs disscussions are just amazing!!!! this really gives the game a big part of its atmosphere. the voice acting is also great. some of them arent so good but for the most part its great. the game is really sad and grim. this saddness is really present in the game, and you can really feel it. lighting effects are really spectacular. the graphics in general are great but the lighting is just amazing and really helps the atmosphere and gameplay! the game draws you in really really good. if you didnt understand this until now, the atmosphere and the feel of the game is super awesome. if your looking for awesome atmosphere and story this is the game. this is one of the best in this department!!!! the game is really immersive, because it does little things to take you in. for instance when your out of the metro stations and tunnels you need to put a gasmask and change filters every few minutes. this makes the game really imerssive. another example is that you need to charge your flashlight by hand. all this little things make metro so appealing. the story is amazing as well!!! the story talks about survival and about how humans never stop fighting. overall the story is really great. the locations are also really varied as well. though a lot of the game is undergroung, the locations are much more varied than other games. in the game you also stop in metro stations that are like villages. they are done fantastically. again, THE ATMOSPHERE IS JUST AMAZING AND THE GAME IS SUPER IMMERSIVE!!!!!!!!!!! though the atmosphere is great, the game has a lot of mistakes that take it down. first of all, the human AI is crap. the AI is really bad and stupid. it will run near you, not understanding what to do. the mutants AI is ok though. another big issue is that HUMANS HAVE WAY TO MUCH LIFE until they die. i understand giving the animals a lot of life but human take way too much bullets!!! another big thing is that the game has way too much glitches. there are a lot of them. one of them is enemys falling through walls after they die. there are more glitches besides this, and while its not gamebreaking, its still pritty bad. the stealth system is crappy as well. throwing a silent knife and missing can alert everyone exactly where you are. the gunplay isnt particularly bad, but its a bit old. the biggest problem with the gunplay is scopes. aiming down sights with scoped is annoying and doesnt work well. the problems of crappy stealth and mediocore gunplay make some fights a bit annoying. some levels feel like you should be stealthy, but its impossible to do it. if your caught you use the gunplay, and the humans take so much bullets that it can get a bit annoying. this moments occur in my last complaint, which is difficulty jumps. i dont mind a game being hard, but in metro 2033, there were weird and annoying difficulty jumps. there werent too much of them, but some of them were really annoying.
with all its flaws, metro 2033 is super awesome!!!! if you think about buying this then you should buy it if you want atmosphere. the gameplay here can be better so you shouldnt buy it for the gameplay only.
THIS GAME IS AWESOME!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!… Expand
May 17, 2013For the reason at the bottom of this review I'll go post this on the x360 page too.
Among the best atmosphere in a game so far, it's somehow linear but in way that makes you feel more free than how you actually are, in this game you actually cares about your weapons and stuff, you can feel every bullet you or your enemies fires, you have to fight against various kinds of threats, enemies, time and fears in an environment that really sucks you in, it's a mature and tense experience able to drag a bit of the scary kid out of everyone no matters age or experience, kids you are warned.
Complaints about a narrow FOV are just nonsense from beginners, this game is supposed to give a good amount of claustrophobic feeling and is pretty damn good at it, complaints about weapons "feeling" lets clearly understand who played it with a controller and who didn't, usually mouse and keyboard doesn't have a rumble pack inside, actually a controller is the best way to play many games and many PC gamers have to realize that mouse and keyboard weren't planned to play games while a controller, yes. The sounds are creepy and relaxing at a right pace, the graphics looks really good but are heavy at higher settings on non high-spec or old machines, the AI is balanced and challenging, if you walk on glass or alarms, no wonder they will hear you and suspect something is going on, in a reality in which everything can kill you the fact they set up traps an get immediately alerted is quite reasonable, it's not about "you" but everyone and "everything" could be there.
Many of the few complaints I've seen here among the negative reviews seems to come from beginners or people scared by this game that are actually searching for other reasons to mask their feelings and to "punish" the game...childish, there are people simply giving a 0 to this game due to the fact they haven't understood this game or they've thought it were something else, NO, it's not Call of Duty, it's a damn immersive experience and it NEEDS a more narrow field of view than other shooters for kids, it's an engaging, immersive and amusingly punitive hard-core experience for mature "minds" regardless of physical age.
Few "here and there" and the fact that on PC it has heavily requirements to be pushed to the limit would require a little lowering of my rating that would approximate more a high 9 than a 10 but the fact that there are people giving out 0-4 not being able to roam the configuration menus or not reading all the hints the game gives out lead me to round this up to 10 just to balance this unfairness, a good game getting bad rating from bad players is something that drives me mad, when I realize that a game is not my kind and or I don't have enough skill to play it, simply I don't drop crap on it giving a bad rating and blaming as a fault of the game itself.
The short version is: I've played it on the 360 a first time and decided to replay it on PC to enjoy better graphics and sound lately while waiting for Last Light, by my point of view it's a masterpiece and never gets old, every serious gamer should not miss this experience.… Expand
May 16, 2013Where do I start, this game just simply sucks you into its gameplay with the fun combat system and extremely scary narrative. This game is best played when you're alone in the dark with headphones on. I normally don't review games especially this high of rating. this game is extremely underrated and deserves a lot more credit than most of the critics have given it. If you like F.E.A.R or Amnesia at all then you must get this game.… Expand
May 6, 2013This game (DESPITE what many say about it) is an ABSOLUTELY FANTASTIC game. True, there are problems with it (hopefully Metro: Last Light addresses these) but almost nothing that detracts from the overall experience. First of all, this game was meant to be enjoyed and experienced, and should be treated as such, and I think alot of the complaints of this game are because its not being played the way the developers meant. If you are just running and gunning your way through, or just skipping through all the cut-scenes and playing as fast as you can, then your doing it wrong, and this isnt the game for you.
The graphics are GORGEOUS and should be enjoyed. Take some time and look at the details of the environments and the people/monsters around you. Light dimly reflects off of rusty metal surfaces, shadows flicker all around you, smoke and fog drift up from the tracks, your breath fogs up your gas mask, the heat from your rifles barrel distorts your vision, every effect beautifully done and perfectly placed.
The sound is incredible, drips of water splash in the background, wails of ghosts echo in the pipes, heavy breathing of unseen monsters haunts you, your footsteps crunch over broken glass alerting nearby bandits of your presence. Every sound is masterfully done and clues you in to unseen dangers if you pay attention to them.
The gameplay is epically terrifying and fits the mood perfectly. Every decision has consequences and you must ration supplies and salvage everything you can to survive. As your flashlight dims, you weigh the consequences of pulling out your charger and taking the time to charge it, making it brighter. A group of monsters bears down at you, can you survive them with the metro-made "dirty" ammo? Or do you switch to your precious pre-apocalypse military rounds that doubles as currency? Your gas-mask starts to fog up and your breathing gets more and more labored, do you take time to switch out your filter cartridge? Or do you wait and hope it lasts until your safely away?
All the gear is perfectly suited to the atmosphere and the period. Everything from the home-made weapons (like the inaccurate, overheating "bastard" gun, the 6-shot revolver style shotgun, or the hand-pump silent pneumatic pellet/spear guns), to treasured pre-war supplies and everything it takes to keep it all going is well thought out and works just like post-apocalypse solutions should.
The level design may be quite linear (although there are MANY little side areas to explore for extra gear and supplies) but it suits the game well, like a dark twisting metro tunnel. Some may also not like the checkpoint style auto-save, but again, it suits the game well, as they are perfectly spaced (the saves always come at a proper time in little gaps in the action) and having manual saves would make the game far too easy, as none of the decisions you make would have any consequences.
All in all, this game is an incredibly immersive and thoroughly terrifying survival experience in a post-apocalyptic metro system. Its few minor shortcomings are FAR outweighed by the overall experience and many of them were conscious decisions that better suit the game than alternatives. If your having trouble enjoying or getting into this game, then start over, dive in and let yourself be drawn into the game, instead of simply trying to beat it.… Expand
May 6, 2013Metro is one of those few games that can be played again and again; although, not necessarily with a wildly different outcome or anything deep like that. It’s a very linear and in many ways a very average first person shooter, but it is in the details and a number of unique inserts that make this game oh so great.
Now I have a problem with making good introductions for most games, but don’t let this intro deter you from owning this fantastic game. It draws you in and speaks to you. It beckons you to play it on harder and harder levels until you find yourself on the streets of Moscow on ranger hardcore mode as you’re down to your last air filter and only eight rounds left in your magazine as a horde of monsters come storming your position and you think back to when you were at that last station and you could have spent those last few military grade rounds on those needed supplies, but you didn’t. Then you die. That is what Metro 2033 is.
The game is well made in many different ways to complement the areas that fall short. The gunplay, for example; it makes up the vast majority of the game, so it better be something. Thankfully it is, and not just the shooting. The guns are all pretty unique, aside from the AK47 and the P90 but even those are pretty fun since they are so rare. Also there are the shotguns which are just so creative and cool, and thankfully the guns give a realistic kick and sound effect. Honestly, that really is where it counts. I can’t even remember all the game that I’ve played where the guns sound like toys and are dead shots every time.
Adding to the immersion of the weapons there is also the vulnerability of the enemies and the difficulty of the difficulty levels. I can’t stand it when the only time you get a realistic play-through is when you play on super-ultra-mega easy mode, and then it’s so easy that you never die. In this game the enemies have the same vulnerability in every difficulty level, and damaging them depends on where you hit them. I could never stand it when I’m playing on hardcore mode in some other game and I find myself unloading an entire magazine of high powered ammo from a sniper rifle right into the head of an enemy at point blank range and then they kill me anyway. What is that crap?
In Metro 2033, when you up the difficulty it does more than just set the enemy on god mode and send you on your way. In this game you lose the things that you would normally take for granted. The AI gets smarter, you lose your HUD, your targeting reticle, things get more expensive, you need to drop what weighs you down and stock up on gas mask filters. The game actually gets harder and not just the enemies, but they do get harder too. There is a pack mentality with the enemies as they strike at you in a vicious and stealthy fashion, or they’ll ambush you by plowing through a wall and throwing you out a window. They don’t get god mode, they get smart. The AI in this game is something to awe at.
But continuing on with the emersion of the game with the extreme amount of detail that was placed into the surroundings, and due to its linear nature the game the team was able to add even more detail than if it were a free-roaming RPG. The tunnels are dank and dark and often give you the feeling that you are being watched at all times. Most companies would squander the gifts of a linear shooter and just do the bare minimum in order to make the bottom line bigger, but not with this one. The tunnels give a true post-apocalyptic view of the world as nothing seems to live outside of the few, tightly packed towns scattered about the metro systems. These towns are often packed with people and action and all kinds of noise, but not just stalk noise, you can walk up to any two people and hear the conversation going on between the two or hear customers haggling with shop keepers, or even get in some local lore as solders and STALKERS discus what going on in the outside world. Needless to say the enviroments are true to life.
But of course there’s more to the game than the looks and the gunplay, the story is pretty good as well, even if it is a little generic by today’s standards. You play as Artyom, a slightly reluctant hero whom idolizes the Rangers, a group of elite waste walkers that brave the wastelands above to get old world supplies and tech back to the people in the metro. He finds himself thrust into a dire scenario that will shape the future of humanity as he fights through hordes of mutated creatures to defeat the unseen Homo-Novus and save his people. If this game weren’t based off of a best-selling book I would say that story was made with a game storyline mad-libs book, but it’s all of the wonderful little redeeming qualities of the actual gameplay that make up for the story’s shortcomings.
This one gets an 8. It is an Excellent game and a great addition to the FPS family.… Expand
May 5, 2013This has to be one of the best games I've ever played! The atmosphere is the best I've ever seen in a game and the story is so...good. There are a few bugs here and there but it's nothing that will keep you from playing the game. The game is not very long but the first time you play it it will take 7- 10 hours would be my guess, but you could probably complete it in 5 hours in you rush like hell. If you haven't played Metro 2033 then go play it!!! Can't wait for Metro: last light!!… Expand
May 4, 2013Great story, amazing atmosphere, characters range from "great" to "can I shoot him?", shootin' is ok, AI is mediocre, stealth can be pretty bad, even though I thoroughly enjoyed the maps that you could sneak through without killing anyone, graphics are ok (I don't really follow frame rates so if there is no discernible lag I am happy). Some levels and ideas are effin amazing and some are utter garbage... So, overall, the game is ok, but why do I score it as a 9? because I love post-apocalyptic stories and this was a great one! also 2.50 on steam sale!!!… Expand
May 4, 2013A very atmospheric and immersive FPS, but it's not without issues. Graphics are top-notch, but the engine is unoptimized. I got some slowdown even on my monster of a PC. It's unacceptable when I can run more graphically advanced games at smooth framerates but experience slowdown with this one. The aesthetic is very bleak. The game basically consists of 3 colors... grey, black, and radioactive green. This isn't a bad thing. It sets the mood very well. Music and sound is also great. Gameplay is fairly standard FPS with some stealth elements. I wasn't a big fan of the stealth sections to be honest, primarily because the enemy AI seemed a little random as far as detection is concerned. Levels are very linear. I can't say I'm a fan of the "3 gun types" inventory system, but I've seen worse. Here's to hoping that they fix the issues in Last Light!… Expand
Apr 25, 2013Whats there to say about a game I barley can play, The story was interesting, the atmosphere was cool but ive seen it done before, game startles you at moments, but the pc version is a mess. The game crashes, theres bugs hear and there, and theres no fix at all. Im not buying metro last light because of this.
Apr 24, 2013Yes, game is linear. Yes, game does not offer characters to really have a relationship with. Yes, the main character (you) cannot talk during the game, only talks in cut scenes. Yes, the game has not weapon customization, but a few weapons to choose from. Althought above 'missing features' the game is: still very enjoying to play even if you know some enemies will pop-up after 3rd time play.
still has a story that could depict the future earth if we are truly so stupid to think war solves problems.
still.... only the small world that is heavily scripted, creates the immersion if I compare this with
games like Skyrim, I rather have Metro 2033. The reason is simple: the action moments are very compact, good scriptted action after good scripted action. In skyrim, you have to wait and see what happens. Usually skyrim gives another boring fight. THAT's why so many people like me like Metro 2033.
I am not giving a 10 because it can still be improved.… Expand
Apr 20, 2013Good: Atmosphere, Controls, Graphics, Story, Levels, Stealth and Action, Enemies, Disversified, Gunplay, Difficulties, Horror,...
Bad: Lack of an FOV option, but can be fixed through .cfg, face animations and people animations are poor, but they don´t interrupt or disturb the atmosphere in the game. A.I. sometimes. It´s linear.
This game is fantastic! It plays smooth, you have an incredible atmosphere and some really spooky horror scenarios. The story is well spoken and there´s an morality system where you can gather points for the alternate ending. Stealth is hard but works and action is very satisfying. The only problems this game has is the bad A.I. which behaves sometimes like it would have an wallhack. Also the movement and face animations of the NPC´s are bad. But that´s no problem at all. It doesn´t disturb you from anything, because you will like the characters and their stories. Stealth is working only with the Stealth suit you buy at the Communist Station before the frontline mission. There´s a Armored one too but with him you can´t sneak properly. The biggest problem is that it´s very linear. If you only like Open World games then you shouldnt buy this game, but if you have no problem with that, then buy the game now and Pre Order Metro Last Light too, because this game is a experience you shouldn´t miss!… Expand
Apr 17, 2013This is a fantastic game that requires stealth and knowing when to fire. I found that when I was running into trouble I was shooting when it was far better to hold my fire and conserve ammo. The story is VERY well written, the voice acting is remarkably good and the immersion is unprecedented. This is NOT an easy game even on normal. I can only imagine how rough it is using Ranger mode. I am very impressed and enjoyed it so much I pre-ordered Last Light which I NEVER do.
I am convinced that those who gave it negative reviews simply dislike that they had to THINK rather than just run and gun like COD, Battlefield and a whole host of other marginal FPS games.… Expand
Apr 17, 2013Absolutely marvelous. Only thing that could have been better, yet not enough to turn down, is the lack of melee. It's quite a challenge to dodge enemies while swapping weapons and when you're out of ammo and have a dinky knife to slash with. But that's it, manage over that and you'll really enjoy this game
Apr 6, 2013This is one of the best game I have ever played. The last time I said this is when I finished Half-Life2, but even HL2 didn't manged to get a 10 out of me, in many respect, I believe Metro2033 even exceed HL2's accomplishments.
Metro has some of the best graphic engine I've seen in years, IMO even Cryengine couldn't compete with the 4A engine which Metro 2033 uses. The lighting and texture are extremely well done, volumtric lighting and fog effect are also very good, it makes the whole world looks extremely convincing. The sub-surface scattering effect on character's skin makes people looks much more believable, unlike in some other games people tend to looks like plastic dolls.
The story is also it's strong point, since it's adapted from a sci-fi novel, but it has a little twist of it's own while still retains the feel of the novel. I bought the novel after finishing the game, it' will definetly gives you a new perspective on the story.
Combat and AI seems a bit strange and unresponsive at first glance but after I know more about the game, I understand the clumsiness I feel during combat is also part of a story setting. You are not a superhero, you are a survivor in a post apocalyptic world, trying to fighting off monsters and fellow humans while carrying a sort of equipment and ammo, of course you don't move and shoot like a Call of Duty character.
In conclusion, all I can saying is Buy this game, play it, if you learn to appreciate it, this will be one of the most immersive gaming experience you will ever have.… Expand
Apr 5, 2013I was on my guard before playing this... the developers were giving it free if you liked on facebook their page... I saw good reviews and decided to try it out even if resume shortly, was a free facebook game lol.
How good can be a game sold 50$ and now free for a short period of time...
They say time are hard, many company close doors, which THQ, was part of.
Don't fool yourself, this game may be 5$ on steam right now, but it worth the 60$ if you like this linear storywise kind of game. It brings you to another world, which is terribly horrible in this one...Having to live in sewers, never seen the sun, nor breath fresh air. Having to defend tunnels daily by some dark creatures. The graphics are amazing, the voice acting are such incredible, you'll live this game.… Expand
Apr 3, 2013I loved this game. That being said, their are some considerable flaws. The foremost of which is probably the difficulty curve. Anyone who's played it will remember that the library level was sheer hell to get through. Despite this, I had a lot of fun, and Metro 2033 brings a lot of things to the table that I'd like to see in other games. They way armor is handled (at least on enemies) is so obvious, but I almost never seen it implemented anywhere else.
Did I forget to mention the atmosphere? The atmosphere is great. Also, the post apocalyptic Russian setting is incredibly cool.
The game also has a way of making you feel connected to the characters you encounter, especially your first companion. Little, in-game cut-scenes give you the distinct impression that the two of you rely on one another, and I liked seeing that.
The ending of the game makes you feel like which I don't blame it for. It's good when a game can get an emotional reaction out of you. The part that ruined it for me is that you can avert the "bad" ending by fulfilling a multitude of various and arbitrary conditions throughout the game.… Expand
Apr 3, 2013Metro 2033 is a great shooter. The story is captivating because it’s believable. It’s not outrageous like Bioshock or run-of-the-mill like every other blockbuster FPS. It’s sad, yet hopeful. There is the incredible urgency of trying to save a world that was lost long ago. Living on a planet scarred by nuclear war would not be easy, and the developers did an outstanding job conveying the h the hardships of post-apocalyptic life. Metro is definitely not for novices. Even on medium difficulty, enemies are brutal and take massive amounts of damage before dying (which I enjoyed). The difficulty is heightened since supplies are scarce, so players must conserve ammo and do fair amounts of exploring to gather hidden goodies. There are a few shops, but goods are expensive. Some players will simply run and gun only to realize too late that they have exhausted their supplies and ammo. Overall, the game design achieves the desperation of living underground. Graphically, Metro really shines. The environments are truly amazing, and the attention to detail is impeccable. The contrast between the dark, oppressive tunnels and the bright, bleak surface is exceptional and worthy of the praise this game has received. The missing HUD display is a welcome novelty allowing players to enjoy the sights unobstructed. Unfortunately, NPC’s aren’t so lucky. Character animations are a bit clunky and reminiscent of the original Witcher. Even worse, the same character models (especially for children and women) are recycled over and over again. They will always say the same things when passing by. This breaks the immersion to an otherwise believable world. The biggest flaw with Metro’s game engine is the sluggish frame rates. Even on a beast machine, the game will slow to a crawl at times, such as after throwing grenades and close quarters combat. Screen tearing is a problem as well. There is no menu option to enable vertical syncing. Forcing v-sync manually thru my graphics card settings helped a little, but tearing crept up throughout the game, even during cinematics. Combat is a decent overall. The reviewers complaining that combat are taking the wrong approach. I used a control pad and had no issues blasting away at enemies or executing a flawless knife kill. Each gun has a unique feel, and everyone should experiment to find the ideal loadout. On the downside, the stealth mechanics are lacking. Sniping does not get the same results when placing the exact same shots. The character might fall silently, or he might scream and flail around as he falls alerting everyone. If players are really unlucky, the target will spin around and blast them. The unpredictability might be built into the game to up the challenge, but a shot thru the neck should be deadly. If detected, all enemies will immediately know your location even if you’re hiding in the darkest corner of the level. The AI is not particularly smart, but baddies compensate with insane accuracy. When detected, run like hell and find cover. After reloading certain levels, I noticed detection is also a gamble. Sometimes I could use throwing knives and complete a section, but other times I would be detected as soon as the second enemy dropped. Even crawling had mixed results. The lack of silent takedowns contributes to the frustration. Stealth missions are a large part of the experience, so I’m really disappointed at the lack of polish. Since stealth is lackluster, I recommend players use a combination of stealth and run-and-gun. Blasting away at baddies is more fun, and using controlled, well-placed shots will conserve ammo. If limited ammo is an issue, spam grenades. They’re everywhere. Enemies tend to group, so cooked grenades will net multiple kills. Although stealth mechanics are a missed opportunity in Metro, the lack of interaction with NPC’s is an even bigger one. Stations are brimming with inhabitants, yet players can only talk to a few. Exploration is also limited, and one station players visit cannot be explored at all. Although these limitations are more than likely intentional to keep the story moving, it makes them no less disappointing. The developers offer a beautiful world and then dictate a linear path for us to follow. There are moments when tension in the game builds, but it fails to scare us. It’s ironic that a game noted for its haunting environments lets the tension fizzle out when players should be jumping from their seats. Nonetheless, this is a game worth owning. It has a lot to offer even if it falls short in some areas. The game would be worthy of a higher score, but the developers should’ve ironed out the graphical hiccups, allowed more exploration, and fine-tuned the enemy AI before release.… Expand
Apr 1, 2013Ive tried a couple of times to play metro and the shockingly poor combat keeps stopping me, the way the AI knows where you are and can hit perfectly from like 100-200 metres away yet you struggle to hit someone 10 metres away is soo annoying. there is no stealth.... you creep up and put a silenced gun to the back of a enemy's head and fire.... The guy lives and turns around and shoots you dead in 1 -2 shots and if you live the super soldiers all know where you are and your dead again.
The sound is good, i liked the breathing effect when you have the mask on although the cheesy Russian accents are bad.
The graphics are pretty good, but hard to believe i get a better FPS on the new tomb raider on max settings than on this
The story seemed ok, i was interested but the combat has ruined this for me... i may try again but at this moment i feel its a waste of my time… Expand
Mar 31, 2013I got this game for free from the THQ facebook page, so the logical reaction was "eh it might be good for a small bit of laughs" wow was I in for a surprise. The next 2 days were jam packed of this game, from my view point of a harder difficulty level (I played on the second hardest I believe) It was very challenging. I actually felt like it was a post apocalyptic world! Low ammunition, limited gas mask canisters, harder to find money. I actually found myself keeping ammo and trying to conserve it so I would be ready for whatever was around the next corner,I even jumped a good bunch of times from scary ass that was all over the place, if I had one tip to give to you, it would be to play this game with good quality headphones, the sounds were amazing, immersive and enjoyable. And then there's the story, oh man the story is amazing with multiple endings that even today's games don't have, I think it had 3 or 4 different endings depending on your play style and difficult moral decisions made in the heat of critical and pivotal points in the story.Overall an amazing game, I could run it on my laptop, it didn't cost me a dime, and it was an unparalleled experience in a game for me, the story stuck in my head for days after thinking about how people see things, and wondering what those other endings were. I HAD to play this game again too! Wait what? A free, single player game that has a ton of re playability?! Yes. You know what I'm done telling you why this game kicks so much ass, go get it! it's worth every cent, if any, and it offers so much. Top 10 material my friends.… Expand
Mar 25, 2013This is a awesome game, and best of all, you can choice if the peoples will talk russia or english. And that makes it more realistic. It's a fun game, you never get bored of it. It's really well done. The weapons are little like in the Fallout games. If you buy it, you won't regret it. Game on and kill those radiation monsters.
Mar 8, 2013First-person shooter in post-nuclear subway. The setting and graphics are great, presenting desperate men surviving in a mutant-filled underground quite vividly. Action/shooter part is nothing special, except maybe for one or two unusual weapons. You may think sneaking will be important tactics in given conditions, but it isn't. You can sneak through one or two scenes, but mostly you are discovered very quickly and then enemies are looking for you indefinitely. The game is very story-driven and linear. I "kind of" like the story and read the original book, but some parts of it are just ridiculous. Like for example starving men role-playing WWII with each other, while being surrounded by hostile mutants. As for hardware problems mentioned in other reviews, my PC is maybe 3 years old but not specifically gaming-oriented, and it runs the game just fine. Overall, I recommend to try this game if you are a fan of post-apocalypse, but I do not recommend it as just a regular shooter game.… Expand
Mar 6, 2013I beat this game in 11 hours. That's not my gripe- my gripe is that I was hoping the game would end after 4. There's nothing novel introduced after the first few levels- you've seen almost all the bad guys and used almost all the guns. The levels are very straightfoward, as is the plot- there is no excitement at all. In fact, you have the same objective ("Reach Polis") for about 75% of the game; the plot lost me for the rest of the game. The game has some challenging elements with its shooting- but only when you're shooting other people. When you fight mutants, you use the same strategy- fire while backpedaling. At least while fighting people, you have to take cover or use grenades. So, to summarize: a bland storyline, bland gameplay, bland character choices.… Expand
Jan 22, 2013I really don't understand the positive reviews. I really REALLY wanted to like my game, but I keep forcing myself to come back and play it, and just can't seem to finish it, because it's SO bad. The game relies on stealth, but there IS no stealth - as soon as you kill anyone (even with a silent pistol, even if they were alone) or are seen by anyone, EVERY enemy immediately knows where you are and begins shooting at you with their god-like accuracy. Even if you sneak away, they all always know where you are. Even worse is the writing - the individual characters' writing are fine, but every situation in the game feels COMPLETELY forced and makes NO sense whatsoever. "You've never left the station, but now I'm going to give you a gun and you're going to go on a quest." Why? "Alright, let's split up; you go straight through the building full of vicious mutant dog things that want to kill you, and I'll take the safe route going around the building" Why!? "We've never met you and have no qualms with you, but if we see you we'll shoot you on sight." WHY!?!? The overall plot seems cool (something to do with psychic mutants), and I want to know what happens, but all of the plot in GETTING there makes NO sense whatsoever! [UPDATE] Well, I encountered a bug that made it so I couldn't jump or uncrouch, even after reloading (yes I tried both crouch and crouch-toggle buttons). Then the game saved right as there were a bunch of bullets flying at my head, so when I reload I die instantly. At this point I gave up on this terrible, terrible game, and just watched the ending on YouTube. I'm glad I did, because it looks like I didn't miss much.… Expand
Jan 18, 2013I played this game in the original Russian language, while reading the first (in the series) book "Metro 2033: No Escape" by Dmitry Glukhovsky. I must say, what i really liked about the game is its mood and atmosphere; what i didn't like was its shortness: why not make it longer, deeper, more involving? There are quite a few parallels with Stalker games (and the book by Strugatski brothers "Picnick on the Side of the Road" of course) which are mentioned briefly but never explored. Why? So much chance to deepen the game is just brushed away! So much of the Moscow Metro area is left unexplored (you cover about 5% of the metro stations in game). Why?
So, while the game is well-paced, and yes - linear, it leaves many aspects of two good novels untouched, unexplored. I finished the game in 10 hours on normal dif. What else can i say?… Expand
Jan 14, 2013The atmosphere of the game is amazing! Graphics aside from the faces are great! Story is good as well. The game is very likable. But.... There are serious issues with the game. on "normal" setting the enemies are unrealisticly tough, One shotgun shoot to the face will kill your enemy up close. Yet it takes 3!!
also, majority of people you meet are little more than mannequins, who won't speak or react to you in any way. Which is kind of bad, becasue it takes away from the experience. Overall, I wanted to give to game a higher score.. but the shooter part, which the game is. Isnt up to standards.… Expand
Jan 14, 2013A true masterpiece, I have a powerful PC, running the game on high settings smoothly, It's beautiful, immerse, and most of all realistic. This game has the best stealth combat I've seen in a game since MGS, when sneaking around hostile humanoids, you're usually forced to avoid trip wires, traps, and noise making, the game always forces you to mind your surroundings. Anyone expecting a call of duty shooter will be disappointed, most guns are inaccurate, ammo is scarce, and you die very quickly. For those reasons you must try to avoid enemies, or sneak up on them and dispatch of them unaware. But the combat is never unfair, if you get gunned down by a pair of enemies, its your own fault.
The best part about the game is probably the constant spooky atmosphere. Just looking around several times I was wowed by how well the tunnel systems are lit and laid out. Encounters with ghosts were probably the best parts.… Expand
Jan 8, 2013The game right off the bat seemed amazing, I very much enjoyed the story, voice acting and the graphics, however.... the biggest part of the game is completely broken, Combat. Unfortunately playing this game on easy is like playing most games on hard, the human enemies know where you are at all times and will even shoot you within 1 second of you trying to poke your head around the corner, and while you take massive damage from their attacks you feel like they take maybe 1/3rd of your damage.
The combat seems to be somewhat designed for stealth only when it comes to fighting humans, I say this because if you kill someone with a gun the entire map will immediately be zoned in on you and shooting you, the only way to stop them is to kill every last one of them, rush to the end, or die.
The problem is, even if you play stealthy you are still punished in combat, if an enemy finds a dead body (which you can't move) then every enemy on the map is alerted and ready to kill you, even if you are hiding in a pitch black area on the map they will see you.
If you play like an assassin in the dark there is immediately a few things you will also notice, the first is the lack of checkpoints, you will find yourself making one small mistake after the other and lose all progress and have to restart, the second is that silent weapons can be very unpredictable sometimes they kill in 1 hit sometimes they don't and sometimes in the case of the throwing knife they will just bounce off the enemy, at which point you must restart the mission or kill every last enemy for the next 25 minutes.
This game could have been so much more then it is, if only the combat wasn't so terrible.… Expand
Jan 5, 2013I bought this game for the graphics and the atmosphere, which I got. The gameplay simply isn't up to standard though, shooting enemies feels like shooting at a brick wall with a cap gun. Strange A.I and awkward difficulty changes don't help its situation either. The game does mange to raise its score because of some nice realism features and its great atmosphere.
Jan 4, 2013bought this game 75%off otherwise could have been a waste of money , first the good.. storyline mainly a stole from enemy at the gates movie brought from 1942 to 2033 is ok, graphics are exellent , the bad , your pc fan will overload to cool down the cpu and videocard, gameplay revolves around finding bullets whic are extremely rare u have to strip every corpse you encounter to find 3 bullets in one. the ugly realism stops when you shoot your enemy you precious bullets only work half the time the other half you seem to be shooting blanks sometime you can empty your inventory shooting at an enemy point blank with not a scrach , while it takes him only 1 or 2 shots in normal difficulty to make reload the game. final thoughts great graphics running on a poor unexiting engine that makes you give up the game quickly.… Expand
Dec 26, 2012Are you confused as to what to make of the reviews? Metro 2033 is very cheap, and for that alone you're probably better off buying it. This is an incredibly linear FPS experience - you will rarely be able to make decisions, very little interaction is allowed between the environment and the player, and perhaps most frustrating are the weapons and resources. There's a lack of them. If, like me, you play on the highest difficulty, you'll find yourself scarce with ammunition, and seldom able to buy anything in the stores. AIs in this game are frustrating, with stealth very difficult to utilize. The game passes far too quickly, and the plot becomes predictable. I may be a little pedantic, but if you're sick of the typical post-apocalyptic linear, "you're the special one", kind of FPS, then you won't have made much of a mistake walking past this game. There were some enjoyable moments, but they were drowned by very long scenes and gruesome AIs.… Expand
Dec 26, 2012I got this game as a free facebook promotion. But free does not a good game make. It's a last gen 1st person shooter with a terrible premise and filled with terrible generic Russian accents. It's based on a post apocalyptic world that values only ammo. For some reason there are "higher quality" rounds that are not used for ammo but used for currency. This is an interesting idea, but the very idea that there are rounds of ammo that are being conserved for monetary use is ridiculous. Ammo is ammo. And the very idea that so is good that it's not actually used is absurd. Further, gameplay is bulky and uninspired. The stealth gameplay is boring and clunky. Options are limited as far as combat. Plus the arsenal just isn't useful. It's a terrible game, even if it is free.… Expand
Dec 19, 2012Game is wonderful, can get really scary at times, make you curse at the top of your lungs as well. Game can be quite a challenge at times, and has some brain teasers in it which is always good. Granted at times the game does have massive fps drops even on my fairly solid rig, but the game is still loads of fun. Best part of the game is that it makes you question your morality and question justification for prejudice. Solid game, 9/10. Go buy it on Steam, CAN'T WAIT FOR LAST LIGHT!… Expand
Dec 15, 2012This game is one of the masterpieces in game industry: very interesting alternative story, that has lots of common with book of the same name, but also has its own vision on events depicted in book; interesting gameplay with drops of stealth and other interesting elements; ost - marvelous.
I really love the game and will buy sequel with no hesitation.
Dec 13, 2012This is a game I debated on getting for a long while before a purchase. I ended up buying it on sale from Steam. Overall I really have liked this game. The developers have created a great atmosphere with the ambiant noise, textures, and suspense. The fact that you are constantly low on ammo is a challenge that more games should adopt. I find the games today are just too easy... sometimes even on the hardest setting. This game is different in that it is just challenging enough to keep you interested without throwing you into a rage. The biggest downside to this game is that it is not optimized. I find my GPU runs hot even when it shouldn't, my FPS does drop from time to time, and I have had a few soft crashes. These issues are not enough for me to stop playing but are annoying. With these issues fixed I would rate this a solid 8 or 9. I'm really looking forward to the sequel in 2013 because now that they have more financial backing the game will definitely be better.… Expand
Dec 13, 2012STALKER ripoff with a stronger plot but very linear. It has some memorable moments but the endings are awful and unrewarding. Definitely worth checking out for the strong atmosphere and unique (albeit occasionally ridiculous) storyline but only worth one playthrough.