Mirror's Edge Catalyst Image
Metascore
74

Mixed or average reviews - based on 24 Critics What's this?

User Score
5.1

Mixed or average reviews- based on 638 Ratings

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  • Summary: Through Mirror’s Edge Catalyst, experience the emergence of Faith, a brave Runner who uncovers a hidden truth inside the walls of the city of Glass. Through her journey, Faith explores every corner of the city, from the highest, most pristine skyscrapers, to the dark and dingy tunnels thatThrough Mirror’s Edge Catalyst, experience the emergence of Faith, a brave Runner who uncovers a hidden truth inside the walls of the city of Glass. Through her journey, Faith explores every corner of the city, from the highest, most pristine skyscrapers, to the dark and dingy tunnels that underlie the city. Players must master the environment, using their momentum and timing their combat to fight the oppressiveness of the ruling elite, uncovering the dark secrets behind the city’s beautiful façade. Mirror’s Edge Catalyst offers players the freedom to explore the expanse of the city, discovering a variety of new activities, like ‘Dash’, races from point A to B, environmental puzzles and story missions to complete at their leisure. [EA] Expand
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Mirror's Edge Catalyst E3 2015 Announcement Trailer
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Score distribution:
  1. Positive: 11 out of 24
  2. Negative: 0 out of 24
  1. Jun 9, 2016
    86
    Mirror’s Edge Catalyst feels better in many aspects and delivers much more content than its predecessor. It still has some issues like the combat system or frustrating climbing areas, but it is still an impressive argument for its unique and fresh concept.
  2. Jun 6, 2016
    83
    Mirror's Edge Catalyst is a solid reboot of the original game, with improved mechanics and a rich sandbox.
  3. Jun 6, 2016
    80
    Catalyst is not a flawless reboot, but it remains a very deep experience, filled with well-designed quests and interesting secondary activities; most of all, the game takes advantage of the environment in a clever way, making it strongly interactive for the players.
  4. Jun 7, 2016
    70
    Mirror’s Edge Catalyst is an exceptional sandbox. There’s nothing in the entire medium that feels quite as unique as being able to sprint, duck, and dive towards the horizon, making the most of the many varied paths on offer in this superbly sculpted playground. But when the game tries to be more than that, it begins to fall apart. Catalyst is certainly a step forward for Mirror’s Edge, but not the leap that it could be. If this is the return of Faith on a regular basis though, DICE have created the foundations for a very strong sequel indeed.
  5. Jul 10, 2016
    70
    DICE might have done its best to hide a quality game, but it’s still there beneath the piles of filler.
  6. Jun 19, 2016
    69
    The impression that Mirror's Edge Catalyst leaves is like a person with bones full of calcium, covered with weak flesh. A better implementation of story, characters, mission design and combat system should be the first priorities on a future sequel.
  7. CD-Action
    Aug 21, 2016
    65
    Catalyst is a triumph of form over substance. At first the city looks huge, shiny and perfect but soon turns out to be just a lifeless, empty mockup, where you distinguish the districts mainly by background colors. The character development system feels artificial and redundant. The story and characters are so shallow and badly presented that I quickly lost any interest in them and focused on what the game does quite well – on parkour. [08/2016, p.60]

See all 27 Critic Reviews

Score distribution:
  1. Positive: 50 out of 119
  2. Negative: 41 out of 119
  1. Jun 7, 2016
    10
    This game is an 8 atleast, If you love the first this will be no exception. The graphics look much better with hyper graphics, just turn offThis game is an 8 atleast, If you love the first this will be no exception. The graphics look much better with hyper graphics, just turn off the runner vision and this game is way better than what most people played on the beta. The only bad points is the AI, and the drug adict arquitecture style of the city has. Expand
  2. Nov 9, 2017
    10
    Muy buen juego, me lleva gustando mirror's edge desde la primera entrega y creo que esta secuela está a la altura, lo unico malo que le veo esMuy buen juego, me lleva gustando mirror's edge desde la primera entrega y creo que esta secuela está a la altura, lo unico malo que le veo es la forma de guiarte hasta el objetivo, que no deja explorar bien el mapa.
    Muy recomendado
    Expand
  3. Jun 10, 2016
    9
    Story is the only downside of this game. ME1 was master piece in this... but all in all, this game has excellent graphic, running and parkourStory is the only downside of this game. ME1 was master piece in this... but all in all, this game has excellent graphic, running and parkour is much better than in ME1, open world and side missions and light RPG gameplay are perfect bonuses. Oh and the city is too much futuristic to my taste. ME1 was not such sci-fi as this one. 9/10 Expand
  4. Aug 20, 2016
    7
    I'll keep it brief - The contents of this game do not warrant a $50 price tag, however if you can get it cheap then it's definitely worth theI'll keep it brief - The contents of this game do not warrant a $50 price tag, however if you can get it cheap then it's definitely worth the purchase. It's more of an unwind game of sorts if anything - The combat is simplistic as are the upgrade trees, and the main focus is on running around and finding the fastest routes around what is admittedly a very limited map. The game is certainly intended to be played casually, and I feel that this is what disappointed most players. You really have to enjoy this unique style of gameplay to get the most enjoyment out of it, though again, if you find it cheap enough, I'd recommend it :) Expand
  5. Feb 22, 2018
    5
    This sequel to mirror's edge 2008, is uncompelling, and rather a disappointment, in comparison to the first game. As you begin the game, theThis sequel to mirror's edge 2008, is uncompelling, and rather a disappointment, in comparison to the first game. As you begin the game, the protagonist Faith Connor, has absolutely no unlocked skills/attributes and all are unlocked throughout the game, whereas in the first game, she has every skill/attribute without needing further upgrades throughout the game.

    Dice removed the ability for players to pick up and equip weapons to eliminate AI, and the AI are just pointless in this game. The game graphics on xbox one x are poor and lack optimization, the gameplay is repetitive, mediocre, and is unchallenging.
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  6. Aug 28, 2016
    4
    A big disappointment. If you loved the first one, don't even bother. Coming from someone who played the game with very little hype.

    Art
    A big disappointment. If you loved the first one, don't even bother. Coming from someone who played the game with very little hype.

    Art style is bad with bland and too much glass everywhere and transparent holograms, very reflective surfaces, everything combined overwhelms your vision and makes the game barely playable and hard to orient yourself. It's not even as pretty as the first one. Storytelling is just atrocious. I couldn't care a bit for the characters most of the time. There's no character development at all. Shallow. Sandbox gameplay is a complete disaster. I want good storytelling (with actual character development), linear, challenging experience. I don't want to run around a maze of a city top running errands that feel like a chore and a waste of time.

    Seriously, don't waste money and time with this if you played the first one.
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  7. May 14, 2018
    0
    It was too hard to spoil the great formula of the original game: clean level design, short story, which was on a background, great gameplay,It was too hard to spoil the great formula of the original game: clean level design, short story, which was on a background, great gameplay, aesthetic graphics and no excess things. So, EA&Dice made it. They fkd up all simplicity of the game.
    There are few things I want to tell you:
    1) RPG system. Yes, I hate new games with RPG system which exists only because it's trendy and all new games have it. Roll from start? Forget about it, farm EXP and u will unlock the roll. It's so lame.
    2) The story as a basis. I love the original game because of the stupid story which was so invisible. But in this game story is a whole game. Not for gamers, but developers. They put so much time to make a story which consists of the only cliché, but this game shouldn't be a story-driven title. The whole original game is based on simplicity. Simple movement, simple gameplay (though very entertaining), simple story and clean design.
    3) Optimization. I have never expected my GTX970 and i5 4690 can't handle ME:C in 1080p. Freezes, texture glitches and uploading textures pissed me off.
    4) Movement. I thought it was impossible to spoil Faith's movement. But they did it. At the half, it depends on new RPG system, and at another half, it depends on "auto-clinging" to all ledges.

    In conclusion, I want to say that EA should rethink their own approach to their games. SW: BF was a big bad boring mess. And ME:C didn't go so far.
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See all 119 User Reviews