- Publisher: Majesco Games
- Release Date: Aug 16, 2002
- Critic Score
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77The whole system works pretty well and thanks to the vehicles, the awesome physics engine, and the variety of modes and missions, Mobile Forces can keep you hooked for some time.
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73The vehicles work well, they're fun to drive, and they end up overshadowing the game's weapon-balancing issues.
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Mobile forces is vanilla near-future sci-fi, and this non-descript, and non-story sensibility hurts the game a bit. [Nov 2002, p.83]
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68A decent, if frustrating, incomplete, and lacking title.
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62There are plenty of great, free mods out there. Paying money for a sub-par mod like Mobile Forces isn't fair.
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61A lifeless single-player game and a decidedly bumpy online experience. [Oct 2002, p.96]
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60Gets many things right - gameplay, map design, game modes like trailer, and the physics really do make for a promising experience, but the complete lack of a community (in Europe), the poor netcode and the ho-hum single-player bot AI make for a decent effort that'll, at the moment, just gather dust on your shelf.
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59I was utterly disappointed. The game looks great on paper, but was created with mediocrity in mind.
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Dave8