Neverwinter Nights 2 Image
Atari
Release Date:
Metascore
82
Based on
46 Critics
User Score
6.3
Based on
497 Ratings
Summary Back to top
Neverwinter Nights 2 is the sequel to BioWare Corp.'s best-selling and genre-defining role-playing game set in the popular Dungeons & Dragons Forgotten Realms universe created by Wizards of the Coast. Neverwinter Nights 2 will be developed by Obsidian Entertainment, founded by Feargus Urquhart who, as the President of Black Isle Studios, was responsible for the publishing of the Baldur's Gate and Baldur's Gate: Dark Alliance series and the development of the Icewind Dale and Planescape:Neverwinter Nights 2 is the sequel to BioWare Corp.'s best-selling and genre-defining role-playing game set in the popular Dungeons & Dragons Forgotten Realms universe created by Wizards of the Coast. Neverwinter Nights 2 will be developed by Obsidian Entertainment, founded by Feargus Urquhart who, as the President of Black Isle Studios, was responsible for the publishing of the Baldur's Gate and Baldur's Gate: Dark Alliance series and the development of the Icewind Dale and Planescape: Torment franchises, both powered by BioWare Engine Technology, as well as overseeing the creation and development of the Fallout series. BioWare will provide tools, technology, and game assets from the original Neverwinter Nights as well as lend creative input and oversight to the development process. [Atari] Expand
Developer: Obsidian Entertainment
Genre(s): PC-style RPG
# of players: 4 Online
Cheats: On GameFAQs
Rating: T
Critic Reviews Back to top
Positive:
38
Mixed:
8
Negative:
0
100
GameDaily
This extremely enjoyable action RPG contains fabulous visuals, plenty of options, and incredible gameplay. Neverwinter Nights 2 is truly one of the most epic adventures found on a PC, and it should be purchased without hesitation.
91
Just Adventure
The music and voice acting are superb. I really liked Qara’s and Neeka’s voices. The performance was with a ton of attitude and personality.
90
AceGamez
My biggest concern is that the performance and system requirements will turn potential players - and module developers - away from the game, and it won't have the reach and long life of its predecessor.
84
ActionTrip
Obsidian obviously hasn't made any real breakthroughs, which is a bummer, really, seeing as the original brought quite a lot of fresh ideas to the RPG scene.
80
Quandary
So it isn't perfect, particularly not for players who prefer using the mouse, but Neverwinter Nights 2 is nevertheless a hugely enjoyable trip.
80
Sydney Morning Herald
Role-playing addicts won't be disappointed by the scope of this fantasy romp but a certain level of perseverance is required if you are unfamiliar with the intricacies of D&D.
60
G4 TV
This game, unfortunately, tries too hard to play true to its D&D roots to be able to offer much appeal to casual gamers.
User Reviews Back to top
Positive:
65
Mixed:
29
Negative:
102
10
fathergod
Jun 17, 2011
As close as a RPG can get! Combat can be a little sluggish at times but with patches, that problem clears up. Sadly, developers are makingAs close as a RPG can get! Combat can be a little sluggish at times but with patches, that problem clears up. Sadly, developers are making games now where its more hack n slash with a little story. Expand
9
HighVoltage
Jun 3, 2007
Awsome game! Bioware's games rule! Why?... I DONT KNOW! They just do! Neverwinter Nights forever! But if talking seriously - its a good Awsome game! Bioware's games rule! Why?... I DONT KNOW! They just do! Neverwinter Nights forever! But if talking seriously - its a good game because it have a tonn of side quests and its never boring. The bad thing about it is the "waiting for the loading to stop" that takes up about 20 % of your whole playing time... But in all the game is great. 9/10 - awesome Expand
8
stinky
Aug 19, 2011
looking at all the other reviews, i have to agree the game cold be buggy. but not any more than many other rpgs, and it is fairly stable whenlooking at all the other reviews, i have to agree the game cold be buggy. but not any more than many other rpgs, and it is fairly stable when patched. balance is fairly bad for PvP, but that's not really what this game is about. i am quite amused at people complaining about the AI, as i found it good in the original campaign and it just got better in the later campaigns (after spending a few minutes setting it up in the AI menu, which is admittedly fairly easy to miss). importantly, every mechanic is there in the spell/ability description, and all the numbers too, unlike that annoying trend recently. Expand
4
Wulfburk
Mar 11, 2012
Graphics are good, but animations completely sucks, the story is a little interesting, but the game is full of bugs, the worst control systemGraphics are good, but animations completely sucks, the story is a little interesting, but the game is full of bugs, the worst control system ever, worst camera modes ever, and really killed the NeverWinter Nights franchise, the first one was so epic and awesome, specially multiplayer, now this one is completely disappointing. Expand
3
NicholasG.
Feb 7, 2007
Quite a disappointing game really. I'm a fan of NWN series (and especially KoTOR series). I don't like the graphics, the storyline Quite a disappointing game really. I'm a fan of NWN series (and especially KoTOR series). I don't like the graphics, the storyline is kinda childish, and the action is unnatural (let alone some bugs in quests)... Well, it's unplayable in my opinion. No Bioware, no NWN! Expand
2
RonC.
Dec 4, 2006
Four years of polishing and fine tunining a great game as NWN was, I was extremely let down and disapointed in the proclaimed sequel. Four years of polishing and fine tunining a great game as NWN was, I was extremely let down and disapointed in the proclaimed sequel. Obsidian/Atari seemed eager to make a quick profit before the end quarter by releasing this beta version at best. I am a gamer, not a beta tester and not a tester paying $50 (not including the 2 vid card upgrades due to faulty information on "supported cards"). The cameras are terrible, the AI will kill your entire party with aoe spells directed at half dead target / targets when single target spells are mem'd in spell book. UI is bulky and quirky at best. Bottom line, all the good things in 1 are missing in 2, actually this game regresses in many aspects and just plain frustrating to play, highly unsatisfied, and misled by pre-release ratings and interviews with OE. Expand
0
Methane
Nov 12, 2006
Do NOT buy this game. It seems that every large review website gives it anywhere from a 7-10. Go check out BioWare's forums. The Do NOT buy this game. It seems that every large review website gives it anywhere from a 7-10. Go check out BioWare's forums. The complaint thread was 14 pages loger then the pro's thread on the first day. NWN1 was never intended to be a single player game. It was a game designed to be multiplayer and focused on the toolset. The reason it survived for years as a top-rated game, despite little upgrades on graphics, was because the community was so extremely huge and brought forth HUGE custom content upgrades. People could create their own playable modules online. That factor alone made NWN1 a classic. NWN2 is ALL campaign. For every online game you want to play, you have to download files (manually, from the internet, with no autodownload function). In NWN1, there are 4 modules in the entire campaign. In NWN2, there are 10 (at least). This means no online game can ever be large - ever. They will be restricted to less-then-an-hour watered down scenarios. NWN2 has tons of bugs. Many people say using the toolset is impossible unless you have a huge monitor. Likewise, a lot of people say that NWN2 is a big step backwards. They point out that BG1, over nine years old, has many features that NWN2 lacks. The D&D rule is, "Sometimes, rules can be bent by DMs to improve gameplay." NWN2 sticks *entirely* to D&D rules, ignoring what a lot of people enjoy. Oh, and DMing? If anyone is a DM at all, the most basic functions are left out. Want to give gold? Type it in the Debugger manually. XP or levels? Find some other way to do it then with the interface, because it isn't there. Death penalties? Why, that'll be too hard! Why not just let them respawn 54 times without a single loss of XP? Gold value is nonexistant. You don't travel dungeons to get money, you travel to get items and XP so you don't have to spend the 100k you have on upgrades. Expand