• Summary: Play as a soldier in a war-torn post-apocalyptic landscape, modelled on modern cities, and take the fight to your enemies as armoured, assault or stealth infantry, using various weapons and loadouts to accomplish your objectives. The first person shooter action in Nuclear Dawn is hard, fast and unforgiving, with weapons that rely on skill and tactics more than on twitch reflexes and map memorization. Expand
Score distribution:
  1. Positive: 10 out of 25
  2. Negative: 2 out of 25
  1. Nov 27, 2011
    83
    A surprisingly deep and well-designed FPS/RTS hybrid. A Team Fortress 2 alternative that needs a community to thrive.
  2. 73
    So in the post-Call of Duty/Battlefield/Team Fortress 2 world of today, Nuclear Dawn will not have an easy time finding a safe place, not only because of the risk it has taken as a genre combination, but mainly because of the work that the FPS side still needs.
  3. Nov 16, 2011
    40
    Some way of teaching the players its mechanics were really required (even if it was just pages of text with pretty pictures, just something... anything). Unfortunately Nuclear Dawn has none of this and is instead a confusing game that isn't all that much fun to play.

See all 25 Critic Reviews

Score distribution:
  1. Positive: 38 out of 50
  2. Negative: 9 out of 50
  1. A fantastic mix of FPS/RTS genre that provides players with a lot of different classes and builds to tinker with. Nuclear Dawn isn't groundbreaking, but a solid shooter especially if you want to work as a team to succeed in winning. Expand
    • 12 of 12 users said yes
  2. I'm a huge fan of past games in the RTS/FPS genre (Savage, Natural Selection) so I was really excited when I saw this one come up for a free weekend on Steam. Unfortunately, while the game has a lot of potential, it's still missing a lot of the basics needed to be more than a novelty. - The very short tutorial has almost nothing to do with the actual game. I was lost for hours trying to figure out what was going on aside from trying to kill guys on the other team. And yes, I realize I can go watch YouTube videos made by fanboys... that isn't the point. - The shooting feels sloppy and inaccurate. When I scored kills, it felt more like luck than skill. - Some of the weapons make no sense and are hard to use. - Maps are too large for the number of players the game supports... be prepared to spend a LOT of time running. The groundwork for a great game is here, but they need to spend more time on getting the core experience right (shooting, movement, an actual tutorial) before this game is ready for prime time. Expand
    • 4 of 6 users said yes
  3. First there is the troll community as others referred to. Then there is the company of employees who appear to be forum trolls turned employee - and that's just the community. Then there are the maps, filled with eye candy but so imbalanced that the game is decided in the first 10 minutes and the rest of the time is spent with one team ending up farming the losing team for kills. Then there are the framerates - an old source engine with lots of eye candy and total disregard for the Valve hardware survey - this game is designed to be bad for most Steam users, not some, most. The concept is good, but then ripping of the Empires Mod to make a commercial game just shows that the Empires Mod people had a good idea Expand
    • 3 of 8 users said yes

See all 50 User Reviews