- Summary: Path of Exile is an online Action RPG set in the dark fantasy world of Wraeclast. They're a small independent team of hardcore gamers based in New Zealand and have created Path of Exile as the game that they'd want to play themselves. It is designed around a strong barter-based online item economy, deep character customisation, competitive PvP and ladder races. The game is completely free and will never be "pay to win". [Grinding Gear Games]… Expand
Nov 18, 2013Hack’n Slay as its best. First you’ll think “this is just another diablo-copy”, but when you begin to get into the game deeper, you’ll be surprised. It has the most powerful and individual character-system you’ll ever see in an action-rpg so far. Moreover, all game-content is 100% free to play, no hidden “pay2win” in the shop.
Oct 25, 2013I can't say what their future holds as I'm not much of an economist (nor am I really a magpie). But I can say I've had many, many hours of fun in a game that still has much more to show me and which all of us, right now, can play for nothing at all. We're being spoiled.
Oct 5, 2013POE is the deepest aRPG slasher ever made. It uses some tested ideas while introducing highly innovative systems and end-game mechanics. To put it straight
Path of Exile is AAA+ game FREE of charge. No pay to win. Grind to win!
The game is quite polished already future announcements make you connected to Wreaclast even more. Devs give their best, the rapport is great and from what i've seen in the past year the were 25+ patches, constant tweaking with the mechanics, skill tree* and skills.
Dedication is the way Grinding Gear works. They way they introduce changes clearly shows how they care.
*The sheer size of the skill tree is a guarantee jaw drop if seen for the first time… Expand
Feb 26, 2014What d3 should have been.. and it's free.
Exile is but a beautifully crafted story that is compelling and immersive embellished with intriguing and well crafted dialogue. Appreciatively on my part, you'll find no irrelevant "go fetch 20 carrots" or "fritter away 5 minutes of your life by running between locations to collect bottles of goo" for no apparent reason quests we've become accustomed to from our RPG dosage. Instead, each mission is both thoughtful and purposeful, and drives along the story at a gratifyingly pace.
The gameplay mechanics are somewhat innovative especially in terms of character development and offer a grand scope of possibilities. The music compliments to it's eerie atmosphere.
My only qualm with Path of Exile is the fleetness of its existence, that leaves you pining for just a little bit more. Perhaps though this is the best legacy for what is a good solid and memorable RPG.… Expand
Oct 27, 2013Just stumbled across this piece of art while checking metacritic.
Played for several hours now and really enjoy it. It has that great dark feeling, as the setting is really well chosen, interesting and new (to me). I just love being able to game a real badass. (Not someone who got captured and didn't do anything...)
Hack 'n Slay at it's best.
Also fine that you're not forced to game it 'multiplayer' (my zombie minions are enough company to me ;))
So, if you like hack 'n slay, want it diablo-style but diffrerent, you really should give it a try. I mean... hey, it's free.… Expand
Dec 19, 2013Quite a good diabloish title with its own unique twist on the genre. The game itself has an enormous amount of depth and due to the way the gem system is implemented it's possible to use any skill in the game on a separate character allowing players to level a character and bring over their skills should they ever want to do so.
The game also allows a ridiculous amount of customization when it comes to character builds to the point where it's viable to use a ranger to create a 2 handed charging swordsman due to their increased dexterity.
Unfortunately this game also has some problems firstly it's really hard to understand and get into the game from the start. the passive tree is a huge mess for newcomers which means most likely the first and second character may become throw aways due to bad point distribution and while there are refund orbs it's generally faster and easier to simply recreate a charecter then purchasing enough to reset an entire tree.
Second the game has no auction house and currency instead it uses different orbs that each have a use in improving equipment as tradable currency this makes it very hard for newbies to effectively trade for what they want without getting scammed or being clueless on the matter as well as making it very difficult for players who don't use fanwebsites to purchase items.… Expand
Oct 29, 2014There are too many things that ruin the game:
No trading system, items are offered via trade chat (about 100 per minute). Impossible to compare offers for a single item you are looking for. Furthermore, about 95% of these items are pure junk and overpriced.
Leveling up a character becomes boring if you have to repeat the same areas 3 times before you attempt what they call "end-game content".
3. End game and rewards:
That is running maps (with map levels from 66 up to 79) with a Bossmonster at the end of the map.That looks fine because we all know that Bossmonsters hold special rewards like cool Uniques or currency or even more maps. In fact, they drop crap. I ran lvl 77-78 maps with a guildmate who had an 400% increased chance to get rarer items for almost a week and got nothing valuable.
see performance and technical issues
5. Performance and technical issues:
There are too many things ruining gameplay and have not been adressed as of now, one of the worst is desync. Loosing hours of playtime you have spend because your character dies and suffers a 10% XP penalty becaus the servers loose the exact position of your character and sends you back to a place where you had been a few seconds before isn't really fun. The official game forum is full of players complaining exactly this. And now, something funny: GGG declares this as a feature to prevent cheating.
Partying sounds like fun, if you like dia-shows.Too many skills and character builds cause even high-end computers to drop down to a few frames when playing in a group.
The last mini expansion "The Forsaken Masters" made it even worse.With this expansion players can have their own personal hideout, a place to rest or sort things in your stash, nothing special because this hideout is only a small tileset with a few objects like bricks or a wall or a few trees. Guess what happens to your framerate when entering your or other players hideout? But hey........you can
decorate your personal hideout with hundreds of objects (of course you can buy them from GGG, but there are also free ones)....guess again what happens to your framerate and loading time ?
I forgot weather effects. Yes, weather effects have been implemented to more and more areas over the last months although many players complain about framedrops in these areas.Instead of adding a chance to turn weather effects off via the options menue, they add even more.
Opening the box....surprise, surprise......whats in the box? While running around you may find kind of a chest box, called strongbox.Introduced in the "Ambush league" a few months ago, you'll get ambushed by monsters when opening these boxes.Sounds funny, but.............many computers freeze for 1-2 secs while the game is loading the monsters. Click the Resurrect button and take the 10% XP penalty.
All in all this game is an ambitious project, but GGG failed in too many aspects.… Expand