- Summary: PAYDAY 2 is a four-player co-op shooter that has you sporting the masks of the original PAYDAY gang – Dallas, Hoxton, Wolf and Chains – as they hit on Washington D.C. for an epic crime rampage. The new CRIMENET network offers a vast array of dynamic contracts - choose anything from small-time store rips, cyber-crime or major bank vaults for that lucrative PAYDAY. … Expand
Sep 5, 2013Payday 2 is a Co Op game. While it might have benefitted with a cool story arc for a single player mode the game offers a great outing with 3 other friends for an experience that will keep having you come back for more. Payday is simply put the improved, polished and closest experience you’ll find to robbing an actual bank. It’s just legal.
Aug 18, 2013As it stands right now, Payday 2, while it won’t be for everyone, is a lot of fun. Although the stealth mechanics are basic, there’s enough strategic depth and teamwork required so that stealthing missions can be challenging, and extremely satisfying when successful.
Aug 26, 2013The bottom line is that I’m complaining because the action, the gunplay, the visuals, the demanding teamwork, the ultimate sense of gratification from leveling up and mastering the levels are all pretty much unparalleled, even if they could have been situated into a better gameplay structure. Payday 2 is a wonderful shooter that stands alone in a genre full of me-toos, wanna-bes, and coulda-beens.
Dec 25, 2013I'm rating this game without having played the first. If you are a TL;DR person and asking me if I would recommend you the game, I can give you this answer:
I do recommend the game to you, if you happen to be a person who enjoys cooperative multiplayer games online. If you are a player preferring singleplayer games, I cannot recommend you this title. Read below why:
Visuals 9 out of 10 The game looks smooth and the filters it uses can be turned off. Textures are clear and ingame objects look very convincing. The game definitely is a beauty.
Sounds, Soundtrack and Voices 9 out of 10 The voice actors are authentic and fun to listen to. The weapons sound convincing and the electronic soundtrack emphasizes the actions taken by the player. Is the player not discovered yet, so will the music reflect that by playing slow beats and opposed to that the music is fast and upbeat when the police storms into the bank. It even builds up to those moments. For some the soundtrack might be too repetitive, though, as there are relatively few tracks that will be repeated every other mission you play.
Gameplay 7 out of 10 First of all, it's important to note here that Payday 2 is a multiplayer game. It features a singleplayer variation, but make no mistake. The single player mode is barely functional as the cooperative AI for your 3 teampartners is too rudimentary. It's virtually unplayable. Payday 2 is played best with 3 friends of yours that you can rely on. If you don't know other players you will have to bite the bullet and play with random other players. My personal experience here has been very mixed, from egomaniacs who kicked other players for no good reason (such as a low level or wrong equipment chosen) to charitable and friendly players who coordinated via chat and went through the several missions of the game smooth and in short timeframes.
Whether you will meet the former or latter kind of player will depend on your own luck. That aside, the gunplay of the game feels smooth, different weapons and upgrades give enough variety to personalize and choose from and the four different skilltrees are well balanced and diversify characters nicely. With the right people you will definitely have a great time.
One characteristic of this game that might put you off should be mentioned The game features about 30 different missions or even more, however it uses a fraction of that amount as maps for these. This means that in various missions you will be put into the same level with items, entry points, saves and lockers, barricades, player and enemy spawns and other such points of interests shuffled around. While that does change how every mission plays out, some seem to feel that it leads to a lack of diversion and replayability. How you judge that is up to you.
Last but not least, a comment on the difficulty. The game has 4 different difficulties and a "Pro" modifier for each mission. Normal, hard, very hard and overkill. Picking one of these changes the enemy spawns as well as the rewards. Normal spawns ordinary cops and few armored units. Overkill spawns more, tougher and better armed enemies who will soak your ammo clips up like sponges the water. Additionally, you will also face enemies with special traits in the higher difficulty levels, such as "bulldozers" that literally take hundreds of bullets to kill and other such friendly surprises. The difficulty levels in-between feature upgraded cops and fewer of these special enemies. Finally, the pro mode. If you choose to play a pro mission, you will only have one try for all the levels of the mission. If you fail the mission at any point, your mission and its progress will be terminated.
Technical quality 6.5 out of 10 There are few bugs in the game, but when they happen they can be annoying. After playing a while it might happen that you lose connection to a host and your game will crash few minutes afterwards. I've had it happen to me only once after a long 5-hour gaming session, but it should be noted anyway.
Also the shadow maps of the levels seem pose a problem, as they are in a 4096 resolution that cannot be turned down in the options menu. If you don't have a top notch PC, you will need to mod the game in order to fix that and play with acceptable frames. It's possible, but it requires some extra work on your part.
Overall a very satisfying game with minor issues that can detract from the fun.… Expand
Aug 13, 2013The premise is still as enticing as it was when the predecessor came out; the gameplay with a co-operative squad of 4 internet connected players can at times range from incredibly rewarding and self-affirmating to soul destroyingly bittersweet and unforgiving.
This range of emotions is part of the draw, a heist can be planned to perfection, but unravelled in an instant.
The reason for my lower than average score is the amount of game breaking crashes prevalent in the released version.
In the beta, it was fairly clear to see that the talent trees and crafting was to be the backbone of the game, what gave Payday 2 it's replay value.
With release there have been issues upon issues with crashes that really should have been weeded out months ago.
At this moment in time, you can complete a heist of epic proportions, depending on the efficiency of your team, this can take up to an hour of hard focussing on the job at hand. Upon finishing you are usually presented with all the usual rewards; Experience, Cash (the market currency) and the chance to attain rare and powerful weapon modifications or eagerly sought after mask parts.
Unfortunately there is a large prevalence of this screen being omitted altogether and the game force closing itself in response, losing all progress made since the last auto save point.
Overkill's response to the issue? Restart Steam.
Does this help? No, not really.
Does it get your rewards back? Nope, try again.
Is there a fix in the pipeline? Well, Overkill haven't admitted that they have a problem, so there hasn't been an acknowledgement and/or plan of action presented.
Until then, it's up in the air as to whether at this moment in time, the in game elements represent value enough to risk sinking time at full retail price into a game which is so fundamentally flawed in a vital place.… Expand
Sep 10, 2013PAYDAY 2 could have been a perfect game, but some evident laziness (or outright incompetence) on the part of the developers in some areas stopped it from reaching that point.
I understand this game is intended to be a CO-OP game, but that doesn't mean it should be boring and even frustrating to play alone. The missions are obviously designed for multiple people, playing them alone can leave you lugging 6 bags from point A to point B one by one as your AI teammates will not assist you with anything except combat. On the topic of AI, even disregarding the atrocious allied AI, the enemy AI is equally as bad difficulty levels are lazy and don't add anything to the tactics enemy AI use, they simply do more damage and are harder to kill.
On a positive note, the game is remarkably fun with a few friends, even with the problems with enemy AI. It's fast-paced, exciting, and rewarding. The specialization skill trees are subtle enough to be reasonable and yet still feel like there's a difference in terms of your ability as any particular role.
Do the cons outweigh the pros? I'm not one to decide that, but this game has glaring issues that should have been addressed prior to launch. However, for a $30 game, it's most likely well worth your money if you have a few friends to play with.… Collapse
Jul 25, 2014Absolute BS.
- The engine is crap
- There are way to many bugs
- The mods for the weapons are way too expensive (200k for a bigger magazine? I don't think so)
- Nonsense limitations like you can only carry 8 ties or 1 body bag
- You can get randomly kicked by the hoster
- Affords way to much time to reach the max. level (Up to 120h)
- You can solo just a few Missions
- Offshore account... It's useless if you don't waste your whole life playing this game
- The connection to the hoster can be such bad even if you put in the filter Region: Near. You can lose the connection in the middle of the mission. And sometime you're not even able to join lobbys because the producers of Payday 2 are making more useless and way to exepensive DLC's.
+ Graphics are OK… Expand