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Generally favorable reviews - based on 17 Critics What's this?

User Score

Generally favorable reviews- based on 242 Ratings

  • Summary: Players will embark on a spectacular crime spree of six heart stopping heists, including blasting their way through a downtown bank vault robbery, managing hostages in an armored car hijacking and even a midnight infiltration of a top-secret, high-security facility. Additionally, PAYDAY: The Heist challenges players with dynamic environments and adaptive enemy tactics - meaning no scenario will ever play out the same way twice. Teamwork is essential to ensure crew members provide cover under fire, guard key access points, break through various security measures and keep civilians in check. Survive wave after wave of the best that law enforcement can deploy as they shift strategies in response to player actions and gameplay style. Collapse
Score distribution:
  1. Positive: 10 out of 17
  2. Negative: 0 out of 17
  1. Nov 3, 2011
    85
    When you take into account that Payday is an indie game and the promise of potentially more levels down the lines as downloadable content, there is very little reason to not pick this game up.
  2. Nov 23, 2011
    85
    One of the best ways to spend 20 bucks. Incredibly strong and fascinating online action. [December 2011, p.83]
  3. Nov 15, 2011
    84
    Payday: The Heist is maybe Left 4 Cops, but still a very good interpretation with nice own ideas. Continous, massive cop slaughtering could use some tweaking, as it gets somewhat monotonous. [Nov 2011]
  4. Nov 23, 2011
    73
    Payday is already better than other low-budget multiplayer shooters (Lead and Gold, Killing Floor). It serves as a nice distraction after a hard day's work.

See all 17 Critic Reviews

Score distribution:
  1. Positive: 84 out of 100
  2. Negative: 7 out of 100
  1. Payday: The Heist is a low-budget, low-cost independent co-operative FPS. It features a 4 player co-op mode in six different heists (two more if you have the Wolfpack DLC). It features a level-up perk system that differs from Call of Duty's because you choose which of the three (four with Wolfpack) trees you level up. The max level without the DLC is 145, and it gets up to 193 with the purchase of Wolfpack (9.99$). You couldn't call Payday's graphics "amazing", but they are decent and enjoyable. Its fast pace is extremely captivating, when you have dozens of police officers marching at you at once. It's also a good feeling to be on the bad side for once. There are very little bugs (I haven't encountered any myself), and the heists aren't linear, they can change at several points (for example the game randomly decides whether the helicopter driver throws the C4 at the building's roof or in the back alley, etc.), and they all feel realistic and well-thought. Every heist is unique. The only thing that is bad with this game is that the AI can sometimes glitch out, making the officers just stand and do nothing. That happens rarely and they start moving after 2-3 seconds or after you shoot them. Overall, this game is fun, it'll take you some time to get to the max level (you can reset levels if you want to start from scratch again), it features unlockable masks which is also a pretty good system of customization and it costs mere 19.99$. You should definitely get it, and if you liked Left 4 Dead, this game is pretty similar to it, but with more diversity and a different setting. Expand
  2. 8
    very good game.amazing co-op.
    the missions are fun and the game is realistic you actually fell that you are robbing a bank or a jewelery stor
    e or something.
    the bad thing in the game is the number of the missions i would enjoy it more if it has more missions
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  3. 7
    Enjoyable but really fun when multiplaying. Otherwise, bots are RETARDED and make you fail a heist because of their stupidities. Very frustrating. Without multiplayer capability, this game would suck. However, it's one of those few games that is filled with hidden objectives and prices so there are good chances that you'll discover something new you missed every time you redo a heist. In that sense, this game has one of the highest replay values I've ever seen. Expand
  4. I picked up this game because it was billed as the same kind of game as Left 4 Dead, a game I highly enjoy. To be fair, it is just like Left 4 Dead. Just as a blatant rip off with no improvement or adaption.

    See, in Left 4 Dead you have objectives to survive in a linear level and occasionally you have to fight off hordes of zombies while watching out for special zombies that can make your day even worse. If you get incapacitated you hope your teammates can pick you up further down and you get to rejoin the fun.

    In Payday, you have objectives to survive in a linear level and occasionally you have to fight off hordes of police while watching out for special police that can make your day even worse. If you get incapacitated you hope your teammates can trade a hostage further down and you get to rejoin the fun.

    If it seems I cut and paste that last paragraph, no worries, that is exactly what the developers did for the game mechanics. Instead of having zombies, you have brain dead hordes of police to gun down. Well done aptly named Overkill Software. Occasionally you have to deal with special police forces such as the martial arts 'smoker' or the one hit wonder 'bulldozer'. These are the police equivalents of the 'hunter' and 'tank' zombies respectably.

    There is a problem here though. First off, as you would imagine, everyone has a gun.So the developers put in a 'recovering shield' system on top of a normal health point pool. This makes it a cover game. The problem of this is that in a cover game usually you then have the ability to lean out of cover, usually considered a standard feature. It is sorely missing from this game however, which forces you and your teammates to leave cover.

    This brings me to the next problem. Every cop is a marksman in automatic fire, uses automatic weapons, and is perfectly willing to shoot up a room to kill you. While that might tie into real life where police need to be proficient marksman, you however as the crook seem to have higher morals then the police since you get heavy penalties if you so much as graze a civilian. Said civilians loving to jump up and run into the line of fire. I felt as a criminal more of the protector of these poor AI imbeciles having to constantly tell them to stay down so that my teammates, the police, or myself didn't accidentally shoot them. Add onto this the police's ability to shoot at you from across the map without fail and no good way to tell where the fire is coming from.

    Speaking of AI imbeciles, don't even bother trying to play this game by yourself. Just like in Left 4 Dead you will have to do all the objectives yourself. But considering all the AI has to do in a zombie game is just shoot the zombies, having basic AI can be forgiven. In Payday you need to do things like set up drills that will constantly jam. This forces you to run over and spend several seconds unjamming it so it can finish up the five minute countdown before you get to the next objective. This SHOULD have been something you could tell either an AI or human player to do, or just have the AI do automatically. But it doesn't which gives a solo player more of a workload besides being the only human player in a town with more cops then a police state apparently.

    Overall, this could have been an interesting game. Had the AI for everyone been better, the objectives not tedious, the slew of reality flaws, and it not being a blatant rip off of another game just with guns this game could have been good. But it is only a year and some months old and it feels even more dated then that. Save your $20 and the $10 for the dlc and buy something else, like maybe the better Left 4 Dead. If there was a way to get money back from steam for this, I would.
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