Perimeter Image

Generally favorable reviews - based on 39 Critics What's this?

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Mixed or average reviews- based on 21 Ratings

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  • Summary: Perimeter is a ground breaking real-time strategy game which brings, a range of fresh ideas to the RTS genre. Use strategic Terraforming to acquire resources, project a impenetrable perimeter force shield to protect from attack and marshal your forces though manipulation of nano-technology. These key gameplay elements deliver a new challenging and rewarding experience for single and multiplayer. Perimeter is set in a universe where the earth is dying and multiple civilisations are in a race across a newly discovered galaxy to colonise the only suitable planet. This epic journey will involve exploring many new worlds, battling against other civilisations and indigenous species, all to acquire energy to continue the search for a new home. [Codemasters] Expand
Score distribution:
  1. Positive: 27 out of 39
  2. Negative: 0 out of 39
  1. 95
    The game is innovative and daring and that goes a helluva long way.
  2. I enjoyed all the unique aspects of terraforming, unit transformation, and using the Perimeter field, but for some this may just be too much complexity in an RTS.
  3. Although it’s not a fundamental revolution of the genre, Perimeter has managed to bring a breath of fresh air in an already over-crowded RTS genre.
  4. 80
    A captivating strategy game with oodles of character.
  5. A good example that not all of the best game ideas have been taken. Too often developers don't want to take a chance with a new concept and instead just rehash a proven, popular trend.
  6. If you’re new to strategy gaming you probably don’t want to use Perimeter as an introduction to the genre. The interface and AI issues may leave you bewildered and overwhelmed.
  7. The developers get credit for trying something new, but the slow gameplay, some dull missions, nonsensical story, and annoying micromanagement make Perimeter unenjoyable. [Sept 2004, p.78]

See all 39 Critic Reviews

Score distribution:
  1. Positive: 3 out of 7
  2. Negative: 3 out of 7
  1. McTremor
    May 24, 2004
    This game is very good. The graphics are..very detailed and generate a feeling of..softness..can't describe it any better. To make things short: This game ist made for the defensive type of RTS-Gamer..those who are not good in Starcraft against human opponents because theses type of gamers HATE to loose any units in all out attacks. I'm one of them...i like to build and fortify my position. In this game, most missions include the defense of your base, and very few missions have an "attack" subject...enjoy! Expand
  2. Vivian
    Jul 28, 2004
    A very good rts..the first one actually that kept me at bay to finished it for years! Try it, love it! :) Vivian
  3. SomeGuy
    Apr 19, 2005
    It is indeed unique in what it offers, but being a game of it's gener offers nothing new. It's your typical rts game and more about micro management than anything, every unit tied to specific uses some units with further uses. However the gameplay is verry static, as glorious graphics are they do the actual game itself little good. If your into uniqeness, I recommend it but not worth it if you don't have the patience for it. Expand
  4. DanG.
    Jun 20, 2004
    Awful tutorial, dull and obscure story, repetitive gameplay. Nice ideas - the units are genuinely fun - but the game is a resounding "meh" for me.
  5. TomekG.
    Aug 5, 2004
    This game is odd... I thought it would be a materpiece but it is just boooring! Gameplay is the most annoying part: units are uninteligent (could drown in a lake or die trying to traverse enemys' perimeter shield!), AI of Scourge is less than zero - they will attack still and still from the same direction. The strong side of the game is the story and graphics, and that is all... Expand
  6. Nick
    Jun 27, 2004
    This "RTS" can't offer any task for a mind, map is visible, player shouldn't choose which units to produce, the hardest stratigic choice is "from which side I should attack". Boooooriiiiiiiiiing. Expand
  7. Jun 15, 2014
    There's a lot of bad to this game and only a few redeeming features. In the 90s this would have been a somewhat enjoyable game, but not only are the graphics terribly outdated but so are the clunky interfaces.

    During the tutorial it would often skip ahead of itself mid-sentence before finishing its previous explanation. There are very few descriptions for what units and builds do, and most missions are a matter of figuring out what the level even wants from you before you can get working on it.

    Everything is slow and clunky and quite frankly it's absolutely baffling how this game has gotten such a good score to date.

    That being said, it's a little novel and for people who fans of building up big bases this game is appealing. However that's just about all this game has going for it.