Pistol Whip’s multiple difficulties and modifiers like Deadeye and Dual-wield add depth to a game that’s more addictive and satisfying than Beat Saber. This is neither fully a shooter nor completely a rhythm game yet it ticks off both boxes and does so exceptionally quickly in a stylish package. The 10 launch songs, all in the same general musical style, are a bit limiting. Pistol Whip, though, is already the game that brings me back to my VR headset again and again, and I expect that to be the case for months to come. I’ll be in the group waiting for more official scenes to arrive, trying to finish a few more songs in Deadeye mode on hard, showing the game to others and hoping someone figures out how to add custom maps and songs.
Pistol Whip is an excellent and original VR Rhythm FPS, now even more unmissable with the free 2089 DLC. Great on PC VR, but even better wireless on Oculus Quest or Quest 2.
Spectacular and intense, Pistol Whip is a clever mix of action and rhythm and delivers a solid VR experience, despite a certain lack of artistic variety.
Pistol Whip is a music/action VR shooter built from recognizable elements that combine into a unique whole, and when it all comes together as planned it leaves the player feeling like an invincible gun-god dancing through the bullets.
There’s something to be said for a stripped down to basics game experience, without too many complications or intricacies that get in the way of the fun. Pistol Whip is entertaining and another of the growing list of successful arguments for VR as a near-staple for gamers. As a music game, it doesn’t have the depth or addictive appeal of Beat Saber. It can be fun and is one of the better action/arcade games in the VR space, but given its limited playlist and mechanics, I suspect it doesn’t have the long-term appeal of other, more fully-featured games.
SummaryPistol Whip is an unstoppable action-rhythm FPS. Journey through a cinematic bullet hell powered by a breakneck soundtrack to become the ultimate action hero legend.