PlanetSide 2 PC

User Score
7.0

Mixed or average reviews- based on 1297 Ratings

User score distribution:

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  1. Dec 23, 2012
    7
    some people are so insanely stupid that they forget to consider that this game is free...even though it suffers from a pay-to-win disease that is not something new to free to play games and especially the fps genre the game is quite balanced...and to be honest you have no reason to buy new weapons (excluding the rockets and machine guns that you can buy for the vehicles) since all of themsome people are so insanely stupid that they forget to consider that this game is free...even though it suffers from a pay-to-win disease that is not something new to free to play games and especially the fps genre the game is quite balanced...and to be honest you have no reason to buy new weapons (excluding the rockets and machine guns that you can buy for the vehicles) since all of them look the same and almost all of them are well balanced...this game can get pretty boring only when you are not playing the game correctly and you keep dieing like me ...one drawback of this game is the certs (ingame currency) you have to use them for talent trees for each class individually,for each vehicle individually,for buying weapons for your classes and for your vehicles individually...and all that for only 1 out of the 3 characters you can create.. if you also consider the fact that certs are acquired in a slow rate and an assault rifle (for example) can have a price of 1000 and simple talents can reach more than 100 certs then this is a very very big drawback.Overall this game is quite fun but it still needs a few changes such as cert prices decrease or faster rates of cert acquirement..also some servers are either laggy or my pc needs a big update since im playing on low graphics and im still lagging... Expand
  2. Dec 26, 2012
    7
    This game is Amazing its amazing what technology has brought us, but wow did Sony go the extra mile this game is fun if you can actually run it, the developers tried to make it to nice and in turn made one of the most advanced games requiring a fairly new graphics card and a bit more ram than typical these days, most games require 2-4 gigs of ram the recommended ram for this game is aThis game is Amazing its amazing what technology has brought us, but wow did Sony go the extra mile this game is fun if you can actually run it, the developers tried to make it to nice and in turn made one of the most advanced games requiring a fairly new graphics card and a bit more ram than typical these days, most games require 2-4 gigs of ram the recommended ram for this game is a whopping 8 gigs or was. But all in all if you can actually run this game you will have a fun time with the large map and constant battles for continents. Expand
  3. Sep 10, 2013
    7
    Solid 7 for this game. When several terms are met this game is extremely fun to play...Outside that it´s road of corpses and most of them are yours. Gameplay wise this is pretty straight forward. You tunnel something and that´s it. Attacking and Defending gets new meaning when you see massive number of aircraft and ground army going towards an enemy base. It takes breath away to see thatSolid 7 for this game. When several terms are met this game is extremely fun to play...Outside that it´s road of corpses and most of them are yours. Gameplay wise this is pretty straight forward. You tunnel something and that´s it. Attacking and Defending gets new meaning when you see massive number of aircraft and ground army going towards an enemy base. It takes breath away to see that this game is huge in scale.

    But where does it go south? Unless you have voice program with some friends in it the game is very dull. You run around and get killed, people with higher Battle Rank will dominate in every machine battle and gun battle. Trying to take out a sniper who has stealth more dmg in hes weapon is absolutely stupid. Killing you takes 1 shot, killing him 2.

    Solo playing this game equals that i try to kill couple of guys before i log in after 10+ deaths...Group play means lots of laughing, shooting and playing like it´s war game. Organized attack into something huge and have enough classes to overcome all difficulties....Or just take a people carrying tank and drive it over a mine or cliff....You choose.
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  4. Aug 23, 2013
    7
    This game really ticks a lot of boxes for me, it has everything I could ask for; large scale warfare, intense firefights, even a little bit of strategy is present!
    The only problem is is that the game is a very power-hungry game, and my computer has trouble running it even at the lowest settings.
    For anyone who has a top end computer, this futuristic shooter is a must have!
  5. Sep 28, 2016
    6
    Everything that's wrong with Planetside 2:
    It's made purely to attract players by showing off max settings graphics during mass battles at night.
    What it doesn't tell you: -it's designed with a softened up pay-to-win system which means paying or not - all have access to the same gear but not paying takes a multitude of time amount required to unlock and upgrade the same gear compared
    Everything that's wrong with Planetside 2:
    It's made purely to attract players by showing off max settings graphics during mass battles at night.

    What it doesn't tell you:
    -it's designed with a softened up pay-to-win system which means paying or not - all have access to the same gear but not paying takes a multitude of time amount required to unlock and upgrade the same gear compared to one who pays
    -this doesn't just affect weapons, it also affects defense and equipment - you serioursly have to unlock and upgrade your armor, too; also heavy soldier shield or medic heal etc.
    -you're USELESS and a soldier for the MEAT GRINDER with your lack of gear at the start, examples: You'll need a lock-on launcher to be able to destroy non-retarded aircraft, C4 is immensely helpful at destroying tanks, so are anti tank mines etc.; Also you'll seriously have to unlock and upgrade the same type of armor for all of the infantry classes individually per class even though they're all exactly the same and working the same just for the sake of taking long and many points; the only class shared item in the game is the medkit for some reason. Other than that you'll constantly have to repeat the same unlocks and upgrades per class, for vehicles / aircraft even per turrert slot.
    -The game is designed as a point farming simulator to unlock and upgrade stuff and thus is a player farming simulator, not the future shooter that it first advertises itself as. This shows in two critical areas:
    1) Story: There is none. After the initial basic training no story mission(s) exists, no text, not even a single line hinting to any context about the current conflict. Nothing. No one bothered to that day to add any story within the game for any faction and that shows what kind of people work on that game: People who don't care...
    2) Futuristic: So you might expect future gameplay but that doesn't exists. There are exactly 3 things futuristic in this game: shields, real stealth and one faction's hover tank. Everything else is of a worse equipment standard than the current time military, especially rocket launchers which are a **** joke only because the devs didn't bother putting any actual tactics and gameplay into the game.
    -Combat: Except for area effect damage, the Phoenix rocket launcher and some ballistic weapons it's all about line of sight = line of fire. The game has no artillery, no interesting gameplay mechanics as they could've been recycled from any strategy game and even lacks things of other fps titles.
    -Infantry classes: The classes all just got one special ability and sometimes 1-2 additional items aka are not diverse enough. Medics are an utter failure by design as it's faster to resurrect a dead person from 0% to 100% than to heal an injured one from 1% to 100% and also the correct aiming is almost impossible if multiple players stand in another or very close because none of the devs ever bothered to auto-select the lowest health target in pointed direction instead of a full health that's in the way. Other design flaws exist for other classes. Classes have been given generic items to equip mostly instead of largely class specific gear that really alters their gameplay.
    -Vehicles / Aircraft: The ESFs (Empipre Specific Fighter) need to be pointed out as special. They're a mix of jet and helicopter and can hover in place as well as fly forward or dash sidewards. They're unique to the game, odd to control, vulnerable and can be outfitted to be effective against everything. Aside from that most vehicles are boring by design. Mostly low potential and nothing but armor and blast damage, most don't need a crew to operate at full potential. See PS2 wiki for details.
    -The problem with this game are the devs who believe it's best to keep the unlock + upgrade cancer system alive instead of trashing it to implement good gameplay mechanics, the devs who also don't care for story or don't get it that a future shooter should have future equipment and not just the topic slapped onto the game and all we get are mainly shields and one faction with pew-pew laser weapons; If the devs don't wake up and at least copy & paste some good stuff off other games PS2 is doomed ! It won't persists as the player farming simulator that it is. Hint: You can't always have mass battles you like to show so much as these are stalemates UNLESS you do it like Dota for examples does it: Auto generates waves of AI units directed towards the enemy main base(s); That'd work without player farming
    -Planetside 2 uses clientside hit detection which means your PC tells their server when you hit who how, an invitation to aimbot hacking and players lagging like hell being able to shoot you dead long after you're actually already somewhere further away than on their laggy client - this whole thing doesn't promote the ideal of trying to have a good connection at times
    -the game is poorly optimized, you'll most likely experience less fps than expected
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  6. Dec 8, 2012
    8
    (Forewarning; I apologize for the inevitable slaughter of my format by Metacritic, huge walls of text are the only option :c) The PROS:

    +The game has the largest battles to be found in any game, ever. Barring very special cases in certain strategy games (Namely, Supreme Commander: Forged Alliance and Total War) you will never see larger battles. It simply dwarves all contemporary games
    (Forewarning; I apologize for the inevitable slaughter of my format by Metacritic, huge walls of text are the only option :c) The PROS:

    +The game has the largest battles to be found in any game, ever. Barring very special cases in certain strategy games (Namely, Supreme Commander: Forged Alliance and Total War) you will never see larger battles. It simply dwarves all contemporary games in sheer scale.

    +Many of the mechanics from the original game (PlanetSide) have been completely revamped and/or replaced. It is no longer a chore to play. In fact, the gameplay is VASTLY improved, featuring full hitboxes, well-defined class roles and strategic thought simply not present before. Quite simply, its a blast

    +The futuristic setting is very interesting visually and audibly. The lighting, draw distances, shadows and SFX are stunning. I especially enjoy when you fight at night, as it is one of the only modern games where the dark of night is... dark. I have a feeling you will enjoy looking at the immense star and moonscapes in awe, they're spectacular.

    + The game is Free to Play! In case you didn't know, "F2P" means "Free to Play"; Huzzuah! + There are three teams per server, as opposed to the regular two-sided fights that are the norm. This introduces an interesting dynamic with three-sided battles. Extremely fun.

    + While the factions share several things in common, notably certain vehicles and the classes, they each have a unique set of strengths and weaknesses that give you incentive to play as all three. While the lore is not particularly strong (This is an MMO after all), I suspect you will choose your first faction based on their backstory. I prefer the Vanu, being a transhumanist scum in real life.

    +As goes naturally with the large player counts, the maps are enormous; expect to travel in various gunships and APC's more than on foot when trying to get from place-to-place.

    The CONS:

    - My primary concern with the game is the system requirements; you will require a very powerful rig to run the game at a level of 30 FPS or higher. Lower-end computers or older ones will have some problems, most notably in the larger battles. I had no problems with this, as I very recently constructed my own computer with high-end parts, but for the majority of people performance will be a factor.

    - There are quite a few bugs and glitches int he game as-is; friendly tanks running you over push you into geometry, muzzle flash sometimes continues even when not firing,You spawn from a "slanted" perspective... You know, pretty typical stuff.

    - Game-enders; Every now and then, you will have a CATASTROPHIC crash that may require you to disable/reset your router and modem, or at least restart your computer. These are very infrequent (I've had it happen once) but keep this in mind.

    -There are some balancing issues, most relating to the MAX quasi-class/mech and to the power of air vehicles/Anti-Air weaponry.

    - The "Certification" system in the game allows you to purchase weapons and other gear/perks with in-game experience. You "buy" them with things called "Certs" (Short for certifications) which are earned in gameplay for doing essentially everything. The number of Certs you need to buy some things (Notably weapons) is huge, and you earn them very slowly. I place huge emphasis on "slowly" . You can, optionally, circumvent this problem by directly buying things with real money through microtransactions, or buying a $15/month subscription (Which isn't mandatory in any way!) to increase the rate at which you earn things.

    - I mentioned the lighting effects, particle effects and such earlier? Those are great, but the actual TEXTURES in the game are not particularly good, on-par with the industry standard five years ago. This is for the sake of game performance, a necessary evil, but it is still a definite weakness.

    -Tutorials are very weak, you are simply thrust into the game for lack of a better term. I suggest watching youtube videos to get a grasp of the game before you play

    CONCLUSION:

    PlanetSide 2 is FILLED with great times to be had if you have a decent computer, all for the low, low price of $0. Keep in mind the game is somewhat hindered graphically and in terms of performance by the large player counts and huge maps, but simultaneously remember the good vastly outweighs the bad!

    It gets an 8/10 - The game is superb with several minor problems and one somewhat big one. I expect the developers will support the game for years to come, so I will likely amend my score to 9/10 in the future as the performance is boosted and the bigs patched. You have nothing to lose by downloading it, just do it!
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Metascore
84

Generally favorable reviews - based on 42 Critics

Critic score distribution:
  1. Positive: 38 out of 42
  2. Negative: 0 out of 42
  1. May 10, 2013
    75
    The shooter fundamentals are all there. The visuals are great but the progression just doesn't seem to deliver any payoff for players outside of the hardcore. It's not quite as much of a shameless cash grab as something out of Zynga, but it definitely sours the experience.
  2. Feb 19, 2013
    90
    Planetside 2 is a good free-to-play, strong functional and very funny, which does not envy anything to the founders of the first-person shooter genre.
  3. PC Master (Greece)
    Feb 4, 2013
    89
    It might look overly complicated, but PlanetSide 2 is nothing more than your average class-based, objective-oriented competitive FPS. What makes it stand apart from other F2P games (aside from the huge servers, of course) is the co-operation factor with other players. [February 2013]