Primordia PC

User Score
8.9

Generally favorable reviews- based on 134 Ratings

User score distribution:
  1. Negative: 4 out of 134

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  1. Jul 29, 2013
    5
    It's an indie adventure game meaning you will move the cursor around the screen hunting for interactive objects, then collect them into inventory and attempt to apply them randomly to any other interactive object on the screen or in the inventory. I am personally not much into this kind of games. The artwork is pretty mediocre and the resolution is very low (640x480 probably). The music isIt's an indie adventure game meaning you will move the cursor around the screen hunting for interactive objects, then collect them into inventory and attempt to apply them randomly to any other interactive object on the screen or in the inventory. I am personally not much into this kind of games. The artwork is pretty mediocre and the resolution is very low (640x480 probably). The music is good. I couldn't get far to see any of the story, just got stuck at the first few puzzles, as usually in such games. The game is definitely for those who like adventure games of this kind. Expand
  2. Nov 16, 2013
    6
    Terrible endings rule what is otherwise the best game from WadjetEye to date. The game has an intriguing storyline, good characterizations, solid voice acting, excellent game play and puzzles that are challenging without being obtuse. The problem is that all of this leads up to an ending(s) that not only feels abrupt but is a limp as a soggy noodle. Honestly, when I was done I felt robbedTerrible endings rule what is otherwise the best game from WadjetEye to date. The game has an intriguing storyline, good characterizations, solid voice acting, excellent game play and puzzles that are challenging without being obtuse. The problem is that all of this leads up to an ending(s) that not only feels abrupt but is a limp as a soggy noodle. Honestly, when I was done I felt robbed not of my attention but of my time. This is especially so because the most obvious ending choice (simply refusing) leads to the lamest ending. When I was done I looked at a walkthrough and discovered there are seven(!) different possible endings. The game would have been far better off if it had just regulated itself to the one or two endings that were actually cool.

    There are other issues. The hint system doesn't work as well as one might hope, as it always seems to be two steps ahead or behind where the players activity is actually at. None of the choices in the game actually impact the outcome at all, rending the way your progress through the game moot..The graphics are, as is typical from this publisher, subpar.

    It is really unfortunate because I feel that this game is only a few steps away from greatness. Most of the game is well-done and engaging enough that I actually finished it. But when the player spends hours working through the game to be left with a pile of mush in their hands the disappointment lingers.
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  3. Dec 23, 2012
    0
    Nice game, great atmosphere, awesome retro charm, memorable characters, good storyline. I felt all the soul put by developers into the game. Also I loved the references to my both all-time favorite games - Fallout (the whole post-apocalyptic setting and Easter Eggs about water chip and G.E.C.K.) and Planescape Torment (Horatio and Crispin are like the Nameless One and Morte, besidesNice game, great atmosphere, awesome retro charm, memorable characters, good storyline. I felt all the soul put by developers into the game. Also I loved the references to my both all-time favorite games - Fallout (the whole post-apocalyptic setting and Easter Eggs about water chip and G.E.C.K.) and Planescape Torment (Horatio and Crispin are like the Nameless One and Morte, besides Horatio is mentioned to have a number of previous "lives" and some NPCs remember him - just like the Nameless One). The puzzles are mostly logical (some I felt illogical - probably I'm just an average quest-gamer: I've only played a couple of quests long ago). So thanks to Wormwood Studios for this game!
    P.S. Do not believe the "metascore"!!! The game deserves much better!
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Metascore
72

Mixed or average reviews - based on 29 Critics

Critic score distribution:
  1. Positive: 14 out of 29
  2. Negative: 0 out of 29
  1. Aug 22, 2014
    85
    While the story and puzzles falter a bit, there is still something utterly captivating about Primordia. The robots, broken both on the outside and on the inside, claimed for themselves a small part of my heart. And with your heart, not your mind, Primordia should really be approached.
  2. Jul 24, 2013
    70
    There is plenty to forgive Primordia for, but if you can get past the issues and lose yourself in the game there’s a rich and emotional story waiting for you. I’m a bit of a robot nut myself and despite all of my nitpicks about the game I found myself deeply affected by the ending.
  3. Feb 9, 2013
    73
    A throwback to the genre's glory days, obtuse puzzle concoctions, awkward controls and all. [March 2013, p.78]