Generally favorable reviews - based on 25 Critics What's this?

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Mixed or average reviews- based on 228 Ratings

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  • Summary: Set in a land rooted in ancient Persian mythology, the Prince finds himself caught in an epic battle between the primal forces of light and darkness: the God of Light, Ormazd versus his brother Ahriman, the destructive God of Darkness. The Prince arrives just in time to witness the destruction of the legendary Tree of Life - an act which threatens to plunge the entire world into eternal darkness. Manifested in the form of the Corruption, a dark substance that physically contaminates the land and the skies, the Prince must partner with Elika, a deadly companion, to heal the world from the evil Corruption. [Ubisoft] Expand
Score distribution:
  1. Positive: 22 out of 25
  2. Negative: 1 out of 25
  1. Prince of Persia is a wonderful and nearly magical game. It’s not very long but it’s long enough, as it will entail around 10-14 hours of continuous platforming and fighting, even if you don’t try to pick up the 1001 Seeds of Light.
  2. 90
    The new title combines strong platforming fundamentals, Assassin's Creed's open-world structure, and some of Okami's wonderful aesthetic flourishes. What it introduces to action games is something truly wonderful.
  3. While this one doesn't quite reach some of the stylistic and gameplay-oriented heights of Sands of Time a few years back, this re-imagined Prince of Persia delivers great thrills and plenty of accessibility inside a very pretty package.
  4. While its lack of challenge may lull fans, its ease of use will delight newcomers and draw in anyone who appreciates a touch of magic.
  5. It feels like I'm playing an absurdly extended minigame, leaping a pit here, using a glove there, pushing a button from time to time and generally enjoying the movie-like experience. But if you don't find any of the aspects of it enjoyable, the whole puzzle falls apart and even Elika's charms won't save it. [Jan 2009]
  6. Were it not for obtrusive hints and copy/pasted design, Prince of Persia would have taken its rightful place in our Hall of Fame.
  7. Dumbed down; drawn out; deeply annoying. [Jan 2009, p.84]

See all 25 Critic Reviews

Score distribution:
  1. Positive: 26 out of 49
  2. Negative: 20 out of 49
  1. Dec 2, 2012
    For me it was never a problem with game's difficulty. I liked the game more then i expected because it put me in the sense of flow that i rarely experience in video games nowadays. But what makes it stand out for me so much is that when you make the biggest game decision you never question your choice or it's outcome and you accept all consequences while saying "It was all worth it" and spilling a little tear at the end. The biggest pleasure i got was AFTER i finished the game and realized what was it about and why things happened how they happened. Its a masterpiece. Simple, but it doesn't have to be difficult to be good. Its a perfect example of story-based video games that actually put a "story" and a "video game" not running along but depending on each other 100%. Expand
  2. Dec 26, 2012
    Even if it was not a hard game (really easy indeed). It has got amazing and charismatics characters, and an incredible story. It's a shame that ubi never came with the sequel of this amazing game Expand
  3. Aug 4, 2013
    Princ u novom ruhu, grafika i atmosfera su odlični, tu je ona djevojka što nas spašava, misije i zagonetke su raznovrsne, a jedina mana su dosadne borbe sa lakim protivnicima... Expand
  4. Jul 3, 2011
    I'm a big fan of graphics such as this game. But the lack of originality and repetitive cycle of combat really feels like a grinding game. I would rather just sit back and enjoy the world of Persia rather than actually beating this game. Expand
  5. Dec 28, 2012
    This is a really mixed game. The gameplay itself is not entirely absorbing, but the execution is stunning. It's important to highlight the fact that this is a repetitive game. You essentially do the same few things over and over and over again to get through each level. With the added factor of not being able to die, and enemies being defeated in a simplistic, "Press X! Press A!" way, this is not a challenging game.
    That being said, if you look at it like a 3D platformer, rather than an action game, it's rather - in fact, very - good.
    The visuals are truly incredible. This is now a four year old game, and the graphics style still excels ahead of almost all of today's games, in my humble opinion. Its wonderful contrast of dark and light, with the beautifully painted scenery, makes it a worthwhile addition to anyone's collection of arty games. Honestly, I could watch it for hours.
    Overall, then, I found it a beautiful, wonderful, exquisitely polished bore.
  6. Sep 22, 2011
    Should you buy it? Ehhhhhh.... this is really hard for me to answer. I was one of those who read the reviews and was like, this is just too easy, Ubisoft went too far and this game is basically a quick time event made into 12 hours. At least in Assassin's Creed they let you chose your own missions and fight multiple enemies at once, this game seems more like a movie with minimal input from the player.

    While I would still say the game is a bit simplified and easy, I had a great time playing it and really feel glad I decided to give it a try, cause the experience is pretty awesome. The graphics and overall craftsmanship of the levels is really well done. You can tell Ubisoft believed this is a AAA game, cause it is very polished and beautiful to look at. Nothing you wouldn't expect from Ubisoft Montreal, guys behind Splinter Cell. The animations are just as fluid if not more so then Assassin's Creed, and the boss fights feel suitably epic.

    The combat's pretty basic in nature and can devolve into quick time events, so it's not gonna be for a lot of people who want a challenge, but I was alright, since I don't play platformers as a general rule. And the no death aspect of the game, which a lot of people have complained about, was actually a game design choice that made sense to me when I played through it. Instead of quicksaving every 5 steps like in other games, you can just die by falling off a ledge and there'll be a quick 3 second animation and boom, you're right back on solid ground before the mistimed ledge jump. It really takes the frustration part out of platforming and sorta compels you to keep progressing. So ultimately, it just gets rid of the F9 quickload and isn't really any easier then other games, it's just presented in a different fashion.

    What really stands out is the beauty of the various levels and the interaction between the two main characters, leading to the ending... which I absolutely love. It's powerful and moving and depressing but inevitable and **** brilliant. Ubisoft was sending a very meta message with that and I like how it makes a complete fool out of all the people who are complaining about it.

    Ultimately, I can't really recommend you pay 60 bucks for the game, because the gameplay really isn't deep enough to justify it. The ease and quick time events... let's be honest, this is not Game of the Year material. However, if you can rent it for your console, or... obtain the PC version somehow, you'll be able to play it through in 2 or 3 days and have a very rewarding experience, I feel.

    Maybe worth it for 40 bucks, which I hear they've dropped it to.
  7. Jan 9, 2013
    Absolutely rubbish. Nothing like the other superb games in the series. This one is an experiment gone wrong. Its boring, dull and a waste of your money and time. AVOID! Expand

See all 49 User Reviews