Generally favorable reviews - based on 32 Critics

Critic score distribution:
  1. Positive: 32 out of 32
  2. Mixed: 0 out of 32
  3. Negative: 0 out of 32
  1. A refreshingly smart, elegant adventure.
  2. The graphics, the music (regular readers know that I’m not all that into music, yet THIS soundtrack is a definite buy if released), the level design, the fighting, the jumping, the story – I can’t think of a single thing that leaves behind anything else but a good impression.
  3. It's a fairly short game, and it's missing the console versions' bonus features, but it's truly excellent for as long as it lasts.
  4. A game that will live long in the memory, and needs to be played from time to time just to refresh the senses and reinvigorate the gamer inside us all.
  5. Prince of Persia has taken the best elements of UbiSoft's recent hits and combined them with a compelling storyline that gives gamers the best play in town so far this year.
  6. Excellently produced, with intuitive, responsive controls, a deep, engaging storyline and immersive sound.
  7. A landmark achievement in game design starting with the addictively fun core gameplay, instinctive controls, then rounding out the package with gorgeous visuals, stunning special effects, and professional sound work.
  8. 95
    I haven't played a better game all year.
  9. Proves that a good game concept can be revived in style... a true, compulsive classic.
  10. Visually and aurally, Prince of Persia is right up there with the best that gaming has to offer, although a good gaming-spec machine is required in order to appreciate the finer points of the experience.
  11. A great action/adventure game, with the highest of production values and a ton of consistently fun gameplay from start to finish.
  12. The Sands of Time pulls off smart puzzles, extremely intense combat and a pretty sweet story to boot.
  13. Prince of Persia: The Sands of Time is a well-made revival of the classic action/adventure series with awesome graphics and jumping puzzles that are far less frustrating than you might expect.
  14. 88
    Ubi Soft Montreal has captured everything we loved about the first game without sacrificing the kinds of things we expect from games these days.
  15. But don’t take our word for it, because Prince won Best Action-Adventure Game at this year’s E3 expo. So it’s got that going for it…which is nice.
  16. 100
    From beginning to end, you won't find a more entertaining title.
  17. The gorgeous visuals and music, great story, responsive controls, excellent level design, and - most importantly - superb implementation of action moves make this a true winner.
  18. 100
    This is the kind of game that literally makes you forget you're playing a game, leaving you barely aware of your body and just totally consumed by the action onscreen.
  19. The freedom of movement requires a new level of spatial imagination. Before Prince of Persia, platform games were like playing Tetris with only the blocks and bars. [Christmas 2003, p.100]
  20. A must-have. It's an incredibly beautiful and artistic game that manages to balance eye-candy and gameplay gimmickry with truly solid game design, all paced with perfection. [Mar 2004, p.68]
  21. Thrillinng acrobatic action, though the controls and camera could be better. [Mar 2004, p.88]
  22. Such forward-thinking ideas have paid off royally: This Prince is a worthy heir to the best videogame throne. [19 Dec 2003, p.L2T 20]
User Score

Generally favorable reviews- based on 241 Ratings

User score distribution:
  1. Positive: 37 out of 43
  2. Negative: 3 out of 43
  1. Nov 9, 2010
    Prince of Persia is a game I simply had to write a review about, because the movie somewhat made it look bad.... It one of the best games I have ever played, the story drew you in, the characters were developed well, the level design was gorgeous, the soundtrack was brilliant, the acrobatics were great, turning back time was just freakin awsome... But if I just had one gripe, it would be the fighting mechanics. It didn't annoy me too much, but after a while you get over how cool the Prince is as he continnously jumps obver enemies, it wasn't as refined as Warrior Within's freeform fighting system alloying you more freedom in using the environment and style of play (that was the only good thing about WW). But this dosen't tarnish POP:SOT, it is still one the most brilliant games I've ever played. Full Review »
  2. Jul 26, 2011
    Horrible controls make this game impossible to play. First, I don't need to see a cut-scene every time I put my sword away. Second, being able to control the mouse for a greater view other than 10o degrees left or right would be helpful. Navigating around is made nearly impossible with very limited mouse view movement. You fee like you are trapped in a box or have a broken neck and can't move more than 2" inches left or right. On newer computers at least on mine I have to set the graphics to low in order to play it. I guess my 16GB of ram and GTX560 is too much for it to handle. The fighting is good but I can't play the game due to the horrid controls. UNINSTALLED. Full Review »
  3. Jogilius
    Feb 8, 2004
    Nice graphics, but otherwise about everything qualifies as being merely ok. The fighting system could definitely have been done worse, and it is sometimes even enjoyable,but still there are times that you don't feel being that much in control since there is only one dagger button and sometimes you attack the zombie you didn't want to attack. Otherwise, in terms of content, too much repetition. The "puzzles" or so are hardly rewarding or challenging and the battles are nothing but repetition and make me say "oh, not another one of these battle scenes"... just zombies teleporting out of nowhere. Not that fun. Full Review »