User Score
6.9 out of 10

Mixed or average reviews- based on 125 Ratings

User score distribution:
  1. Positive: 84 out of 125
  2. Negative: 34 out of 125

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  1. Mar 15, 2011
    1
    This review contains spoilers, click expand to view. Worst Prince of Persia Ever. I fell in the trap of buying this game blindly due to the non DRM promise from Ubisoft. All I can say the graphics and the non existent DRM are the only positive things I can say about the this game, and I am a huge fan of PoP way back since the first game. First the game, easy, way too easy, highly repetitive and short. You basically run around in various environments and the visually very appealing jump and run sequences basically are a hit the displayed button within 5 seconds quicktime event. The puzzles which always have been one hallmark of pop are virtually non existent, and the boss fights are constantly over and over again to be done. Worse every boss has to be defeated 5 times, 4 of the times there is literally no change in pace or strategy. The non dying is not the worst design decision in the game, there are others way worse. Add to that that the voice actors now come with disney like american accents and you have the perfect Prince of Persia designed by marketing droids, where the gameplay simply was forgotten, or there was forgotten that there was a game at all, hence I am giving this game a score of 2, both points for the visual appealing presentation and non existent DRM. Too bad that the game was forgotten behind the presentation. All I can say is games industry, please stop trying to design your games after marketing peoples demands and start again to design games. For me this game was enough reason to quite the series for now, maybe the latest PoP is better, but I am taking an absence from PoP! Expand
  2. NickR.
    Jun 23, 2009
    6
    This game was wayyyyyy too easy. Fun, but too easy. You can't die, you can't fall, there are only 6 different types of enemies and you can only fight one at a time. The story was great, though, and that was the only reason i finished it. Would I buy the sequel? Prolly. If it was harder like the Sands of Time trilogy? In a heartbeat. If it was hard like the old ones, I'd pay 80 bucks for it! Expand
    • 1 of 1 users said yes
  3. Dude
    Oct 14, 2009
    0
    It's hard to believe how bad this game is. Prince of Persia 2008 feels like a bad animated feature. Unchalenging and simply not fun. And the name Prince of Persia does not belong to this game, it belongs to the 1989 Prince of Persia. Now that was a good game, not like this crap.
    • 1 of 1 users said yes
  4. Sean
    Apr 7, 2009
    4
    The game starts out pretty cool; you get to do some fun acrobatics and you have access to all the combat combos from the beginning, which are nice to watch the first few times you do them. But it quickly starts dragging. There are 20 main levels plus 4 boss levels. Every single one of them is super repetitive. Not to mention the fact that you have to go through each level twice in order to pick up all the light seeds after you cleanse the level. The fights are also boring and repetitive and completely lacking in challenge, given the fact that you cannot die. If you happen to mess up and get "killed," you are saved by your companion, the opponent regains some health, and the fight continues. So in summary, for about 30 minutes the game is fun. The visuals are nice, the controls are simple, the camera works decently (occasional screwiness, but on the whole, satisfying). But the repetitiveness, lack of excitement and challenge, the prevalence of annoying and contrived obstacles, and the poor quality of combat drags it all down very quickly. I'm not sure how it got so many high scores from the critics. Perhaps they played it for less than an hour. Expand
    • 1 of 1 users said yes
  5. Aug 21, 2011
    7
    Repetitive, and not particularly challenging. However, Prince of Persia is a very beautiful game, and the acrobatic sequences are very fluid and well executed.
  6. Sep 9, 2011
    4
    If I wanted to pay $60 bucks for a movie, this would be the way to go. The hero cannot die, and there are only a few different bad guys. Like many other games I was suckered into product loyalty, and then this comes along. Graphically, it looks fantastic, but there is little depth to the character and the difficulty seems to peak about two boss fights in.
  7. ZachB.
    Dec 20, 2008
    9
    The game is really amazing. It's the best Prince of Persia in my opinion on PC. The graphics are amazing, they are fluid and there is no loading screen except when you teleport. The combat system is different from the other PoPs, you only fight 1 vs 1. I would have given it 10 but I have some problems understanding how the combat controls work in this game, there are 4 attack commands (Sword, Grip, Defend, Magic) and even though there was a tutorial on using them I still haven't mastered them. Expand
    • 0 of 0 users said yes
  8. Oliver
    Dec 4, 2008
    10
    To counter the fool that loves to give 0's so that the game can look bad, heres something - as an avid PoP fan and having been charmed through Sands of Time, annoyed through Warrior Within and finally redeemed through The Two Thrones, Prince of Persia 4 is a magical addition to the franchise. I love the new style
    • 0 of 0 users said yes
  9. JeremyN
    Jan 7, 2009
    3
    Despite looking rather pretty, it falls short and feels rushed in many respects. Yes, moving quickly through levels feels good, but the Prince's movements are blocky and feel absolutely catered to the lowest possible difficulty. Additional gameplay mechanics added later in the game add a token amount of fun, but end up being frustrating more often than not. There is no way to "fail" in combat or moving through the world, so there is a continual feel of a safety net, and the only real perk to proficiency is preventing yourself a vast amount of annoyance. Furthermore, the story bears exceptionally minimal relevence to the character that is the Prince of Persia, except for a handful of lines scattered throughout the game. I do not suggest it for anyone who appreciates the history of the franchise. Expand
    • 0 of 0 users said yes
  10. SJT-Ruler*
    Feb 7, 2009
    1
    Just pathetic, what's with the new girl all of a sudden, what's with making the Prince look like an idiot? The Prince was pretty cool in all of the previous games but this makes him look like a funny joker with a new girlfriend. Aother game that nicely damages the good name the originals used to have.
    • 0 of 0 users said yes
  11. vinEETR
    Mar 7, 2009
    4
    Its a disappointment for me because it dosnt come anywhere close to achieving those standards of pop Warrior with in & pop Two throne.The gameplay is so easy u just hv to push a button again & again and it does all the trics which is quiet boring. Fighting same boss for FIVE times is just unforgatable.BUT graphics are prity cool & Prince became a superman & a wallruner that i think only thing i liked in this entire game. Expand
    • 0 of 0 users said yes
  12. Jake
    Dec 27, 2008
    2
    This game was a disappointment for me, the lack of action was a downer, as well as the having to collect a million orbs to continue, and the rinse and repeat of "death defying acrobatics" got old to, especially when you cant die. Maybe i didnt give it enough time?(rhetorical question and the answers no) If a game fails to entertain, then it fails.
    • 0 of 0 users said yes
  13. qoobah
    Jan 15, 2009
    7
    The reimagining of the PoP series turns out to be extremely pretty, slightly repetitive and uneven in terms of storytelling. The meat and bones of the game, the acrobatic platforming, seems to be pushed a bit over the top with the inclusion of ceiling-running and completly unnecessary power-plate system, but overall turns out to be quite ejoyable. Ubisofts attempt at making the gameplay more streamlined is to be applauded, but it doesn't mean it turned out for the better - the lack of punishment for failing with little reward for succeess makes the gameplay boring and uneventful for the more experienced players, while providing little incentive in the form of reward for newcomers. Ubisoft is to be thanked for giving other game devs this lesson - attempts at streamlining the gameplay are needed and good, but they shouldn't look quite just like in this new PoP. Ubisofts fault is in another thing - being stuch to their gameplay design techniques that induce an illusion of freedom and a lot of repetition. This is present since the Assasin's Creed, and while PoP isn't as bad as the abovementioned, it isn't good either. The narrative is terribly cliched and compared to the gem that was the Sands of Time, turns out bland. Hovewer there is a potential for a great fairy tale to be told in the esthetics of the gorgeous graphics - it needs more "magic" to it though. And certainly more diversified dialogues delivered by more fleshed out, complex characters, as americanised accent and their almost sitcom style were really the thing that bothered me the most about the way narrative was presented. Overall though, the ending of the game was very enjoyable, if not unexpected, and provides a good premise for inevitable sequel(s). To sum up: a beautifull, inspired world, slightly too easy and repetitive gameplay, and cliche-ridden narrative that manages to come to its own at the end of the game. It's no Sands of Time but still quite enjoyable entertainment, if you don't set your expectations too high. Expand
    • 0 of 0 users said yes
  14. BonidexG.
    Jan 16, 2009
    9
    Great game. At first, I felt sorry that the controls were so simplified. Later, my fingers and the keyboard thanked for that. It's good that the game got easier than the 3 first ones. This way, it's possible to play it well on the keyboard and the mouse. I didn't like the story at first. But when we discover the twist at the middle of the game, then you realize: that's PoP, alright. The ending made me love this game. It's so dramatic. The connection I felt with Elika was so strong, that I could let her go. Expand
    • 0 of 0 users said yes
  15. AndrewD.
    Jan 17, 2009
    7
    I'm gonna be honest; The first time I played the game, I got to the first fertile ground, then decided to turn it off. The game drops you off into the tutorial, where you're not really entirely sure what's going on, which is fine for a tutorial. This, however, becomes an issue when you finish the tutorial and all of a sudden the real story starts without any explanation. Even that was forgivable to me before I realized, just after the first fertile ground, that the gameplay was going to whittle down to the following: 1. Perform easy series of jumps and flips to climb to the Fertile Ground. 2. Fight easy boss with easily executed combos and easily timed counters (By checking your combo list, you can easily find the one combo with the most hits, and keep trying to use it until the boss stops parrying your sword attacks; The combo itself will take a good 3/4 health from most bosses.) 3. Collect as many random "Light Seeds" as you can. 4. Rinse and repeat. So, not feeling engaged in the story and seeing the repetitive gameplay as a problem, I turned the game off and went on about my life. Two weeks later, however, I turned the game back on and played for a few hours, just to give the game a second chance. Somehow, my impression of the game was changed. While my initial statement that the game drops you off in the middle of the story with no real means to engage you stands strong, something about traveling along the (mostly) beautifully constructed landscapes to bash the brains out of the easy bosses became entertaining, and some of the later puzzles were even a little bit challenging. (Ok, one of them was a little bit challenging, but my point stands.) For the record, the never really ties itself up either. My main complaint with this game is the weak story telling, but if you enjoy a "Push Button, Get Positive Response" gameplay style, then go ahead and try this. Expand
    • 0 of 0 users said yes
  16. JohnS.
    Jan 23, 2009
    0
    Extremely monotonous and repetitive game ! Not entertaining at all. Your only goal is to collect lightballs now. Amazing ... not ! No traps, no enemies, no spectacular jump sequences like in the old trilogy anymore. Thus no thrill at all. It also became so easy that only casual gamers might be pleased. You can't die anymore. Elika will always save you and "teleport" you back. The Prince also does pretty much automatically compared to its prequels. You usually just have to press the jump button over and over again and every now and then a 2nd button to make a longer jump, a 3rd to grap a ring to reach higher areas. When you have collected enough lightballs to enter a new area you first have to fight against a boss. Very boring because you can't do anything else then blocking (and waiting) when he starts a series of attacks. Then you do your usual prince-elika-prince-elika-prince attack and you are done. No more stunning acrobatics and combos like in "Warrior Within". Oh, and you have to fight the bosses multiple times ... . The short dialogues are also crappy because they are just meaningless and awkward. They have the same entertainment value like doing your taxes. Plus this game basically has no story at all. I think the only reason it became such high ratings is because of its graphics style. Expand
    • 0 of 0 users said yes
  17. ganfeel
    Jan 3, 2009
    0
    Im afraid to buy this game because of previous releases. Ubisoft sucks for computer games, as they cannot seem to write a program correctly. I wasted 50 bucks on far cry 2 only to find out that you cant have a sound card that is decent (mine is an x-fi fatality from creative) to play the game.
    • 0 of 0 users said yes
  18. SeanK.
    Jan 3, 2009
    10
    Ultimately, the new PoP manages to achieve smooth, nearly cinematic platforming action without most of the obnoxious qualities usually found in 3d platformers. The combat system is intuitive and fluid, the camera controls are spot on, and the ability to identify the next step is invaluable in keeping gameplay from stagnating. For these reasons, I actually prefer the new PoP to The Sands of Time. And, really, who doesn't love the fantastic storybook-style graphics? Expand
    • 0 of 0 users said yes
  19. Kanned
    Jan 3, 2009
    8
    If you're an old school Prince of Persia fan this will be right down your alley, however Sands of Time fans might find themselves disappointed by ALL 1v1 combat and timed random button pressing. The scenery is absolutely beautiful and I feel that the story is original and somewhat lacking but still very romantic with a moving ending. Much like Final Fantasy 12, I only wonder how much better this game could've been with a few more months of development. With all that said, the intense acrobatics still make this game feel like a twisted racing game and it's a lot of fun! Expand
    • 0 of 0 users said yes
  20. LaurenP
    Feb 7, 2009
    6
    Prince of Persia is a masterpiece in its own right. That being said, it's not for everyone. It requires a lot of patience and a willingness to accept that this game chooses accessibility and ease of use over challenging and rewarding gameplay. Once you accept this, you can move on and enjoy the visuals and cinematics for what they're worth. If you are new to gaming and are looking for a fun, easy game experience without frustration, difficulty, or controller-throwing, this is the perfect game for you. If you're an experienced gamer, however, you will probably be disappointed with the complete lack of challenge whatsoever. It is somewhat appreciable solely for its story, but nothing else. Overall, Prince of Persia set out to be a work of art, and at the same time be easy and enjoyable for newcomers. It achieved those two things with flying colors, for better or for worse. Expand
    • 0 of 0 users said yes
  21. kyleb
    Mar 14, 2009
    3
    I can't believe this is getting good ratings! Next to Sands of Time this is primitive crap. Figuring out where to go next was a huge part of the puzzle of the old POP, but this one insists on leading you around by the nose as you chase coins (oh,I mean "light seeds"), Mario style. Or you can always have the princess magically show you where to go if you're too dumb even for that. Gone is the innovative rewind feature, which forced you to realize your mistakes quickly enough to undo them and penalized you by costing you a sand tank. Now the princess just steps in and magically makes it impossible to die thereby killing any sense of tension. Walking into a room full of baddies in the old POP meant you were about to get your ninja on for 10 minutes. That's been replaced by painfully slow Boss fights where you're forced to hold the block button 80% of the time instead of, you know, FIGHTING. It's times like this I seriously wonder if there really might be some payoffs to reviewers. The only thing reviewers should be pondering about this game is why Ubisoft would so completely castrate their franchise. Expand
    • 0 of 0 users said yes
  22. rollo
    Jun 8, 2009
    1
    Artistically 8/10. Playability 1/10. The prince looks and acts like the last American muscular cocky action-film star loosing all pathos and atmosphere... it's like a teenager B movie. The controls and playability is something of the '80 like Dragon's Lair or Space Ace laserdisc games. Only if you're 15 or less and it's the first game you have ever seen in your life you could give it more than 5/10. Don't buy it. Let me go back and play POP on the Amiga emulator. Expand
    • 0 of 0 users said yes
  23. rollo
    Jun 8, 2009
    1
    Artistically 8/10. Playability 1/10. The prince looks and acts like the last American muscular cocky action-film star loosing all pathos and atmosphere... it's like a teenager B movie. The controls and playability is something of the '80 like Dragon's Lair or Space Ace laserdisc games. Only if you're 15 or less and it's the first game you have ever seen in your life you could give it more than 5/10. Don't buy it. Let me go back and play POP on the Amiga emulator. Expand
    • 0 of 0 users said yes
  24. Chrisno
    Dec 11, 2008
    2
    I'm a huge Sands of Time Trilogy fan. This game is frustrating. In fights, the prince is slow. His donkey is named Farrah(sic, maybe it was Farah). Ridiculous to mock the character from the previous games. Jump/wallrun are the same button, and leads to the prince running along with minimal guidance to reach his destinations. That was a huge part of the fun... Oh, and I have to run around and grab lights orbs? Lame. If I wanted to collect crap, I'd play Super Mario Bros 3 and get myself some coins. Talking to Elika is great, but why can't I keep moving while they speak? What have I done to deserve dozens of cutscenes of them waving their hands? Oh, and when Elika helps you double-jump, why am I limited to only going forward? It would be more fun/useful if you could choose the direction, doing 90 degree jumps...Bleh, that's all for now. Expand
    • 0 of 0 users said yes
  25. SeanT.
    Dec 10, 2008
    0
    This game rocks.
    • 0 of 1 users said yes
  26. MikeChapman
    Dec 10, 2008
    10
    God bless this game. Is anyone else sick of photo realism? I live in it everyday. YES, this game has it's flaws and (over) simplifications, but it is one of the most stunning and beautiful achievements in next gen platforming games. I expect a game to show me something I have never seen before, this game does it in spades every time I play it. Thank you Ubisoft.
    • 0 of 0 users said yes
  27. MikeH.
    Jan 15, 2009
    3
    If this game were nothing but graphics, it would be great. The art direction is superb, with long draw distances and some inventive set design. However, the utterly woeful dialogue, even worse delivery, the simplistic gameplay (including fighting the same bosses over and over, who can always be defeated easily with a combo which alternates between a prince / Elika attack) and the totally forgettable story which has an ending entirely at odds with the tripe which came before it, adds up to a seriously disappointing experience. If the prince was a silent hero, the gameplay required a little more precision and had more options than just "press key x now to watch action sequence y, then press key z to complete chain", and less linearity in its ways around the map, it could have been something truly special indeed. Expand
    • 0 of 0 users said yes
  28. JeanL
    Dec 17, 2009
    9
    MASTERPIECE!! I don't understand all those bad user ratings, I guess it's all about how you see things. I simply don't find anything rewarding or challenging about dying and starting back at the beginning of something, that for me is repetitive. The level design is breathtaking, truly the best I've seen this year. The environment is always changing and the graphics are stunning!! Again the best I seen this year.. I ware about on foot just to admire everything, I thought the prince was fast and thank god for that magic guide cause this place is huge. The fights are not without challenge since if you can't master the combos and blocks you'll be stuck fighting those bosses forever, some took me too long and gave me frustrations... It is true like some said that this pop offers a less stressful experience in button mashing mastery but it didn't bothered me at all and I loved every aspect of this game. The story was amazing and if it annoys you, you don't even have to go through it since you are the one starting most of the conversations. The POP franchise was due for a revamp and I think they did a fantastic job. Expand
    • 0 of 1 users said yes
  29. LanceG
    Feb 18, 2009
    7
    Actually, I'd give it a 7.5, and here's why. Now, I am a huge fan of the previous POP games, particularly Sands of Time, but initially, I had trouble getting into the game. The game just sort of throws you into the action without much explanation, and leaves you to figure most things out for yourself. That's fine and all, as you will soon realise that the game is really simple. On the plus-side, the game is visually stunning, and the very cool stunts the Prince can do remains intact. However, this game is completely and utterly void of any challenge what-so-ever. You simply CANNOT die - ever. If you fall into the abyss, or if you fall into the primordial black goo (or "corruption"), or if you accidently press the wrong button in the slowed-down quicktime events in the combat system, your new companion, Eleka, will save you. And then you just run through the very nice-looking worlds, fighting the same boss fights over and over again, collecting shiny balls, and occasionally encountering the random grunt baddy who dies the second you push them to the edge of the battleground. I really would have liked to see more combat sequences, and this new combat system is really unnecessary, as it just adds to the dumbing down and simplification of this already easy game. I liked how in Sands of Time the Prince's cool moves just flowed together with the combat. Not this time, as your character somehow loses the ability to JUMP in the combat system, and as an alternative, you can just roll over the bad guys, allowing you an opportunity to throw your woman at them as if she were some sort of potato sack, which she actually could have been replaced with as that would have made the game mildly amusing. Another annoying thing about this game is the painfully awkward and forced dialogue that goes on between the two characters - the Prince has become this cynical douchebag who sounds like an 18 year old North American teenager, and Elika is about as dynamic a character as a block of wood. Isn't this game suppose to be in "Persia"? Why do these people sound like a bunch of Americans? But, to be fair, I am nitpicking. I did get some fun out of this game, and i'm sure fans of the POP series will as well. However, the fact is Ubisoft has gone out of their way to make this game accessible for the "slower" demographic, and the game is over in less than 15 hours. I, my first play through, took the time to collect every single shiny ball (or "Light Seed"), and still finished the game in under 14 hours. So, it's good, but far from great. Probably best to rent it before you consider buying. Expand
    • 0 of 0 users said yes
  30. BrianB.
    Dec 11, 2008
    2
    The game's difficulty is a joke, the story is awful, the dialogue is forced and hackneyed, and the 'FIR-TILE' ground combined with the orgasmic animation each time you beat a boss and the collecting of 'seeds' for your female companion would make Fellini roll in his grave. Warrior Within is still worse, although not by much. Definitely not worth the money. Other than that the graphics are ok. Expand
    • 0 of 0 users said yes
  31. Jul 19, 2011
    7
    A rich story, often charming and flirtatious, combined with a one-dimensional combat system. Definitely a console port so using a gaming controller is ideal. Keyboard/mouse is possible, but it takes a lot of practice and frustration to get consistently good at it. Most of your time will be spent chasing down light crystals which is just plain boring and repetitive, but if you don't overdo it by trying to get all of them, the story flows pretty nicely. I did find the ending to be extremely disappointing and had me wondering why I went though all the effort to begin with. Expand
  32. Apr 30, 2011
    9
    Charming and beautiful game. Creative areas with breathtaking vistas. Repetitive game play which still feels fresh until the end. Good character animations. Excellent voice acting. Surprise heart wrenching ending.
  33. Jul 3, 2011
    7
    I'm a big fan of graphics such as this game. But the lack of originality and repetitive cycle of combat really feels like a grinding game. I would rather just sit back and enjoy the world of Persia rather than actually beating this game.
  34. Aug 21, 2011
    8
    Prince of Persia... umm, 2008? I dunno! I'm just gonna call it Prince of Persia: The Fallen King because that sounds better to me! Enough about the title and to the game. The gameplay is simple and requires little dexterity to use but quite a while to truly master. It is alot easier than the Sands of Time trilogy (or quadrilogy including Prince of Persia: The Forgotten Sands) due to the fact that you can't die. Your hot companion will always save you which actually took alot of frustration off of this game for me! The graphics are absolutely stunning with an anime approach to visuals and character design. There are 20 areas and 4 bosses and each area must be purged of its corruption and bosses need to be killed. Simple! Some areas are obviously focused on more than others gameplay wise but they offer some originality to the others. Each area is individually designed (talking about graphics here) to have a different experience to them. The combat in this game can be quite easy as it is a 1 Vs. Prince combo based game with stunning over-the-top animations that really suit the games style! Overall, if you're a Prince of Persia fan, get this game, and if you aren't well... Get it anyway! My only main con I can find is the ending got me so angry because after all that effort of me purging the lands the Prince just goes and-oh right! No spoilers! Expand
  35. Sep 11, 2011
    8
    It was a hard time choosing the right score for that game. Prince of Persia puts you in an amazingly beautiful universe: the one that you cannot forget after playing the game. Contrary to what a lot of players think, the game is not easy; it isn't hard as well, but difficult enough to force you to redo a few checkpoints. There are some sequences that are simply epic. The ones where you're wondering why they are so short, the ones where you actually go back just to feel that sensation again. The complicity between the prince and Elika is very touching: everything in the game, maybe besides some dialogs, are going towards this. Every move that involves both characters tends perfectly to create a unique atmosphere throughout the game. However, the ending of the game (that I will not reveal here) is really disappointing in my opinion: it goes against everything that is built during the whole adventure, and I felt it did not really fit in the story, thus the score. Even though it is poetic, it doesn't have the depth of other adventure games. Despite a very good (but quite easy) last battle, Prince of Persia doesn't really end what it has started and will leave a unpleasant taste of unfinished story. Expand
  36. Sep 22, 2011
    7
    Should you buy it? Ehhhhhh.... this is really hard for me to answer. I was one of those who read the reviews and was like, this is just too easy, Ubisoft went too far and this game is basically a quick time event made into 12 hours. At least in Assassin's Creed they let you chose your own missions and fight multiple enemies at once, this game seems more like a movie with minimal input from the player. While I would still say the game is a bit simplified and easy, I had a great time playing it and really feel glad I decided to give it a try, cause the experience is pretty awesome. The graphics and overall craftsmanship of the levels is really well done. You can tell Ubisoft believed this is a AAA game, cause it is very polished and beautiful to look at. Nothing you wouldn't expect from Ubisoft Montreal, guys behind Splinter Cell. The animations are just as fluid if not more so then Assassin's Creed, and the boss fights feel suitably epic. The combat's pretty basic in nature and can devolve into quick time events, so it's not gonna be for a lot of people who want a challenge, but I was alright, since I don't play platformers as a general rule. And the no death aspect of the game, which a lot of people have complained about, was actually a game design choice that made sense to me when I played through it. Instead of quicksaving every 5 steps like in other games, you can just die by falling off a ledge and there'll be a quick 3 second animation and boom, you're right back on solid ground before the mistimed ledge jump. It really takes the frustration part out of platforming and sorta compels you to keep progressing. So ultimately, it just gets rid of the F9 quickload and isn't really any easier then other games, it's just presented in a different fashion. What really stands out is the beauty of the various levels and the interaction between the two main characters, leading to the ending... which I absolutely love. It's powerful and moving and depressing but inevitable and **** brilliant. Ubisoft was sending a very meta message with that and I like how it makes a complete fool out of all the people who are complaining about it. Ultimately, I can't really recommend you pay 60 bucks for the game, because the gameplay really isn't deep enough to justify it. The ease and quick time events... let's be honest, this is not Game of the Year material. However, if you can rent it for your console, or... obtain the PC version somehow, you'll be able to play it through in 2 or 3 days and have a very rewarding experience, I feel. Maybe worth it for 40 bucks, which I hear they've dropped it to. Expand
  37. Mar 3, 2012
    6
    Beautiful game but really - booooooooooooooooooooooooooring, the plot is blurry and not interesting, Elika is irritating, speeches are useless and boring too. The are only several features that you may like: beautiful fantastic levels, god mode (you can not die - but this will like only noobs I think - no competitiveness at all, boring...), and not bad platformer arcade - but not more... The boring features of the game really kills the will to replay it. Expand
  38. May 18, 2012
    10
    While playing this game YOU HAVE TO FORGET ABOUT CLASSIC STORY AND ENVIRONMENT. In simple words game fully just with your money. You surely gonna enjoy it, yeah a bit easy it is but its fun. A simple story and simple gameplay. Art style looks nice. As a spin-off its a good addition to series.
Metascore

Generally favorable reviews - based on 25 Critics

Critic score distribution:
  1. Positive: 22 out of 25
  2. Negative: 1 out of 25
  1. 93
    It has its shortcomings, but I already sense that Prince of Persia will be one of the few games from this generation that I carry with me for the next decade.
  2. Having said this, Prince of Persia is one of those games that has obvious flaws but manages to pull together to become so much more than the sum of its parts. The charmingly cliched story, the visuals, audio, and their sparkling polish come together to make the Prince of Persia a modern epic. [January 2009, p.51]
  3. While its lack of challenge may lull fans, its ease of use will delight newcomers and draw in anyone who appreciates a touch of magic.