Puzzle Quest: Galactrix Image
Metascore

Mixed or average reviews - based on 31 Critics What's this?

User Score

Mixed or average reviews- based on 17 Ratings

  • Summary: Enjoy a new board, new weapons, new tactics and more in this incredibly addictive puzzle gameboard battle. Collect a fleet of customizable spaceships, which endow your player with new skills and abilities, and fight in over 150 battles. Save the galaxy in your custom-made fleet of starships. Manipulate the puzzle gems in zero gravity on an all-new hexagonal puzzle board. Battle across the galaxy in multiplayer wars and compete for rankings in online leaderboards. Short, easy pick-up and play battles, with incredible depth and RPG-style character building. [Aspyr Media] Expand
Score distribution:
  1. Positive: 14 out of 31
  2. Negative: 0 out of 31
  1. It’s this blend of casual pick up and play feel, deep, challenging gameplay and copious amounts of activities that makes this a very hard game to put down.
  2. 85
    The developers really hit on something with the Puzzle Quest formula, and I'll be on board as long as they can keep it engrossing.
  3. The original Puzzle Quest set the bar so high for Galactrix it is almost unfair to compare the two but in the end you must. If you can get past the “dumbed” down gameplay this is actually a fun and lengthy worthwhile gaming experience which most puzzle fans and Role Playing Gamers will enjoy.
  4. A worthy follow-up and well worth your time if you are an enthusiast of the gem-matching genre. [June 2009, p.75]

See all 31 Critic Reviews

Score distribution:
  1. Positive: 3 out of 6
  2. Negative: 2 out of 6
  1. RickyS
    9
    I am a big fan of the first puzzle quest, and after a few hours of one on one time with Galactrix I can safely say the new iteration does not disappoint. At first I was a bit shaken by the new puzzle game mechanics, but after some time I grew accustom to them, and began to under stand why they changed the setup. The new system is provides the player with more options for strategic moves, not only can the piece move in 6 directions rather than 4, the way the pieces fall also changes. The big WOW moment was the first time i opened my galactic map, the number of systems is truly epic, each system with 3-6 'planets'. The only gripe I have with the game is the system to open jump gates. It requires you to match certain colors in a certain order, with a limited amount of time. Because of the time limit, it feels more like luck than skill. I found myself restarting the puzzle two or three times until I found one where the first 5 colors were easily matched. Expand
  2. AlanB
    7
    The new puzzle board is really clever and requires refreshingly different tactics to get the most out of your moves. Hacking is often criticised but the "you have to wait for the gems to fall while the timer ticks down" design is deliberate, and there to make you avoid cascades, which is just part of the tactical play of the game. It seems almost impossible at first but is easy once you get into the swing. Having said this, Galactrix is not as good as the first Puzzle Quest. Main problems are a less interesting story with relatively mundane characters. They're just not that interesting or well-written. The original game which had me in fits of laughter, but this one only got the occasional chuckle. Also, some ship modules are just way too powerful and should not have been included as they are basically an I-win button. And the game crashes periodically on both XP and Vista, which is just shoddy and unprofessional. Still, worth getting for your gem-matching fix, I would definitely still recommend it over Bejewled Twist - just don't expect too much from Galactrix and you won't feel let down. Expand
  3. Value for money Puzzle/RPG hybrid (with more of an emphasis on the puzzles this time around) and it's Australian made! I especially like the sci-fi setting. Expand
  4. JohanK
    3
    I loved the first Puzzle Quest even though Infinite Interactive dropped the ball on that one and never patched the horribly flawed PS3 version (having the same song repeated over and over again).Given how much Galactrix crashes, let's hope they do not blatantly ignore that their product is broken; this time around. The gameplay isn't too bad but iit does lack the feel of a finished product. Many times you will click and click again just to get the game to respond - this is felt even in the intro screen. What worse is that the although new hex grid is a good move, the combos on it isn't. Except for the old frustration when your enemy blindly manages to get combo after combo from new games dropping in on the board (And this has been cranked up, get used to 5-10 combo moves) there's one real problem: While hacking gateways which is a timed mini-game, the game will happily waste your time dropping useless after useless combo while you frantically try to click that gem you need to move. Even if it isn't for the time stress you'd still be clicking in frustration because there's no clear indicator of when the game releases the control back to you. I'm going back to the PS3 version of the original game, at least that I can play with the game music turned off and enjoy it (which is a shame because both games have really great background tracks). Expand

See all 6 User Reviews