- Publisher: Hip Games
- Release Date: Aug 26, 2003
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70The mediocrity of the game play wont make this title a game to remember.
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60Rebels is just competent enough to be a satisfactory exercise for fans of the Commandos-style puzzle play, but its technical advances fail to distinguish it, and its performance and some questionable design issues knock it down to mediocre at best.
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Entertaining, but somewhat difficult in design, and occasionally unforgiving in control.
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58Dear Philos: I know we want "hard," but I don't think we asked for "cheap." I guess we're just old-fashioned that way. [Dec 2003, p.97]
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55In the long run, Rebels can't seem to decide whether it wants to be an adventure game or a stealth sim of some kind, and this ambiguity prevents it from melding the two ideas together.
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32Sometimes the game can lock your system up entirely. It's really a shame that Rebels: Prison Escape is so buggy. When it's working, it isn't half bad, but you should never have to say "when it's working" about a game you've paid good money for.
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After the novelty wears off, it becomes an exercise in tedium broken only by crashes to the desktop. [Jan 2004, p.122]
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The problem with Prison Escape is that it's just a buggy little piece of crap. If I were playing this game for my own enjoyment instead of reviewing it I would take this back to the store so fast I would be able catch myself coming out of the door withit.
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