Metascore

Generally favorable reviews - based on 29 Critics What's this?

User Score

Mixed or average reviews- based on 157 Ratings

  • Summary: Half a century after the Red Faction resistance freed Mars, the red planet again becomes a battleground. Colonists struggle for survival in the underground mines after the surface is rendered uninhabitable. When Darius Mason, grandson of revolution heroes Alec Mason and Samanya, unknowingly releases a long-dormant evil, Armageddon is unleashed on Mars. As settlements are torn asunder, only Darius and the Red Faction can save mankind. The battle will take them to the core of the storm-blasted planet through ice caves and lava flows until they are face to face against the unspeakable threat. Red Faction: Armageddon expands on the critically acclaimed, best-selling franchise with new, groundbreaking challenges. You are humanity's last hope for survival. Expand
Score distribution:
  1. Positive: 18 out of 29
  2. Negative: 0 out of 29
  1. Jun 5, 2011
    95
    Honestly if not for some minor complaints Red Faction Armageddon would be a damn near perfect game. As it is, this is a strong contender for best game of the year for its fantastic mix of intense action, fun character customization that changes how you play the game, great graphics and all around fantastic gameplay experience. Even the minor flaws are easily ignored and most will likely not even notice them, as wrapped up in the game as they will be.
  2. May 18, 2011
    84
    RFA is basically one great moment--destroying buildings with a powerful weapon--repeated for a whole game. [July 2011, p.58]
  3. Jun 16, 2011
    84
    If you like to blow stuff up, RF:A is certainly worth your while. It simply knows what it's good at and delivers that without any aggravating flaws. Just don't expect it to be anything more than a "MichaelBay-esce" action-orgy. Because despite its quite interesting story, at its heart, it still nothing more, then an action-packaged homage to everything destructive... which is a good thing.
  4. Jun 13, 2011
    71
    Offers great weapons, a great destruction model...and not enough ways to have fun with them. [July 2011, p.94]

See all 29 Critic Reviews

Score distribution:
  1. Positive: 48 out of 68
  2. Negative: 12 out of 68
  1. Ill start with the good, then the bad. I had played red faction guerrilla before this and knew I liked the type of game. Pros: Graphics, Destruction, varied weapons, decent story, coop multiplayer, nano tech abilities!. First off the weapons are pretty awesome, varied in just about every way imaginable and in fact the only thing I can think of to make them better would be customizations like scopes etc but minor detail. (not there are some upbraids you can get that pertain to weapons such as larger clip, less recoil etc). The graphics are awesome even though it is a pretty demanding game on your computer. My computer can run all games out to date but I had to edit the graphics on this game since there is often so much going on in a field and the whole destructible environments run heavy I think. Thats another awesome part is all buildings are destructible and thanks to your nano tech re-build able too. Used a rocket to destroy a bridge with a big enemy on it sending him to the lava? No problem you can rebuild it! The story is nothing ground breaking but there are certainly many worse ones out there so no complaints there but also not kudos. The nano tech you carry with you is pretty cool, my favorite was the shield it allows you to generate ( and can upgraid things like its duration and eventually you can make it repel projectiles back at the attacker in addition to attackers coming inside the shell being eaten away by nanites)
    Cons: Short (my play through on normal was 9 hours), no competitive multiplayer, some fights are slightly tedious but not bad. The biggest complaint I see from negative reviewers is the lack of competitive multiplayer. I never played a siege mode on red faction I just played it for the story so this diddnt bother me at all but quite a few people seem to be ranting and raving over it. The way I see it is if you go into it for the single player experience than you wont be disappointed! Now it DOES have a coop multiplayer ( very similar to mass effect 3's or dawn of war's the last stand where a squad of players tries to survive an onslaught of enemy waves which seems very popular these days). The last thing to mention is that the campaign is short, but it is fun while you play it and it does have a New game plus mode that has some special (one silly) unlock and "cheats" available to spice up the gameplay a second time around. Overall 9/10 definitely worth playing through, especially if you get it on steam for a bargain!
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  2. 8
    Fun, but short. Awesome gameplay and new unlocks that change the tide of battle make up for the repetitive fights. Story wasn't the best but it wasn't the worst. I am a little disappointed that I payed $60 for a short and linear game, but if this game drops in price, you should snatch it. Definitely worth a few hours of your time. Expand
  3. Armaggedon is by no means bad or unworthy of a player's time. However, your time could be better spent on a number of other games. It's a generic FPS; well executed but completely bland. Where the previous title laid forth some revolutionary physics, this one replaces sand box destruction with linear cave levels. The overall polish, as well as the shooting and alien mechanics are its strong points. The story is horrible like any red faction game to date but there were many high quality cut-scenes. Like many players I am divided about this game, which isn't bad enough to warrant bashing but isn't good enough to warrant praise. Expand
  4. 4
    I guess if this game had nothing to live up to, no Red Faction: Guerrilla having paved the way with ecstatic anticipation, it would have earned double the score. You see, RFA is, indisputably, a pretty damned good looking game with a bucketload of potential which, I'm truly sorry to say, remains nothing more than that. The sad part is that the developers clearly went out of their way to improve everything that made the previous game so entertaining and did a great job at that, but somewhere along the lines, someone made the terrible suggestion that the entire game be held pretty much strictly linear, oh, and while were at it, play it out in the murky depths of some bland, martian caverns. Every checkpoint you reach, you will become more and more frustrated with the complete lack of options to jerk around with your magnificent tools of destruction in an environment that physically feels wonderfully realistic, until you realize that it's not going to change. You're never going to have the fun you want in a great, open world or, for that matter, playing against your friends in competitive MP like in Guerrilla, because both those elements have, apparently, been excised right out of the franchise. The whole game feels like one big dud. Expand

See all 68 User Reviews