Generally favorable reviews - based on 49 Critics What's this?

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Mixed or average reviews- based on 651 Ratings

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  • Summary: Red Orchestra 2: Heroes of Stalingrad is the follow-up to Tripwire's original hit multiplayer PC title, Red Orchestra: Ostfront 41-45, which has gone on to sell nearly half a million units since launch. This time, the game will feature a greatly expanded multi-player experience, with multiple new game modes, a complete first person cover system, destructible terrain, enhanced weapon mechanics and realistic WWII combat made truly accessible. In addition, the game will feature single-player and co-op game modes, allowing the player to play a full campaign from the Russian and, for the first time in a first person shooter, from the German point of view. Tripwire's renowned weapon handling improved even further, with new features and sounds. And tanks created with fully-operational 3D interiors, hugely enhancing the original game’s vehicle experience. Expand
Score distribution:
  1. Positive: 31 out of 49
  2. Negative: 1 out of 49
  1. Nov 27, 2011
    The basic fact is that Red Orchestra 2 spoils you. Playing any other shooter, especially one that claims to be realistic, after going through a few rounds in RO2 is bound to be a disappointment.
  2. Oct 26, 2011
    The game punishes every error, has a steep learning curve and is not made for beginners, but at the same time it's extremly motivating. Once you're into the game, you won't be able to stop playing for hours.
  3. Oct 4, 2011
    It's a well-crafted game that will feel off-putting and foreign at first. But once players give it the time it needs, dive into its systems, and learn them, they will find a game that fills a void that the current trajectory of the FPS genre has left.
  4. Sep 24, 2011
    Brutally satisfying.
  5. Sep 21, 2011
    It's mainly a multiplayer game, bravely defending its hardcore nature with many unconventional gameplay choices. For the best part, it's a great experience, one hardcore shooters fans absolutely have to try. It's a shame though that it has been released still so rough around the edges, in deperate need of performance and debug patches. In a few months it could get better, but as of now it goes just for true fans.
  6. Oct 3, 2011
    Tripwire, "the modders that became developers", delivers a decent, multiplayer oriented FPS based on the WWII battles between the Nazis and the Russians. And the result is game almost perfectly suited for those who love massive online battles.
  7. Sep 22, 2011
    I can appreciate the goals and gumption of the game's small development staff, but the game is just painful to play.

See all 49 Critic Reviews

Score distribution:
  1. Negative: 81 out of 295
  1. Nov 25, 2013
    Great realistic world war 2 shooter and great maps and single player modes the bayonet attachments are great and added more atmosphere to the game... game of the year Expand
  2. Sep 16, 2011
    When the multiplayer comes together, this game provides some of the most tense FPS action out there. Be warned it takes patience and tactics; but it's the little things that make this game, such as the delayed kill messages and difficulty to tell which side people are on. Its not really about racking up the kills its about staying alive. Bugs are there but not game breaking and hardly dent the experience. When it comes to people who complain about how they've paid good money for a broken product - Take a step back and realise that you're getting worked up about a computer game. Opinions are subjective and hate offers nothing constructive. This is a multiplayer game so the only thing that should matter is the gameplay... and this game delivers in that department. Expand
  3. Sep 13, 2011
    Red Orchestra 2: Heroes of Stalingrad is a refreshing change of pace for the FPS genre. It brings the genre back to it's 2000-2005 roots to the WW2 era, and merges it with today's technology to provide an authentic, immersive, beautiful experience. This game plays differently than your popular shooters like Call of Duty and Halo, so it's not for everyone. It's definitely catered to a more hardcore audience than most mainstream titles, but still offers game modes for gamers with all tastes. The combat in this game is fast paced, but realistic. There are minimal hud elements, like no crosshairs for instance. Weapon aiming is quite unique, too. Weapons don't shoot in the center of the screen, but rather the weapon moves with the mouse until you get closer to the edge of the screen, when your camera will shift. For anyone who's played the Arma series, the aiming is similar to that. Weapon and bullet physics are also very realistic. Firing SMGs in more than 4-5 round bursts will make it impossible to hit a target further than 40-50 meters away. The game also features a full ballistics simulation. Bullet drop and travel time must be taken into account when shooting.

    The game features HUGE maps with up to 64 players. The vehicles in the game feature full 3d-modeled interiors, where players must realistically navigate the inside of the vehicle to move to each position. No more instantly teleporting from the driver seat to the machine gunner seat, for instance. Vehicles also feature realistic damage models. You can take out a tank's engine by hitting it with an armor piercing round, or even kill the gunner with a well placed shot to the gunner's seat, rendering the tank useless until another player takes over the position.

    The graphics and sound design are all top notch in this game. The performance was a little shaky in the beta, but in just two weeks time they have greatly improved framerates and reduced lag. Red Orchestra 2 is a must have for anyone who is a fan of first person shooters who want a more authentic experience than mainstream shooters will give you. It is a game that game developers should take notes on when designing games in the future. Tripwire Interactive put a lot of hard work with limited resources into this game, and the result is something extraordinary.
  4. Dec 6, 2011
    This game is a really cool game. Its very complex and feels like one of the most realistic WW2 sims I've seen. Only problem I have with it is that I am horrible at his game, to the point where it isn't even funny lol 7/10 Expand
  5. Apr 8, 2012
    As a big RO fan, I feel really disappointed. 7 months after the release, this game is really far from being good. Let me be honest with you: I find this game so bad that giving this even a 6 is an insult to all Ostfront fans. We can't talk 'bout realism if a PTRS round is able to pass through the front armor of a tank turret and kill its gunner, if a soldier can heal himself with a patch after taking so 2-3 rifle bullets at close range but a binocular stab or a bayo kills instantly, if someone is not able to lay down near a wall 'cause "he's too close to it", if grenades are deadly only if you throw them really close to the opponents (if someone knows how deadly nades are)... We can't talk 'bout a complete game since there are still bad bugs (falling through the terrain after spawning, getting stuck to the walls with a tank or in a hole while trying to find cover, watching through texture etc etc), the game is not completed (campaign still missing, 2 bad coded tanks only and still 9 maps, some of them are really unbalanced), there's lack of players ( at the moment, 500 at max as far as I know and see) which means that there's a lack of general interest, there's not a proper cheat detection (just have a look on youtube), it requires a good rig otherwise you'll go pixel hunting most of the times... It's too expensive for what it really offers. I still play the game and still hope it will get better, but for now I suggest you to save your moneys and play something else untill it will be fixed, new maps will come out and, hopefully, we will have the same feeling of playing Ostfront back. I'm sorry, TWI, you made too many mistakes and you don't listen to your community. Expand
  6. May 8, 2012
    I wasn't thinking about writing a review here but seeing all these positives this **** had, made me reconsider. Its nothing like that. 40 euro down the garbage can, pre order money to be precise.
    Red Orchestra 2, hands down, has been one of the worst games I've ever purchased. It went from potential good game to a unrealistic crappy beta. Non-working hit detection, poor maps, horrible single player, American voice acting, constant bugs and high ping just to mention few of the many problems. So disappointed. Congrats to Tripwire for stealing money from innocent buyers/old veterans, treating legitimate customers like dirt. Their lovely fans are much worser, believe me on that. No criticism for mighty TWI (even constructive would get you called as a troll or COD boy). No help from community (one bad word and hell breakes out). No refunds for unplayable beta game (hiding behind steam). I could go on and on. Tripwire forums could censor this as much as possible but their reputation says otherwise now. Don't go for the trap as others did. Let the fanboys enjoy playing with bots. Maybe the thieves could buy some real players for them?

See all 295 User Reviews