The basic fact is that Red Orchestra 2 spoils you. Playing any other shooter, especially one that claims to be realistic, after going through a few rounds in RO2 is bound to be a disappointment.
Despite the lack of polishing, a lot of bugs and an awful single player AI, Red Orchestra 2: Heroes of Stalingrad is one of the deeper and most compelling FPS experience we've played since a lot time ago.
This game is the definition of acquired taste. You CAN enjoy it, the question you will ask yourself the most if you've never played this type of thing before though is, SHOULD I? Will it pay off? Am I wasting my time??
To answer all of those: yes. I recommend absolutely you give it your all. This to me, is the best an ArmA style game can ever get. I enjoy these types of realistic games, this one is basically dirt cheap and is as timeless as Call of Duty: World at War or Medal of Honor: Allied Assault if you still even play the latter lol.
For something of its price, literally below 5 Euro/US bucks? MORE Than worth it. You get: Pacific AND Stalingrad multiplayer campaigns, with populated servers 24/7, a very engaging and addictive leveling system for your guns and character, I just love it so much.
Buy it. Whack at it for like hours, take your time. I swear you'll enjoy it. 10/10, absolutely perfect.
Es un excelente juego y espectacular para quienes les gustan los de la segunda guerra mundial. ofrece una visión alternativa y magnifica de lo acontecido, es algo difícil al comienzo por su realismo pero con practica se vuelve mas fácil. no cae en la dificultad de 100% realista pero al menos no permite a los jugadores "tryhardear" al estilo CoD.
A fine line of a multiplayer shooter appears under a cloud of faults. This game is not afraid of getting out of an arcade stream, and it tortures a player with its realism and team-based gaming approach; it also brings several approaches of online warfare. Yet, the starts are painful, but Stalingrad's atmosphere won't let you leave.
The multiplayer of Red Orchestra 2 offers various interesting debate points about the realistic online shooter breed: praised by many, played by few. Forgetting some bugs and the (hopefully) soon to be addressed performance hiccups, Red Orchestra 2 is definitely an entertaining product that, online-wise, will guarantee months of brutal fun.
An immensely ambitious game, and in some ways, it's even a groundbreaking one. However, its focus on realism will turn off fans of arcade shooters, and the developers will have to do some patching before everything truly clicks. If you want a hardcore multiplayer FPS that thoroughly immerses you in the Battle of Stalingrad, this could be the game for you-someday.
Get this game.
The sheer level of detail in this game makes this so much fun to play, and my only complaint would be the sheer lack of community nowadays. But if you want to get this, do it. I'm begging you, for the good of your mental state, do it.
I have played this game longer than any other. This is because this game has the best multiplayer if you want the ultimate realistic hardcore FPS experience.
The soundscape is excellent. Weapons sound very realistic, whether near, far, or inside a building. Weapon handling (accuracy etc) are still the best I have ever seen in any game (much better than ARMA series in my opinion). There are some neat gameplay mechanics that simulate suppression, and reward teamwork and discourage camper score-whoring. This is probably the only game that really models suppression. Don't bother with the single-player though, its rubbish and the AI is dumb.
When it was released back in 2011, it was rough around the edges with lots of bugs, but now in 2014, with continuous support from the devs, virtually all the problems have been ironed out, and it now runs very stable.
Being realistic and brutal, this is very unforgiving to noobs (and CoD players). Only 1 rifle bullet is needed to kill. Noobs spawn, run forward, and get killed by enemy artillery, or a tank 300m away, or a sniper 200m away, or a machine gunner 150m away, or a maxed out assault trooper 5m away, and never see it coming. Being realistic, machine guns are almost just as accurate as sniper rifles, but it is slightly harder to spot prone enemies without the scope. I am usually the machine gunner, and by a round's end (20min) I may have killed over 80 of them and only died 5 times. That's how ruthless this game is. This is arguably both the game's biggest strengh, and its biggest problem.
This game uses a leveling and unlock system, but it is still quite fair on new players. While fully levelled guns will help (with slightly reduced weapon sway, recoil, reload time, magazine size etc) it is still only 20% of your effectiveness and the remaining 80% is down to your tactical awareness, teamwork, and most of all, your individual skill. That is the most important thing. If you are naturally good, you will start out quite well and only get better as you level up, but if you are not so good at aiming with a mouse, you might always struggle.
The online community is more mature than in most other shooter games. We still get the occasional 12 year old, but not too often. As of Dec-2014 there are still a good range of servers and a good volume of players online (about 1500 sunday night, 300 monday morning). At peak times there are about 5-10 servers with 64 players, and some servers occasionally go over the 64 player limit. The most I have seen is 85, that was epic. In 800 hours of gameplay I have only seen 1 incident of hacking (the artillery hack), and that one was patched out by the devs within days. So, this game has a virtually hack-free environment.
So, this game is too brutal and realistic for many, but if CoD or Battlefield is not cutting it for you, I recommend you try this.
I think this is the best WW2 shooter I have ever played. I love the way the maps can play out and the way you can interact with the environment and your weapon. the game is unfortunately marred by some unfortunate bugs and issues like laggy servers and melee combat can be a little annoying. The campaign is impossible but the multi player is good.
The idea of the game is great.
The weapons look and feel fantastic.
So do explosions.
The sounds and spectacular
and the maps LOOK awesome.
Too bad the maps are too small for 64p.
Too badly designed for a flanking / camping style gameplay
and theres too few of them so they get boring in a week.
Would be great with more and BIGGER more versatile maps. Either the maps are too open, or just a campfest. You CAN NOT run across 50 meters of open space without getting shot 7 times. This requires trenches, denser forest, more buildings to enter.. but none of the maps give this
You'd better get Invasion 1944 mod for Arma 2: Combined Operations. It has everything RO2 does not great scale, realistic tracked vehicles with appropriate armor damage system, great ballistics, nice maps, planes (civ and combat), gliders and so on. Everything for FREE.
SummaryRed Orchestra 2: Heroes of Stalingrad is the follow-up to Tripwire's original hit multiplayer PC title, Red Orchestra: Ostfront 41-45, which has gone on to sell nearly half a million units since launch. This time, the game will feature a greatly expanded multi-player experience, with multiple new game modes, a complete first person cover...