- Summary: Imagine Neo-Paris, 2084. Personal memories are now digitised, bought, sold and traded like commodities. The last vestiges of privacy and intimacy have been extinguished in what feels like a logical progression of the explosive growth of social networks at the start of the 21st century. TheImagine Neo-Paris, 2084. Personal memories are now digitised, bought, sold and traded like commodities. The last vestiges of privacy and intimacy have been extinguished in what feels like a logical progression of the explosive growth of social networks at the start of the 21st century. The citizens themselves have given in to this surveillance society in exchange for the comfort only smart technology can provide. This memory economy transfers immense power over society to just a small group of people. Remember Me is a third-person action adventure in which players assume the role of Nilin, a former elite memory hunter with the ability to penetrate people’s minds and steal or even alter their memories. The authorities, fearful of her knowledge and skills arrested Nilin and wiped away her memory. After her escape from prison, Nilin embarks on a mission to recover her identity, helped by her last and only friend. This search for her past leads to her being hunted by the very people that created this surveillance society.… Expand
Jun 5, 2013It’s one of the games that got me excited because its story is intertwined with the gameplay and with a philosophical view on our reality. Highly suggested for people that enjoy stories in any form. [June 2013]
Jun 6, 2013You get a fascinating vision of the future, in which you have to fill a few gaps yourself, if you don´t want to fall into its holes. But at the core it is a very solid story, entertaining, with a few fresh ideas – something that can’t be said about every work in this genre – and would not have been misplaced in one of the books by Gibson/Sterling. As it is, I experienced Remember Me first as this story and only second as a game of decent climbing-passages and solid brawling, which I enjoyed more as a nice form of diversion.
Jun 3, 2013In general terms, Remember Me works, but it's extremely easy and the new ideas and mechanics don't offer a remarkable addition. We would love to have a sequel in which all these issues are polished and fixed because the universe Dontnod has created is full of possibilities.
Jun 13, 2013Overall, Remember Me is just another graduate of Luc Besson's Style Over Substance Academy. It looks amazing and manages to be convincing in minor cutscenes, but the issues it raises are handled superficially and every problem is ultimately solved through violence.
Jul 9, 2013A game with great potential, great setting and great music. However, it's knocked down by its incomplete implementation of the original ideas and its frustrating battle system. [Issue#231]
Jun 7, 2013*UPDATE!
Four days ago I eagerly awaited the release game, and now that it is over I can say without any reserve that this is a game you DO*UPDATE!
Four days ago I eagerly awaited the release game, and now that it is over I can say without any reserve that this is a game you DO NOT WANT TO MISS. I'll put the ending first for those who don't want to read my entire discourse. I rate "Remember me" as an 8/10, however I've decided to keep my official score as a 10 to help tip the scales. The simple fact is that as valuable as metacritic is, these scores can be the life or death of a game. The same way they can destroy or make a movie, or actor on stage. How many people will skip this game, simply because its not an 8 or higher? "Remember Me" is well crafted, it deserves to be played. DONTNOD Entertainment deserves whatever profits they can get, hopefully enough to encourage more games if not a sequel, which I personally would like to see.
So what games can I compare to "Remember me" to? In my opinion it plays like an assassin's creed warped in a deus ex with a twist (Memories rather than augmentations) The story? Fantastic! Not as good as AC2, or bioshock 1, but better than the ends of either Farcry 3, or deus ex. The combat system was one of genius; and quite frankly something I've been waiting a long time to see. It does have its downfalls eg. the boss battles are repetitive, but unlike AC once I learned this combat system there was never a moment where I had to get my bearings, where combat was too fast, or I was too surrounded. When you add that I was able to, with some restrictions, mold the combos it really puts the player in the action. I stopped worrying about which button at which time and simply enjoyed the game.
Graphics in "Remember me" are a delight to behold. When my computer reported that the game was running in 32bit, and directX 9 I didn't want to believe it. Of course thats the beauty of the unreal engine, from the moment I saw they used it I knew I'd like the game. I do wish they'd used directX 11, I do understand why they didn't but 11 has been out for a while now, and with top end graphic cards now costing half a grand for a single unit.
About the linear qualities of the game. I really do feel this was ultimately the downfall of "Remember Me", and it is why I rate it at 8/10. Below I did list some bugs I experienced, but these were all a minor inconvenience, and could be either limited to my computer or fixed with a patch. Many of the story elements of this game depended on it being linear, I understand that and enjoyed the story. However I believe that there was a lot of wasted potential, especially with the memory remixes in which I wish there was more of. Again I look forward to a sequel.
Errors in "remember me" include: 1) a few subtitle errors, 2) what appear to be some graphical glitches, like a bird stuck in place, and falling through the floor twice. One level appeared all red till I reloaded. 3) The camera is not completely free, it does fight you quite a bit in certain areas.
END OF UPDATE (Original post below)
I would like to start by stating that I am not an avid video game reviewer, and in fact this is the first I've posting on this website. However, I do like many users look at metacritic scores to "tip the scales" when it comes to buy and judging games. I like many that have already posted, am trying to stop this game from dying before/at release, due to negative/low score. I have only just started this game, and will edit both my score and review later.
To start: The game runs smooth and so far flawless on my system with AMD FX6150, and ATI 6950HD. The music and sounds along with the animation in the menu immediately draw you in. It is clear in just starting it up, like hitman: absolution main menu, that some love went into crafting this game. Options for graphical changes were limited, but in no way hindered either my system, or (from what I can tell) the game in running smoothly.
Upon starting the intro the game loaded extremely fast especially for an HDD, the beginning immediately drew me into the story, my favorite part, and I once again I note care in the games design by a immersive sounds, lighting, sound effects, and small added details to the character's & NPCs clothing, and level design.
This is about as far as I can go so far, but If you read this, I urge you not to go by the current score. I will update this post as I continue to play the game. I am giving it a 10 atm to help balance until I can determine a fair score.… Expand
Jun 25, 2013It's impossible to deny that gameplay is hardly engaging, but it's overly easy not to pay any attention to it thanks to the incrediblyIt's impossible to deny that gameplay is hardly engaging, but it's overly easy not to pay any attention to it thanks to the incredibly immersive world and captivating story, both of which blew mind my mind.… Expand
Jun 30, 2013Wow! This was a fantastic, emotional journey for me and I loved (almost) every minute of it. There are QTEs and those are the moments IWow! This was a fantastic, emotional journey for me and I loved (almost) every minute of it. There are QTEs and those are the moments I didn't like, but at least you don't die if you fail, just have to try again. The combat is not the focus of this game, although enemies do require a variety of tactics to deal with and I basically had 3 combos I relied on (when I had that many unlocked) reduce cooldown of powers, heal, and do damage. I like that the game introduces new powers and abilities gradually, allowing you time to master them all, and gives hints if you're missing the way to deal with a specific enemy.
All of that is nothing of consequence, though, when you consider the gorgeously realised world and the story that you follow through it. This is the focus of the game and what makes this stand above all others this year so far. I don't care about the best way to click to kill things, what I care about is story crafting and being involved in what is happening at a deeper level. This game delivers in spades and I so hope that another game gets made. What a great vision and slickly executed. Please, if you are unsure of whether to bother with this then DO. Otherwise you will be missing out on a work of art.
It is a shame that this game wasn't better received, even though a lot of the criticism seems to be along the lines of "if only it had done it EVEN better then it would have been fantastic". I loved it. You probably will too, so take a chance!… Expand
Jun 9, 2013I don't get why people are complaining about the combat? If you read watched anything about the combat, it's basically another button mashingI don't get why people are complaining about the combat? If you read watched anything about the combat, it's basically another button mashing game. I knew what I was going into before I bought it. To me, it has more flexible combat due to combos. You can't button mash X constantly. You actually have to land combos. It's a fun combat system in all honestly. I love the idea of being able to have different combos. Do I need high DPS? 4 damage Presence (the items you put into combos) then a double Presence at the end that double the entire combo. Do I need fast healing? Swap out all those Presences for healing ones with a double at the end. I can change combos on the fly. It's wonderful.
I'm only into Episode 3 I think. Not far. But I love the setting. I love the stealing memories and remixing memories. And using the memories to find collectable is interesting, very easy, but still fun at the same time. Story is pretty good. Original, different, etc.
I got this game for $35 through Groupon. Would recommend it if you like Batman:AA Batman: AC. Will update when I finish the game.… Expand
Jul 5, 2013It is a very, very beautiful and sexy game, with a lot of artistic sense in it. Everybody who has been in free-climbing (as a sport orIt is a very, very beautiful and sexy game, with a lot of artistic sense in it. Everybody who has been in free-climbing (as a sport or adventure) can see big influence from that thanks.
On the other side it could benefit from the better fighting with more strategic ideas in it not just a hysteric left-right mouse buttons pressing added by the space bar and WASD keys... You know, to have a feeling you were smart at the end of the fighting scene, not just that you have quick fingers. After 11 hours of play still do not understand combos what to use and how.
In any way, didn't regret buying it. Would recommend to everybody with inclination to SF. Graphics is one of the best ever.… Expand
Aug 3, 2013Zacznę od tego, że oczekiwałem iż Remember Me będzie kwalifikowało się do gry roku. Napaliłem się na tą produkcję rok temu na E3. NareszcieZacznę od tego, że oczekiwałem iż Remember Me będzie kwalifikowało się do gry roku. Napaliłem się na tą produkcję rok temu na E3. Nareszcie coś nowego. Nie druga, trzecia, enta kontynuacja jakiegoś dobrego tytułu. Nareszcie nowy silnik, nowy oryginalny(tak mi się wydawało) bohater. Na nieszczęście, zawiodłem się. Jednak zacznę od tego co w tej grze najlepsze. Na pewno grafika, gra wygląda ładnie, naprawdę ładnie, co prawda nie wszystko zostało tu zrobione świetnie, jednak większość miejsc jest zrobionych bardzo szczegółowo, położono nacisk na każdy element, dlatego bardzo przyjemnie się gra. Sama walka, pomimo tego że jest dziwna, jest jednak nowa(co prawda momentami ma się skojarzenia z Batmanem) i raczej nikt nie powie "Zgapiona z bo czegoś takiego, przynajmniej w TAKIEJ formie jeszcze nie było. Łączenie, tworzenie, wykonywanie kombosów w walce, jest fajne, chodź przez wielu pewnie denerwujące. Do tego trzeba się przekonać, wiem że nie wszyscy to polubią, jednak mi wykonywało się to fajnie. Widziałem w tym coś nowego. Jednak twórcy nie przygotowali gry do tej walki. Naprawdę ciężko się skupić na wykonywaniu kombosów gdy atakuje mnie niewidzialny przeciwnik, czy przeciwnik którego uderzając zabieram sobie HP. Nie ma skupiania się na celu, dlatego przy końcówce gry, robi się to naprawdę denerwujące i uciążliwe. Fabuła jest ciekawa, powoli się rozwija i pokazuje klimat. Jednak od takiego tytułu oczekiwał bym po prostu czegoś więcej, przynajmniej jeżeli chodzi o fabułę, nie klimat. Po dłuższym czasie gry, zaczynamy się nudzić, twórcy po 3/4 czy nawet połowie gry nie mają już nic ciekawego(nie denerwującego...) do pokazania. Gra ciekawa, dobra, jednak OCZEKIWAŁEM o wiele więcej. Moja ocena 7/10… Expand
Jan 6, 2014I have to give this game 0 points since it's completely unplayable. I'm stuck on the control tutorial, I am being asked to use the mouse/rightI have to give this game 0 points since it's completely unplayable. I'm stuck on the control tutorial, I am being asked to use the mouse/right stick to look around but no mater how much I look the game just wont move on. It's broken therefore ZERO points.… Expand