Reus PC


Generally favorable reviews - based on 22 Critics

Critic score distribution:
  1. Positive: 12 out of 22
  2. Negative: 0 out of 22
  1. May 23, 2013
    Reus is a gorgeous-looking, imaginative game which suffers from over-baked mechanics, but those hungry for to play god are still likely to find one of their favourite Populous-style games in a long while.
  2. Jun 4, 2013
    Sowing the seeds of a flourishing planet and a prosperous populace is a wonderfully welcome challenge in Reus.
  3. May 31, 2013
    Most of the times it takes too much effort to make all the small things of your world run smoothly, but when it happens, it's a rewarding accomplishment.
  4. Jun 3, 2013
    Reus is an interesting puzzle game with strengths and weaknesses; difficult to understand for anyone who not lives the indie games world.
  5. May 20, 2013
    It's a delight to play at every turn, and it strikes the perfect balance between providing new content and not overloading players. Beneath its unassuming appearance exists a challenging experience that will last a good long time.
  6. Dec 16, 2013
    An interesting experiment, Reus is more a puzzle than a god-game. That might turn off some genre aficionados, but doesn't make it a bad game, far from it. If you can appreciate its hidden complexity and peculiar mechanics, Reus will definitely capture you.
  7. May 23, 2013
    Reus is a god game, but not one that makes you feel particularly omnipotent. That’s partly because all the divine heavy lifting and occasional smiting is performed indirectly, by a set of elemental colossi, but also because Reus’ complex simulation can be rather daunting. God is in the details, it’s true, but he didn’t have to think quite so hard about them.
  8. PC Gamer
    Aug 16, 2013
    But the world simulation isn't particularly deep either, and juggling resources makes you feel more like a manager than a god. [Oct 2013, p.65]
  9. Jun 8, 2013
    Reus brings something entirely new to the god game genre but still manages to feel and look familiar. It's complex and well balanced system will keep you busy for hours as you watch the different civilizations develop themselves.
  10. May 16, 2013
    Reus is a game of giants walking the earth, and an epic contraption whose pleasantly rewarding output wrests a world teeming with life from a dead planet’s skin.
  11. May 19, 2013
    Reus is a very good, well balanced game. The developers understand the essence of a godgame like no other and gave the genre a new twist. An original and challenging concept with which the Dutch Abbey Games put themselves on the map.
  12. Jun 5, 2013
    It’s a shame there isn’t some sort of message integrated in the game, because as it is now, it seems unambitious. A plot of some sort would have helped here.
  13. May 24, 2013
    Reus might be seen as a god-game if you consider accounting management specialists are gods. Pretty, poetic, green, even slightly educative, Reus hides a super complex puzzle game behind its planetary beauty. You'll try to help humans to grow civilizations, but as one learns from real life, they will most certainly bring chaos in all your planing ; and this is what's the game is all about.
  14. CD-Action
    Jul 2, 2013
    A game that’s very friendly in terms of visuals, yet very complex when it comes to gameplay mechanics. There’s a lot of information you need to memorize to be efficient, which makes you more of an accountant than a god. [CD-Action 08/2013, p.80]
  15. Jun 4, 2013
    As delightful and clever as Reus is, the intensity of the play when you find yourself juggling multiple projects unfortunately lets it down, as it doesn't feel built to support such action.
  16. May 21, 2013
    Logical and inspired.
  17. PC PowerPlay
    Aug 1, 2013
    Synergistic puzzle gameplay is headmeltingly addictive (and beautiful), though it's more like gardening than being a god. [Aug 2013, p.82]
  18. Aug 6, 2013
    Reus is a math puzzle dressed as a god sim. Do not mistake it for a laid-back economic strategy game - playing Reus is never a relaxing experience. It is too bad that some of the challenges crop up because of the poorly-designed UI.
  19. May 30, 2013
    It may not be filled with as much variety as I would have liked to see in a god game, but Reus nails down its core mechanics and creates a very enjoyable game in the process.
  20. Jun 7, 2013
    Challenging and clever, Reus asks that you make the most of its rather small toolset. Gratuitous repetition and the absence of a fast forward button take some of the fun out of its demanding formula after a dozen hours or so. While there aren’t enough possibilities here to influence and care for the people of your planet as would befit a true god game, Reus certainly is an impressive effort and puts indie developer Abbey Games on the map.
  21. May 27, 2013
    Does it sound complicated? It eventually is. It takes a while to get here, and there are plenty of lower level achievements to chase. Once you get to the harder challenges, Reus can be a little bit brutal.
  22. May 24, 2013
    There are some truly brilliant concepts on display here, and this is the first fantastic god game the genre has seen in a long time. It’s a shame that the lack of game modes hinders Reus so much, as it’s really something special.
User Score

Mixed or average reviews- based on 222 Ratings

User score distribution:
  1. Positive: 35 out of 65
  2. Negative: 10 out of 65
  1. May 17, 2013
    A really nice polished god games. Were you control four giants and have to help the humans out and sometimes destroy them. The graphic andA really nice polished god games. Were you control four giants and have to help the humans out and sometimes destroy them. The graphic and music has a casual feeling to it, which is not a bad thing, since it fit's the game very well. The game-play starts out small, but just you wait. When you get farther into the game the difficulty will scale as well since new options are added and there are more things you will have to control and keep an eye on. And it's just 10$. Full Review »
  2. May 19, 2013
    A really fun god game that is quite polished out of the "box" (it is a digital game) which is nice to see as so many games (especially AAAA really fun god game that is quite polished out of the "box" (it is a digital game) which is nice to see as so many games (especially AAA titles) come broken and need lots of fixing. This game is reasonably easy to pick up and hard to master which I like a lot. it has many aspects to it and picks up on the god genre which has not been developed much. For 10 dollars you are going to get more fun and a lot more play time than most of the 60 dollar "AAA" titles out there. It seems like for the people who want to keep it simple they can and for the people who want to go more in depth and unlock everything there is enough content to keep most of us going for a while. The devs also said that if they game is popular enough (thus allowing them to work on the game more) they will be adding more to it so I really hope people take the plunge and play this awesome 10 dollar game. It is so crazy how it seems lately that 10 dollar indie games just wipe the floor with 60 dollar "AAA" games.

    tl;dr Fun, polished indie game that gives depth and great bang for the buck buy it and have tons of fun!
    Full Review »
  3. May 17, 2013
    Bland, boring and uninspired. There are good indie games out there that, while simple, provide a more fun gaming experience than mainstreamBland, boring and uninspired. There are good indie games out there that, while simple, provide a more fun gaming experience than mainstream games ever could. But Reus is certainly not among them. It combines the worst aspects of console mainstream gaming (obligatory tutorials, extreme simplicity, pointless repetition, to name a few) with an amount of depth you would come to expect from a Newgrounds flash game released in 2000. If buying games solely for the reason that they're produced by pretentious indie developers is your thing, then by all means buy Reus. Otherwise, don't bother with this piece of I gave it a 1/10 instead of 0/10 because the soundtrack is good, and some of the graphics are somewhat acceptable. It's an obvious moneygrab though which took the developers a month or two to create, at most. It saddens me that this is what PC gaming has devolved into, but it's the harsh cold reality. For a good laugh, check out the Abbey Games website (or forums), where they actually have the nerve to describe the development of this game as some kind of spiritual journey. In closing, I feel PC gaming is getting worse every year, and Reus is a prime example of why. Full Review »