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Rise & Fall: Civilizations at War Image

Mixed or average reviews - based on 36 Critics What's this?

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Generally favorable reviews- based on 24 Ratings

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  • Summary: Rise & Fall: Civilizations at War is the latest creation from award-winning developer Stainless Steel Studios and renowned game designer Rick Goodman. Rise & Fall: Civilizations at War is a detailed real-time strategy game that lets players completely command one of the four mightiest empires of the ancient world: Greece, Rome, Egypt, and Persia. Rise & Fall allows players to fight alongside their troops as one of history's eight greatest heroes, and bring victory to their nation on the battlefield. [Midway] Expand
Score distribution:
  1. Positive: 8 out of 36
  2. Negative: 2 out of 36
  1. There's a reason I haven't said much yet about the RTS that sits serenely at the core of Rise & Fall. That reason is there really isn't much to say beyond it's good solid stuff with a strong whiff of Ensemble's best work. [July 2006, p.85]
  2. The movements of the characters are nigh hilarious and detract from a true serious experience. If you don't get hung up on that, you will probably have just a grand ole time.
  3. Ignore the lumpen campaign and you have an RTS with some big ideas. [July 2006, p.91]
  4. 60
    We can’t put our finger on it, but Rise & Fall: Civilizations at War just isn’t that fun. Despite having some fantastic features, it’s confusing to see so many games repeat the same mistake over and over again. Poor AI is a curse for RTS games, and Rise & Fall doesn’t do much to avoid this. It’s disappointing that such a fantastic concept falls flat on its stomach due to some minor, but unforgiving, mistakes.
  5. It isn’t perfectly realised, but the subtleties of tactical planning and the bloodiness of frontline slashing combine to suggest a new way forward for realtime strategy. [Aug 2006, p.90]
  6. Just satisfactory. Hero mode is a nice distraction from the redundant campaigns, but everything in the game lacks sufficient depth.
  7. They focused so much on this dual-pronged gameplay that they forgot to add A.I., stability and good delivery, falling far, far short of their goal in this half-baked game.

See all 36 Critic Reviews

Score distribution:
  1. Positive: 7 out of 10
  2. Negative: 1 out of 10
  1. Feb 12, 2014
    Отличная RTS. Была закидана гавном из-за своей простоты. В мультиплеере просто восхитительна. Волшебный редактор карт. Одна из самых недооценённых игр. Expand
  2. JedK.
    Apr 23, 2007
    I believe this to be one of the best of it's genre and all those who dare to dis this game are complete and total non-gamers.
  3. JediM.
    Apr 23, 2007
    This is a really awesome game. It is well worth the $20 and the extra $300 I spent upgrading my computer to run it the best.
  4. JonasHøiberg
    Mar 16, 2008
    Whilst being no fan of either pre-medieval FPS's or RTS's, this game seems to somehow entertain me. The concept of building a base in god-mode and afterwards be allowed to experience the world, and act as a direct leader of your troops, makes this game great, and furthermore strikes down on something I, for one, have wanted to see since Red Alert 1. Expand
  5. Sep 15, 2013
    Its actually solid, patch the game up to 1.15 beta and it proves that midway or perhaps ex-steel studios employees clearly wanted to attempt to fix the initial release issues. In fact, with just how simple the economy system is, you get a lot of time to experiment with unit mixes, formations and literally leading massive armies against eachother. Its even thrilling at times, aside from the occasional glitches, the sound design is great. Hearing my Cavalry dash towards the unsuspecting group of Swordsmen is actually exciting, and the actual combat works as intended as well. Units do counter units, you can't just build archers and beat the A.I.- they'll get pummeled by everything else on the battlefield. The last minute, HEROES are not as obnoxious as some reviewers tend to make them out to be and really they get killed off quite easily so their not a constant. Its all about balancing your army and their have been moments where I've been locked in enormous stalemates with other players holding their own. Like a giant clash of hundreds of units all slowly killing eachother. At times its brilliantly designed and other times things just don't work. Its a pity steel studios is gone now, as this was their swansong and a nice mix between several of their old titles. Its really a very simple game with a solid combat system with a few niggling mechanics that just never worked. Still- it plays very well, the engine is pretty solid, the physics are great, and the whole thing makes you feel like you're really in a massive battle at all times. Expand
  6. MIckJ.
    Sep 28, 2006
    Real bog standard affair. Looks ok and just when you're beginning to think "this is a great game!" you realize you're half way through the campaigns without even trying. I seemed to defeat the AI by accident on most maps. Rome: Total War is much better. Expand
  7. PaulC.
    Jul 7, 2006
    Played ok for an hour until I realised that Starforce drivers had somehow stopped the file sharing from my second hard disk (perfectly legal I might add) and fubar'd by DVD writer (Half the writing modes missing as options in Nero) Luckily you have the option of uninstalling the drivers from the Start Menu - (which is something I suppose) - though obviously you can't then play the game So despite it being a reasonable game, changing my entire PC just to play it isn't an option. Game gave me £12 for it 2'nd hand..It's in the rack now - Broad Street Worcester - they're charging £20 for it. If you are more forgiving and don't mind a third party piece of invasionware controlling your PC , pop along and buy it. Expand

See all 10 User Reviews