- Publisher: Midway
- Release Date: Jun 12, 2006
User Score
8.6
out of 10
Generally favorable reviews- based on 18 Ratings
User score distribution:
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Positive: 15 out of 18
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Mixed: 2 out of 18
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Negative: 1 out of 18
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JackP.Jul 22, 20065lot of potential get released in such an unfinished state.
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PaulC.Jul 7, 20061
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JedK.Apr 23, 200710I believe this to be one of the best of it's genre and all those who dare to dis this game are complete and total non-gamers.
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JediM.Apr 23, 200710This is a really awesome game. It is well worth the $20 and the extra $300 I spent upgrading my computer to run it the best.
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SquiffyF.Jun 18, 20069Superb! Something a bit different, and thoughly enjoyable Great fun!
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MIckJ.Sep 28, 20065Real bog standard affair. Looks ok and just when you're beginning to think "this is a great game!" you realize you're half way through the campaigns without even trying. I seemed to defeat the AI by accident on most maps. Rome: Total War is much better.
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JonasHøibergMar 16, 20089Whilst being no fan of either pre-medieval FPS's or RTS's, this game seems to somehow entertain me. The concept of building a base in god-mode and afterwards be allowed to experience the world, and act as a direct leader of your troops, makes this game great, and furthermore strikes down on something I, for one, have wanted to see since Red Alert 1.
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FilipO.Nov 22, 20079Innovation at it's best. Really a hidden diamond in the mountain of games. Really worth playing - well spent money.
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66In the end, Rise & Fall attempts a few innovative things with the real-time strategy genre, though it's hurt by the fact that it wants to be both a hardcore real-time strategy game and a fast-paced action game. Unfortunately, it's hard to have it both ways in this genre, as the action mode is bound to frustrate and disappoint strategy fans.
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70Rise & Fall: Civilizations at War is a passable hybrid of a console action game with a PC real-time strategy game. And while it's not terribly good at either genre, it's interesting enough as a combination.
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50Click-click, kill-kill, click-click, kill-kill. You'll maybe get a naval battle or an occasional siege on the side. But once you've done this a few times, Rise & Fall has pretty much exhausted its novelty, leaving you with a bland and clunky RTS.