- Publisher: Microsoft Game Studios
- Release Date: May 9, 2006
- Summary:
- Developer: Big Huge Games
- Genre(s): Real-Time Strategy
- # of players: 8 Online
- Cheats: On GameFAQs
- More Details and Credits »
Score distribution:
-
Positive: 44 out of 46
-
Mixed: 2 out of 46
-
Negative: 0 out of 46
-
Everything about this title is simply executed on a level that we rarely see outside a few elite development studios. [July 2006, p.108]
-
This game ties together many of the great aspects of earlier titles (national borders, heroes, mega-units) seamlessly. The new fantasy setting, with its grand theme of magic versus technology, is a welcome change from orcs versus elves.
-
Although it was more complex and more ambitious in scope than Rise of Nations, Rise of Legends has proven to be another hit for Big Huge Games and as such is a serious contender for the title of “Best real-time strategy game of the year” award. The only negative thing that can be said about it is the singleplayer campaign, which oddly enough should have been one of its strong points. Fortunately, the multiplayer modes, the three different but very well balanced factions, lots of strategies and the art design recommend it to all RTS lovers.
-
70The gameplay is solid, but there are far too many mistakes and flaws that really hurt what could’ve been a solid sequel.
Score distribution:
-
Positive: 17 out of 20
-
Mixed: 3 out of 20
-
Negative: 0 out of 20
-
CasperJ.10
-
-
TJ9
-
-
C.W.8
-
-
KDep5
-