Metascore
85

Generally favorable reviews - based on 43 Critics What's this?

User Score
7.9

Generally favorable reviews- based on 425 Ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: Rogue Legacy is a rogue-"lite" game for PC, Mac and Linux. You'll die, but your children will avenge you. They might be genetically deficient, but that's ok. You still love your colour-blind baby. Or do you?
Score distribution:
  1. Positive: 42 out of 43
  2. Negative: 0 out of 43
  1. Oct 16, 2013
    100
    Roguelike games have become increasingly popular of late and it’s great to see one which rewards you for all the time spent by allowing a form of character progression. It’s mitigated to a point by having you lose all your money before entering a castle and each purchased bonus makes all the others more expensive.
  2. Jul 8, 2013
    90
    A difficult, but at the same time very rewarding rogue-like platformer. It won’t be the best choice of entertainment for the impatient or people who get easily frustrated, but if you like a challenge then you should definitely check out Rogue Legacy.
  3. Jul 30, 2013
    90
    Rogue Legacy is a true masterpiece, backed by a meticulous balancing.
  4. Jul 25, 2013
    85
    Dying, again and again, every time in an unknown world. Roguelikes are tough, but Rogue Legacy makes the journeys slightly lighter with rpg elements that make progress attainable every single run. Rogue Legacy also gets a lot of personality and humor from the addition of character specific traits, like a handicap or disability. Rogue Legacy is tough, hard and unforgiving, but still very accessible thanks to these additions. Just what this genre needed.
  5. Aug 16, 2013
    84
    While Rogue Legacy lacks the balance and crispness of Spelunky, it mostly makes up for its shortcomings with heart, imagination, and a killer compulsion loop. [Oct 2013, p.75]
  6. Jul 25, 2013
    80
    Rogue Legacy offers the silly, slapstick cruelty of the best roguelikes, but twins it with something just as appealing: a tantalising hint of control over your fate.
  7. Aug 2, 2013
    70
    I just couldn’t get away from this simple platformer – it gave me a clinical just-one-more-attempt syndrome. [CD-Action 09/2013, p.69]

See all 43 Critic Reviews

Score distribution:
  1. Positive: 74 out of 105
  2. Negative: 19 out of 105
  1. Jun 29, 2013
    10
    Expect to win the game about as frequently as in vanilla Nethack. RL offers a challenging, fun, casual (hardcore-casual, though!) experience. You can pick the game up, head off and die a few times, then set it down and go do something else the dying actually serves the game very well to break the overall game up into bite-size chunks.

    In RL, you're effectively grinding the game to get gear, stats, and abilities for the "over-game" which is the point in which you actually have a shot in Hell of getting through to the final area. There are a few glitches here and there, usually which'll kill you by, for example, having a character apparently undecided if he's on or off a ledge, so he can't jump but dying is fun.

    RL adds quite a bit of fun easter egg type content throughout the castles to ensure things are always fresh, and that you always want to explore. The best part about this content is that it's very rare. You can die 50 times and never see more than a small handful of the "fun" rooms, so the freshness of these unique rooms doesn't wear off quickly like if you were seeing repeats so often, they become "normal."

    I would say, if you like games similar to Binding of Isaac or Nethack, you'll appreciate the intentional imbalance in this game.
    Expand
  2. Jul 24, 2013
    10
    An amazing game well worth the purchase. Loads of replay-ability. If you like a challenge and don't rage-quit because you suck at video games, then you should have no troubles playing this game. It's a blast and not one to be missed. Expand
  3. Aug 12, 2013
    9
    Rogue Legacy is funny, addicting, and has surprising hard game play. The boss fights are satisfying, my only problem with them is how few of them there are. Character progression is phenomenal, the way they implemented re-spawning system is clever and makes more sense than the typical systems. You get a new guy every time, a descendant of the person you had previously played. You choose between 3 characters, each have a different play style and different traits. You can have a dwarf trait and be extremely small or gigantism and be very big. There are too many traits to list, some are funny and don't do anything. I recommend playing the game with a controller, I found it difficult to play on keyboard. Expand
  4. Aug 2, 2013
    8
    This isn't really a 'rogue like' game at all.

    With that giant lie out of the way. This is a nifty platformer game, with dynamically (not
    really random) designed dungeons, that fit together in many many many different rooms and orders. It is limited in enemy types of under 10 different types of enemies, that grow stronger (and bigger and meaner). Plus 4 boss mobs, and a new game+ mode for even more fun!!
    Seriously with all the negatives out of the way, I just found myself playing it, and losing track of time. It is frustrating and hard, but you get better at it and instead of clearing the first 3 rooms, soon you start clearing huge areas on each run.
    Addictive 2d platform game that makes the other platform games you've played recently look to be frank. Bad. This game using a simple interface that works and is fun. It isn't overly complicated, with several different spells you can use and only one sword attack, yet it works and it works well.
    Expand
  5. Oct 13, 2013
    7
    Game Play- 10 ] controls 10 ] contactable easter Eggs 0 ] Innovation 8 ] graphics 4 ] sounds 1 ] replay Value 10 ] gaming Satisfaction 10 ]
    price playtime 8 ]
    technical Issues 10 ]
    ------------------------------------
    Over All 7.1
    Expand
  6. Aug 5, 2013
    6
    Play Spelunky instead. This game is not very good. How well you do depends 90% on the amount of upgrades and items you have collected in previous lives. It starts off impossible and gets easier over time. That is the opposite of how a game should be. They should start fairly easy and get harder once you beat the easier levels. Expand
  7. Dec 22, 2013
    0
    Full fledged rogue game ie a twitch game for masochists.
    Don't let the "legacy" fool you it's not any bit more accessible then a traditional
    rogue game.
    Some sort of 2D dark souls that I wasted money on.
    Expand

See all 105 User Reviews