A funny, challenging and very creative adventure title that should have any fan of this classic genre enthralled. The storyline is odd but filled with great characters and twists, the voice acting is second to none, and the design and makeup of the game itself leaves little to be desired.
Definately worth the money, one of the best point and clicks I have seen in a while. I loved the story and where it brought me in the game. I just couldn't stop playing it until it was over, then I moved on to the next amazing Pendulo game.
Runaway: The Dream of the Turtle never really lives up to the likes of long-established adventure franchises from LucasArts. Quite simply, they don't make 'em like they used to.
You’re essentially playing an endurance test in videogame form. It’s not terrible, but it is horribly annoying. If you’re aware of that before going in you may just love it. [May 2007, p.121]
A failure. Despite the excellent art, and even ignoring the frustrating puzzles, the biggest problem here lies in a group of obnoxiously stereotypical characters working their way through bad dialogue and a poorly plotted and paced script, topped off with three horrifying words: "To Be Continued..."
Excellent graphics, fun voices, good music but most of all a fun, engaging adventure game. Not too hard though the occasional puzzle makes you look for a walk-through. Frankly, if you like point and click adventuring and nothing's out yet that you're looking for, this is a great little game to snatch up. Its a goodly length, not a short little thing you'll blow through in a night, and very inventive. Grab it!
Nice continuation from the previous game. Graphically good, but no option to change resolution or go windowed. The story is good and I managed to get halfway through without using a walkthrough. The puzzles aren't that complicated, but almost always, one has to speak to someone or look at something before something else can be picked up. Since Brian usually refuses to interact with these objects at first, one ends up trying most things with most other things over again, or going through dialog trees again to see if one option was missed. I can't decide if the game ends without resolution or is just paced wrongly. Its 10 hour gameplay suggests the latter; the conclusion and explanations are left to the sequel.
I recommended the first episode of Runaway (A Road Adventure) but I cannot do so with this one.
If this game was bug-free, it could basically write the exact same as for the first episode: it has plenty of defaults (stereotyped dialogues, uncoherent puzzles that sometimes frustrate the player for hours) and yet the story and the characters prove to be interesting enough to push me to go further at every chapter.
However, the Dream of the Turtle suffers from crippling bugs: screen going green in the middle of cutscenes, horrendous lag in snow sequences (i.e., the cutscene at the beginning of each chapter + the whole chapter 4) and (something I haven't experienced yet but I read about) a game crashing transition in chapter 6.
I am halfway through the game, I'll try to circumvent these problems by implementing the fixes that some players propose on the forums of the game, but whether I can indeed finish the game or not, will not change my opinion: it is not tolerable that the devs don't come up with a patch.
EDIT: just finished the game. Didn't change my opinion, I actually came across other types of bugs, the resolution of puzzles is still quite rigid and the scenario nonsensical. I think I'll steer clear fron the last episode.
SummaryThe adventure is made up of 6 main chapters. Players can explore more than 100 different places in all four corners of the globe: Alaska, Hawaii, underwater or in the sky, in the heart of the jungle or on board a huge yacht. There are tons of different colourful places, marvellous backdrops for an unforgettable adventure. Pendulo Studio ...