Mixed or average reviews - based on 22 Critics

Critic score distribution:
  1. Positive: 11 out of 22
  2. Negative: 0 out of 22

There are no positive critic reviews yet.

User Score

Mixed or average reviews- based on 202 Ratings

User score distribution:
  1. Positive: 55 out of 72
  2. Negative: 11 out of 72
  1. May 5, 2011
    Critic reviews are pretty unfair to this game. Granted, Sanctum isn't one of those 100-level tower defense games where you lay things down and wait through wave after wave without any control. I personally detest tower defense games, but I love Sanctum. It's not the first game to allow player control in waves, from what I hear, but it does it with great finesse. The game can vary from easy and relaxing to intense and challenging, depending on the difficulties. Co-op is more challenging, but single player is a good way to learn the basics and refine your layouts.
    A large part of the fun comes from learning the game. Everyone builds differently, and there are enough options to suit players whether they want to build towers and watch them work, or be the main tool of destruction themselves. The game is challenging enough to require both improvements to really do well.

    Granted, the game is not perfect. Co-op joining can give troubles, and has only worked on a local connection for me thus far. But the developers are devoted to supporting the game, already planning to implement 4-player co-op and new maps. So what the critics say about not having enough content is not necessarily true. Co-op features more weapons and monsters, and there is more to come. It's very good for a beginning developer, and they need support and fan interest if they are to continue development. Critics may only see what came out at first, and not the full potential of the developers.
    Full Review »
  2. Apr 22, 2011
    Excellent game. I played the beta for 15 hours, and that wasn't even feature complete. I'm starting in on the full game now, and the other maps seem more complicated and interesting. The mix of first-person shooter and tower defense works well, and navigating to set up your defenses is thankfully a breeze. The defenses are crucial, but you always feel like your own fighting matters. It's one of the best looking indie games out there, and takes full advantage of the Unreal 3 engine. Overall, this would be a great game for $40... for $15 it's a steal, and fans of tower defense strategy games, or FPS fans looking for something new, will find a lot to like here. It's also worth noting that it has a 2-player online co-op mode (4-player soon), and that the developers are active on the Steam forums and working on tweaks and new content. My only complaint would be the save system (one save at a time, and save points aren't for every wave), but it's a minor complaint and likely to be fixed based on community feedback. Full Review »
  3. Sep 27, 2011
    Lack of content
    if you want to gain full experience of this game...
    prepare to spending more money on up coming DLCs... (lots coming)

    *I am
    not purchasing their DLCs.
    I don't support the practice of selling DLCs when the game itself is lacking content.
    *You do not get the complete game when you purchase, that said you have to even pay to unlock towers.
    Full Review »