Savage 2: A Tortured Soul Image
Metascore
75

Generally favorable reviews - based on 16 Critics What's this?

User Score
8.7

Generally favorable reviews- based on 101 Ratings

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  • Summary: From the same core team that conceptualized and created Savage, Savage 2: A Tortured Soul transports PC gamers to the next level in multiplayer gaming. The sequel features enhanced character models, higher quality animations, bump mapping, realistic, reflective water effects, dynamic shadows, point lighting, and an enhanced particle/spell effect system. Gameplay is greatly superior as well due to a vastly improved melee system, an enhanced, officer-based battle grouping system, 20 unit class based system, FPS fast action paced gameplay for certain types of characters, third person RPG slower paced gameplay for others, better items with more RPG elements, and an improved spell casting system. The game also features a comprehensive single-player tutorial/training – something that many Savage fans requested and S2 Games feels is necessary in order to shorten the learning curve of a detailed game such as this. [S2 Games] Expand
Score distribution:
  1. Positive: 10 out of 16
  2. Negative: 0 out of 16
  1. Savage 2 combines first/third person multiplayer action and real-time strategy and does it very well. The learning curve is quite steep, because the tutorial and the manual are lacking but that’s the only major problem with game. [Mar 2008]
  2. As a whole, Savage 2 follows very closely to the formula laid out by the original title. And despite the overall lack of players, those who enjoy both a challenge and strategic teamplay will find a lot to like in Savage 2.
  3. Predictably Savage 2 has its detractors as well as its supporters, but there’s no denying that there’s absolutely no other game series out there that does what it does.
  4. While it isn't a next-generation title, the game will provide all the exciting gameplay, depth of strategy, and replay value that gamers expect in today's multiplayer-only titles.
  5. If you can get past the steep learning curve, Savage 2 can be a lot of fun, whether you want to hack and slash or work with teammates on coordinating tactics. [May 2008, p.68]
  6. 67
    Savage 2 isn't perfect -- squads are semirandomized smatterings of players unable to communicate or coordinate fluidly as of this writing, and the game can be overwhelming to new players -- but its ambition is matched only by the amount of fun you'll have playing.
  7. 60
    The glitches and lag, however, are quite annoying, and the individual aspects of the title – FPS and RTS – just don’t compare to other standalone games.

See all 16 Critic Reviews

Score distribution:
  1. Positive: 38 out of 50
  2. Negative: 8 out of 50
  1. Jul 15, 2013
    10
    10 out of 10. This is the best game I have ever played, and I'm immensely disappointed that it wasn't more popular and that there won't be a Savage 3. Combining a both first person shooters with an RTS game like Starcraft made for the only game that I have ever seen that actually pulls in people from public matches and makes you feel like you're ACTUALLY ON A TEAM together.

    With games like Call of Duty, Team Fortress 2, and even with LoL/DoTA2 you don't feel like you're on a team when playing with random people. You're rather unco-ordinated, you honestly don't care what the rest of your teammates are doing, and you just play the game according to what you see. There's hardly any communication and forethought in the actions you take, but with this game having a commander completely draws the player into an experience that makes you *Think* about the actions you take and take it into consideration with the team.

    The mechanical gameplay of the First Person is amazing, and the hit detection is well made and well balanced. Being the commander is easily one of the best gaming experiences there is, where the units being human controlled make the experience incredibly unique as they aren't pre-programmed, and behave uniquely in ways that AI units could never come close to emulating.

    I think that it was a little before its time. If this game were to be re-relased with the current culture of gaming that we have favoring MoBA games, it would probably be one of the most popular games on the market. Add in a matchmaking system that allows you to queue as either a commander or a player, and online rankings, and this game would be the highlight of the decade.
    Expand
  2. Dec 19, 2011
    9
    When you are looking for a mix of RPG, action, and RTS look no further, this is the game. When such a deep detail level is put in every single gameplay element you get Savage 2, what graphics and sound fail at are totally forgives by the extremely fun multiplayer gameplay and all the updates and patches with new maps and bug fixes make the game even better. Now that the price is free (not counting the premium account upgrade) it's totally worth your time. I'm really waiting for Savage 3: Apocalypse Expand
  3. Jul 18, 2011
    3
    - No varied map design, unlike Savage1
    - Virtually identical classes
    - Terrible combat system, unlike Savage1
    - Terrible economic system,
    unlike Savage1
    - No upgrades at all, unlike Savage1
    - No real tech levels, unlike Savage1
    - Useless ranged weapons, unlike Savage1
    - persistent items that give unfair advantage, unlike Savage 1
    Expand
  4. Nov 5, 2010
    1
    Around 95% of the Savage 1 community hates Savage 2. S2Games tricked so many of their original supporters (myself included) into buying a fake sequel. - No varied map design, unlike Savage1
    - Virtually identical classes
    - Terrible combat system, unlike Savage1
    - Terrible economic system, unlike Savage1
    - No upgrades at all, unlike Savage1
    - No real tech levels, unlike Savage1
    - Useless ranged weapons, unlike Savage1

    Savage2 has basically taken every single thing that made Savage1 great, and converted it into something that's terribly worse. What's the conclusion? Apparently S2 Games had no idea why their first game was successful or chose knowingly to create a game that's fundamentally flawed and inferior.
    Expand

See all 50 User Reviews