Animation Arts has again created a felicitous adventure in its well known adventure series Secret Files. Secret Files 3 (Geheimakte 3) brings great and diversified puzzles (for experts maybe to easy sometimes) and again mixes a fictitious story with real historical events. Even the mini games are fitting in and leave you the choice of two levels of difficulty. Orchestration, dramatic and cinematic presentation in Secret Files 3 are great and the game even provides several playable characters also as endings - depending on the decisions you make. Although the game lacks optimization of animations and the graphic presentation is getting kind of outdated due to the age of the engine, the game still looks pretty good. Overall it's quite a recommendation for all adventure gamers.
The Archimedes Code still has that unique atmosphere associated with the Secret Files series - there is a healthy, light way of dealing with the story, events and characters. I like that kind of approach to games. It's an embodiment of pleasant gameplay, a perfect way to relax. The developers have put some effort into innovations and variations in SF3, which can suggest, that it's the final installment in the series. It will be sad to let those characters go.
Secret Files 3 will suit the taste of every traditional point'n'click games lover, not just fans of the series. Two basic elements – a well told story and reasonably designed puzzles – are very well executed here. [12/2012, p.68]
It’s not a bad game, the problem is that it’s too generic. No character, no identity, nothing to make us remember it by, after reaching the end credits. [November 2012]
It's sad to see a pretty promising premise stumble and fall on the implementation like Secret Files 3 does. There is some potential in the story especially if you're interested in historical events and conspiracies, but it feels like the game loses its focus and doesn't know where it wants to go.
A disappointing end to the trilogy. The story is often nonsensical and
the puzzles tend to be to easy, while still having the kind of
over-complicated solutions that wouldn't work in real life. It's
mostly still fun to play, but it doesn't leave a lasting impression.