- Publisher: DreamCatcher Interactive
- Release Date: Feb 13, 2007
User Score
7.2
out of 10
Mixed or average reviews- based on 20 Ratings
User score distribution:
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Positive: 14 out of 20
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Mixed: 1 out of 20
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Negative: 5 out of 20
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DaveE.Oct 1, 20060
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MarkL.Aug 29, 200610
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EdlismangeD.Sep 23, 200610
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[Anonymous]Apr 16, 20074Blant graphics, really cliche storyline, nearly no Nicole at all, tucked in puzzles, weird path finding. Worst game of the series ever. No wonder they republished it under a different name without the Broken Sword logo on it. Fans of the series, avoid!
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BenM.Nov 23, 20069Very good improvement of Sleeping Dragon, but still not perfect. I'm a big point and click fan and this was the best BS yet. The puzzles stopped main gameply though.
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MikaH.Nov 24, 20069A good game. Holds its own very well. Aside from couple of illogical puzzles and slightly annoying control scheme, this is a very good piece to the Broken Sword saga.
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lelloV.Jan 21, 20084Poor game-the previous title (dragon) was clearly better. The plot is incredibly dull, and the story moves at the speed of plight. The death knell for this once glorious franchise?
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Sep 20, 20105This review contains spoilers, click expand to view.
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Mar 3, 20129I don't know why they called this game one of the worst ever. The worst in the series, but still GREAT! The puzzles were pretty better than in BS3, and voice acting was amazing. The story was a bit forgetable, but still awesome. But the "eeeh" ending, and Anna-Marria thing etc. were a bit....bad. Still, a must-play :) :) :)
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78It's hard, its opening acts don't match the quality of those which follow and some characters grate - but as a modern rendition of a traditional formula, The Angel of Death has both pointed and clicked wisely. It's another nail out of the adventure gaming coffin. [Oct 2006, p.58]
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70It's a great game in so many respects, and we're overflowing with admiration that Revolution stuck to its purity of vision about what an adventure game can and should be about in the mid noughties. But when you're sat in front of the monitor filled with rage because of some utterly obscure puzzle, you'll have to question whether consistently busting a player's balls in so many ways is the right approach these days.
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If you have the perseverance to stick with puzzles that have been designed to test the patience of time itself, the slow introductory pace and continuous struggles with the game's interface (the genre's weaknesses as a whole) then Broken Sword 4: The Angel of Death probably provides everything you're looking for.