Apr 11, 2013This game is really skill-based. There's one gun (apart from the 2 other you don't/can't really use that much). Basically you join a server and your fun with one gun. This simplicity is so not spectacular, yet so good executed and satisfying. Just that over-sized number popping on your screen when you hit someone with a well-aimed rocket is feeling so good just like a well-aimed rocket in Quake 3.
The ranking system is motivating and makes sense. You don't get a higher rating by playing more or having a better K/D ratings (there isn't even one: only hits), instead you get higher by being higher in the match scoreboard then other players who have a higher rank than you.
A very big part is the map editor which is really easy to use, but lacks in variety, especially for a FPS which relies on precision. Because of the countless maps servers never get boring and you almost never see the same map twice.
The main gun, a rocket, has 4 shots to offer which refill automatically fairly quickly. Because of the the fact that a rocket is a rocket it dosen't hit immeadiately. Estimation and precise aiming are question, even more through that, that the rocket has no splash damage only pushes you a bit and only direct hits count.
The other two guns, a really slow grenade-launcher thingy which explodes when near to a player which is only available when underground or in tunnels and a laser which... lasers stuff. O_o
The many gamemodes are really weird and take a bit to understand. Outside of "Melee" which is a basic deathmatch-FFA. There's no "standard" gamemode like CTF, TDM or KOTH. I like that it really brings fresh air into the FPS genre. This gamemodes also can be fully scripted. There's plenty of usermade gamemodes, one of my favourites being the team-based "Speedball", in which there's a ball in the middle of the map and a player needs to carry it to the other pole, capturing it, without dying. He can also pass it by shooting teammates. It really reminds of FPS football.
The last thing I will mention is the graphical performance. Not only does it look really good and has nothing to hide, but it runs fast like BF3 tends to lag on 20-30 fps lowest settings on my desktop. This game: 60 fps solid on highest settings.
BUT what's the best part of it? YES, it's only 20 bucks. So much fun for just... TWENTY bucks. I played the beta forever and still it is not getting boring. There's some flaws in it but they are just getting bombed off by the fun and satisfaction of this game. :D… Expand
Apr 14, 2013As a big fan of "skill" shooters like Counter-Strike and the Unreal Tournament, I decided to give ShootMania a shot. Everyone is given an equal playing field: No powerups, addons, leveling, or any of that garbage. That was always my least favorite aspect of CoD, because even though I was a skilled FPSer, people with better guns/upgrades had an unfair advantage. At first I was pretty confused by the game modes and the weapon mechanics, but after an hour or so it really started to click. I ended up playing for five hours straight and missed dinner time without even noticing. The unique "Elite" game mode is by far my favorite so far. It's a 3 v 1 battle, where lone "elite" player has a laser, insta-gib gun and 3 HP, while the other 3 players have rockets, but only 1 HP. The elite player has to either kill the other three players or capture a flag at the opponents spawn area. The adrenaline of being the lone laser player is AMAZING, especially knowing your teammates are watching you. Overall, the clever, new, different game modes are really what makes this game unique and worth playing. Also, the openness to modding and creation ensure that as long as there is a community, there will always be plenty of variety. Speaking of community, most of the players so far have been SUPER friendly and helpful. I really wish there was voice chat though, because a lot of people seem like they'd be fun to chat with. While this game has kept me very entertained so far, it still needs a fair amount of polish. The server mechanics are a bit bugged, as I've had several matches where the server has gotten stuck at the end of the match, or even just crashes. But that's the sort of thing that could easily be patched... I hope. The bottom line is, if you enjoy Unreal Tournament, Quake, or Counter Strike, this game is DEFINITELY worth playing. If your favorite part of Call of Duty is racking up experience points and leveling up, then you might want to wait for the next inevitable iteration of Call of Duty.… Expand
Apr 11, 2013Shootmania at this point has to be my favourite game to sink time into. Some would argue that this game is too "simple". Yes it may be simplistic in its design, but this simplicity allows the users to get creative with the tools they are given. Multiple different game modes are already released as well as a whole lotta custom maps. Over time this number will continue to grow and more content will keep flooding in. Both from community creators as well as nadeo themselves. I highly suggest giving this game a try, as it is quite addicting.
Mind you it is a twitch shooter, so don't expect to be able to just run around at normal speed and do good, you gotta go fast and react to fast movement. Simple game, hard to master.… Expand
Apr 27, 2013Shootmania has so many subtleties that it takes practice. This isn't a COD point and shoot. It's all about anticipation. Reading the other player and shooting where they are going to be and not where they are. You don't "switch" weapons, meaning you don't have a loadout that you tweak. There isn't game imbalance because everybody is equal in ability. There are literally THOUSANDS OF MAPS available, official and community generated as well as custom user skins. The game runs great on lower powered PC's, the netcode is VERY good, it's responsive and fast. If you're looking for a Call of Duty or Modern Warfare, you won't find it here, and the game should never be compared to those games. It's created for tournament play and you play against others from around the world. Very addicting.… Expand
May 2, 2013I am just going to start out by saying that as soon as i heard about this game i was already hyped, now with that out of the way how did the game turn out. As soon as i started playing it, i was instantly brought back to Quake 3 and Unreal Tournament which resonated with me. It is fast paced action and twitch like reflexes are required especially against good players. We will see how much this game continues to catch on and maybe being in some new fans to fast paced shooting.… Expand
Dec 26, 2013If you like FPS that make you think and not just run and gun, this game could be for you. It is worthy of more than a 76 rating. The game is made for eSports. It is made for people to compete, using skill and precision, not run and gun, such as your Battlefield/Call of Duty types. You can't play the way you would play them for example. You have to think, learn the maps, conserve your ammo and outsmart the opponent. Elite is a very addictive game mode! It needs more players but in time people should notice that the game is very interesting and rewarding.… Expand