Although it’s not without flaws, the sixth Civilization brings a lot of outstanding news and makes its mark into the history of the series as crucial point break to a slightly new form of a good old recipe. [Issue #269]
Sid Meier’s Civilization VI is a joy to play, and the best the series has produced. Which pretty much makes it the best 4X strategy game yet made. If you’ve $80 in your pocket and a half decent PC at home, this is a game that will happily and greedily consume as much of your leisure time as you allow it this fall and well beyond.
Amazing game, absolute masterpiece.
Civilization is one of my all-time favorite games, and the leap from the fifth to the sixth game is epic. It offers new mechanics, tons of stuff to do and build and a fresh new look over the older games. There is some new and relaxing music, more factions and overall, it is a huge improvement over the previous game.
Civilization has always been a turned based game in which you can build, move, attack or improve buildings in your turn. Every faction does their move simultaneously and after that, a new round starts. You win the game by conquering all the capitals, achieve cultural victory, science victory or a religious victory. This means that you are not bound to one specific goal. If your military **** for example, you can try to build as many museums, theaters and zoo’s as possible, to get victorious on tourism and culture. You can trade with other factions/people, build alliances, open your borders, make some shady deals, it is just great.
You can play as many different world leaders from the days of old to the modern era. Alexander the Great, Saladin, Queen Victoria, and many more, they are all there. They all have their special bonusses and you should take advantage of them by building your empire accordingly. For example, Saladin is more focused on religion and trade and only in the starting eras, his military is strong. When the modern age arrives, you really struggle to achieve military successes. Every character has a little backstory that is historically accurate and fun to read.
The game is meant to be played online against friends or other people but offers some scenarios and a skirmish mode for you to play solo. You can always play against the AI factions, which are really well done. The balance of the AI is great and if you want a challenge, you will surely get it.
This installment in the series offer new mechanics like natural disasters, new ways of collecting resources from the map and a new system in which your era score determines if you are entering a golden age or a dark age. With a golden age, you prosper and thrive, with a dark age, you struggle to come around. You earn era score by discovering great inventions, doing research and achieve eureka moments. These new mechanics do require some DLC tough. I really liked the natural disaster mechanic, but sometimes, it got a little over the top. When you see your towns melt away by an active volcano, your harbor washed away by the twelfth million flood and see Darude with his sandstorm, raving over your farmlands, you know, they got no mercy on you.
The graphics and animations are beautiful. The map is blooming with life and movement, and I really like that everything is just so colorful and detailed. Many times, I zoom in close on my empire to see all the different quarries, lumber mills and dams spin and turn.
The sound effects and music are perfect. They are well designed for this game, and I think this is one of the better sound and music designs I have seen. The ambient music is really relaxing and when your units engage in combat, the shots and hits sound just great.
Like usual, Civilization is a hard game. It takes strategy, practice and management to master this game and even then, factors like starting point, barbarians and aggression from other players or states weigh even heavier. However, the game does offer excellent tutorials and gives you a fair chance to learn it.
Civilization VI is a game that I play to relax, with or without friends. Just taking my time, slowly building and developing my empire. I feel no stress, no time pressure, just pure joy and chill. It is one of the few games that I can always pick up and play, without it ever boring me. Maybe Civilization VII will be even better, I don’t know, but for now, this is just a masterpiece **** that will always be one of my favorites.
Definitely recommend this gem.
Civilization remains the preeminent turn-based strategy game. This iteration has a lot of good ideas and a few flaws in execution. The flaws will be fixed, the good ideas will stay and deepen over time.
Civ VI has improved upon nearly every system and mechanic in the game, at no real cost to the experience. It's the easiest Civ to play, but it's also the most complex Civ to date. There's enough default automation that you can ignore a lot of the minutia if you want, but micromanagers like myself will still have all the tedium they can dream of. There's nothing quite as satisfying as pillaging every single tile in an aggressive neighbor's civilization.
Civ 6 has a few rough edges, but they’re pushed far into the periphery by spectacular strategic depth and intricate interlocking nuances. Any frustrations I experienced were immediately eclipsed by my desire to continue playing. Just one more turn, every turn, forever.
At its worst, Civilization VI is a game with a handful of bugs and a somewhat lacking AI that is wrapped up in a somewhat cartoon-like package. At its best however, Civilization VI is an engrossing 4X strategy game that has more depth and features than ever before.
It’s not my place to second guess game design. As you know, you go to Civilization with the game you have, not the game you might want or wish to have at a later time. But it is my place to note that when I go to Civilization, I’m looking for more than just a laid back single-player cities builder with the AI frittering idly in the margins. I cut my teeth on Sid Meier’s grand strategy without a brain-dead tactical layer drizzled over the top. I admire a lot of what Firaxis is doing to move on from the mess of Civilization V. They’re headed in the right direction, even if they are dragging a lot of baggage.
I don't understand why theres so many bad reviews?
This game is the best strategy game for people to start with, seeing your civlization grow with those graphics and nice modern mechanics, along with the many roads you can take to victory, make this a stellar experience.
AI is quite dumb but idk,it never bothered me
It's a pretty good entry in to the series. It does feel a little repetitive, and I found after getting 30 odd hours of fun from it games felt a bit of a chore. It's pretty consistent with the series except a few changes, so fans of previous games will likely enjoy.
This game is too weird and too complex, with stupid and cartoonish art style. Feels like a manga game for zoomers. Besides, with all DLCs this games costs more the 200 $. I have over 1000 hours of gameplay in Civilization 5, and I could never get used to Civilization 6. Civilization 5 is much better in every way.
Really fun to play with friends.
Don't bother playing it alone, the AI is absolutely worthless.
Also the graphics are somehow much worse than 5.
Districts are a cool idea, but overall its inferior to 5 + Vox Populi.
SummaryCivilization VI offers new ways to interact with your world, expand your empire across the map, advance your culture, and compete against history’s greatest leaders to build a civilization that will stand the test of time.