Mixed or average reviews - based on 75 Critics

Critic score distribution:
  1. Positive: 26 out of 75
  2. Negative: 10 out of 75
  1. Mar 13, 2013
    Obviously SimCity is far from perfect and we have concerns about its small scope, but it's still an addictive and enhanced experience.
  2. Mar 11, 2013
    The visuals are nice and while you are plotting your metropolis you can feel the potential of SimCity. But even though EA and Maxis are hard at work to fix everything in this state this game is rather disappointing.
  3. Mar 9, 2013
    SimCity is a brilliant, accessible yet very deep game - at no point do we deny this conclusion. But for now, EA's infrastructure makes it a sometimes-broken, severely disappointing example of how good intentions with regards to DRM, monetization, and anti-piracy can backfire and create problems for gamers and publishers alike.
  4. Mar 5, 2013
    What SimCity offers is so much potential for so much expanded and persistent gameplay that its mindboggling. All I can actively offer you is what the game offers you upon firing up, and in that sense it’s a fricking addictive affair.
  5. 75
    SimCity made me connect with the Sims in my world more than any Sims game ever could - and then it made me wilfully hurt them to further my own agenda. It simultaneously made me uncomfortable with my actions and impelled to win at the same time. That's an odd feeling to get out of a game where you can deliberately unleash a giant fire breathing lizard on an unsuspecting populace.
  6. 60
    The core mechanics have heaps of potential, but I was disappointed with the overall package. Server issues persist, the game has numerous bugs, and isn’t as open ended as one might expect. I definitely encourage potential players to do a little research about SimCity before diving in – you may or may not like what it has to offer.
  7. Apr 5, 2013
    Neither minor bugs nor some questionable ideas change the fact that one thing was recreated perfectly in new SimCity – the addictive quality this series is known for. [CD-Action 04/2013, p.60]
  8. 80
    Maxis set out to create a real living world for players to tinker with. At that, they’ve succeeded. Well, they’ve succeeded whenever the game actually works.
  9. Apr 1, 2013
    Unfortunately, the compromises necessary to make SimCity a multiplayer, always-online game detract from what’s most enjoyable about city-builders, resulting in a product that feels like it’s actively trying to keep the player from having a good time.
  10. Mar 8, 2013
    At first I started to enjoy it, but soon all I found was frustration. I can't recommend this game to anyone, and I don't want to play it anymore myself because I am afraid of seeing all my efforts lost due to server issues. It's a decent game if it worked right, but the online dependency, forced multiplayer, and DRM ruin it.
  11. Mar 18, 2013
    Ultimately, SimCity is going to go down as a “what could’ve been.”
  12. Mar 18, 2013
    For now, SimCity is good for the reasons it’s always been good, and bad for reasons old and new. And yes, we wish we could play it on the train. But after spending two weeks as mayor of a series of teeming pocket metropolises, we’re still ready to spend more.
  13. Mar 15, 2013
    Like an archeological dig. Somewhere under the dirt lies the broken pieces of a fantastic game. EA and Maxis are working furiously to put Humpty Dumpty together again, but in the meantime, we have a game that’s equal parts entertaining and frustrating. Sporting a fantastic user interface, great graphics, and an interesting concept, SimCity has an astounding level of potential. But in its current state, I can’t recommend it to any but the staunchest series fans.
  14. Mar 15, 2013
    I can handle the graphical bugs - those overlapping buildings, the misshaped roads, the fire fighters who have chosen to stand on the station roof and spend their time endlessly vibrating. What I can't handle is the knowledge that things aren't working properly, that whatever success I've made is a sham, the result of misshapen game mechanics producing outcomes that are frequently contradictory or even nonsense.
  15. Mar 15, 2013
    So what do we have? A Good presentation, a multiplayer concept which is definitely not for everybody, technical issues galore, tiny maps and recurring problems with the servers... There are irritations in the basic mechanics and some bugs that are just not acceptable. As much as I, a fan of the series, want Maxis to succeed in fixing all of this over the next months, I fear those are not the sort of problems that you can do away with a couple of patches. In this state, SimCity is a real letdown.
  16. Mar 10, 2013
    We've chosen to rate the game, not the service so far, and this new SimCity is a pure joy to play, a different but worthy re-imagination of the franchise.
  17. Apr 21, 2013
    SimCity is a bit strange and it is difficult to get used to its mechanics, all because of the many problems related to multiplayer functions. Nevertheless, the series seems to be on a good path, it was necessary to give it a new life e maybe this is the right way. It’s just too bad that there isn’t an offline mode for the lovers of giant cities.
  18. Apr 2, 2013
    It's still highly addictive and you'll probably have a good time with it, but that's something you could also get from the previous games without lowering the demands made to the player.
  19. Mar 4, 2013
    A fantastic city simulation that meets all expectations. So perfectly balanced it makes it easy to pick up and enjoy, but proves to be very difficult to master. Funny, addictive and with great options for both co-operative and competitive online play - Sim City is a clear candidate for Game of the Year.
  20. Mar 18, 2013
    The new SimCity is a rich and fun computer video game, definitely a must-have, already on the list for best PC game of 2013: it's good, however, but it's not a massive game or a title with the fundamental component online, despite the need to be constantly connected to the network.
  21. Mar 15, 2013
    Given time, Maxis could clear up the problems with SimCity. The studio could deliver consistent server performance, restore cheetah speed, patch the AI, and give players larger cities. But games can’t be reviewed based on the product they might become; Electronic Arts and Maxis are charging gamers for this experience right now. At this point in time, it just isn’t worth your money.
  22. Apr 1, 2013
    Ultimately, when compared to other city-building games, even the decade-old Simcity 4, Maxis set the bar low and failed to clear even that.
  23. Mar 6, 2013
    The present itself is fantastic, well-conceived, and highly customizable to new SimCity players such as myself, and will be for SimCity veterans provided that they can get stomach the smaller cities, several missing tools, Origin, and always online DRM. Of course, that may be one too many pills for them to swallow. As Electronic Arts and Maxis fix the issue with the online servers, which the entire game hinges upon, feel free to add up to one full star to the grade below.
  24. Mar 9, 2013
    Before it unwillingly became a fantastic rant against always-online DRM, and forced social cooperation, SimCity was supposed to be the shining new star of the city builders genre. Instead, Maxis and EA delivered a very pretty screen saver one can build as he likes. Miniaturized both in terms of zones to play with and gameplay mechanics, this SimCity is really fun for 10 hours, the time you need to build a full city and watch it like the pretty ant farm it is, before you simply abandon it before the very eyes of other players who were relying on its resources. It may still remain fun when played privately among friends with a decent strategy, which they need to polish even before laying their first piece of concrete on the ground, but in the end, we'd wager the game itself will be forgotten in a year's time. Its disastrous launch and unreliable servers? Maybe less so.
  25. Mar 26, 2013
    A huge disappointment not only due to the known technical issues, but mostly because SimCity is a toned down, kind of a "casual" approach to the classic games of the franchise.
  26. Mar 22, 2013
    SimCity looks and sounds beautiful, and contains many great development ideas, but the always-online requirement has hurt the game. It also needs some patching.
  27. Mar 13, 2013
    SimCity only partially delivers on its high expectations. It does a lot right and tries to do add something new to the concept, but not to great avail. Despite being able to lose hours upon hours by managing the most complex cities, SimCity will not sit right with the veterans.
  28. Mar 4, 2013
    SimCity is a game you can lose yourself in for hours at a time. It's a game where you can keep digging deeper and deeper in underlying systems and play a plethora of different ways. Mostly though, SimCity is a game where you can allow your creativity and organizational skills to work in tandem, just the way you wish.
  29. 80
    Sim City engulfs you right from the outset, and everything is so intuitively designed that you're never in doubt of what needs doing, and what possibilities are available to you. It's a very ambitious game - although we'd wish that Maxis had set their sights just a little bit higher and made the playing field a little bit bigger, as there's a small tinge of unfulfilled potential. The rest is excellent, though, and Sim City stands as an incredibly well-designed and beautifully presented joy.
  30. 90
    EA has listened to the community, improved, brought back what was good, improved again and made the most marvelous city creator you could ever imagine.
User Score

Generally unfavorable reviews- based on 4502 Ratings

User score distribution:
  1. Mar 5, 2013
    Server reached maximum capacity and so I was placed in a queue and was not allowed to play a SINGLE PLAYER GAME because it forces me toServer reached maximum capacity and so I was placed in a queue and was not allowed to play a SINGLE PLAYER GAME because it forces me to constantly be online.

    So despite my flawless internet connection, EA's incompetence has forced me to postpone playing a game I'd like to play on my own anyway.

    I have played the beta and the city size limits are awful.

    But it isn't all bad, I do enjoy the new features, such as removal of the piping networks and the add-ons for buildings. But it's awful comopated to SC4
    Full Review »
  2. Mar 5, 2013
    It may be looked down upon to use this as a megaphone to shout through but the fact is that people need to see this, that NO-ONE should EVERIt may be looked down upon to use this as a megaphone to shout through but the fact is that people need to see this, that NO-ONE should EVER support always online DRM for a single player game, on my partners 2nd attempt to play this game, she was told the servers were at full capacity and could not play until 235 minutes had elapsed. There are a staggering amount of other problems, such as the save states being tied to client-side servers, so that once EA decides this game is finished so is your progress and your ability to play it, forever. Not only that but, as probably said before, this game is on Origin only, so you must install this malicious, unoptimized, buggy front-end to just begin to play the game.
    Regardless of how the game plays as a Simulator, or whether or not it is improved upon it's predecessors, these issues need to not just ironed out, but abolished completely and utterly. The business practices being executed here are absolutely disgusting and should not be tolerated, at all.
    Full Review »
  3. Mar 5, 2013
    BEWARE: Forced online DRM, will you be playing this 10 years down the track like previous Sim Cities? No, you wont. And they want this, so youBEWARE: Forced online DRM, will you be playing this 10 years down the track like previous Sim Cities? No, you wont. And they want this, so you buy the next one. Servers go down? Well screw you, EA already has your money. DLC available from release, server side save-games. I repeat, FORCED ONLINE DRM Also, server queues at launch. Thanks for destroying video gaming and my most treasured franchise. Full Review »