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Mixed or average reviews - based on 75 Critics What's this?

User Score
2.1

Generally unfavorable reviews- based on 4347 Ratings

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  • Summary: Control a region that delivers true multi-city scale and play a single city or up to sixteen cities at once each with different specializations. Multiplayer adds a new facet to your game as your decisions will have an effect both your city and your region and creates new ways to play by collaborating or competing to earn achievements. Collapse
Score distribution:
  1. Positive: 26 out of 75
  2. Negative: 10 out of 75
  1. Mar 4, 2013
    100
    A fantastic city simulation that meets all expectations. So perfectly balanced it makes it easy to pick up and enjoy, but proves to be very difficult to master. Funny, addictive and with great options for both co-operative and competitive online play - Sim City is a clear candidate for Game of the Year.
  2. Mar 14, 2013
    86
    Controversy and technical issues aside, SimCity is deep, full of details and very accessible. No matter if you like this kind of game or not, we think it deserves a try.
  3. Mar 6, 2013
    80
    If you have a good look at it, you can see as many reasons to like this new SimCity as to hate it. The required connection offers plenty of possibilities but it is a pain in the ass to lonely mayors. The HUD is elegant and subtle but hides some curious flaws. Finition seems perfect, but several bugs will come to spoil your gaming experience. Anyway, SimCity will make you play again and again, and that's quite a good point.
  4. Mar 17, 2013
    65
    There are some lovely aspects to the game, that have been developed from the earlier experiences that so many people knew and loved. There’s a great soundtrack, and the game has a polished look about it that makes you want to love it. But underneath, there is so much that’s broken, that I currently wouldn’t recommend the game - as I experienced it - to anyone not willing to go through the pain for a glimpse of the game they once loved.
  5. You soon realize that control, like your city, isn’t all its built up to be. So much has been smoothed out that it doesn’t always feel like you’re running the show.
  6. Apr 1, 2013
    55
    There's just something disturbing in seeing a game that is part of such a storied and influential franchise sacrifice so much to rush headlong into the social sphere. Perhaps the bugs and shortcomings will be resolved in a few weeks, but until then, SimCity's hidden requirement of additional patience still applies.
  7. Mar 8, 2013
    20
    If Electronic Arts is going to make a game with the basic premise being that no city is an island, if they're going to stress the interaction among cities, if they're going to make playing alongside other people a cornerstone of the design, if they're going to force my creations into tiny boxes that cannot exist past a certain point without the help of other tiny boxes, they're going to have to do the hard work of making it actually work. And ideally, that hard work should be done before they sell people the game, not after they've been caught flat-footed for botching it so completely.

See all 75 Critic Reviews

Score distribution:
  1. Mar 5, 2013
    10
    Exciting and addictive rebirth of a classic series. With the detailed bottom-up simulation, every success and failure in your city comes down to a Sim. Expand
  2. Mar 6, 2013
    6
    It really breaks my heart to rate this game so low, because it really is an incredible game with immense depth that provides a much needed breath of fresh air to the genre If you manage to log in.

    That's right, the hotly contested decision of SimCity being an online game (needs to be connected to servers in order to play) ended up being a total disaster as so many people predicted. Forget the problems of not being to download the game on Origin when it launched, the big problem now is that the servers are way overtaxed; so much so that I've been trying on and off every 10 minutes for the past 6 hours to log in with no luck. This fatal flaw is the only reason I have not rated this game at least a 9/10.

    The gameplay is a little different in that your city borders are smaller and you need to specialize your city and work with other cities in the region to run efficiently. Regions range from 2 city regions up to 16, and you can either decide to play it solo by claiming all the cities in a region for yourself or with others by allowing others to join the region and create their own cities. I admit, however, that it is rather difficult managing more that 2 or 3 cities in a region and although possible, this is not how Maxis intended for you to play the game. It's also noteworthy that Maxis has stated that they will increase the city sizes "eventually" as this is one of the more common complaints among play testers and consumers.

    I won't give you a huge breakdown on how the gameplay works check out any professional review site and you'll get that. I will tell you that the game is crazy addictive and incredibly fun. Just wait until Maxis EA Origin work out the server issues (as they have promised to do) before you buy it.
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  3. Mar 10, 2013
    2
    Has a significant amount of potential. Visually the game is awesome. They did incorporate some great ideas such as interacting with other cities for trade, sharing resources, commuters, etc. However, the specialization provides limited options. Major Problem #1: Cities are too small!! I know their excuse for it but really? It's ridiculous and almost ruins the game on its own. Major Problem #2: It's just too easy, there isn't a whole lot to it and it can be mastered quickly Major Problem #3 There are no ordinances, policies etc to run the city--it has simply been turned into a city building game with sometimes silly animated visuals Major Problem #4: Big changes have minimal impact-- for the city to really go downhill you really, really have to do it almost on purpose, you can get away with a lot, this isn't realistic.

    Overall I am VERY disappointed with SimCity (5). Not because it wasn't made well (it was, it's def. quality) but because they put in all of this thought and missed the main reasons why people love the SimCity franchise--you can run all facets of a city including policies, more detailed finances (what about budgeting by department??) and other strategically driven options and inputs. I still recommend the game but only for those interested in a pretty straight forward city building game- the management people should leave it.
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  4. May 8, 2013
    0
    Its a good and fun game, but people will want it with singleplayer one, on my 16 years of gaming, this is the most crap game because of the forced online, SERIOSLY EA, WHAT ARE YOU THINKING WITH THIS? MAKING THE GAME'S SINGLEPLAYER A DLC?
    Its a singleplayer game but forced online? Hell no.
    Waste of money. the premium edition is even 80 bucks, this is the real waste of money.
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  5. Mar 7, 2013
    0
    SimCity is a beautiful game, the developers really really really did a great job on it. The greed of EA really killed the game. It is really sad that these great developers are being controled by a money hungry greedy monster, EA. When the game is playable (since it is an always online game which requires strong servers) it is a fantaastic game, however it is very rarely playable. EA has destroyed a beautiful game. DO NOT BUY IT until it is clear that EA/Origin has "Fixed" their servers. You will know when to buy it, just keep checking the SimCity facebook page and if most the posts by users are negative, do not buy it. Expand
  6. Mar 5, 2013
    0
    Being forced to always be online is pathetic. The servers have had issues since launch and i'm unable to play the game. I've started my city twice now and have had the servers crash and roll back.

    What a joke.
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  7. Mar 11, 2013
    0
    SimCity is a case study in the danger of pre-ordering titles. The launch was messed up so badly that even as they restore the title's playability the initial terrible impression lingers and further mars the experience in the future. I've heard the official position of the value of an always-on connection for the game and that it is needed to for "social features". Yeah, I'm not buying the argument. Look, I get that these games are incredibly expensive to make and that publishers need to fend off piracy and losses from dud releases to stay in business, but I'm positive that this is not the way to approach it. Anyway, there are a lot of cool titles this year (including the release of Playstation 4) and you might want to save your money for those instead. Pass on this one. Expand

See all 2093 User Reviews