• Publisher: Stardock
  • Release Date: Feb 4, 2008
  • Summary: Sins of a Solar Empire represents the birth of the RT4X genre, seamlessly blending spectacular tactical combat with grand-scale space strategy. Players must conquer worlds, engage in diplomacy and trade with other civilizations, and use the resources at their disposal to enhance their economy, develop new technology and increase military power. They must then test their mettle on a 3D tactical battlefield, where their ships will fight it out in stunning visual glory. [Stardock] Expand
Score distribution:
  1. Positive: 51 out of 52
  2. Negative: 0 out of 52
  1. Combining elements from different genres is a risky proposition, but Ironclad has managed to create a truly unique hybrid with Sins of a Solar Empire. It may leave purists of either genre confused, but it will undoubtedly cultivate a following of its own.
  2. If you enjoy space battles that are featured in Babylon 5 and other space operas, this game is for you.
  3. The problem with Sins isn't that it begs, borrows and steals; it's that it combines everything improperly and streamlines it so much that it whittles away its own soul.

See all 52 Critic Reviews

Score distribution:
  1. Positive: 76 out of 94
  2. Negative: 15 out of 94
  1. How is it possible not to like this game?! Well, maybe multiplayer junkies. Epic space battles, uber campaings (sure they are technicly skirmish games, just get over it!). Who doesn't like an uber battles between multi-hundred ship super-fleets?! This game lives up to its discription. EPIC!!! Expand
    • 0 of 0 users said yes
  2. RanbirC.
    6
    Solid RTS but not the epic RT4x it is boasting to be. If anything, it's just a slower but still standard RTS affair.
    • 1 of 1 users said yes
  3. Pontifex
    4
    Starcraft meets Masters of Orion. Not terribly impressive at either. Loses a lot of points for not having a SINGLE PLAYER campaign. Were they too busy ripping off two superior games to hire some voice actors and a decent script writer? A single player serves two functions: To get the player used to the controls and the interface and To entertain. So this game really loses points for not having one. I would go so far as to label it "half a game" because of its short coming. Expand
    • 1 of 1 users said yes

See all 94 User Reviews